Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.22 @ 17:32:01 Player: Ms. V3-11A Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (5057) 5057 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2082) 2082 TOTAL SCORE: 10119 Bonus ------- High Alert Combat Kills 882 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 115/140 System Corruption 9% Temperature Warning (330) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Shielding Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Gatling Laser > --- INVENTORY (20) --- Light Angular Momentum Engine Cooling System High-capacity Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Machine Analyzer Improved Terrain Scanner Light Armor Plating Relay Coupler [NC] (51) Relay Coupler [NC] (53) Relay Coupler [NC] (48) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (28) Relay Coupler [Behemoth] (10) Recalibrator Shock Rifle Shock Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Machine Analyzer Improved Terrain Scanner Seismic Detector Recalibrator Shock Rifle Shock Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 90 | . 5 32 21 28 2 2 Power 4 | . . 2 . 2 . . Engine 4 | . . 2 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 36 | . 1 9 9 16 . 1 Treads . | . . . . . . . Leg 36 | . 1 9 9 16 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 3 9 9 3 2 . Device 9 | . 1 4 3 1 . . Storage 3 | . 2 . 1 . . . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection 11 | . . 5 2 2 2 . Artifact . | . . . . . . . Weapon 24 | . 1 12 3 7 . 1 Energy Gun 8 | . . 1 2 4 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 1 10 1 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 28 | . 1 9 3 13 . 2 Power 3 | . . 1 . 2 . . Propulsion 10 | . . 3 . 6 . 1 Utility 7 | . . 3 2 2 . . Weapon 8 | . 1 2 1 3 . 1 Highest Loss Streak 7 | . 1 7 1 7 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 96 99 95 99 100 Engine 10 | . 14 10 9 8 9 9 Leg 27 | . 28 32 27 24 27 27 Device 10 | . 12 13 9 7 9 9 Storage 10 | . 14 11 9 9 9 9 Processor 9 | . . . 18 18 14 9 Protection 5 | . . 5 7 7 12 18 Energy Gun 5 | . 3 1 5 8 9 14 Ballistic Gun 15 | . 24 20 12 8 9 3 Peak Build Rating 35 | . 8 19 35 35 29 28 Average Rating 21 | . 7 15 31 30 28 27 On Entrance 18 | 6 6 8 19 34 29 27 Naked Turns . | . . . . . . . Heaviest Build 63 | 12 48 58 63 63 57 58 Greatest Support 43 | 20 20 30 43 43 30 30 Greatest Overweight (x) 17 | . 2 2 1 17 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 Most Carried 20 | . 16 20 20 20 20 20 Average Carried 17 | . 12 17 19 18 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 16 20 20 20 20 19 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 2856 | 200 272 779 839 613 95 58 Remotely . | . . . . . . . Salvage Created 4959 | . 479 1363 1094 1391 329 303 Parts 301 | . 31 92 68 75 20 15 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 113 | . 8 33 26 33 7 6 Guns 106 | . 7 28 25 33 7 6 AOE 7 | . 1 5 1 . . . Classes Destroyed 13 | . 6 4 . 3 . . Worker 6 | . 1 2 2 . 1 . Builder 5 | . 1 2 2 . . . Hauler 3 | . 2 1 . . . . Recycler 2 | . 1 . 1 . . . Mechanic 1 | . . 1 . . . . Operator 2 | . . 1 1 . . . Swarmer 15 | . 3 8 4 . . . Cutter 2 | . . . . 2 . . Grunt 65 | . 5 14 19 20 4 3 Brawler 6 | . . 4 . 2 . . Duelist 2 | . . . . 2 . . Sentry 18 | . . 7 3 2 3 3 Programmer 5 | . . . . 5 . . Best Kill Streak 11 | . 3 8 8 11 4 4 Combat Bots Only 11 | . 3 7 7 11 4 4 Max Kills in Single Turn 4 | . 2 4 3 2 2 1 Gunslinging 1 | . 1 1 1 1 . . Exploded 4 | . 1 4 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 625 | . 41 178 94 253 40 19 Missed 173 | . 14 48 23 69 16 3 Damage Taken 5033 | . 238 1172 882 2276 280 185 Core 759 | . 25 179 70 400 49 36 Absorbed by Shields 102 | . . 102 . . . . Redirected to Shielding 17 | . . . . . 10 7 Ignored by Resistances 1483 | . 73 374 249 653 82 52 Core Remaining (%) 81 | 100 90 55 . . . . Volleys Fired 277 | . 34 76 54 80 15 18 Largest 2 | . 2 2 2 2 2 2 Hottest 149 | . 60 46 86 105 94 149 Shots Fired 538 | . 66 148 108 157 29 30 Gun 534 | . 66 146 108 155 29 30 Cannon . | . . . . . . . Launcher 4 | . . 2 . 2 . . Special . | . . . . . . . Kinetic 376 | . 51 146 85 76 15 3 Thermal 138 | . . . 18 79 14 27 Explosive 4 | . . 2 . 2 . . Electromagnetic 20 | . 15 . 5 . . . Robot Hit Streak 33 | . 10 33 15 33 20 33 Robot Miss Streak 3 | . 2 2 3 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 15 | . 2 3 4 6 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 426 | . 45 121 95 122 25 18 Core Hits 255 | . 20 58 72 77 15 13 Critical Kills 3 | . 3 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . 3 . 2 2 . . Burn 3 | . . . 1 2 . . Destroy 4 | . 3 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8959 | . 710 2250 2074 2951 550 424 Guns 8371 | . 508 1921 2028 2940 550 424 Cannons . | . . . . . . . Explosions 577 | . 202 329 46 . . . Melee . | . . . . . . . Ramming 11 | . . . . 11 . . Kinetic 5758 | . 340 1921 1637 1537 323 . Thermal 2606 | . 202 . 350 1403 227 424 Explosive 329 | . . 329 . . . . Electromagnetic 255 | . 168 . 87 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 2 . 9 9 9 Average Corruption 4 | . . 2 . 3 9 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 81 | . . 19 . 40 9 13 Message Errors 15 | . . 2 . 8 2 3 Matter Fused 25 | . . 9 . 11 1 4 Heat Flow Errors 7 | . . 2 . 2 2 1 Energy Discharges 7 | . . 3 . 4 . . Parts Rejected 4 | . . 1 . 2 1 . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 12 | . . 1 . 6 2 3 Data Loss (major) 3 | . . 1 . 2 . . Misfires 3 | . . . . 2 . 1 Weapon Failures 3 | . . . . 1 1 1 Overload Shots . | . . . . . . . Overflow Damage 76 | . 61 15 . . . . Projectiles . | . . . . . . . Explosions 76 | . 61 15 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . 7 . 36 . . . Shots 2 | . 1 . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 201 | . 48 201 27 186 159 144 Average Temperature 36 | . 20 49 9 36 27 51 Received Heat Transfer 2830 | . 141 637 684 1080 171 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 4853 | . 150 . 679 2710 444 870 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Peak Influence 1305 | . 157 537 588 1305 778 449 Initial 547 | . . 7 126 254 547 279 Average 413 | . 46 199 395 885 618 315 Maximum Alert Level 4 | . . 2 2 4 3 2 Low Security (%) 39 | . 100 58 14 . . . Level 1 18 | . . 26 27 12 . 91 Level 2 22 | . . 14 57 22 82 8 Level 3 9 | . . . . 29 17 . Level 4 10 | . . . . 35 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 3 6 . 2 . Investigation 3 | . . . 2 . 1 . Extermination . | . . . . . . . Reinforcement 8 | . . 3 4 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 11 | . 2 5 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 165 | . 17 44 46 39 9 10 Peak Tracking Total 9 | . 3 9 8 7 5 5 Tactical Retreats 5 | . . . 4 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 9 | . 2 1 2 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 14 | . 4 . 1 8 . 1 Max in Single Turn 2 | . 2 . 1 1 . 1 Garrison Relay 1 | . . . . 1 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 22 | . 7 6 5 2 2 . Terminals 20 | . 7 5 4 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 62 | . 24 19 12 2 5 . Successful 37 | . 13 15 6 2 1 . Failed 25 | . 11 4 6 . 4 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 32 | . 11 9 9 . 3 . Terminals 56 | . 24 14 11 2 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 19 | . 8 6 2 2 1 . Robot Analysis 3 | . 2 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . Garrison Index 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 5 | . 2 2 1 . . . Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 12 | . 5 4 3 . . . Terminals 12 | . 5 4 3 . . . Botnet 3 | . . . 3 . . . Skim 9 | . 5 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 3 4 2 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 2 | . . . . 2 . . Robot Detection 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 7254 | . 1919 1273 1330 2090 264 378 Spaces Moved 2982 | 1 771 507 533 891 114 165 Core 8 | . . . . 8 . . Treads . | . . . . . . . Legs 2974 | 1 771 507 533 883 114 165 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 190 Average Speed 203 | 120 229 190 192 200 190 190 Slowest Speed 900 | 120 260 260 193 900 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 2 98 49 56 73 16 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 120 | . 29 12 3 76 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 120 | . 29 12 3 76 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 3636 | . 857 680 735 1033 131 200 Wait 146 | . 25 14 95 . . 12 Move 2977 | . 770 506 533 890 113 165 Hop . | . . . . . . . Pick Up 67 | . 16 24 12 13 . 2 Fast Attach 27 | . 3 6 4 12 2 . Attach 31 | . 1 15 5 8 . 2 Detach 6 | . . 6 . . . . Swap 32 | . 1 11 12 8 . . Drop 61 | . 7 22 20 10 1 1 Fire 277 | . 34 76 54 80 15 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 7) 690 | -10/Materials | Discovered new exit (range 7) 690 | -10/Materials | Discovered new exit (range 4) 854 | -10/Materials | Discovered new exit (range 11) 1262 | -10/Materials | Discovered new exit (range 14) 1573 | -10/Materials | Identified exit to Mines 1908 | -10/Materials | Learned Storage emergency access door positions 1920 | -10/Materials | Entered another Materials area 1920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2506 | -9/Materials | Lost 7 parts (1p3n2u1w) 2817 | -9/Materials | Discovered new exit (range 12) 2861 | -9/Materials | Build established: Scavenger-Mutant 2893 | -9/Materials | Destroyed 7 combat bots 3109 | -9/Materials | Discovered new exit (range 14) 3193 | -9/Materials | Entered another Materials area 3193 | -8/Materials | Evolved 2 slots: Utility x2 3522 | -8/Materials | Destroyed 7 combat bots 4074 | -8/Materials | Destroyed 7 combat bots 4171 | -8/Materials | Discovered new exit (range 3) 4414 | -8/Materials | Build established: Mutant 4485 | -8/Materials | Discovered new exit (range 16) 4523 | -8/Materials | Identified exit to Garrison 4523 | -8/Materials | Entered Garrison 4569 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Installed Relay Interface Framework 4773 | -8/Garrison | Triggered checkpoint 4807 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Triggered checkpoint 4892 | -8/Garrison | Destroyed 11 combat bots 4899 | -8/Garrison | Lost 6 parts (1p3n1u1w) 5007 | -8/Garrison | Discovered new exit (range 13) 5167 | -8/Garrison | Build established: Scavenger-Mutant 5199 | -8/Garrison | Triggered checkpoint 5228 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5249 | -8/Garrison | Garrison Relay disabled 5287 | -8/Garrison | Discovered new exit (range 73) 5287 | -8/Garrison | Discovered new exit (range 37) 5287 | -8/Garrison | Discovered new exit (range 25) 5376 | -8/Garrison | Core integrity fell below 50% 5510 | -8/Garrison | Phase Generator disabled 5867 | -8/Garrison | Triggered checkpoint 5991 | -8/Garrison | Triggered checkpoint 6063 | -8/Garrison | Triggered checkpoint 6096 | -8/Garrison | Core integrity fell below 20% 6144 | -8/Garrison | Lost 7 parts (1p3n1u2w) 6613 | -8/Garrison | Entered Materials 6828 | -8/Materials | Discovered new exit (range 10) 6877 | -8/Materials | Entered Storage 7255 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07227_ K-01 Serf collects debris. 07228_ Acquired 24 matter. 07229_ R-06 Scavenger collects Heat Sink. 07230_ U-05 Engineer builds a Door. 07231_ K-01 Serf collects debris. 07231_ Acquired Beam Rifle. 07232_ Dropped Beam Rifle. 07233_ R-06 Scavenger collects Beam Rifle. 07235_ K-01 Serf collects debris. 07235_ R-06 Scavenger collects Lgt. Treads. 07239_ R-06 Scavenger collects Hvy. Assault Rifle. 07240_ K-01 Serf collects debris. 07242_ R-06 Scavenger collects Heat Sink. 07244_ G-47 Trooper destroyed. 07244_ K-01 Serf collects debris. 07245_ R-06 Scavenger collects Hvy. Assault Rifle. 07247_ G-47 Trooper destroyed. 07248_ K-01 Serf collects debris. 07255_ System corrupted: Heat flow error (+293). 07255_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #???????????? #?????????????????????? | | ???????# #???????????? g #?????????????????????? | | ???????# #???????????? #??? ?????????????????? | | ???????+ #???????????? #?? ?????????????????? | | ???????# #???????????#g g#? ??????????????????? | | ???????# #???????????# #? ???????????????????? | | ???????+ +???????????#k # ???????????????????? | | ######## #???????????# # ????????????????????? | | #???????????# * +?????????????????????? | | ##+##### #???????????#!%*#?????????????????????? | | # % # ##+#????????# a#?????????????????????? | | # # #????????# =#?????????????????????? | | #""" ! # #???????##r^^##????????????????????? | | #""" # #???????# k #????????????????????? | | #""" # ######### ###??????????????????? | | # # Y %* + "??????????????? | | ##+##+## ###"Y"######= @ ###??????????????????? | | #?#"""#????# #????????????????????? | | #########+########????#######????????????????????? | | #???# #??????????????????????????????????? | | #???# ! ??????????????????????????????????? | | #???# ???????????????????????????????????? | | ##### ???????????????????????????????????? | | + """ """ #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | + #??????????????????????????????????? | | ###############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 13 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseAmuletNanovents Manual? 0 Play Time 00:48:15 Cumulative 301.3 hours Start 2024.08.22 @ 16:41:23 End 2024.08.22 @ 17:32:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 229 Rogue 63 Adventurer 140 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 2e8c819d-72d5-47ca-8825-6ab11e8aa682