Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.20 @ 01:26:31 Player: Roboboyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (468) 2340 Value Destroyed (21024) 21024 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (8434) 8434 TOTAL SCORE: 40938 Bonus ------- High Alert Combat Kills 1011 Follower Combat Kills 1298 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -675 Cogmind --------- Core Integrity 1441/1600 Matter 288/300 Energy 587/600 System Corruption 4% Temperature Cool (-193) Movement Treading (245) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Improved Heavy Treads Armored Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Targeting Computer Improved Kinecellerator Quantum Capacitor Centrium Medium Armor Plating Light Regenerative Plating > --- WEAPON (5) ------- Compact HERF Cannon Matter Neutralizer Long-range Phase Cannon Enhanced Nova Cannon Advanced KE Penetrator > --- INVENTORY (25) --- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Energy Well (350) Advanced Matter Compressor (400) Layered Heavy Armor Plating Improved Force Field Advanced System Restoration Module Advanced Field Recycling Unit (0) Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Improved Heavy Treads Energy Well Advanced Matter Compressor Improved Kinecellerator Advanced System Restoration Module Advanced Field Recycling Unit HERF Cannon Heavy Disruptor Cannon Compact HERF Cannon Matter Neutralizer Long-range Phase Cannon Enhanced Nova Cannon Advanced KE Penetrator [Rating: 204] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Heavy Proton Cannon Energy Gun Plasma Storm Energy Cannon Heavy Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 . 2 2 . 2 2 . . . . 2 2 2 Power 3 | . . . . . . . . . . 1 . . . . . . . . 2 . Propulsion 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . Utility 10 | . 1 . 2 . . . 1 . 1 1 . 1 1 . . . . . . 2 Weapon 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Parts Attached 231 | 8 4 . 15 . 1 3 12 7 10 5 4 29 49 4 10 1 10 20 21 18 Power 33 | 1 . . 2 . . . . . 3 2 1 7 6 . . . . 2 6 3 Engine 10 | 1 . . 2 . . . . . 3 1 1 2 . . . . . . . . Core 8 | . . . . . . . . . . 1 . 5 2 . . . . . . . Reactor 15 | . . . . . . . . . . . . . 4 . . . . 2 6 3 Propulsion 38 | 3 1 . 3 . . 1 2 2 3 1 . 4 4 1 . . 2 5 3 3 Treads 35 | 2 . . 3 . . 1 2 2 3 1 . 4 4 1 . . 1 5 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 2 . 7 . 1 . 5 2 2 1 1 11 22 2 7 1 2 8 12 6 Device 52 | . 1 . 1 . . . 1 1 2 . 1 4 14 2 5 . 2 7 6 5 Storage 7 | 1 . . 3 . . . . . . . . 1 1 . . . . 1 . . Processor 9 | 1 1 . 2 . 1 . 1 . . . . . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . Protection 25 | . . . 1 . . . 3 1 . 1 . 6 5 . 2 1 . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 . 3 . . 2 5 3 2 1 2 7 17 1 3 . 6 5 . 6 Energy Gun 12 | 1 . . . . . . 2 2 . . . . . . . . 3 4 . . Energy Cannon 30 | . . . 1 . . . 2 . 1 1 2 6 8 1 1 . 1 1 . 5 Ballistic Gun 7 | 1 . . . . . . 1 1 . . . . 3 . . . . . . 1 Ballistic Cannon 17 | . 1 . 2 . . 2 . . 1 . . 1 6 . 2 . 2 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . . 1 1 . . 2 1 . . . . 5 4 1 Parts Lost 30 | . . . 1 . . . 1 . . . . 1 11 . 1 . . 3 3 9 Power 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . . . . . 1 . . . . . 1 2 Utility 20 | . . . 1 . . . . . . . . 1 9 . 1 . . 3 2 3 Weapon 4 | . . . . . . . 1 . . . . . 1 . . . . . . 2 Highest Loss Streak 2 | . . . 1 . . . 1 . . . . 1 2 . 1 . . 2 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 97 100 97 100 90 98 100 100 90 99 100 98 87 81 88 90 90 71 69 75 Engine 2 | . 12 12 10 10 10 10 8 8 7 9 6 1 . . . . . . . . Core 2 | . . . . . . . . . . 3 6 9 5 . . . . . . . Reactor 5 | . . . . . . . . . . . . . 4 10 10 10 10 9 16 14 Treads 16 | . 12 12 17 20 20 20 25 25 21 18 18 21 15 15 15 15 15 13 11 9 Device 18 | . 9 12 7 10 10 10 8 8 8 12 12 17 21 24 29 27 25 24 23 25 Storage 5 | . 12 12 10 10 10 10 8 8 7 6 6 5 5 5 5 5 5 4 4 3 Processor 8 | . 12 12 19 20 24 30 25 25 21 18 18 7 4 1 . . . . . 1 Protection 12 | . . . 10 10 5 . 8 8 7 11 12 16 14 15 14 17 20 15 8 9 Energy Gun 2 | . 12 12 1 . . . 4 8 7 3 . . . . . . 1 3 4 1 Energy Cannon 5 | . . . 8 10 5 . 6 . 3 8 12 10 6 10 4 5 4 . . 4 Ballistic Gun 1 | . 6 . . . . . 4 6 5 . . . 4 1 . . . . . 1 Ballistic Cannon 4 | . 5 12 10 10 5 18 . . 1 6 6 4 3 . 8 10 8 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 19 21 21 59 59 59 59 67 67 80 100 106 123 190 192 194 196 196 193 206 232 Greatest Support 206 | 40 20 16 46 46 46 46 68 66 70 78 78 98 173 172 172 172 172 196 206 183 Greatest Overweight (x) 2 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 . . 1 Largest Inventory Capacity 25 | 10 10 10 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 9 10 10 11 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 Most Carried 25 | 10 10 10 10 9 14 12 13 15 17 16 17 17 25 24 22 25 25 25 23 21 Average Carried 16 | 6 8 10 8 9 10 10 10 13 14 14 16 14 21 20 20 23 22 20 18 17 Final Capacity 25 | 10 10 10 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 23 | 7 10 10 9 9 12 11 11 15 16 16 16 16 22 20 22 23 22 19 18 16 Class Distribution -------------------- 45% | Hacker-Tank 34% | Hacker-Mutant 4% | Generator-Gunner 4% | Generator-Tank 4% | Generator-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Generator-Mutant | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 8448 | 301 231 142 437 15 . 13 247 322 161 . 198 1820 2496 54 215 10 476 604 352 354 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 23443 | 158 470 27 1382 40 . 13 1156 1482 202 . 510 2561 4020 106 531 . 507 5126 2073 3079 Parts 1072 | 9 27 6 63 4 . 3 74 71 17 . 16 129 181 3 24 . 28 245 50 122 Haulers Intercepted 19 | . 2 . 6 . . . 2 4 . . 1 1 1 . . . . 2 . . Recyclers Shooed 17 | . . . 2 . . . 1 . . . . 6 3 . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 330 | . 10 . 21 2 . . 20 17 2 . 7 39 71 2 7 . 11 54 28 39 Guns 48 | . 8 . 4 . . . 8 14 2 . . . 10 . . . . . 1 1 Cannons 157 | . 2 . 16 2 . . 12 2 . . 5 35 54 2 6 . 11 . . 10 AOE 92 | . . . . . . . . . . . . 2 . . . . . 47 20 23 Classes Destroyed 22 | 3 4 . 1 . . . 1 4 . . 2 2 1 . 1 . . . 3 . Worker 28 | 2 . 2 . . . . . 5 1 . . 3 8 . . . . 4 . 3 Builder 32 | . . . . . . . . 3 1 . . 1 4 . . . . 20 . 3 Tunneler 5 | 1 . . . . . 1 2 . . . . . . . . . . 1 . . Hauler 19 | . 2 . 6 . . . 2 4 . . 1 1 1 . . . . 2 . . Recycler 19 | 1 1 . 3 . . . 1 2 . . . 3 . . . . . 7 1 . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . Operator 5 | . . . . . . . . 1 1 . . 1 2 . . . . . . . Watcher 27 | . 2 . 5 . . . 4 2 1 . . 5 6 . . . . 2 . . Swarmer 68 | . 6 . 2 2 . . 6 . . . . 10 4 1 . . 6 15 8 8 Grunt 105 | . 4 . 14 . . . 5 10 2 . 4 10 22 . 2 . 2 11 5 14 Brawler 9 | . . . . . . . . 2 . . 1 . 3 . 1 . 1 1 . . Duelist 4 | . . . . . . . . . . . 1 . 1 . 1 . . . 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 42 | . . . 5 . . . 8 5 . . . 2 8 1 2 . . 5 2 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . Hunter 33 | . . . . . . . 1 . . . . 3 12 . . . . 12 1 4 Programmer 53 | . . . . . . . . . . . . 13 19 . . . 2 10 2 7 Heavy 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . 5 . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . Marauder 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 3 1 4 2 . 1 8 13 2 . 3 8 8 1 4 . 4 14 8 5 Combat Bots Only 8 | . 2 . 3 2 . . 3 6 1 . 3 5 5 1 4 . 4 7 8 4 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 2 1 2 . 1 3 2 1 1 . 1 5 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 2 . . . . . 4 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 13810 | 24 110 29 339 45 . . 546 446 81 . 187 1135 3523 198 335 89 228 1220 2010 3265 Core 1565 | . 8 . 45 6 . . 90 29 . . 28 141 296 20 14 3 5 112 609 159 Absorbed by Shields 3755 | . . . . . . . . . . . 114 654 1964 167 155 102 222 377 . . Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . 63 Redirected to Shielding 220 | . . . 29 3 . . 23 . . . 30 94 41 . . . . . . . Regen/Repaired (Parts) 2082 | . . . . . . . . 160 10 . 5 271 915 27 36 7 30 317 85 219 Core Remaining (%) 86 | 100 . 96 . . . 87 . 78 100 . 96 85 . . . . 70 91 58 90 Volleys Fired 852 | 7 36 3 66 3 . . 55 85 16 . 18 103 229 10 26 . 28 57 37 73 Largest 5 | 2 2 2 2 2 . . 2 2 3 . 3 3 3 2 3 . 3 1 1 5 Hottest 459 | 60 75 75 100 100 . . 101 122 154 . 244 244 243 215 208 . 232 300 300 459 Shots Fired 1834 | 14 72 6 132 6 . . 110 166 41 . 54 260 536 15 30 . 70 57 40 225 Gun 649 | 14 59 3 12 . . . 59 159 32 . . . 131 . . . 11 57 40 72 Cannon 1185 | . 13 3 120 6 . . 51 7 9 . 54 260 405 15 30 . 59 . . 153 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 735 | 7 36 3 66 3 . . 32 56 16 . 18 96 303 . 15 . 47 . . 37 Thermal 701 | . . . . . . . 2 110 25 . 36 110 181 7 4 . 5 57 40 124 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 398 | 7 36 3 66 3 . . 76 . . . . 54 52 8 11 . 18 . . 64 Robot Hit Streak 54 | 5 22 27 27 6 . . 28 54 26 . 34 46 40 8 15 . 14 29 23 41 Robot Miss Streak 6 | 1 1 . 2 1 . . 1 1 2 . 1 2 2 3 1 . 1 4 6 3 Penetration Max 1 | . . . . . . . . 1 1 . . . 1 . . . 1 . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . Capacitor 87 | . . . . . . . . . . . . . . . 14 . . . 37 36 Shots Hit Robots 1440 | 9 57 5 101 3 . . 92 136 34 . 43 194 425 9 27 . 52 51 39 163 Core Hits 912 | 4 19 3 37 2 . 1 35 53 9 . 12 71 182 5 14 . 18 217 98 132 Critical Kills 29 | . . . . . . . . . . . 2 1 12 . 4 . 8 . . 2 Critical Parts Destroyed 36 | . . . . . . . 1 1 . . . . 8 . 4 . 21 . . 1 Critical Strikes 122 | . . . 2 . . . 4 9 1 . 2 11 47 1 9 . 29 . . 7 Burn 9 | . . . . . . . . 8 1 . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . 2 1 6 . . . . . . 2 Destroy 60 | . . . . . . . 2 1 . . . . 14 . 9 . 29 . . 5 Blast 33 | . . . 1 . . . 1 . . . . 8 23 . . . . . . . Corrupt 9 | . . . 1 . . . 1 . . . . 2 4 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60789 | 204 877 82 2438 64 . 16 2108 2884 629 . 1394 6612 15432 293 666 . 991 11315 5628 9156 Guns 9122 | 106 653 44 147 . . . 850 2724 461 . . . 2637 . . . 48 356 279 817 Cannons 29103 | . 192 38 2189 64 . . 903 159 162 . 1394 6296 12366 293 622 . 943 . . 3482 Explosions 21972 | 98 32 . 91 . . . 355 . . . . 256 153 . . . . 10802 5349 4836 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 592 | . . . 11 . . 16 . 1 6 . . 60 276 . 44 . . 157 . 21 Kinetic 15287 | 36 422 38 1045 . . . 580 852 239 . 324 1813 8378 . 218 . 718 . . 624 Thermal 37899 | 98 32 . 91 . . . 321 2031 384 . 1070 3752 5550 147 136 . 106 11158 5628 7395 Explosive 79 | . . . . . . . 79 . . . . . . . . . . . . . Electromagnetic 6932 | 70 423 44 1291 64 . . 1128 . . . . 987 1228 146 268 . 167 . . 1116 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 6 3 3 . . 3 1 2 4 Average Corruption 2 | . . . . . . . . . . . . 5 1 2 . . 1 1 1 2 Corruption Purged 9 | . . . . . . . . . . . . . 1 3 . . 3 . 2 . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . 7 . Effects 133 | . . . . . . . . . . . . 52 10 3 . . 6 8 34 20 Message Errors 34 | . . . . . . . . . . . . 11 4 1 . . 1 5 9 3 Matter Fused 33 | . . . . . . . . . . . . 17 2 2 . . . 2 6 4 Heat Flow Errors 20 | . . . . . . . . . . . . 9 . . . . 4 . 4 3 Energy Discharges 18 | . . . . . . . . . . . . 7 3 . . . . 1 6 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . 3 1 . . . . . 4 2 Data Loss (major) 7 | . . . . . . . . . . . . 2 . . . . . . 2 3 Misfires 7 | . . . . . . . . . . . . 3 . . . . . . 3 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1095 | . . . 43 . . . 42 . 2 . 27 276 418 7 . . 16 105 103 56 Projectiles 776 | . . . 43 . . . 20 . 2 . 27 276 364 7 . . 16 . . 21 Explosions 240 | . . . . . . . 22 . . . . . . . . . . 80 103 35 Melee 79 | . . . . . . . . . . . . . 54 . . . . 25 . . Knockbacks 90 | . 4 . 5 . . . 1 . . . 1 19 52 . 1 . 6 1 . . Impact 5 | . . . . . . . . . . . . . 4 . . . . 1 . . Kinetic 82 | . 4 . 5 . . . 1 . . . 1 19 45 . 1 . 6 . . . Secondary 3 | . . . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 934 | 24 . . 2 . . . 124 . . . . . 42 . . . . 317 252 173 Shots 61 | 1 . . 1 . . . 2 . . . . . 1 . . . . 24 19 13 Rammed 38 | . . . 2 . . 1 . 2 1 . . 8 14 . 1 . . 7 . 2 Targets Rammed 39 | . . . 2 . . 1 . 2 1 . . 8 15 . 1 . . 7 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 694 | 12 135 33 129 . . . 18 198 42 . 349 563 371 216 477 . 198 554 694 332 Average Temperature 112 | 12 48 13 45 . . . 9 63 14 . 89 143 79 89 154 . 106 153 218 105 Received Heat Transfer 2138 | . 36 18 240 . . . 243 306 45 . 70 96 505 12 113 46 12 99 36 261 Effects 72 | . . . . . . . . . . . . 23 3 . 2 . . 16 26 2 Shutdowns 30 | . . . . . . . . . . . . 7 2 . 1 . . 4 16 . Energy Bleed 4 | . . . . . . . . . . . . 2 . . . . . . 1 1 Interference 22 | . . . . . . . . . . . . 7 . . 1 . . 10 4 . Matter Decay 5 | . . . . . . . . . . . . 1 1 . . . . 1 1 1 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . 4 . . . . . . 2 . Damage (core) 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 41 | . . . . . . . . . . . . . . . . . . . . 41 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . 41 Robots Corrupted 9 | . . . 2 . . . . . . . . 2 3 . 1 . . . . 1 Combat Hostiles 6 | . . . 1 . . . . . . . . 1 2 . 1 . . . . 1 Parts Fried 27 | . . . 5 . . . 3 . . . . 5 8 . 1 . . . . 5 Impact Corruptions 6 | . . . . . . . . . . . . . 4 . . . . 2 . . Robots Melted 30 | . . . . . . . . 1 . . 2 1 6 . . . . 8 8 4 Combat Hostiles 27 | . . . . . . . . 1 . . 2 1 5 . . . . 7 7 4 Parts Melted 137 | . . . . . . . 1 11 . . . 3 8 . . . . 39 42 33 Heat Transferred 48580 | 150 50 . 50 . . . 374 4196 703 . 1583 3823 5699 148 110 . 111 14819 7945 8819 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | 2 1 . 2 . . . 3 . . . . 1 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1033 | 20 483 129 277 62 . 4 265 402 202 21 215 263 461 . . . . 1033 516 491 Initial 347 | . 9 14 . 8 . . . 40 15 . 10 83 1 . . . . . 347 13 Average 122 | 6 246 26 105 28 . 1 74 146 44 8 80 54 121 . . . . 390 163 142 Maximum Alert Level 3 | . 2 . 1 . . . 1 2 1 . 1 1 2 . . . . 3 2 2 Low Security (%) 79 | 100 47 100 79 100 . 100 94 74 99 100 91 91 83 . . . . 49 55 65 Level 1 14 | . 43 . 20 . . . 5 25 . . 8 8 16 . . . . 3 29 30 Level 2 3 | . 9 . . . . . . . . . . . . . . . . 11 14 4 Level 3 2 | . . . . . . . . . . . . . . . . . . 35 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 92 | . 1 . 4 . . . 3 6 5 . 1 13 27 . 1 . . 15 2 14 Investigation 22 | . 1 . 2 . . . 1 3 2 . . 2 7 . . . . 3 1 . Extermination 23 | . . . . . . . . . 1 . . 7 9 . . . . 3 . 3 Reinforcement 24 | . . . 2 . . . 1 . . . 1 4 5 . . . . 6 1 4 Assault 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 Garrison 19 | . . . . . . . 1 1 2 . . . 6 . . . . 3 . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . 2 1 . . . . 3 . 3 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 25 | . . . 1 . . . 1 2 1 . . . 8 . . . . 2 9 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 500 | . 12 4 28 18 . . 27 32 12 . 10 46 99 12 10 25 18 61 43 43 Peak Tracking Total 13 | . 2 2 4 11 . . 3 7 3 . 4 5 6 3 5 13 4 6 12 4 Tactical Retreats 32 | . . 1 1 2 . . . 1 . . 1 2 6 9 . 1 5 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 1 . . . . . . 1 1 . 1 4 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . 1 . . . . . . . . . . . 1 11 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 33 | . . . 1 1 . . 3 4 1 . 1 11 7 . . . . . . 4 Max in Single Turn 3 | . . . 1 1 . . 3 1 . . 1 3 2 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 74 | . 9 . 9 . . . 9 12 4 3 . 8 13 . 1 . . 4 . 2 Terminals 50 | . 7 . 7 . . . 8 9 1 3 . 5 7 . . . . 1 . 2 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Repair Stations 8 | . 1 . . . . . . 1 . . . 3 2 . . . . 1 . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . 1 . . . 2 . . . . 1 . . Garrison Access 5 | . . . . . . . 1 1 1 . . . 2 . . . . . . . Total Hacks 208 | . 31 . 28 . . . 33 35 6 8 . 23 30 . 1 . . 9 . 4 Successful 150 | . 24 . 24 . . . 24 24 5 6 . 14 19 . 1 . . 5 . 4 Failed 58 | . 7 . 4 . . . 9 11 1 2 . 9 11 . . . . 4 . . Catastrophic 8 | . . . . . . . . . 1 . . 3 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 26 . 19 . 1 . 21 24 4 7 . 9 6 . . . . 5 . . Terminals 169 | . 29 . 26 . . . 31 31 3 8 . 17 19 . . . . 1 . 4 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Repair Stations 16 | . 1 . . . . . . 2 . . . 6 4 . . . . 3 . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . 1 . . . 2 . . . . 3 . . Garrison Access 9 | . . . . . . . 2 1 1 . . . 5 . . . . . . . Terminal Hacks 90 | . 15 . 14 . . . 13 17 1 4 . 8 12 . 1 . . 1 . 4 Record 13 | . . . . . . . 2 1 . . . 3 3 . . . . . . 4 Robot Analysis 10 | . 6 . . . . . 1 . 1 . . 2 . . . . . . . . Prototype ID Bank 12 | . 2 . 4 . . . 3 3 . . . . . . . . . . . . Open Door 5 | . . . . . . . . 3 . . . 1 . . 1 . . . . . Open DSF 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 . 1 . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . Locate Traps 11 | . 1 . 1 . . . 1 2 . 2 . . 4 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 11 | . 2 . 4 . . . 3 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . 2 . . . 4 4 . . . . 2 . . Scan Component 7 | . . . . . . . . 1 . . . 3 2 . . . . 1 . . Repair 5 | . . . . . . . . 1 . . . 1 2 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 9 . 10 . . . 11 5 3 2 . 2 3 . . . . 2 . . Terminals 33 | . 7 . 8 . . . 10 3 1 2 . 2 . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Botnet 26 | . 7 . 7 . . . 6 2 1 2 . 1 . . . . . . . . Disrupt 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . 1 . . . 2 . . . . 1 . . Extract 6 | . . . 2 . . . . . 1 . . . 2 . . . . 1 . . Garrison Access 4 | . . . . . . . 1 1 1 . . . 1 . . . . . . . Reprogram 4 | . . . . . . . 1 1 1 . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 6 . . . 9 8 2 2 . 7 10 . . . . 3 . 2 Full Trace Events 8 | . . . . . . . . 1 . . . 2 4 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 4 . . . . . 3 . . . 10 . . . . 18 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 1 . . . 1 2 . . . . 1 . . Time 198 | . . . . . . . . 38 . . . 12 124 . . . . 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . . . . . . . . . . . . 15 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 Programmers 15 | . . . . . . . . . . . . . . . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Total Allies 25 | . . 3 . . . . 1 14 4 . . . 3 . . . . . . . Largest Group 10 | . . 3 3 . . . 1 10 5 1 1 1 2 . . . . . . . Highest-Rated Group 173 | . . 40 40 . . . 21 173 125 32 32 32 78 . . . . . . . Highest-Rated Ally 48 | . . 16 16 . . . 21 31 32 32 32 32 48 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 294 | . . 23 11 . . . 16 140 73 . 17 1 13 . . . . . . . Total Damage 4750 | . . 214 128 . . . 237 1864 1217 . 661 6 423 . . . . . . . Kills 44 | . . 4 2 . . . 2 18 11 . 3 . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 10 | . 6 . . . . . 1 . 1 . . 2 . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 31519 | 162 823 822 1539 504 734 521 1405 1317 1371 337 278 4900 4580 1366 1573 1855 947 1959 2702 1824 Spaces Moved 13513 | 87 580 702 720 207 304 217 731 613 691 139 73 1828 1687 522 618 760 326 903 1142 663 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . Treads 12216 | 48 58 . 686 207 304 217 731 613 691 139 73 1828 1687 522 618 760 326 903 1142 663 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1289 | 31 522 702 34 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 115 240 240 232 155 158 158 235 235 158 158 243 243 243 243 150 150 237 Average Speed 201 | 133 119 115 175 240 240 237 161 161 173 236 235 237 196 243 243 243 243 175 220 239 Slowest Speed 320 | 160 160 115 240 240 240 240 238 238 238 238 235 238 245 243 243 243 243 243 237 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 82 97 63 54 61 56 67 88 18 5 85 31 37 64 56 74 44 23 36 19 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . . . . . . . 2 4 . 1 . . . Spaces Dug 9 | . . . . . . . . . . . . 5 4 . . . . . . . Terrain Destroyed 324 | 2 3 . 7 . . . 55 1 1 . 2 88 78 2 . . 2 . 55 28 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 119 | . . . 2 . . . 1 1 1 . 2 23 70 2 . . 2 . . 15 AOE 204 | 2 3 . 5 . . . 53 . . . . 65 8 . . . . . 55 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Total 16214 | 119 637 710 863 209 311 222 843 770 826 147 139 2154 2498 608 675 772 438 1193 1303 777 Wait 1233 | . 9 6 20 . . . 32 54 96 . 38 155 437 67 9 . 66 165 71 8 Move 13492 | 86 579 701 719 206 303 216 730 612 690 138 72 1827 1686 521 617 759 325 902 1141 662 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 16 7 . 22 . 3 1 9 7 8 3 3 22 48 1 6 4 4 19 18 13 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 106 | 7 1 . 3 . . 2 4 . 2 2 . 14 20 4 5 . . 15 12 15 Detach 16 | . . . . . 2 . . . . . . 1 1 3 2 . . 7 . . Swap 125 | 1 3 . 12 . 1 1 8 7 8 3 4 15 29 . 5 1 10 5 9 3 Drop 131 | 2 2 . 19 . 2 . 5 2 5 1 3 9 32 2 3 7 5 16 15 1 Fire 852 | 7 36 3 66 3 . . 55 85 16 . 18 103 229 10 26 . 28 57 37 73 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 39 | . . . 2 . . 1 . 2 1 . . 8 15 . 1 . . 7 . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . 1 . 1 . . 1 . 1 . 1 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 163 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Evolved 1 slot: Utility x1 241 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered exit to Mines (range 13) 329 | -10/Materials | Build established: Hacker-Mutant 329 | -10/Materials | Identified exit to Materials 329 | -10/Materials | Discovered exit to Materials (range 16) 474 | -10/Materials | Discovered exit to Materials (range 16) 590 | -10/Materials | Discovered exit to Materials (range 15) 986 | -10/Materials | Entered Mines 1060 | -10/Mines | Discovered exit to Materials (range 12) 1375 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1607 | -10/Mines | Discovered exit to Materials (range 4) 1808 | -10/Mines | Entered Materials 1808 | -9/Materials | Accompanied by 3 allies 1808 | -9/Materials | Evolved 2 slots: Utility x2 2443 | -9/Materials | Identified exit to Materials 2443 | -9/Materials | Discovered exit to Materials (range 12) 2594 | -9/Materials | Identified exit to Mines 2594 | -9/Materials | Discovered exit to Mines (range 9) 2991 | -9/Materials | Discovered exit to Materials (range 4) 3347 | -9/Materials | Entered Mines 3348 | -9/Mines | Met a Derelict bent on vengeance 3715 | -9/Mines | Assembled infested the area 3720 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3724 | -9/Mines | Discovered exit to Materials (range 11) 3796 | -9/Mines | Learned Materials stockpile data 3834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3836 | -9/Mines | Identified exit to Exiles 3836 | -9/Mines | Discovered exit to Exiles (range 5) 3851 | -9/Mines | Entered Exiles 3909 | -9/Exiles | Identified exit to Mines 3909 | -9/Exiles | Discovered exit to Mines (range 15) 3940 | -9/Exiles | Met 8R-AWN 3986 | -9/Exiles | Met EX-HEX 4084 | -9/Exiles | Met EX-BIN 4139 | -9/Exiles | Aligned with FarCom system 4142 | -9/Exiles | Given EX-Vault access code 4214 | -9/Exiles | Opened EX-Vault 4231 | -9/Exiles | Found Prototype Ballistic Cannon 4238 | -9/Exiles | Found Prototype Processor 4239 | -9/Exiles | Identified 0b10 Alert Chip 4293 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4375 | -9/Exiles | Met EX-DEC 4547 | -9/Exiles | Discovered exit to Mines (range 12) 4585 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4585 | -9/Exiles | Entered Mines 5031 | -8/Mines | Discovered exit to Materials (range 6) 5106 | -8/Mines | Entered Materials 5106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5674 | -8/Materials | Garrison activated, responded to threat 6170 | -8/Materials | Identified exit to Factory 6170 | -8/Materials | Discovered exit to Factory (range 12) 6398 | -8/Materials | Identified exit to Storage 6398 | -8/Materials | Discovered exit to Storage (range 15) 6511 | -8/Materials | Entered Storage 6533 | -8/Storage | Met a pair of Derelict thieves 6737 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7195 | -8/Storage | Repaired Adv. Treads 7299 | -8/Storage | Garrison activated, responded to threat 7613 | -8/Storage | Found Prototype Protection 7614 | -8/Storage | Identified Lgt. Regenerative Plating 7770 | -8/Storage | Discovered exit to Factory (range 15) 7828 | -8/Storage | Entered Factory 7828 | -7/Factory | Accompanied by 2 allies 7828 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8291 | -7/Factory | Allied Derelicts emerged from ambush trap array 8474 | -7/Factory | Garrison activated, responded to threat 8637 | -7/Factory | Garrison activated, responded to threat 8818 | -7/Factory | Build established: Hacker-Gunner 8868 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 9154 | -7/Factory | Identified exit to Factory 9154 | -7/Factory | Discovered exit to Factory (range 9) 9199 | -7/Factory | Entered another Factory area 9199 | -6/Factory | Accompanied by 1 ally 9199 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9534 | -6/Factory | Identified exit to DSF 9536 | -6/Factory | Entered DSF 9536 | -6/DSF | Accompanied by 1 ally 9583 | -6/DSF | Additional patrols routed to DSF 9695 | -6/DSF | Identified exit to Factory 9695 | -6/DSF | Discovered exit to Factory (range 15) 9793 | -6/DSF | Sterilization system engaged 9813 | -6/DSF | Ambient heat levels rising (+10) 9814 | -6/DSF | Entered Factory 9814 | -5/Factory | Accompanied by 1 ally 9814 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10332 | -5/Factory | Build established: Hacker-Tank 12119 | -5/Factory | Repaired Imp. Weapon Shielding 12725 | -5/Factory | Build established: Hacker-Mutant 13167 | -5/Factory | Identified exit to Extension 13167 | -5/Factory | Discovered exit to Extension (range 9) 13489 | -5/Factory | Build established: Hacker-Tank 13798 | -5/Factory | Spotted B-75 Beast 13918 | -5/Factory | Destroyed B-75 Beast 14109 | -5/Factory | Identified exit to Factory 14714 | -5/Factory | Entered another Factory area 14714 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14777 | -4/Factory | Garrison activated, responded to threat 15086 | -4/Factory | Garrison activated, responded to threat 16138 | -4/Factory | Spotted B-86 Titan 16537 | -4/Factory | Repaired Matter Neutralizer 16576 | -4/Factory | Identified exit to Research 16576 | -4/Factory | Discovered exit to Research (range 10) 17070 | -4/Factory | Found Quantum Capacitor 18949 | -4/Factory | Repaired Imp. Heavy Treads 19235 | -4/Factory | Identified exit to Upper Caves 19235 | -4/Factory | Discovered exit to Upper Caves (range 11) 19294 | -4/Factory | Entered Upper Caves 19332 | -4/Upper Caves | Encountered a Warlord checkpoint 19392 | -4/Upper Caves | Build established: Hacker-Mutant 19468 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19680 | -4/Upper Caves | Learned location of Armory (-3) 19900 | -4/Upper Caves | Build established: Hacker-Tank 20050 | -4/Upper Caves | Spotted B-86 Titan 20235 | -4/Upper Caves | Identified exit to Upper Caves 20235 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 20660 | -4/Upper Caves | Entered another Upper Caves area 20677 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20978 | -4/Upper Caves | Build established: Hacker-Mutant 21348 | -4/Upper Caves | Build established: Hacker-Tank 21850 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22044 | -4/Upper Caves | Encountered a Warlord checkpoint 22150 | -4/Upper Caves | Identified exit to Warlord 22150 | -4/Upper Caves | Discovered exit to Warlord (range 5) 22233 | -4/Upper Caves | Entered Warlord 23117 | -4/Warlord | Found Prototype Energy Gun 23533 | -4/Warlord | Warlord's base attacked by MAIN.C 23744 | -4/Warlord | Met Warlord 23883 | -4/Warlord | Warlord forces counterattacked 24044 | -4/Warlord | Spotted Striker 24059 | -4/Warlord | Identified exit to Proximity Caves 24059 | -4/Warlord | Discovered exit to Proximity Caves (range 15) 24088 | -4/Warlord | Entered Proximity Caves 24193 | -3/Proximity Caves | Spotted B-86 Titan 24970 | -3/Proximity Caves | Discovered exit to Research (range 9) 25035 | -3/Proximity Caves | Entered Research 25035 | -3/Research | Evolved 2 slots: Weapon x2 25037 | -3/Research | Identified Plasma Storm 25243 | -3/Research | Identified exit to Testing 25243 | -3/Research | Discovered exit to Testing (range 6) 25878 | -3/Research | Garrison activated, responded to threat 26148 | -3/Research | Repaired Lgt. Quantum Reactor 26512 | -3/Research | Destroyed 7 combat bots 26753 | -3/Research | Identified exit to Research 26753 | -3/Research | Discovered exit to Research (range 9) 26994 | -3/Research | Entered another Research area 26994 | -2/Research | Warlord forces began assault on 0b10 26994 | -2/Research | Evolved 2 slots: Power x2 26995 | -2/Research | Identified exit to Quarantine 27104 | -2/Research | Research machine network offline 27289 | -2/Research | Borebot progress halted 27403 | -2/Research | Borebot progress halted 27624 | -2/Research | Build established: Generator-Gunner 27650 | -2/Research | Borebot progress halted 27677 | -2/Research | Spotted Executioner 27678 | -2/Research | Destroyed 8 combat bots 27684 | -2/Research | Spotted Striker 27688 | -2/Research | Destroyed Striker 27720 | -2/Research | Spotted Striker 27782 | -2/Research | Spotted Executioner 27785 | -2/Research | Destroyed Executioner 27794 | -2/Research | Found Prototype Processor 27795 | -2/Research | Identified Exp. Melee Analysis Suite 28035 | -2/Research | Spotted Striker 28050 | -2/Research | Destroyed Striker 28254 | -2/Research | Build established: Generator-Mutant 28930 | -2/Research | Spotted Striker 28933 | -2/Research | Spotted Striker 28934 | -2/Research | Destroyed Striker 28937 | -2/Research | Destroyed Striker 29045 | -2/Research | Spotted Executioner 29045 | -2/Research | Spotted Executioner 29045 | -2/Research | Spotted Executioner 29075 | -2/Research | Spotted Striker 29078 | -2/Research | Destroyed Striker 29109 | -2/Research | Spotted Executioner 29136 | -2/Research | Destroyed Executioner 29358 | -2/Research | Destroyed 1A-J4P(B) 29420 | -2/Research | Met up with Warlord 29660 | -2/Research | Identified exit to Access 29660 | -2/Research | Discovered exit to Access (range 11) 29669 | -2/Research | Spotted Striker 29696 | -2/Research | Entered Access 29696 | -1/Access | Evolved 2 slots: Utility x2 29887 | -1/Access | Build established: Generator-Tank 30360 | -1/Access | Garrison activated, responded to threat 31100 | -1/Access | Build established: Generator-Gunner 31294 | -1/Access | Spotted B-99 Colossus 31302 | -1/Access | Spotted B-99 Colossus 31355 | -1/Access | Destroyed B-99 Colossus 31407 | -1/Access | Destroyed B-99 Colossus 31475 | -1/Access | Identified exit to Surface 31475 | -1/Access | Discovered exit to Surface (range 10) 31520 | *** | Escaped! Last Messages --------------- 31408_ U-05 Engineer lays Concrete. 31414_ U-05 Engineer builds a Door. 31418_ 5MLT #=KD8IRGRCOVLDXQOPV6EKN1V| 31418_ U-05 Engineer builds a Wall. 31420_ Acquired 3 matter. 31426_ U-05 Engineer builds a Door. 31427_ Acquired 91 matter. 31430_ U-05 Engineer builds a Wall. 31433_ Acquired Arm. Heavy Treads. 31438_ U-05 Engineer lays Concrete. 31443_ Acquired Arm. Heavy Treads. 31446_ U-05 Engineer lays Concrete. 31448_ Acquired 10 matter. 31450_ U-05 Engineer lays Concrete. 31456_ Acquired Lyr. Heavy Armor Plating. 31472_ Slug penetrates Sealed Heavy Doors. 31475_ EXIT=FOUND: SURFACE 31475_ Slug penetrates Sealed Barrier. [Achievement: Torch] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????!!! #???????????????????????????????????????? | | ?????!!! #???????????????????????????????????????? | | ???? !! #???????????????????????????????????????? | | ??? #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?? #########??##########"??????????????????? | | ??? # !*[!"??" ?? "??????????????????? | | ???? # =!%! "??" ??? "??????????????????? | | ######+### !*=["""" """""" "??????????????????? | | *%= ] "??????????????????? | | %=* """" " "@ " "??????????????????? | | %= ""?" " "" " "??????????????????? | | [% "?" " " "??????????????????? | | ######+#%" %! ""?" """""" "??????????????????? | | " %% "??" ???? "??????????????????? | | [ " "??" ???? "??????????????????? | | % #########??###????###"??????????????????? | | * % #???????????????????????????????????????? | | % #???????????????????????????????????????? | | %%= #???????????????????????????????????????? | | #???????????????????????????????????????? | | % #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 200 Energy Generation 87 Energy Capacity 1090 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 5 Particle Charging 20 Kinecelleration 40 Offensive Hacking 34 Item Schematics ----------------- Lgt. Treads | -9/Materials | Extracted Cargo Storage Unit | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Gatling Laser | -7/Factory | Extracted EM Pulse Cannon | -7/Factory | Extracted Core Analyzer | -7/Factory | Extracted Adv. Reaction Control System | -4/Factory | Extracted Thermal Shield | -4/Factory | Extracted Recoil Nullifier | -4/Factory | Extracted KE Penetrator | -4/Factory | Extracted Adv. Weight Redist. System | -4/Factory | Extracted Seismic Detector | -4/Factory | Extracted Recalibrator | -4/Factory | Extracted Myomer Leg | -4/Factory | Extracted Imp. Recalibrator | -4/Factory | Extracted System Restoration Module | -4/Factory | Extracted Mass Driver | -3/Research | Extracted Imp. Signal Interpreter | -3/Research | Extracted Hcp. Storage Unit | -3/Research | Extracted Com. Wheel | -3/Research | Extracted Imp. Arc Projector | -3/Research | Extracted Adv. Melee Analysis Suite | -3/Research | Extracted Adv. Trap Extractor | -3/Research | Extracted Point Defense Array | -3/Research | Extracted Particle Charger | -3/Research | Extracted Exp. Terrain Scan Processor | -3/Research | Extracted Exp. System Shield | -3/Research | Extracted EM Disruption Field | -3/Research | Extracted Dispersion Rifle | -3/Research | Extracted Enh. Force Lance | -3/Research | Extracted Imp. Transmission Jammer | -3/Research | Extracted Adv. Launcher Guidance Computer | -3/Research | Extracted Impulse Thruster Array | -3/Research | Extracted Particle Reactor | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Hardlight Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Epsilon Run More Power To You Pyromaniac Slippery One Torch Challenges ------------ None Game ------ Seed CloakingTransportArmor Manual? 0 Play Time 04:25:02 Cumulative 20.8 hours Start 2022.09.19 @ 20:57:38 End 2022.09.20 @ 01:26:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 991a145a-51e6-460a-92e3-53188011005d