Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 18:37:56 Player: Wotf Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (2448) 2448 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3431) 3431 TOTAL SCORE: 14224 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 214 Aligned with FarCom 300 Win 3000 Friendly Fire -173 Cogmind --------- Core Integrity 1600/1600 Matter 157/300 Energy 225/240 System Corruption 2% Temperature Warm (166) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Array Advanced Surge Thruster > --- UTILITY (13) ----- Advanced Coolant Injector Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Great Maul > --- INVENTORY (8) ---- Light Ion Engine Wheel Experimental Q-thruster Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array Advanced Surge Thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Great Maul > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Experimental Q-thruster Enhanced Force Lance [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 2 . 1 . 1 . 1 Utility 11 | . . . . . 3 . 2 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 119 | 6 13 7 2 1 40 17 3 4 3 4 12 7 Power 16 | 1 3 3 . . 2 2 1 . 1 1 2 . Engine 9 | 1 3 2 . . 1 . 1 . . . 1 . Core 5 | . . 1 . . 1 2 . . 1 . . . Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 33 | 2 2 2 . 1 8 8 . 1 1 2 3 3 Treads 13 | 2 2 2 . . 7 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 19 | . . . . . 1 8 . 1 1 2 3 3 Utility 41 | 1 5 . . . 12 5 2 3 1 1 7 4 Device 14 | . . . . . 5 2 . 2 . . 3 2 Storage 5 | 1 3 . . . . . . 1 . . . . Processor 5 | . 2 . . . 2 1 . . . . . . Hackware 8 | . . . . . 1 1 1 . 1 1 1 2 Protection 9 | . . . . . 4 1 1 . . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 3 2 2 . 18 2 . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . 2 . . . . . . . Ballistic Gun 15 | 1 2 . 2 . 10 . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . Launcher 3 | . . 1 . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 4 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . . . 1 . . Parts Lost 10 | . 1 . . . 2 . . . . 1 4 2 Power 1 | . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . 1 1 2 Utility 4 | . . . . . 1 . . . . . 3 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . 1 . . . . 1 2 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 85 80 95 99 100 100 99 100 95 95 Engine 7 | . 13 13 14 14 4 . 5 5 5 4 2 . Core 2 | . . . . . 4 7 . . 5 1 . . Treads 18 | . 28 28 28 18 24 . . . . . . . Wheel 1 | . . . . 5 2 . . . . . . . Flight 9 | . . . . . . 36 33 35 30 33 28 28 Device 3 | . . . . . 5 6 6 5 5 4 9 11 Storage 9 | . 14 14 14 14 9 . . 4 5 4 4 4 Processor 14 | . 13 14 14 14 18 15 13 11 10 9 8 8 Hackware 6 | . . . . . . 14 20 17 21 23 23 24 Protection 5 | . . . . . 12 . 6 5 5 4 2 4 Energy Cannon 2 | . 10 8 . . . . . . . . . . Ballistic Gun 7 | . 16 . 13 14 11 . . . . . . . Ballistic Cannon 2 | . . 13 . . . . . . . . . . Launcher 2 | . . 5 . . . 6 6 5 5 4 4 4 Impact Weapon 1 | . . . . . 1 6 6 5 5 4 4 4 Peak Build Rating 115 | 6 9 11 25 25 44 43 51 60 63 83 107 115 Average Rating 35 | 4 8 9 17 24 30 40 50 55 61 79 96 109 On Entrance 38 | . 6 8 11 25 25 28 43 51 56 63 83 98 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 11 90 31 35 35 47 39 18 23 28 31 40 41 Greatest Support 62 | 40 40 40 40 40 62 62 25 30 30 37 40 47 Greatest Overweight (x) 4 | 1 2 . . 3 4 . . . 1 . . . Average Overweight (x) . | . . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 5 8 8 8 8 8 Average Capacity 12 | 7 10 15 15 15 15 5 5 7 8 8 8 8 Most Carried 15 | 7 15 15 15 15 15 15 5 6 7 8 8 7 Average Carried 11 | 3 9 14 14 14 14 5 4 5 5 7 7 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 8 8 8 8 8 Final Carried 15 | 7 15 15 14 15 15 5 5 6 7 7 8 4 Class Distribution -------------------- 50% | Mutant 20% | Hacker-Scout 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2288 | 260 514 178 . 103 716 86 43 . 151 77 149 11 Remotely . | . . . . . . . . . . . . . Salvage Created 3802 | 82 852 375 . 158 1699 86 43 . 156 292 59 . Parts 176 | 1 44 22 . 10 84 . 2 . 5 8 . . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . Recyclers Shooed 8 | . 4 1 . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 47 | . 12 4 . 2 26 . . . . 1 2 . Melee 1 | . . . . . 1 . . . . . . . Guns 27 | . 4 . . 2 21 . . . . . . . Cannons 12 | . 7 4 . . 1 . . . . . . . AOE 5 | . . . . . 2 . . . . 1 2 . Classes Destroyed 12 | 1 6 2 . . 2 . . . . . 1 . Worker 2 | . . . . . 2 . . . . . . . Builder 9 | . 2 1 . 1 3 . . . 1 1 . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . Recycler 17 | 1 3 2 . 1 6 1 . . 1 2 . . Operator 7 | . 1 . . . 5 . 1 . . . . . Watcher 11 | . 3 . . . 5 . 1 . . 1 1 . Swarmer 11 | . 3 . . . 7 . . . . 1 . . Grunt 27 | . 9 2 . 2 14 . . . . . . . Sentry 6 | . . 2 . . 4 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 6 | 1 3 2 . 4 6 1 2 . 2 1 2 . Combat Bots Only 5 | . 2 2 . 2 5 . . . . 1 2 . Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 1 . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 253 | . 64 24 . 3 99 . 2 . . 18 41 2 Missed 95 | . 26 5 . . 28 . 1 . . 9 24 2 Damage Taken 2614 | . 433 334 . 34 997 . 16 . . 230 432 138 Core 278 | . 42 22 . 11 54 . . . . 22 127 . Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 152 | . . . . . . . . . 24 . 128 . Core Remaining (%) 94 | 100 . . . 70 90 100 100 100 100 98 91 100 Volleys Fired 199 | 9 88 21 . . 63 . . . . 7 7 4 Largest 2 | 1 2 2 . . 2 . . . . 1 1 1 Hottest 112 | 40 80 95 . . 112 . . . . 30 30 30 Shots Fired 418 | 9 168 43 . 14 166 . . . . 7 7 4 Gun 282 | 9 114 . . 14 145 . . . . . . . Cannon 117 | . 54 43 . . 20 . . . . . . . Launcher 19 | . . . . . 1 . . . . 7 7 4 Special . | . . . . . . . . . . . . . Kinetic 296 | . 114 22 . 14 146 . . . . . . . Thermal 84 | 9 54 21 . . . . . . . . . . Explosive 19 | . . . . . 1 . . . . 7 7 4 Electromagnetic 19 | . . . . . 19 . . . . . . . Robot Hit Streak 21 | 3 14 6 . 8 21 . . . . 2 4 . Robot Miss Streak 6 | 1 5 2 . 2 4 . . . . 6 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Autonomous 78 | . . . . 14 64 . . . . . . . Shots Hit Robots 293 | 6 100 26 . 10 134 1 2 . 3 6 5 . Core Hits 126 | 2 35 11 . 5 60 . . . 1 4 8 . Critical Kills 3 | . 1 . . . 1 . . . 1 . . . Critical Parts Destroyed 5 | . . . . . 1 . . . 1 2 1 . Critical Strikes 9 | . 1 1 . . 2 . . . 2 2 1 . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 1 | . . 1 . . . . . . . . . . Smash 6 | . . . . . 1 . . . 2 2 1 . Melee Attacks 95 | . . . . . 21 2 14 . 8 34 11 5 Impact 95 | . . . . . 21 2 14 . 8 34 11 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 9 1 . . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8077 | 74 1355 469 . 461 4195 108 115 . 282 588 430 . Guns 3929 | 74 715 . . 461 2679 . . . . . . . Cannons 1372 | . 640 468 . . 264 . . . . . . . Explosions 740 | . . . . . 119 . . . . 246 375 . Melee 2035 | . . . . . 1133 108 115 . 282 342 55 . Ramming 1 | . . 1 . . . . . . . . . . Kinetic 4063 | . 715 202 . 461 2685 . . . . . . . Thermal 980 | 74 640 266 . . . . . . . . . . Explosive 740 | . . . . . 119 . . . . 246 375 . Electromagnetic 258 | . . . . . 258 . . . . . . . Impact 2035 | . . . . . 1133 108 115 . 282 342 55 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 1 2 2 2 1 . . . . . 2 2 Average Corruption 1 | . 1 1 2 2 1 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . 3 14 7 12 8 . . . . . 4 . Message Errors 11 | . 1 3 2 3 2 . . . . . . . Matter Fused 15 | . 1 5 2 5 1 . . . . . 1 . Heat Flow Errors 5 | . 1 1 . . 3 . . . . . . . Energy Discharges 5 | . . 4 . . . . . . . . 1 . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . 2 . . . . . . . 1 . Data Loss (major) 4 | . . . 1 2 . . . . . . 1 . Misfires 3 | . . 1 . . 2 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 959 | . 16 6 . . 482 68 50 . 101 177 59 . Projectiles 39 | . 16 6 . . 17 . . . . . . . Explosions 4 | . . . . . . . . . . . 4 . Melee 916 | . . . . . 465 68 50 . 101 177 55 . Knockbacks 17 | . . 3 . . 9 1 . . 1 3 . . Impact 14 | . . . . . 9 1 . . 1 3 . . Kinetic 3 | . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . 48 . . . . 22 66 . Shots 9 | . . . . . 2 . . . . 3 4 . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 441 | . 217 303 . . 441 7 . 40 142 367 156 190 Average Temperature 69 | . 54 111 . . 151 3 . 19 40 77 47 67 Received Heat Transfer 777 | . 204 114 . 18 387 . . . . . 54 . Effects 3 | . . 1 . . 1 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 7 1 1 . . 3 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 21 | . . . . . 8 2 4 . 1 6 . . Impact Corruptions 33 | . . . . . 17 2 2 . 5 5 2 . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 5 | . 4 1 . . . . . . . . . . Heat Transferred 2062 | 175 1332 555 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 746 | 5 236 150 . 88 746 306 110 32 76 346 293 218 Initial 306 | . 3 1 . . . 306 20 22 15 5 125 103 Average 192 | 2 76 47 . 36 397 224 61 12 31 82 146 176 Maximum Alert Level 3 | . 1 . . . 3 1 . . . 1 1 1 Low Security (%) 66 | 100 93 100 . 100 25 44 100 100 100 73 83 53 Level 1 17 | . 6 . . . 28 55 . . . 26 16 46 Level 2 11 | . . . . . 32 . . . . . . . Level 3 4 | . . . . . 13 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 2 . . 7 1 1 . . 3 4 . Investigation 8 | . 1 1 . . 3 1 . . . 1 1 . Extermination 3 | . . . . . . . . . . 1 2 . Reinforcement 7 | . 1 . . . 3 . 1 . . 1 1 . Assault 2 | . . 1 . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . . . 2 . 1 . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 22 8 . 3 48 1 5 1 . 11 16 5 Peak Tracking Total 6 | . 3 2 . 3 6 1 2 1 1 6 6 4 Tactical Retreats 19 | . 1 . . . 6 1 2 . . 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 2 . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . 1 . . . 7 . . . . . 1 . Max in Single Turn 2 | . 1 . . . 2 . . . . . 1 . Garrison Access 6 | . . . . . 1 1 2 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 61 | . 6 2 2 1 11 10 6 5 5 4 5 4 Terminals 35 | . 6 . . . 7 4 2 5 2 3 3 3 Fabricators 3 | . . . . . . . 1 . . 1 1 . Repair Stations 4 | . . . . . . 2 . . 1 . 1 . Recycling Units 3 | . . . . . 1 1 . . 1 . . . Scanalyzers 4 | . . . . . 2 1 1 . . . . . Garrison Access 7 | . . . . . 1 2 2 . 1 . . 1 Total Hacks 137 | . 14 2 2 1 40 21 9 11 9 9 11 8 Successful 77 | . 6 2 2 1 18 13 5 7 7 4 9 3 Failed 59 | . 7 . . . 22 8 4 4 2 5 2 5 Catastrophic 12 | . 1 . . . 6 3 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 40 | . 12 . 1 . 12 1 2 2 2 5 2 1 Terminals 86 | . 14 . . . 28 10 5 11 3 6 4 5 Fabricators 6 | . . . . . . . 1 . . 3 2 . Repair Stations 11 | . . . . . . 4 . . 2 . 5 . Recycling Units 6 | . . . . . 1 2 . . 3 . . . Scanalyzers 12 | . . . . . 9 2 1 . . . . . Garrison Access 11 | . . . . . 2 3 2 . 1 . . 3 Terminal Hacks 44 | . 5 2 2 1 10 7 2 7 1 2 3 2 Record 3 | . . . 1 . 1 . . 1 . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . Prototype ID Bank 9 | . 3 . . . 2 . 1 3 . . . . Open Door 4 | . . 2 . 1 . . . . . . . 1 Open DSF 5 | . . . . . . 2 . 1 . . 2 . Level Access Points 4 | . . . . . . . . 1 1 1 . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 4 | . 1 . . . 1 1 . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . 2 2 . Load Schematic 2 | . . . . . . . . . . 1 1 . Build 3 | . . . . . . . 1 . . 1 1 . Repair Station Hacks 7 | . . . . . . 1 . . 2 . 4 . Scan Component 4 | . . . . . . 1 . . 1 . 2 . Repair 3 | . . . . . . . . . 1 . 2 . Recycling Unit Hacks 5 | . . . . . . 2 . . 3 . . . Process 1 | . . . . . . 1 . . . . . . Retrieve Matter 4 | . . . . . . 1 . . 3 . . . Scanalyzer 9 | . . . . . 7 2 . . . . . . Insert Component 5 | . . . . . 4 1 . . . . . . Analyze 4 | . . . . . 3 1 . . . . . . Garrison Access Hacks 5 | . . . . . . 1 2 . 1 . . 1 Seal Access 5 | . . . . . . 1 2 . 1 . . 1 Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Jam 1 | . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 6 . . . 11 6 3 4 2 3 2 3 Full Trace Events 6 | . . . . . 3 1 . . . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . . Parts Built 3 | . . . . . . . 1 . . 1 1 . Authchips . | . . . . . . . . . . . . . Time 301 | . . . . . . . 204 . . 24 73 . Total Part Build Rating 14 | . . . . . . . 8 . . 3 3 . Parts Repaired 3 | . . . . . . . . . 1 . 2 . Time 74 | . . . . . . . . . 30 . 44 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 4 . . . . . . . . . . Largest Group 3 | . . 3 2 2 1 . . . . . . . Highest-Rated Group 47 | . . 47 47 47 26 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . 17 . 13 5 . . . . . . . Total Damage 429 | . . 213 . 152 64 . . . . . . . Kills 10 | . . 7 . 1 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11148 | 95 1508 1554 377 545 3832 471 481 109 511 967 563 135 Spaces Moved 9999 | 42 745 796 233 337 1989 994 971 378 867 1503 833 311 Core 6 | 6 . . . . . . . . . . . . Treads 3378 | 36 745 796 233 173 1387 8 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 766 | . . . . 164 602 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5849 | . . . . . . 986 971 378 867 1503 833 311 Fastest Speed 18 | 50 160 160 160 125 125 26 26 22 22 19 19 18 Average Speed 77 | 145 161 160 160 159 151 27 26 22 22 19 20 18 Slowest Speed 320 | 160 320 160 160 240 320 155 26 22 97 20 21 19 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 13 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 96 99 63 65 81 28 12 8 19 23 19 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 134 | . . . . . 3 1 5 . 5 61 14 45 Terrain Destroyed 218 | . . . . 6 24 1 5 . 5 81 51 45 Melee 57 | . . . . . 3 1 5 . 5 30 9 4 Projectile 20 | . . . . 6 14 . . . . . . . AOE 141 | . . . . . 7 . . . . 51 42 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12856 | 65 892 1045 239 345 2667 1182 1170 403 1168 2107 1199 374 Wait 2252 | . 21 184 . 7 490 158 182 18 270 554 323 45 Move 9961 | 41 744 795 232 336 1988 968 970 377 866 1502 832 310 Hop 12 | . . . . . . 12 . . . . . . Pick Up 97 | 9 15 16 1 1 27 7 1 3 3 4 8 2 Fast Attach 23 | 4 1 . 1 1 9 4 . . 1 . 2 . Attach 43 | 2 1 . 1 . 11 5 2 3 2 3 6 7 Detach 4 | . . . . . 2 . . . . . 1 1 Swap 53 | . 11 7 . . 20 8 1 1 . 1 4 . Drop 96 | . 11 19 4 . 36 18 . 1 . 2 5 . Fire 199 | 9 88 21 . . 63 . . . . 7 7 4 Melee 95 | . . . . . 21 2 14 . 8 34 11 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . Rewire 2 | . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / DSF / DSF) -6/Factory (discovered 2 exits: *Fac / [Ext]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Central database locked down 398 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Discovered new exit (range 3) 1243 | -10/Materials | Discovered new exit (range 3) 1316 | -10/Materials | Identified exit to Materials 1494 | -10/Materials | Discovered new exit (range 7) 1502 | -10/Materials | Identified exit to Subcaves 1518 | -10/Materials | Identified exit to Mines 1604 | -10/Materials | Entered Mines 1913 | -10/Mines | Discovered exit to Materials (range 12) 2059 | -10/Mines | Learned location of Storage (-9) 2191 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2195 | -10/Mines | Found Prototype Device 2258 | -10/Mines | Discovered exit to Materials (range 7) 2279 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2339 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2452 | -10/Mines | Assembled infested the area 2855 | -10/Mines | Met a Derelict testing a Signal Generator 2862 | -10/Mines | Found Signal Generator 2957 | -10/Mines | Discovered new exit (range 5) 3005 | -10/Mines | Met a Derelict shopkeep closing up shop 3156 | -10/Mines | Identified exit to Exiles 3158 | -10/Mines | Entered Exiles 3158 | -10/Exiles | Accompanied by 2 allies 3200 | -10/Exiles | Met 8R-AWN 3227 | -10/Exiles | Met EX-HEX 3270 | -10/Exiles | Met EX-BIN 3293 | -10/Exiles | Aligned with FarCom system 3294 | -10/Exiles | Given EX-Vault access code 3331 | -10/Exiles | Opened EX-Vault 3350 | -10/Exiles | Found AWS/Gauss 3386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3426 | -10/Exiles | Met EX-DEC 3454 | -10/Exiles | Learned location of Zion (-6) 3518 | -10/Exiles | Discovered new exit (range 14) 3534 | -10/Exiles | Identified exit to Mines 3535 | -10/Exiles | Left Exiles lab with AWS/Gauss 3535 | -10/Exiles | Entered Mines 3535 | -9/Mines | Accompanied by 2 allies 3776 | -9/Mines | Found the Drone Emporium 3799 | -9/Mines | Found Prototype Device 3996 | -9/Mines | Learned Materials terminal intel 4000 | -9/Mines | Discovered new exit (range 7) 4006 | -9/Mines | Identified exit to Materials 4080 | -9/Mines | Entered Materials 4080 | -8/Materials | Accompanied by 1 ally 4080 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4081 | -8/Materials | Loaded intel: 12 terminal locations 4450 | -8/Materials | Identified Splice Drone Bay 4451 | -8/Materials | Identified Exp. Sensor Array 4501 | -8/Materials | Build established: Skirmisher 5124 | -8/Materials | Discovered new exit (range 15) 5430 | -8/Materials | AWS/Gauss suddenly broke down 6482 | -8/Materials | Build established: Mutant 7551 | -8/Materials | Discovered new exit (range 16) 7897 | -8/Materials | Identified exit to Factory 7912 | -8/Materials | Entered Factory 7912 | -7/Factory | Evolved 2 slots: Propulsion x2 7953 | -7/Factory | Discovered new exit (range 15) 7956 | -7/Factory | Identified exit to Factory 8180 | -7/Factory | Identified exit to DSF 8301 | -7/Factory | Identified exit to DSF 8379 | -7/Factory | Discovered exit to Factory (range 4) 8383 | -7/Factory | Entered another Factory area 8383 | -6/Factory | Evolved 2 slots: Utility x2 8440 | -6/Factory | Build established: Hacker-Scout 8523 | -6/Factory | Discovered new exit (range 11) 8713 | -6/Factory | Fabricated Coolant Network? 8832 | -6/Factory | Discovered new exit (range 11) 8864 | -6/Factory | Identified exit to Factory 8864 | -6/Factory | Entered another Factory area 8864 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8868 | -5/Factory | Identified exit to Factory 8884 | -5/Factory | Discovered new exit (range 16) 8925 | -5/Factory | Identified exit to Upper Caves 8934 | -5/Factory | Identified exit to DSF 8973 | -5/Factory | Entered another Factory area 8973 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9078 | -4/Factory | Discovered new exit (range 16) 9197 | -4/Factory | Found Prototype Hackware 9236 | -4/Factory | Repaired Imp. VTOL Module 9401 | -4/Factory | Identified exit to Research 9473 | -4/Factory | Spotted B-86 Titan 9484 | -4/Factory | Entered Research 9484 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9485 | -3/Research | Identified Exp. System Shield 9523 | -3/Research | Discovered new exit (range 11) 9564 | -3/Research | Fabricated Hacking Suite (x1) 9751 | -3/Research | Identified exit to Quarantine 9766 | -3/Research | Identified exit to Research 10451 | -3/Research | Entered another Research area 10451 | -2/Research | Evolved 2 slots: Utility x2 10535 | -2/Research | Fabricated Hacking Suite (x1) 10641 | -2/Research | Repaired Imp. Light Armor Plating 10668 | -2/Research | Repaired Lgt. Angular Momentum Engine 10727 | -2/Research | Identified exit to DSF 11012 | -2/Research | Discovered new exit (range 10) 11014 | -2/Research | Identified exit to Access 11014 | -2/Research | Entered Access 11014 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11042 | -1/Access | Identified exit to Surface 11149 | *** | Escaped! Last Messages --------------- 11073_ Acquired 11 matter. 11074_ Acquired Corrupted Lgt. Ion Engine. 11076_ Acquired Corrupted Wheel. 11084_ The unstable cave ceiling collapses. 11091_ Connecting with Terminal... 11103_ The unstable cave ceiling collapses. 11108_ U-05 Engineer forms the Earth. 11109_ U-05 Engineer builds a Wall. 11111_ U-05 Engineer forms the Earth. 11118_ U-05 Engineer builds a Wall. 11121_ U-05 Engineer forms the Earth. 11136_ Connecting with Garrison Access... >>Seal Access door sealed. 11148_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11148_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????? ??# #??????????????????? | | ???????????????? ??# #??????????????????? | | ?????????#####?? ??# "" #??????????????????? | | # ?????? #?? ??# "@ #??????????????????? | | # ????? * #?? ??# #??????????????????? | | # ????" #?? ??# #??????????????????? | | # """"" #?? ??# #??????????????????? | | # """"" = #?# ### ##?????????????????? | | # """"" #?# ## #?????????????????? | | # """"" #?# ###"" ##?????????????????? | | # #?# #?#"" #??????????????????? | | #! ! #?# #?#"" #??????????????????? | | # #?# #?#T #??????????????????? | | # #?# #?#"" #??????????????????? | | # #?# #?#"" #??????????????????? | | #######+######## ###"" #??????????????????? | | ???????????? | | ???????????? | | +##################################+#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 39 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Coolant Network | x1 | -6/Factory | Preloaded Hacking Suite | x1 | -3/Research Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Denied? Epsilon Run Just What I Needed Knowing Is Half The Battle Omniscient Cartographer Prolific Hacker Challenges ------------ None Game ------ Seed PiercingRiotPrototype Manual? 0 Play Time 03:00:00 Cumulative 39.6 hours Start 2024.08.15 @ 21:02:55 End 2024.08.16 @ 18:37:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 18 Adventurer 12 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7306374-4c08-45f3-8375-98cfa6f8ce6c