Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.28 @ 11:30:21 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (217) 1085 Value Destroyed (7119) 7119 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1796) 1796 TOTAL SCORE: 15780 Bonus ------- High Alert Combat Kills 845 Follower Combat Kills 655 Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 446/1000 Matter 182/300 Energy 220/220 System Corruption 9% Temperature Cool (144) Movement Walking (150) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Phase Cannon > --- INVENTORY (12) --- Experimental Sensor Array Guided EMP Blaster Guided EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Matter Compressor Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Proton Cannon Proton Cannon Proton Cannon Proton Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Improved Heat Sink Compact Battery Proton Cannon Gauss Cannon Guided EMP Blaster Guided EMP Blaster Deploy-a-Sentry Deploy-a-Sentry [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Proton Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . 1 . 1 . Utility 4 | . . . 1 . . . 1 . 1 . 1 . Weapon 2 | . . . 1 . . . . . . 1 . . Parts Attached 191 | 9 2 3 28 2 1 2 8 31 19 30 28 28 Power 20 | 2 . . 3 . . . 3 1 2 3 1 5 Engine 14 | 2 . . 3 . . . 2 1 2 1 . 3 Core 6 | . . . . . . . 1 . . 2 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 53 | 3 1 . 10 1 . 1 2 8 8 4 3 12 Treads 42 | 1 . . 10 1 . 1 2 8 8 4 3 4 Leg 6 | 2 1 . . . . . . . . . . 3 Wheel 5 | . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 1 1 3 1 1 . 1 7 4 8 13 5 Device 21 | 1 . . 1 1 . . . 2 1 5 7 3 Storage 11 | 1 1 . . . . . . 3 1 1 3 1 Processor 5 | . . . . . . . . 1 2 1 1 . Hackware . | . . . . . . . . . . . . . Protection 10 | . . 1 2 . 1 . 1 1 . 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 . 2 12 . . 1 2 15 5 15 11 6 Energy Gun 22 | 1 . . 8 . . . 1 10 1 1 . . Energy Cannon 23 | . . 1 1 . . 1 . 1 . 10 6 3 Ballistic Gun 4 | 1 . . 3 . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 2 2 4 . Launcher 11 | . . 1 . . . . 1 3 1 2 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . . 1 . . . . 7 . 1 2 . Parts Lost 55 | . 1 1 6 . . 1 3 6 1 8 9 19 Power 7 | . . . 1 . . . 1 . . 1 . 4 Propulsion 20 | . . . 1 . . . 1 3 1 2 4 8 Utility 10 | . . 1 . . . . . 2 . 1 3 3 Weapon 18 | . 1 . 4 . . 1 1 1 . 4 2 4 Highest Loss Streak 13 | . 1 1 2 . . 1 3 3 1 2 3 13 Average Slot Usage (%) 91 | . 99 98 96 100 100 94 85 94 92 91 93 65 Engine 7 | . 14 14 10 11 11 11 6 6 6 7 . . Core 2 | . . . . . . . 2 2 . 2 10 7 Treads 21 | . 8 . 20 22 22 22 23 26 28 25 23 11 Leg 2 | . 19 28 . . . . . . . . . . Device 8 | . 14 9 10 11 11 11 9 8 7 6 7 6 Storage 11 | . 14 14 11 11 11 11 9 15 15 11 7 7 Processor 5 | . . . . . . . . 1 12 13 16 12 Protection 6 | . . 3 11 11 11 11 16 8 . 1 1 . Energy Gun 11 | . 13 . 24 22 22 19 9 17 8 . . . Energy Cannon 7 | . . 4 3 11 11 9 6 . . 14 19 6 Ballistic Gun 1 | . 14 14 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 3 2 1 2 Launcher 2 | . . 9 . . . . 2 5 7 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 14 18 21 30 31 34 45 46 61 60 85 85 76 Greatest Support 135 | 20 20 20 40 48 48 50 68 68 112 112 135 97 Greatest Overweight (x) 12 | 3 1 1 1 . . . 1 1 1 . 1 12 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 12 | 6 8 8 8 8 8 8 8 12 12 12 12 12 Average Capacity 9 | 5 6 8 8 8 8 8 8 10 12 12 12 12 Most Carried 12 | 5 7 8 8 8 8 8 8 12 12 12 12 11 Average Carried 9 | 2 5 7 7 8 7 7 7 10 11 11 11 8 Final Capacity 12 | 6 8 8 8 8 8 8 8 12 12 12 12 12 Final Carried 12 | 4 7 8 8 8 8 7 8 12 12 12 11 6 Class Distribution -------------------- 51% | Mutant 12% | Scavenger-Tank 10% | Gunner 8% | Tank 8% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Matter Collected 3391 | 207 60 225 355 20 . 15 109 395 491 617 554 343 Remotely . | . . . . . . . . . . . . . Salvage Created 9928 | 112 216 . 1780 184 . 297 768 1823 362 2521 1474 391 Parts 472 | 7 11 . 107 12 . 7 35 94 11 114 41 33 Haulers Intercepted 19 | . 1 . 5 . . . 1 6 1 3 2 . Recyclers Shooed 5 | . . . . . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Combat Hostiles Destroyed 138 | . 4 1 30 5 . 5 11 25 5 32 16 4 Guns 43 | . 3 . 21 3 . 1 3 10 1 1 . . Cannons 31 | . . 1 3 2 . 2 1 . . 13 8 1 AOE 39 | . 1 . 3 . . . 5 13 2 10 3 2 Classes Destroyed 16 | 2 3 1 6 . . . 1 2 . 1 . . Worker 13 | . . . 1 . . . 4 4 . 3 1 . Builder 13 | . . . . . . . 1 2 . 4 . 6 Tunneler 6 | 1 . . 2 . . . . . . 2 1 . Hauler 19 | . 1 . 5 . . . 1 6 1 3 2 . Recycler 11 | 1 . . 1 . . . 2 . 1 3 3 . Mechanic 2 | . . . . . . . . 1 . 1 . . Operator 5 | . . . 2 . . . 1 1 . . . 1 Watcher 10 | . . . 5 . . . 1 2 . . 2 . Swarmer 20 | . 1 . 6 1 . . 3 1 . 8 . . Grunt 65 | . 3 . 13 4 . 5 5 15 4 9 7 . Brawler 4 | . . . 1 . . . . 2 . 1 . . Duelist 2 | . . . 1 . . . . 1 . . . . Sentry 24 | . . . 9 . . . 3 4 1 5 1 1 Demolisher 1 | . . 1 . . . . . . . . . . Hunter 14 | . . . . . . . . 2 . 5 4 3 Programmer 8 | . . . . . . . . . . 4 4 . Best Kill Streak 12 | 2 2 1 4 2 . 3 9 6 2 12 5 4 Combat Bots Only 8 | . 2 1 4 2 . 3 4 5 2 8 2 2 Max Kills in Single Turn 6 | 1 2 1 2 1 . 1 4 3 1 6 5 3 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 3 | . 1 . 1 . . . 2 3 1 3 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Damage Taken 9325 | 1 312 159 1109 94 . 407 584 1239 323 1772 1167 2158 Core 1223 | . 60 30 144 7 . 46 60 98 29 195 97 457 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 64 . . . 50 . 71 95 77 . . Volleys Fired 498 | 3 27 10 112 11 . 20 40 70 27 87 59 32 Largest 4 | 2 2 2 3 3 . 3 2 3 2 4 4 2 Hottest 300 | 60 60 80 146 146 . 146 100 140 95 300 300 150 Shots Fired 895 | 6 50 13 263 25 . 38 45 125 33 155 104 38 Gun 467 | 6 50 3 229 20 . 30 34 83 6 6 . . Cannon 314 | . . 3 34 5 . 8 3 2 15 117 100 27 Launcher 114 | . . 7 . . . . 8 40 12 32 4 11 Special . | . . . . . . . . . . . . . Kinetic 140 | 3 27 3 35 . . . . . 15 24 32 1 Thermal 34 | . . 3 10 . . 1 3 2 . . . 15 Explosive 7 | . . 7 . . . . . . . . . . Electromagnetic 714 | 3 23 . 218 25 . 37 42 123 18 131 72 22 Robot Hit Streak 26 | 3 7 4 26 4 . 15 20 18 26 24 16 20 Robot Miss Streak 7 | 1 2 1 7 3 . 4 4 4 2 3 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 587 | 4 33 5 157 16 . 32 36 80 24 106 70 24 Core Hits 330 | 2 7 2 56 8 . 12 28 78 9 72 38 18 Critical Hits 15 | . . . 2 . . . 1 3 2 3 4 . Critical Kills 2 | . . . . . . . 1 . . . 1 . Critical Parts Destroyed 12 | . . . 2 . . . . 2 2 3 3 . Melee Attacks 6 | . . . . . . . . 5 . . . 1 Impact 5 | . . . . . . . . 5 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20868 | 57 501 79 2761 150 . 515 1906 3816 899 4950 3990 1244 Guns 4734 | 54 436 27 1959 40 . 342 447 1191 116 122 . . Cannons 7496 | . . 52 547 89 . 166 421 256 327 2513 2438 687 Explosions 8484 | . 64 . 218 21 . . 1038 2319 450 2302 1538 534 Melee . | . . . . . . . . . . . . . Ramming 154 | 3 1 . 37 . . 7 . 50 6 13 14 23 Kinetic 2189 | 12 212 27 306 . . . . . 327 597 677 31 Thermal 4969 | . 64 52 309 21 . . 1064 1545 98 47 1310 459 Explosive 784 | . . . . . . . . . . 784 . . Electromagnetic 12772 | 42 224 . 2109 129 . 508 842 2221 468 3509 1989 731 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 . . . . . . . 5 6 9 Average Corruption 4 | . 2 2 . . . . . . . 3 3 7 Corruption Purged . | . . . . . . . . . . . . . Effects 70 | . 3 2 . . . . . . . 25 11 29 Message Errors 19 | . 1 . . . . . . . . 9 5 4 Matter Fused 16 | . . . . . . . . . . 5 1 10 Heat Flow Errors 10 | . 2 1 . . . . . . . 4 . 3 Energy Discharges 5 | . . . . . . . . . . 1 . 4 Data Loss (minor) 8 | . . 1 . . . . . . . 3 1 3 Misfires 2 | . . . . . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . . . 2 3 2 Weapon Failures 3 | . . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 823 | . 32 . 31 . . . 125 116 12 146 322 39 Projectiles 278 | . . . 31 . . . 68 32 5 41 86 15 Explosions 543 | . 32 . . . . . 57 84 7 105 234 24 Melee 2 | . . . . . . . . . . . 2 . Knockbacks 14 | . . . . . . . . . 2 5 6 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 12 | . . . . . . . . . 2 4 6 . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 674 | 1 40 25 36 . . . . 164 14 329 46 19 Shots 22 | . 1 2 1 . . . . 8 1 7 1 1 Rammed 27 | 1 1 . 10 . . 2 1 4 . 4 2 2 Targets Rammed 29 | 1 1 . 11 . . 2 1 4 1 4 2 2 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . 1 . . . Highest Temperature 465 | . 262 271 235 97 . 39 . 11 . 300 465 204 Average Temperature 82 | . 104 95 63 34 . 23 . 4 . 98 124 70 Received Heat Transfer 2031 | . 105 . 387 45 . 234 234 378 87 225 105 231 Effects 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 29 | . . . 4 . . 2 2 2 2 9 7 1 Combat Hostiles 25 | . . . 3 . . 2 2 2 2 8 5 1 Parts Fried 114 | . . . 22 . . 2 7 19 3 39 19 3 Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . . . Heat Transferred 4646 | . 50 111 485 50 . . 710 1570 50 100 950 570 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 33 | . 2 . 5 1 . . 3 15 . 3 2 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Peak Influence 891 | 10 136 33 517 351 . 152 338 602 394 891 629 699 Initial 401 | . 6 33 . 201 . . 59 87 267 147 401 308 Average 334 | 4 44 23 277 261 . 71 191 306 296 582 496 518 Maximum Alert Level 3 | . . . 2 1 . . 1 2 1 3 2 2 Low Security (%) 32 | 100 100 100 38 . . 100 54 40 11 12 . . Level 1 25 | . . . 38 100 . . 45 13 88 3 6 27 Level 2 37 | . . . 23 . . . . 46 . 50 93 72 Level 3 4 | . . . . . . . . . . 33 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 4 1 . . 2 7 3 5 7 5 Investigation 8 | . . . 2 1 . . . 1 . . 1 3 Extermination 6 | . . . . . . . . . 1 3 2 . Reinforcement 20 | . 2 . 2 . . . 2 6 2 2 2 2 Assault 2 | . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 3 . 2 . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Distress Signals 10 | . 2 1 1 . . . 2 2 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 15 2 44 6 . 7 23 43 9 38 24 22 Peak Tracking Total 7 | . 6 2 4 2 . 3 6 7 3 5 5 5 Tactical Retreats 21 | . 2 . 2 1 . 2 1 6 2 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Traps Triggered 26 | . 1 . 3 . . . . 3 1 8 2 8 Indirectly 9 | . . . . . . . . 2 . 7 . . Trap Hack Attempts 8 | . . . . . . . . . . . . 8 Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Machines Disabled 26 | . 1 . . . . . 2 5 1 8 6 3 Max in Single Turn 4 | . 1 . . . . . 1 1 1 2 4 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Machines Accessed 56 | . 4 . 10 1 1 . 8 10 4 4 5 9 Terminals 41 | . 2 . 8 . . . 7 8 2 3 2 9 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . 1 1 . . . Recycling Units 7 | . 2 . . . . . 1 1 1 1 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 143 | . 14 . 25 1 1 . 22 38 7 6 12 17 Successful 73 | . 9 . 13 1 1 . 9 23 5 . 4 8 Failed 69 | . 5 . 12 . . . 12 15 2 6 8 9 Catastrophic 12 | . . . 1 . . . 1 3 . 2 2 3 Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 64 | . 11 . 13 . 1 . 13 19 3 3 . 1 Terminals 107 | . 11 . 18 . . . 21 30 3 4 3 17 Fabricators . | . . . . . . . . . . . . . Repair Stations 17 | . . . 7 . . . . 7 3 . . . Recycling Units 11 | . 3 . . . . . 1 1 1 2 3 . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access 4 | . . . . . . . . . . . 4 . Terminal Hacks 38 | . 3 . 5 1 1 . 7 13 . . 1 7 Robot Analysis 6 | . 2 . 1 . . . 1 2 . . . . Prototype ID Bank 5 | . . . 1 . . . . 3 . . . 1 Open Door 10 | . . . . 1 . . . 2 . . 1 6 Terminal Index 2 | . 1 . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 2 . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . Locate Traps 5 | . . . 1 . . . 2 2 . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 5 . . . . 6 2 . . . Scan Component 7 | . . . 3 . . . . 3 1 . . . Repair 6 | . . . 2 . . . . 3 1 . . . Recycling Unit Hacks 6 | . 2 . . . . . 1 1 1 . 1 . Retrieve Components 6 | . 2 . . . . . 1 1 1 . 1 . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 3 . . . 1 3 2 . . 1 Terminals 14 | . 4 . 3 . . . 1 3 2 . . 1 Track 8 | . 2 . 3 . . . 1 1 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 4 | . 2 . . . . . . 1 . . . 1 Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 4 . 10 . . . 6 8 3 4 3 7 Full Trace Events 7 | . . . 1 . . . . 2 . . 1 3 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . 3 1 . . . Time 285 | . . . 70 . . . . 164 51 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . 4 . . . . . 6 . 3 . 7 . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Total Allies 13 | . . 3 . . . . . . 1 . . 9 Largest Group 6 | . . 3 . . . . . . 1 1 . 6 Highest-Rated Group 183 | . . 40 . . . . . . 26 26 . 183 Highest-Rated Ally 37 | . . 16 . . . . . . 26 26 . 37 Total Orders . | . . . . . . . . . . . . . Ally Attacks 118 | . . 4 . . . . . . . . . 114 Total Damage 3727 | . . 42 . . . . . . . . . 3685 Kills 26 | . . 1 . . . . . . . . . 25 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . 1 . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Robot Analysis Total 6 | . 2 . 1 . . . 1 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Turns Passed 11476 | 115 446 539 2218 318 378 282 790 1781 798 1347 1520 944 Spaces Moved 5644 | 56 250 400 1054 176 231 127 408 662 398 635 778 469 Core 25 | 16 . . . . . . . . . . . 9 Treads 4802 | 9 42 . 1036 176 231 127 408 662 398 635 778 300 Legs 670 | 31 208 400 18 . . . . . . . . 13 Wheels 147 | . . . . . . . . . . . . 147 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 152 152 155 160 160 160 90 Average Speed 156 | 136 140 125 159 160 160 156 157 161 160 160 162 160 Slowest Speed 650 | 200 160 150 180 160 160 160 180 180 180 160 180 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 44 71 88 39 63 39 40 92 11 21 17 58 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . Spaces Dug 60 | . . 51 . . . . . 3 . 1 4 1 Terrain Destroyed 340 | . 6 51 20 3 . 12 41 78 20 65 30 14 Melee 3 | . . . . . . . . 3 . . . . Projectile 12 | . . . . . . . . . 1 1 6 4 AOE 325 | . 6 51 20 3 . 12 41 75 19 64 24 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Ext Total 7438 | 85 296 424 1372 191 242 172 502 1248 522 831 939 614 Wait 837 | 11 6 3 128 1 . 19 38 442 65 50 56 18 Move 5632 | 55 249 399 1053 175 230 126 407 661 397 634 777 469 Hop . | . . . . . . . . . . . . . Pick Up 66 | 4 6 5 11 . 5 1 3 13 2 9 7 . Fast Attach 101 | 7 1 . 20 1 . 1 4 14 11 14 9 19 Attach 37 | 1 . 2 3 . . 1 3 7 2 5 5 8 Detach 22 | 1 . . 5 . . . 2 2 1 5 1 5 Swap 53 | 1 1 1 5 1 1 . 1 10 6 11 14 1 Drop 98 | 1 5 2 24 2 6 2 3 20 10 12 9 2 Fire 498 | 3 27 10 112 11 . 20 40 70 27 87 59 32 Melee 6 | . . . . . . . . 5 . . . 1 Ram . | . . . . . . . . . . . . . Kick 2 | 1 1 . . . . . . . . . . . Crush 27 | . . . 11 . . 2 1 4 1 4 2 2 Escape Stasis 12 | . . . . . . . . . . . . 12 Rewire 37 | . . . . . . . . . . . . 37 Trap 10 | . . 2 . . . . . . . . . 8 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 490 | -10/Materials | Discovered new exit (range 11) 557 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Entered Mines 585 | -10/Mines | Found a hidden stash of uninstalled traps 605 | -10/Mines | Learned Materials security intel 615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 643 | -10/Mines | Assembled infested the area 648 | -10/Mines | Assisted by a Guerilla fighting off Assembled 983 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 986 | -10/Mines | Found Prototype Device 1040 | -10/Mines | Discovered new exit (range 14) 1079 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1101 | -10/Mines | Entered Materials 1101 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1279 | -9/Materials | Repaired Assault Rifle 1940 | -9/Materials | Build established: Scavenger-Tank 2535 | -9/Materials | Discovered new exit (range 8) 2787 | -9/Materials | Discovered new exit (range 7) 3049 | -9/Materials | Repaired Broken EM Shotgun 3161 | -9/Materials | Discovered new exit (range 16) 3319 | -9/Materials | Entered Mines 3355 | -9/Mines | Build established: Tank 3361 | -9/Mines | Learned Materials terminal intel 3376 | -9/Mines | Met a Derelict bent on vengeance 3471 | -9/Mines | Met a Derelict shopkeep closing up shop 3631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3631 | -9/Mines | Discovered new exit (range 5) 3637 | -9/Mines | Entered Exiles 3681 | -9/Exiles | Met 8R-AWN 3703 | -9/Exiles | Met EX-HEX 3753 | -9/Exiles | Met EX-BIN 3772 | -9/Exiles | Aligned with FarCom system 3773 | -9/Exiles | Given EX-Vault access code 3826 | -9/Exiles | Opened EX-Vault 3840 | -9/Exiles | Found YOLO Cannon 3846 | -9/Exiles | Found Deploy-a-Sentry 3849 | -9/Exiles | Found Deploy-a-Sentry 3857 | -9/Exiles | Found Deploy-a-Sentry 3893 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3901 | -9/Exiles | Exiles lab attacked by MAIN.C 4002 | -9/Exiles | Discovered new exit (range 10) 4015 | -9/Exiles | Stole two prototypes: YOLO Cannon, Deploy-a-Sentry 4015 | -9/Exiles | Entered Mines 4157 | -8/Mines | Discovered new exit (range 12) 4297 | -8/Mines | Entered Materials 4297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4298 | -8/Materials | Loaded intel: 12 terminal locations 4498 | -8/Materials | Discovered new exit (range 15) 4574 | -8/Materials | Lost 3 parts (1p1n1w) 4580 | -8/Materials | Build established: Mutant 4968 | -8/Materials | Central database locked down 5087 | -8/Materials | Entered Storage 5384 | -8/Storage | Identified Exp. Sensor Array 5464 | -8/Storage | Lost 3 parts (1n1u1w) 6246 | -8/Storage | Repaired Hvy. EM Shotgun 6307 | -8/Storage | Repaired Adv. EMP Blaster 6355 | -8/Storage | Repaired Imp. Cooling System 6585 | -8/Storage | Build established: Skirmisher 6759 | -8/Storage | Discovered new exit (range 16) 6868 | -8/Storage | Entered Factory 6868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6870 | -7/Factory | FarCom data flow suspended 7456 | -7/Factory | Repaired Cld. Ion Engine 7557 | -7/Factory | Build established: Mutant 7565 | -7/Factory | Discovered new exit (range 5) 7570 | -7/Factory | Identified exit to Factory 7666 | -7/Factory | Entered another Factory area 7666 | -6/Factory | Accompanied by 1 ally 7666 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7911 | -6/Factory | Destroyed 8 combat bots 8633 | -6/Factory | DAS Turret deployed 8670 | -6/Factory | Discovered new exit (range 15) 8991 | -6/Factory | Found Prototype Processor 9011 | -6/Factory | Identified exit to Factory 9013 | -6/Factory | Entered another Factory area 9013 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9137 | -5/Factory | Identified Exp. Targeting Computer 9313 | -5/Factory | First assault squad dispatched 9332 | -5/Factory | Build established: Gunner 10102 | -5/Factory | Lost 3 parts (2n1u) 10528 | -5/Factory | Discovered new exit (range 5) 10532 | -5/Factory | Identified exit to Extension 10533 | -5/Factory | Entered Extension 10558 | -5/Extension | Disrupted transfer network 10588 | -5/Extension | Rescued a captive Derelict 10626 | -5/Extension | Rescued a captive Derelict 10626 | -5/Extension | Rescued a captive Derelict 10680 | -5/Extension | Build established: Mutant 10695 | -5/Extension | Rescued a captive Derelict 10995 | -5/Extension | Spotted B-75 Beast 11008 | -5/Extension | Spotted B-75 Beast 11034 | -5/Extension | DAS Turret deployed 11038 | -5/Extension | DAS Turret deployed 11045 | -5/Extension | Allies destroyed B-75 Beast 11059 | -5/Extension | Allies destroyed B-75 Beast 11090 | -5/Extension | Lost 13 parts (3p4n2u4w) 11272 | -5/Extension | Rescued a captive Derelict 11275 | -5/Extension | Rescued a captive Derelict 11303 | -5/Extension | Rescued a captive Derelict 11441 | -5/Extension | Core integrity fell below 50% 11477 | -5/Extension | Self-destructed Last Messages --------------- 11441_ H-66 Slayer destroyed. 11443_ H-66 Slayer IFF system glitched. 11443_ Slug penetrates U-05 Engineer. 11443_ U-05 Engineer suffers critical hit. 11443_ Slug penetrates Wall. 11446_ Penetrated by Slug. 11449_ Lgt. Angular Momentum Engine destroyed. 11449_ Penetrated by Slug. 11453_ Slug penetrates Wall. 11453_ Penetrated by Slug. 11454_ System corrupted: Gui. EMP Blaster targeting data glitched. 11454_ Lgt. Fission Core fried. 11454_ Targeting Computer fried. 11454_ H-66 Slayer destroyed. 11454_ Chain reaction triggered in Lgt. Fission Core. 11454_ U-05 Engineer destroyed. 11463_ Acquired 2 matter. 11465_ Acquired Lgt. Angular Momentum Engine. 11471_ System corrupted: Hvy. Phase Cannon targeting data glitched. 11472_ M D,YFYSU8&=TG3NZF:G&CVC2Z C>LID85N Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# #???#######?????????? | | ?????????????????????# ##### #?????????? | | ???????????????????### #######???? | | ???????????????????#T# = ??? | | ???????????????????" =[! #?????????? | | ???????????????????### %%#### #?????????? | | ?????????????????????# [%[ #??### ###?????????? | | ?????????????????????## = ?????# #???????????? | | ??????????????????????# #??????# #???????????? | | ??????????????????????# !%! #??????# #???????????? | | ??????????????????????# #??????# #???????????? | | ?????????????????????## %#??????# #???????????? | | #######################%! ######## #########???? | | =%!=@ [ = | | ###########################;#;##;;############???? | | ???????????????????????# ??????####??????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Exp. Targeting Computer | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityDamperStick Manual? 0 Play Time 01:42:01 Cumulative 282.5 hours Start 2021.06.26 @ 18:08:20 End 2021.06.28 @ 11:30:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 368 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6bfd205-f696-4770-a4a0-eb27244b211c