Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 01:42:10 Player: Malvoes Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (1081) 1081 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 5008 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Power Amplifier Compact Matter Pod (150) Energy Filter Advanced ECM Suite EM Shield System Backup Module AWS/Gauss Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon AWS/Gauss Assault Cannon > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Energy Filter Advanced ECM Suite Hardened Medium Armor Plating EM Shield System Backup Module Drone Bay Datajack [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . . 1 . 1 Parts Attached 32 | 6 1 . . 3 10 5 7 Power 7 | 1 . . . 1 3 . 2 Engine 6 | 1 . . . 1 3 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 5 | 2 . . . 1 2 . . Treads . | . . . . . . . . Leg 5 | 2 . . . 1 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . . . 3 4 3 Device 6 | . 1 . . . 2 1 2 Storage 3 | 1 . . . . . 2 . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 8 | 2 . . . 1 2 1 2 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 16 | . . . . 1 . . 15 Power 4 | . . . . . . . 4 Propulsion 3 | . . . . . . . 3 Utility 5 | . . . . . . . 5 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 5 | . . . . 1 . . 5 Average Slot Usage (%) 87 | . 96 100 100 95 81 91 68 Engine 13 | . 14 14 14 14 17 15 7 Leg 22 | . 28 28 28 28 18 23 13 Device 13 | . 10 14 14 14 18 15 9 Storage 8 | . 14 14 14 14 1 6 6 Processor 6 | . . . . . 7 15 12 Energy Cannon 2 | . . . . . 2 6 3 Ballistic Gun 15 | . 28 28 28 24 9 7 3 Ballistic Cannon 1 | . . . . . . . 5 Slashing Weapon 1 | . . . . . 6 . . Naked Turns . | . . . . . . . . Heaviest Build 75 | 11 12 12 12 20 33 65 75 Greatest Support 40 | 20 20 20 20 30 40 40 40 Greatest Overweight (x) 17 | 3 . . . . 1 1 17 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 12 | 6 6 6 6 6 6 12 12 Average Capacity 6 | 5 6 6 6 6 4 4 12 Most Carried 10 | 4 6 6 6 6 5 4 10 Average Carried 5 | 2 4 5 5 5 3 3 8 Final Capacity 12 | 6 6 6 6 6 4 12 12 Final Carried 8 | 4 6 6 6 6 4 4 8 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Skirmisher 17% | Skirmisher 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 815 | 187 . 166 . 143 100 50 169 Remotely 246 | . . . . . 61 50 135 Salvage Created 1067 | . . . . 152 163 232 520 Parts 52 | . . . . 6 14 10 22 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 24 | . . . . 7 1 3 13 Guns 14 | . . . . 7 1 3 3 Cannons 9 | . . . . . . . 9 AOE 1 | . . . . . . . 1 Classes Destroyed 10 | . . . . 2 2 2 4 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . . 1 . Watcher 6 | . . . . . 4 . 2 Swarmer 6 | . . . . . . . 6 Grunt 8 | . . . . 2 . 1 5 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . . . 1 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Assembled 5 | . . . . 5 . . . Best Kill Streak 6 | . . . . 2 3 3 6 Combat Bots Only 5 | . . . . 2 1 2 5 Max Kills in Single Turn 1 | . . . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2630 | . . . . 376 45 98 2111 Core 911 | . . . . 22 14 11 864 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 . . . 91 97 98 . Volleys Fired 68 | . . . . 23 . 4 41 Largest 2 | . . . . 2 . 1 2 Hottest 113 | . . . . 40 . 69 113 Shots Fired 158 | . . . . 42 18 18 80 Gun 103 | . . . . 42 18 14 29 Cannon 55 | . . . . . . 4 51 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 144 | . . . . 42 18 14 70 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 14 | . . . . . . 4 10 Robot Hit Streak 17 | . . . . 8 8 10 17 Robot Miss Streak 3 | . . . . 3 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 64 | . . . . 2 18 14 30 Shots Hit Robots 119 | . . . . 29 15 15 60 Core Hits 47 | . . . . 13 5 6 23 Critical Hits 2 | . . . . 1 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 Melee Attacks 3 | . . . . . 1 . 2 Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3332 | . . . . 397 411 391 2133 Guns 1712 | . . . . 396 303 337 676 Cannons 952 | . . . . . . 54 898 Explosions 559 | . . . . . . . 559 Melee 108 | . . . . . 108 . . Ramming 1 | . . . . 1 . . . Kinetic 2396 | . . . . 396 303 337 1360 Thermal 353 | . . . . . . . 353 Explosive 206 | . . . . . . . 206 Electromagnetic 268 | . . . . . . 54 214 Impact . | . . . . . . . . Slashing 108 | . . . . . 108 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 . 3 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 371 | . . . . . 68 . 303 Projectiles 20 | . . . . . . . 20 Explosions 283 | . . . . . . . 283 Melee 68 | . . . . . 68 . . Knockbacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 261 | . . . . . . . 261 Shots 4 | . . . . . . . 4 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 215 | . . . . 19 . 48 215 Average Temperature 61 | . . . . 5 . 19 76 Received Heat Transfer 382 | . . . . 139 18 18 207 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 1 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . . . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 320 | . 15 5 . 50 158 134 320 Initial 71 | . . 5 . . . 71 65 Average 60 | . 8 5 . 35 40 52 138 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 100 100 72 Level 1 6 | . . . . . . . 27 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 6 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . . . . 1 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | . 1 . . 11 5 2 17 Peak Tracking Total 4 | . 1 . . 2 2 1 4 Tactical Retreats 5 | . . . . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 12 | . . . . . . 2 10 Max in Single Turn 5 | . . . . . . 1 5 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 4 | . . . . . 3 1 . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 8 | . . . . . 6 2 . Successful 7 | . . . . . 5 2 . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 2 | . . . . . 2 . . Investigation Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 1 . Highest-Rated Group 40 | . . . . 40 40 16 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . 23 1 . Total Damage 288 | . . . . . 270 18 . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3961 | 71 335 168 700 532 642 707 806 Spaces Moved 2316 | 48 181 138 582 303 385 367 312 Core 30 | 11 . . . . . . 19 Treads . | . . . . . . . . Legs 2286 | 37 181 138 582 303 385 367 293 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 126 156 Average Speed 136 | 123 120 120 120 129 133 127 204 Slowest Speed 900 | 200 120 120 120 130 160 156 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 26 20 69 52 27 9 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . . 1 10 1 91 Melee . | . . . . . . . . Projectile 30 | . . . . 1 10 1 18 AOE 73 | . . . . . . . 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3027 | 57 299 141 584 402 511 604 429 Wait 559 | . 112 . . 66 103 221 57 Move 2309 | 47 180 137 581 302 384 366 312 Hop . | . . . . . . . . Pick Up 32 | 4 4 2 1 3 6 4 8 Fast Attach 13 | 6 1 . . 1 3 1 1 Attach 11 | . . . . 1 3 2 5 Detach 1 | . . . . . . . 1 Swap 8 | . . . . 1 4 2 1 Drop 22 | . 2 2 2 4 7 4 1 Fire 68 | . . . . 23 . 4 41 Melee 3 | . . . . . 1 . 2 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 72 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 457 | -10/Mines | Learned location of Zion (-7) 530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 532 | -10/Mines | Discovered new exit (range 5) 575 | -10/Mines | Entered Exiles 617 | -10/Exiles | Met 8R-AWN 657 | -10/Exiles | Met EX-HEX 723 | -10/Exiles | Met EX-BIN 748 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 919 | -10/Exiles | Met EX-DEC 1083 | -10/Exiles | Opened EX-Vault 1096 | -10/Exiles | Found Prototype Ballistic Gun 1122 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1134 | -10/Exiles | Exiles lab attacked by MAIN.C 1252 | -10/Exiles | Discovered new exit (range 14) 1275 | -10/Exiles | Left Exiles lab with AWS/Gauss 1275 | -10/Exiles | Entered Mines 1276 | -9/Mines | Assembled infested the area 1338 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1571 | -9/Mines | Build established: Skirmisher 1672 | -9/Mines | Identified AWS/Gauss 1782 | -9/Mines | Discovered new exit (range 5) 1792 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1807 | -9/Mines | Entered Materials 1807 | -8/Materials | Accompanied by 3 allies 1807 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2195 | -8/Materials | Repaired Lgt. Deuterium Engine 2216 | -8/Materials | Build established: Scavenger-Assassin 2440 | -8/Materials | Discovered new exit (range 5) 2448 | -8/Materials | Identified exit to Factory 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Accompanied by 1 ally 2449 | -7/Factory | Evolved 2 slots: Utility x2 2566 | -7/Factory | Build established: Scavenger-Skirmisher 3099 | -7/Factory | Discovered new exit (range 13) 3154 | -7/Factory | Identified exit to Factory 3156 | -7/Factory | Entered another Factory area 3156 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3522 | -6/Factory | Garrison activated, responded to threat 3553 | -6/Factory | Lost 3 parts (1p1n1u) 3840 | -6/Factory | Lost 3 parts (1p1n1u) 3936 | -6/Factory | Core integrity fell below 50% 3949 | -6/Factory | Core integrity fell below 20% 3962 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. Penetrated by Slug. Imp. Targeting Computer destroyed. R-10 Processor collects Lgt. Ion Engine. R-10 Processor collects Welding Torch. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. Acquired 15 matter. K-01 Serf cleans the Fusion Modulator. R-10 Processor collects Terrain Scan Processor. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. K-01 Serf cleans the Fusion Modulator. System corrupted: Energy discharge (-29). Slug penetrates K-01 Serf. K-01 Serf cleans the Fusion Modulator. 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"????????????? | | ???????????????????##?????????????? ???????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 335 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata Challenges ------------ None Game ------ Seed SegregatorMatterKatana Manual? 0 Play Time 00:41:45 Cumulative 16.7 hours Start 2021.02.22 @ 00:58:39 End 2021.02.22 @ 01:42:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5487a4a-7494-4421-bd54-fe3aa6b7cb7a