Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 15:19:00 Player: Polariusz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2541) 2541 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 4991 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 243 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Improved Heat Sink Light Armor Plating Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Powered Hammer > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Sensor Array Light Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Particle Cannon Particle Cannon Flak Cannon Rocket Launcher Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 57 | 6 4 21 7 19 Power 5 | . 1 3 . 1 Engine 5 | . 1 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 4 1 2 Treads 7 | . . 4 1 2 Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 7 1 8 Device 7 | 1 1 2 . 3 Storage 2 | 1 . 1 . . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection 6 | . . 3 1 2 Artifact . | . . . . . Weapon 23 | 2 1 7 5 8 Energy Gun 5 | . . 3 1 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon 3 | . . . 2 1 Launcher 4 | . 1 . . 3 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 30 | . 3 10 . 17 Power 5 | . 1 2 . 2 Propulsion 9 | . 1 3 . 5 Utility 10 | . . 4 . 6 Weapon 6 | . 1 1 . 4 Highest Loss Streak 11 | . 2 4 . 11 To Critical Strikes . | . . . . . Average Backups 10 | 3 5 7 15 12 Power . | 1 1 . 1 . Propulsion 2 | 1 2 2 3 2 Utility 3 | . . 2 5 3 Weapon 3 | . 1 2 5 5 Tool/Special . | . . . . . Unused Backups 12 | . . 2 5 5 Power 2 | . . 1 . 1 Propulsion 3 | . . . 3 . Utility 6 | . . . 2 4 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 87 100 87 Engine 9 | . 10 9 11 7 Treads 15 | . . 15 22 16 Wheel 5 | . 27 6 . . Device 11 | . 14 11 11 10 Storage 10 | . 13 11 11 8 Processor 8 | . . 5 11 12 Hackware 1 | . . . . 4 Protection 7 | . . 7 11 8 Energy Gun 5 | . . 8 . 12 Ballistic Gun 8 | . 25 10 3 . Ballistic Cannon 6 | . . . 18 4 Peak Build Rating 28 | 8 11 13 14 28 Average Rating 13 | 4 8 10 12 22 On Entrance 8 | . 8 8 13 13 Naked Turns . | . . . . . Heaviest Build 45 | 10 13 35 37 45 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 11 | . . 2 . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 7 11 15 14 Most Carried 15 | 6 7 15 15 15 Average Carried 10 | 3 5 7 14 12 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 6 7 15 15 5 Class Distribution -------------------- 49% | Mutant 35% | Scavenger-Mutant 7% | Commander-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1464 | 278 159 534 242 251 Remotely . | . . . . . Salvage Created 2402 | 36 407 758 370 831 Parts 136 | 4 29 44 20 39 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 62 | . 14 18 9 21 Melee 1 | . . 1 . . Guns 26 | . 5 16 1 4 Cannons 19 | . . . 8 11 AOE 15 | . 9 . . 6 Classes Destroyed 11 | 1 5 1 . 4 Worker 1 | . 1 . . . Builder 3 | . 1 1 . 1 Tunneler 2 | 2 . . . . Operator 1 | . 1 . . . Swarmer 8 | . 3 3 2 . Grunt 37 | . 11 11 1 14 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 11 | . . 4 6 1 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 13 | 2 8 4 2 13 Combat Bots Only 12 | . 7 3 2 12 Max Kills in Single Turn 5 | 1 3 1 1 5 Gunslinging . | . . . . . Exploded 3 | . 3 . . 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 359 | . 44 130 21 164 Missed 94 | . 10 36 9 39 Hits 265 | . 34 94 12 125 Melee 1 | . . . . 1 Projectile 264 | . 34 94 12 124 Critical Strikes 8 | . 1 3 . 4 Part Disruptions 1 | . . . . 1 Damage Taken 4474 | . 486 1183 180 2625 Core 870 | . 73 222 20 555 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 70 . 39 . Volleys Fired 179 | 3 36 64 21 55 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 50 80 66 105 Shots Fired 333 | 6 72 121 42 92 Gun 219 | 6 62 121 8 22 Cannon 94 | . . . 34 60 Launcher 20 | . 10 . . 10 Special . | . . . . . Kinetic 208 | 6 62 46 42 52 Thermal 83 | . . 75 . 8 Explosive 20 | . 10 . . 10 Electromagnetic 22 | . . . . 22 Robot Hit Streak 12 | 5 12 10 4 12 Robot Miss Streak 5 | . 4 4 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 227 | 5 43 92 21 66 Core Hits 140 | 2 31 30 11 66 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 14 | . . 11 2 1 Impact 14 | . . 11 2 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5103 | 66 1142 1277 440 2178 Guns 1992 | 66 457 1065 93 311 Cannons 1305 | . . . 347 958 Explosions 1594 | . 685 . . 909 Melee 212 | . . 212 . . Ramming . | . . . . . Kinetic 2270 | 66 457 433 440 874 Thermal 1181 | . . 632 . 549 Explosive 1033 | . 685 . . 348 Electromagnetic 407 | . . . . 407 Impact 212 | . . 212 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 91 | . 7 13 21 50 Projectiles 21 | . . . 21 . Explosions 57 | . 7 . . 50 Melee 13 | . . 13 . . Knockbacks 24 | . . 1 1 22 Impact 1 | . . 1 . . Kinetic 21 | . . . 1 20 Secondary 2 | . . . . 2 Self-Inflicted Damage 354 | . 63 . . 291 Shots 8 | . 3 . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | . 15 112 30 343 Average Temperature 57 | . 4 26 6 94 Received Heat Transfer 1782 | . 249 552 36 945 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 2 . 1 Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 1 3 Heat Transferred 2023 | . . 1425 . 598 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 87 | 100 86 100 74 87 Level 1 11 | . 13 . 25 10 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 415 | 5 310 186 369 415 Initial 138 | . 3 130 29 138 Average 95 | 1 46 124 100 90 Influence Increases 2461 | 10 436 512 764 739 Destroy 0b10 Robot/C 1480 | . 280 360 420 420 Destroy 0b10 Robot/NC 35 | 10 15 5 . 5 Destroy Leader 350 | . 60 70 140 80 Allied During Kill 134 | . . . 131 3 Successful Hack 49 | . . . 39 10 Disable Machine 165 | . 30 15 15 105 Destroy Structure 158 | . 51 2 4 101 Lose Combat Pursuer 90 | . . 60 15 15 Influence Decreases 2068 | 5 131 750 508 674 Entered New Map 415 | . 2 180 43 190 Time Decay 1173 | 5 99 470 325 274 Lost Part 300 | . 30 100 . 170 Lost Ally 180 | . . . 140 40 Squads Dispatched 18 | . 3 2 6 7 Investigation 5 | . 1 1 2 1 Extermination . | . . . . . Reinforcement 8 | . 2 1 1 4 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 12 | . 2 3 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 20 33 20 35 Peak Tracking Total 8 | . 7 6 3 8 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 11 | . 2 1 1 7 Max in Single Turn 3 | . 1 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 11 | . . 1 8 2 Terminals 11 | . . 1 8 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . . 2 19 5 Successful 10 | . . . 7 3 Failed 16 | . . 2 12 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 14 | . . . 10 4 Terminals 26 | . . 2 19 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 5 1 Open Door 1 | . . . 1 . Level Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 2 | . . . 2 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 2 2 Terminals 4 | . . . 2 2 Botnet 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . . 1 7 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 2 Highest-Rated Group 88 | . . . 88 16 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks 123 | . . . 111 12 Total Damage 940 | . . . 852 88 Kills 13 | . . . 13 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 3292 | 23 535 954 1119 661 Optics 386 | . . . . 386 Sensors 2264 | . . 596 1119 549 Terrain 916 | 23 535 358 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3810 | 71 535 1182 1119 903 Spaces Moved 1865 | 56 394 487 577 351 Core 26 | 16 . 2 . 8 Treads 1271 | . . 351 577 343 Legs . | . . . . . Wheels 568 | 40 394 134 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 160 50 Average Speed 139 | 78 90 141 160 165 Slowest Speed 600 | 90 90 240 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 61 44 65 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 167 | . 61 . 2 104 Melee . | . . . . . Projectile 6 | . . . 2 4 AOE 161 | . 61 . . 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2731 | 76 501 842 732 580 Wait 513 | . 61 217 111 124 Move 1861 | 55 393 486 576 351 Hop . | . . . . . Pick Up 64 | 12 5 31 4 12 Fast Attach 2 | . . . 2 . Attach 44 | 6 3 17 . 18 Detach 1 | . . . . 1 Swap 22 | . 2 6 7 7 Drop 31 | . 1 10 9 11 Fire 179 | 3 36 64 21 55 Melee 14 | . . 11 2 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Destroyed 7 combat bots 565 | -10/Materials | Discovered new exit (range 14) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Build established: Scavenger-Mutant 965 | -9/Materials | Lost 4 parts (1p2n1u) 1006 | -9/Materials | Discovered new exit (range 9) 1210 | -9/Materials | Core integrity fell below 50% 1249 | -9/Materials | Build established: Mutant 1316 | -9/Materials | Discovered new exit (range 15) 1373 | -9/Materials | Discovered new exit (range 13) 1536 | -9/Materials | Identified exit to Storage 1705 | -9/Materials | Discovered exit to Storage (range 8) 1711 | -9/Materials | Build established: Scavenger-Mutant 1789 | -9/Materials | Entered Storage 2059 | -9/Storage | Identified exit to Materials 2282 | -9/Storage | Build established: Mutant 2542 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2566 | -9/Storage | Garrison activated, responded to threat 2656 | -9/Storage | Lost 3 allies 2868 | -9/Storage | Lost 5 allies 2908 | -9/Storage | Entered Materials 2908 | -8/Materials | Accompanied by 2 allies 2908 | -8/Materials | Evolved 2 slots: Utility x2 3065 | -8/Materials | Lost 4 parts (1p2u1w) 3653 | -8/Materials | Garrison activated, responded to threat 3726 | -8/Materials | Core integrity fell below 50% 3739 | -8/Materials | Destroyed 12 combat bots 3767 | -8/Materials | Lost 11 parts (1p4n3u3w) 3775 | -8/Materials | Core integrity fell below 20% 3811 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03789_ K-01 Serf collects debris. 03791_ Hrd. Medium Armor Plating destroyed. 03792_ K-01 Serf collects debris. 03795_ G-47 Trooper knocked back. 03796_ R-06 Scavenger collects Imp. Heat Sink. 03796_ K-01 Serf collects debris. 03797_ G-47 Trooper knocked back. 03797_ T-07 Excavator knocked back. 03797_ K-01 Serf collects debris. 03798_ U-05 Engineer lays Concrete. 03801_ The unstable cave ceiling collapses. 03801_ K-01 Serf collects debris. 03801_ U-05 Engineer lays Concrete. 03804_ K-01 Serf collects debris. 03805_ U-05 Engineer lays Concrete. 03808_ Dropped Lrg. Storage Unit. 03808_ U-05 Engineer lays Concrete. 03808_ Dropped Flak Cannon. 03809_ K-01 Serf collects debris. 03809_ U-05 Engineer lays Concrete. 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