Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.13 @ 15:30:36 // AFD2020/Player2 Player: Passi965 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (571) 571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-147) -147 TOTAL SCORE: 1439 Bonus ------- Follower Combat Kills 132 Friendly Fire -279 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 150/160 System Corruption 0% Temperature Cool (72) Movement Core (850) Ox16 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON (4) ------- Beam Rifle Beam Rifle Beam Cannon Grenade Launcher > --- INVENTORY (12) --- Ion Engine Heat Sink Medium Storage Unit Seismic Analyzer Light Armor Plating Beam Rifle Beam Rifle Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Heat Sink Medium Storage Unit Seismic Analyzer Light Armor Plating Beam Rifle Beam Rifle Spread Laser [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . . 2 Parts Attached 26 | 6 13 7 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 4 | 2 . 2 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 9 | 2 6 1 Device 2 | . 1 1 Storage 3 | . 3 . Processor 3 | 1 2 . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 10 | 1 5 4 Energy Gun 7 | 1 4 2 Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 98 | . 98 99 Engine 3 | . 6 . Core 7 | . 5 10 Treads 17 | . 15 19 Wheel 5 | . 8 . Device 7 | . 5 10 Storage 11 | . 12 10 Processor 9 | . 9 10 Protection 4 | . 8 . Energy Gun 16 | . 18 14 Energy Cannon 6 | . . 15 Launcher 7 | . 5 10 Naked Turns . | . . . Heaviest Build 50 | 8 44 50 Greatest Support 46 | 40 40 46 Greatest Overweight (x) 16 | . 2 16 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 18 | 4 18 12 Average Capacity 11 | 4 11 12 Most Carried 12 | 4 12 12 Average Carried 8 | 2 9 8 Final Capacity 12 | 4 12 12 Final Carried 12 | 4 12 8 Class Distribution -------------------- 73% | Hacker-Mutant 26% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 520 | 191 178 151 Remotely . | . . . Salvage Created 593 | . 184 409 Parts 51 | . 20 31 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Guns 6 | . 3 3 Cannons 5 | . . 5 AOE 4 | . 1 3 Classes Destroyed 8 | . 4 4 Worker 2 | . . 2 Builder 1 | . 1 . Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 5 | . 1 4 Grunt 7 | . 3 4 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 549 | . 14 535 Core 240 | . . 240 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 59 | . 27 32 Largest 4 | . 2 4 Hottest 200 | . 115 200 Shots Fired 121 | . 37 84 Gun 75 | . 35 40 Cannon 39 | . . 39 Launcher 7 | . 2 5 Special . | . . . Kinetic . | . . . Thermal 114 | . 35 79 Explosive 7 | . 2 5 Electromagnetic . | . . . Robot Hit Streak 23 | . 23 17 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | . 27 55 Core Hits 45 | . 17 28 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1522 | . 506 1016 Guns 725 | . 328 397 Cannons 437 | . . 437 Explosions 360 | . 178 182 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1162 | . 328 834 Explosive 360 | . 178 182 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 652 | . 336 652 Average Temperature 171 | . 82 214 Received Heat Transfer 210 | . 12 198 Effects 23 | . . 23 Shutdowns 5 | . . 5 Energy Bleed 1 | . . 1 Interference 8 | . . 8 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 2615 | . 738 1877 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 253 | . 75 253 Average Influence 64 | . 34 112 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 78 Level 1 8 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 10 30 Peak Tracking Total 7 | . 2 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 64 | . 59 64 Highest-Rated Ally 64 | . 59 64 Total Orders . | . . . Ally Attacks 40 | . 17 23 Total Damage 746 | . 205 541 Kills 8 | . 2 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2035 | 128 1058 849 Spaces Moved 812 | 70 498 244 Core 51 | 10 . 41 Treads 761 | 60 498 203 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 219 | 144 189 302 Slowest Speed 850 | 160 200 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 87 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 52 | . 15 37 Melee . | . . . Projectile . | . . . AOE 52 | . 15 37 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 964 | 97 578 289 Wait 17 | 12 5 . Move 810 | 69 497 244 Hop . | . . . Pick Up 37 | 10 24 3 Fast Attach 1 | . 1 . Attach 18 | 6 8 4 Detach 1 | . 1 . Swap 7 | . 4 3 Drop 14 | . 11 3 Fire 59 | . 27 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered exit to Mines (range 13) 502 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Discovered exit to Materials (range 16) 1157 | -10/Materials | Discovered exit to Materials (range 4) 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Accompanied by 1 ally 1187 | -9/Materials | Evolved 2 slots: Weapon x2 1431 | -9/Materials | Destroyed 7 combat bots 1668 | -9/Materials | Core integrity fell below 50% 1839 | -9/Materials | Core integrity fell below 20% 2036 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- W-16 Scout system corrupted by crushing effect. W-16 Scout system terminally corrupted. K-01 Serf collects debris. U-05 Engineer lays Concrete. Destroyed Datajack. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. Destroyed Lgt. Ion Engine. Hover Unit melted. O-16 Technician destroyed. Player 2 drops Mace. Player 2 attaches Mace. U-05 Engineer lays Concrete. Acquired data core, dynamic key expired. Player 2: "Do you happen to know anyone who could repair this Hvy. Particle Cannon?" C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. Terminal disabled. Map ----- +----------------------------------------------------+ | # #####+####????# # ##?????????????????? | | ## ## T #?#??# # ########???????????? | | ## ## """ #???######## % ????? | | ## ## """ #??????????# ########???????????? | | ?# ## """ #?#????????# %#??????????????????? | | ?# ## #?????#????# ######?????????#???? | | ?# ## """ #??????????# !!##????#???????? | | ?# ## """ #??????????# !#?#??????????? | | # # """ #??##??????# !#??????#?????? | | # ?? #??????????# !#????????????? | | T ##???#####?????#????# !#????????????? | | #?????????#??#??????## ##!!##????????????? | | # #????????????#???????# #?###?????????????? | | ###+###????????????????????# #?????????????????? | | ???? ???? ?????????????#???# #?????????????????? | | ???????????#?????????#####?# #?????????????????? | | ?????"???????????????# ## #?????????????????? | | ?"???? ??#???????????# ## #?????????????????? | | ?????????????????????# ## #?????????????????? | | ?????????????????????# ## #?????????????????? | | ?????????????????????# ## ######????????????? | | #####????????????????# ## #????????????? | | #????????????????# #" #????????????? | | #?#??????????????# ! #T #????????????? | | #?????????????????? #" #????????????? | | #?????#???????????#+#@## % #????????????? | | #?????????????????# #????????????? | | ##????????????????# @ [[ +????????????? | | #??????#??????????# u [ #????????????? | | #?????????????????###### #????????????? | | #?#????????????????????# s / #????????????? | | ##?????????????????????# %! / #????????????? | | #??????#??????????????# s!// #????????????? | | #????????????????????? // ;#???????????? | | #????????????????????? # ##;##???????????? | | #??#?##???#??????????? ###??#????????????? | | / #????????????????????? #?????????????????? | | # ###???????????????????? #?????????????????? | | # #???#?#???????????????? #?????????????????? | | + #???????#??????????????# #?????????????????? | | # ##?#?#??????????????????% #?????????????????? | | # #???????????????????????[ #?????????????????? | | # #?????#????????????????? #?????????????????? | | # #?????#????????????????? ??????????????????? | | # #??#??#??????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | + #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 ---------- Run | Scr Mat Mat Slots Evolved 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 25 | . 16 9 Parts Lost 6 | . 3 3 Damage Taken 986 | . 421 565 Core 248 | . 87 161 Player 2/Cogmind (%) 50 | . 100 40 Absorbed by Shields . | . . . Damage Inflicted 746 | . 205 541 Player 2/Cogmind (%) 32 | . 28 34 Combat Hostiles Destroyed 7 | . 2 5 Player 2/Cogmind (%) 31 | . 33 31 Game ------ Seed DroneXenonArmor Manual? 0 Play Time 00:23:10 Cumulative 7.2 hours Start 2020.06.13 @ 15:09:02 End 2020.06.13 @ 15:30:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 7 Rogue 2 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b0c6ffd-5f3e-4d8f-acac-e3022400f915