Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 21:09:28 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (636) 3180 Value Destroyed (33691) 33691 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (29211) 29211 TOTAL SCORE: 78582 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12402 Follower Combat Kills 4928 Entered Garrisons 1200 Used RIF Installer 4000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -219 Cogmind --------- Core Integrity 23/1600 Matter 296/300 Energy 191/200 System Corruption 82% Temperature Cool (6) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor (fused) Micro Antimatter Reactor (fused) > --- PROPULSION (6) --- Myomer Leg Myomer Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Targeting Computer Improved Core Shielding Layered Heavy Armor Plating > --- WEAPON (5) ------- Railgun Linear Accelerator > --- INVENTORY (15) --- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Myomer Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Advanced Cooling System Small Battery (100) Seismic Detector Advanced Phase Shifter Heavy Reflective Plating Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Advanced Powered Armor Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Behemoth] > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Medium Treads Myomer Leg Myomer Leg Centrium Leg Advanced Heat Sink Advanced Powered Armor Long-range Proton Cannon HERF Cannon Enhanced Nova Cannon [Rating: 185] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Centrium Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 2 . . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . . 2 . . Power 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Utility 8 | . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . . Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 556 | 7 5 5 14 31 16 14 2 10 14 14 11 11 5 14 20 2 9 5 23 23 19 37 . 17 24 . 28 8 44 13 51 60 Power 80 | 1 . 1 3 4 2 . . 1 2 2 1 1 2 1 1 . 2 1 5 4 4 3 . 3 5 . 2 1 9 2 7 10 Engine 15 | 1 . 1 2 2 2 . . . 1 1 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . Core 15 | . . . 1 2 . . . 1 1 . . 1 . 1 . . . . 3 2 . 2 . 1 . . . . . . . . Reactor 50 | . . . . . . . . . . 1 . . . . 1 . 2 1 2 1 4 1 . 2 5 . 2 1 9 1 7 10 Propulsion 120 | 2 1 2 4 8 5 5 2 1 3 4 2 . . . 3 1 1 . 7 4 6 8 . 3 3 . 7 . 11 . 16 11 Treads 60 | 2 1 . 1 8 4 5 2 . . . 2 . . . 2 1 . . 1 2 2 8 . 2 3 . 7 . 4 . . 3 Leg 44 | . . . 2 . . . . . 3 4 . . . . 1 . . . 2 2 2 . . 1 . . . . 7 . 12 8 Wheel 10 | . . 2 1 . . . . 1 . . . . . . . . . . 4 . 2 . . . . . . . . . . . Hover 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 213 | 2 1 1 2 7 5 7 . 4 6 6 5 8 . 7 9 1 5 3 9 12 6 15 . 6 9 . 12 4 14 6 20 21 Device 97 | 1 . . . 3 2 3 . 2 5 2 1 8 . 3 5 1 3 3 7 4 1 8 . 3 2 . 8 1 6 2 3 10 Storage 14 | 1 1 . . 2 1 . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 1 . 2 2 Processor 18 | . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 2 . 1 2 . . . 1 2 3 1 Hackware 19 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 2 . 1 . 1 2 9 . Protection 65 | . . 1 2 2 2 4 . 2 . 4 4 . . . 4 . 1 . . 6 3 5 . 1 3 . 3 2 5 . 3 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 3 1 5 12 4 2 . 4 3 2 3 2 3 6 7 . 1 1 2 3 3 11 . 5 7 . 7 3 10 5 8 18 Energy Gun 59 | 2 3 . 1 8 . 1 . . 2 1 1 . . 3 4 . . . . . 1 1 . 1 3 . 4 3 1 4 4 11 Energy Cannon 33 | . . . . . 1 . . . . . . 1 1 1 2 . . . . 3 2 8 . 4 . . 2 . 3 . . 5 Ballistic Gun 26 | . . 1 3 3 2 1 . 2 1 1 2 . 1 . . . . . 1 . . . . . 3 . . . 2 . 3 . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 . . 1 Launcher 6 | . . . 1 1 . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . Special Weapon 10 | . . . . . 1 . . 2 . . . . . . . . 1 . 1 . . 1 . . 1 . . . . 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . 4 3 . . . . . 4 1 1 1 . 1 7 . 2 . 2 3 . 1 . . . . . . 3 . Corrupted Parts 18 | . . . . . . . . . . . 4 . 1 . . 1 . 1 . . 1 1 . . . . 1 . 1 . 2 5 System Corruption 116 | . . . . . . . . . . . 33 . 5 . . 11 . 4 . . 7 6 . . . . 1 . 1 . 14 34 Parts Lost 196 | . 2 5 7 4 2 4 . 4 4 5 2 . 2 9 6 . . 1 10 3 9 24 . . 3 . 10 3 13 22 5 37 Power 28 | . . 1 1 . . . . . 1 1 1 . 1 2 . . . . 2 1 1 3 . . 1 . 1 . . 4 . 7 Propulsion 43 | . . 3 3 2 . 1 . . 1 1 1 . . . 1 . . . 3 1 4 3 . . . . . . 1 6 3 9 Utility 58 | . . . 1 1 1 1 . 3 1 2 . . . 5 2 . . 1 4 . 2 12 . . 1 . 5 1 5 4 1 5 Weapon 67 | . 2 1 2 1 1 2 . 1 1 1 . . 1 2 3 . . . 1 1 2 6 . . 1 . 4 2 7 8 1 16 Highest Loss Streak 22 | . 1 3 6 1 1 2 . 4 2 3 1 . 1 6 4 . . 1 5 1 5 7 . . 1 . 2 3 5 16 3 22 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 Average Backups 15 | 3 7 11 12 14 14 14 15 14 14 14 13 13 13 13 16 18 18 19 18 18 17 17 18 18 19 17 17 18 17 17 4 8 Power . | . 1 . 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . Propulsion 1 | . 1 1 . 2 2 1 1 1 . 1 . . . . 1 . . 1 1 1 1 2 2 2 2 1 1 1 1 . . 2 Utility 7 | . 3 5 6 4 3 4 6 6 6 6 6 7 8 7 7 8 8 8 9 10 9 7 7 7 8 10 11 12 11 10 3 3 Weapon 5 | 1 2 3 4 7 8 7 7 6 6 6 5 5 4 4 6 9 7 7 6 3 4 4 8 7 8 5 3 3 3 4 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | 1 3 . 4 7 1 1 . 1 1 3 2 1 . 1 . 1 5 . 2 . . 4 . 1 5 . 2 1 3 5 1 8 Power 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 11 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . 2 . 1 1 . . . . . . 4 Utility 33 | 1 2 . 2 5 . 1 . 1 . 3 . . . 1 . . 3 . 1 . . . . . 2 . 1 1 3 2 1 3 Weapon 16 | . 1 . 1 2 . . . . 1 . 1 1 . . . 1 1 . . . . 2 . . 2 . 1 . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 93 97 99 99 98 86 82 89 95 93 75 84 82 79 84 73 87 86 87 87 83 78 86 84 78 82 81 82 91 80 87 Engine 2 | . 14 8 5 3 9 9 9 5 8 6 12 6 5 3 . . . . . . . . . . . . . . . 1 . . Core 2 | . . . 5 5 . . . 3 3 5 . 5 6 4 5 5 4 3 3 8 1 2 5 4 3 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 3 5 5 6 9 5 13 11 5 11 14 17 16 17 16 11 11 14 Treads 13 | . 27 25 1 23 27 27 27 26 10 . 4 13 13 11 11 11 16 17 7 5 7 13 15 16 13 13 13 13 10 . . 1 Leg 4 | . . . 10 1 . . . . 8 22 16 . . . . 4 . . 5 5 3 . . 1 2 . . . 4 22 13 18 Wheel 1 | . . 2 18 1 . . . . 6 . . . . . . . . . 5 5 4 . . . . . . . . . . . Device 15 | . 14 5 11 17 17 18 18 17 23 18 12 11 13 14 20 23 23 24 23 17 19 14 15 17 7 8 11 12 12 16 2 7 Storage 6 | . 14 14 11 9 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 . 3 Processor 3 | . . . . . . . . . . 6 6 6 6 10 . . . . 1 5 . 3 10 9 8 8 4 4 4 7 7 7 Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 4 5 2 . . 7 8 5 4 4 5 24 11 Protection 7 | . . 8 10 8 9 9 9 9 . 6 13 13 13 10 13 7 8 9 5 7 9 11 10 5 4 4 3 3 5 4 4 4 Energy Gun 8 | . 25 26 10 17 18 16 7 . 4 11 13 3 6 7 10 16 . 8 1 3 2 . . . 2 4 6 10 1 2 4 8 Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . 2 6 10 12 12 10 12 6 . 6 2 3 10 . 2 Ballistic Gun 4 | . . 1 11 9 8 9 7 7 13 7 6 2 9 7 . . . . 1 . . . . . 4 8 4 7 7 5 8 4 Peak Build Rating 185 | 7 9 10 16 30 31 31 28 40 50 57 96 100 105 115 103 90 92 103 112 112 121 142 123 167 169 150 167 169 176 181 164 185 Average Rating 94 | 5 8 9 13 25 27 29 25 26 44 50 76 88 99 109 96 85 80 95 102 106 112 127 123 155 150 142 156 164 164 164 123 155 On Entrance 83 | . 7 9 9 15 30 28 26 20 28 47 57 96 100 105 78 88 85 92 103 107 105 112 123 123 167 141 150 165 168 168 42 164 Avg Prop Armor Cover (%) 7 | . . . 7 12 . . . 16 18 13 5 . . . 2 2 . . 5 10 9 5 . 2 1 . . . . 41 34 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 13 29 35 37 50 50 44 40 50 53 66 68 73 86 86 102 98 95 118 128 120 145 152 102 156 167 139 172 166 191 167 113 166 Greatest Support 230 | 40 40 40 32 60 60 60 60 60 22 66 160 160 160 160 160 121 121 121 121 70 168 188 178 213 230 225 225 225 225 165 166 168 Greatest Overweight (x) 13 | 1 . 1 3 3 1 . . 2 2 2 1 . . . 1 1 . . 6 4 13 7 . . . . 1 . 3 1 3 1 Average Overweight (x) . | . . . 1 . . . . . 1 . . . . . . . . . 1 3 4 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 Average Capacity 16 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 12 Most Carried 20 | 7 9 14 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 Average Carried 16 | 3 8 11 12 14 14 14 15 14 14 14 14 14 14 14 18 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 4 8 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 Final Carried 20 | 6 9 13 15 15 15 15 15 14 15 15 15 15 14 19 20 20 20 20 20 20 20 20 20 20 20 19 20 19 20 5 5 13 Class Distribution -------------------- 46% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Mutant 4% | Generator-Tank 4% | Bothacker-Tank 3% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Generator-Tank | -3/Research Generator-Tank | -3/Garrison Scavenger-Tank | -2/Research Scavenger-Tank | -2/Garrison Bothacker-Tank | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Skirmisher | -1/Access Scavenger-Gunner | -1/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 18301 | 270 66 261 327 726 491 395 69 231 262 466 155 291 289 439 268 169 194 503 862 555 410 983 . 426 1144 . 1331 308 2486 406 1493 2025 Remotely 74 | . . . . . . . . . . . . . . . 57 17 . . . . . . . . . . . . . . . . Salvage Created 37797 | 155 351 292 741 1955 1991 784 51 . 552 845 433 520 1490 1065 353 87 378 840 2399 1127 1684 4428 . 843 2605 . 3023 591 2379 1851 836 3148 Parts 1671 | 13 17 22 50 107 111 40 4 . 12 36 21 34 58 58 8 3 17 24 87 43 57 160 . 24 126 . 127 31 95 78 44 164 Haulers Intercepted 16 | . 2 . . 3 4 . . . . . . . 2 . . . . . . . 2 . . 2 . . . . . . . 1 Recyclers Shooed 20 | . 1 . . . . . . . . . . . 4 . . . . . 7 . . . . . . . . 1 . 3 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . . 1 . 11 14 . . . . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . 4 . . 7 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 505 | . 6 9 20 30 30 13 1 . 6 12 5 3 16 16 5 1 . 9 27 23 21 65 . 8 28 . 32 7 31 31 12 38 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guns 194 | . 6 9 18 26 24 9 1 . 6 6 1 3 10 8 1 . . . 5 2 . . . . 7 . 11 6 10 1 9 15 Cannons 132 | . . . . . . . . . . . . . . 1 3 . . 4 17 15 14 25 . 7 8 . 7 . 11 7 2 11 AOE 86 | . . . 2 3 4 4 . . . 5 . . 5 6 . . . 1 . 2 4 16 . . 5 . 5 . 4 18 . 2 Classes Destroyed 25 | 3 4 . 3 3 1 2 . . 1 1 . . . 1 . 1 . 2 . . . 1 . 1 . . . . . . 1 . Worker 19 | 1 . . . 4 2 . . . . . . . 2 3 . . . . 2 . 3 . . . . . . . . 2 . . Builder 25 | . . . 1 3 1 . . . . 1 . . 3 9 . . . . 3 . 2 . . . . . . . . 2 . . Tunneler 8 | 4 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Hauler 16 | . 2 . . 3 4 . . . . . . . 2 . . . . . . . 2 . . 2 . . . . . . . 1 Recycler 22 | 1 . . . 3 2 . . . 1 1 . . 2 . . . . . 7 . . . . . . . . . . 3 . 2 Mechanic 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Operator 12 | . . . . 1 1 . . . . . . 9 . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 22 | . 1 . 1 4 2 1 . . 1 1 1 . 1 2 . . . . 1 . . 3 . . . . 1 1 . . . 1 Swarmer 104 | . 3 4 7 11 4 2 1 . . 2 . . . . . . . . 8 9 . 9 . . 12 . 10 2 5 9 . 6 Cutter 8 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . Saboteur 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . 2 Grunt 187 | . 3 5 7 9 15 5 . . 2 6 . . 15 11 4 . . 6 10 4 10 26 . 3 4 . 8 . 14 10 4 6 Brawler 11 | . . . . . . 1 . . . 1 . . . . . . . . . . . 5 . 1 . . . . . . . 3 Duelist 12 | . . . 1 . 1 1 . . 1 1 . . . 1 . . . . 1 1 . 2 . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Sentry 53 | . . . 5 7 10 2 . . . 1 . 3 . . 1 . . 1 1 5 4 2 . 1 3 . 3 . 2 1 . 1 Demolisher 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . Specialist 9 | . . . . 2 . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . Hunter 32 | . . . . 1 . . . . 2 . . . . . . . . . 2 . 3 4 . 2 2 . 6 3 1 3 1 2 Programmer 59 | . . . . . . . . . 1 . . . . 3 . . . . 5 . 3 6 . . 4 . 4 1 5 6 5 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 11 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 3 . 1 1 2 . . 1 Cetus Guard 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 23 | 4 3 3 7 8 10 6 1 . 3 5 3 3 10 14 3 1 . 3 10 3 4 16 . 2 7 . 5 2 10 23 3 4 Combat Bots Only 16 | . 3 3 7 8 5 6 1 . 3 5 2 3 4 6 3 1 . 3 6 3 4 16 . 2 7 . 5 2 10 13 3 4 Max Kills in Single Turn 7 | 1 1 1 2 2 4 3 1 . 1 2 1 1 4 7 1 1 . 1 3 2 3 3 . 1 4 . 3 1 4 6 1 1 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 1 2 . . . 2 . . 3 3 . . . 1 . 2 2 3 . . 4 . 3 . 4 5 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 3614 | . 36 57 106 126 58 24 1 76 60 101 31 . 51 169 57 21 . 55 163 108 250 415 . 36 158 2 146 87 284 203 143 590 Missed 1240 | . 13 12 23 35 17 6 . 21 16 38 13 . 17 46 16 6 . 21 53 32 97 141 . 17 60 1 56 45 104 66 41 227 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 2374 | . 23 45 83 91 41 18 1 55 44 63 18 . 34 123 41 15 . 34 110 76 153 274 . 19 98 1 90 42 180 137 102 363 Melee 50 | . . . 4 . 3 2 . . 3 4 . . . 6 . . . . . 4 . 5 . . . . . . 6 8 . 5 Projectile 2324 | . 23 45 79 91 38 16 1 55 41 59 18 . 34 117 41 15 . 34 110 72 153 269 . 19 98 1 90 42 174 129 102 358 AOE 22 | . . 7 . . . 2 . . . 2 . . 6 . . . . . . 2 . 3 . . . . . . . . . . Critical Strikes 140 | . . . 3 4 4 2 . 3 3 2 4 . 1 7 7 1 . 1 8 4 13 14 . 2 2 . 7 2 10 8 8 20 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 2 . 4 Damage Taken 50317 | 16 237 698 1003 1256 949 497 27 986 794 779 484 . 872 2448 813 165 . 701 1994 1542 3148 5151 . 409 2245 21 2390 1387 4788 3624 2732 8161 Core 3943 | 8 12 150 242 61 177 14 . 47 89 80 . . 86 119 61 . . 59 73 214 220 197 . 59 201 . 63 49 85 538 490 549 Absorbed by Shields 1442 | . . . . . . . . . . 332 53 . . 398 . . . . . . . 46 . . 225 . . . 388 . . . Reduced by Siege Mode 461 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 171 . . 259 Redirected to Shielding 128 | . . . . . . . . 108 . . . . . . . . . . . . . 20 . . . . . . . . . . Ignored by Resistances 254 | . . . . . . . . . . . . . . . . . . 6 . . 5 . . . . 4 63 . . . . 176 Regen/Repaired (Parts) 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 96 . 32 39 . . . . 45 . . . . 70 . . . . 76 . . . . 34 . 80 . . . 86 . . 1 Volleys Fired 1677 | 11 35 30 48 72 60 49 5 3 30 49 18 4 38 32 22 7 2 52 121 85 70 141 . 31 92 4 96 23 124 46 80 197 Largest 5 | 2 2 2 2 3 3 3 1 3 3 3 2 3 3 3 3 3 1 3 3 3 3 3 . 3 3 1 5 5 5 3 5 5 Hottest 394 | 80 96 96 79 141 130 130 25 105 128 133 240 145 145 165 220 221 . 203 188 248 298 270 . 160 315 120 283 385 343 360 277 394 Shots Fired 3820 | 22 59 55 95 204 176 91 5 9 88 125 34 11 88 62 45 19 2 77 236 169 172 285 . 72 221 4 295 83 349 102 147 418 Gun 2359 | 22 59 55 94 204 175 87 5 8 88 125 34 11 82 45 38 16 . 29 32 55 23 . . 4 106 . 201 78 240 44 111 288 Cannon 1288 | . . . . . . . . . . . . . . 9 7 3 . 40 196 108 144 247 . 68 102 4 91 5 104 44 23 93 Launcher 84 | . . . 1 . . . . . . . . . 6 8 . . . 8 4 5 4 36 . . 2 . 1 . 1 8 . . Special 89 | . . . . . 1 4 . 1 . . . . . . . . 2 . 4 1 1 2 . . 11 . 2 . 4 6 13 37 Kinetic 1150 | . . 14 47 72 57 33 5 6 60 46 . 5 53 30 . . . 29 73 . . . . . 71 . 126 29 216 10 100 68 Thermal 896 | . 14 25 38 17 1 4 . . 28 . 1 . . 9 26 13 . 3 115 108 165 86 . 10 4 4 11 2 55 44 30 83 Explosive 29 | . . . 1 . . . . . . . . . . 5 . . . . . 5 . 6 . . 2 . 1 . 1 8 . . Electromagnetic 1661 | 22 45 16 9 115 118 54 . 2 . 79 33 6 35 18 19 6 . 45 44 55 6 191 . 62 133 . 155 52 73 34 4 230 Robot Hit Streak 41 | 8 6 5 16 10 11 21 3 7 8 16 12 17 14 17 11 11 3 14 12 19 10 13 . 9 19 . 15 7 41 20 7 32 Robot Miss Streak 7 | 2 3 4 5 7 5 5 2 1 3 2 1 . 2 3 4 1 . 6 4 5 4 5 . 4 4 . 5 5 4 2 5 5 Penetration Max 2 | . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . 2 1 1 1 1 1 Secondary Targets 26 | . . . 2 4 4 4 . . 1 . . . 1 3 . . . . . . . . . . . . . 3 1 . . 3 Max Gunslinging Chain 1 | . . . 1 1 1 1 . . 1 . . . 1 1 . . . . . . . . . . . . . 1 1 . . 1 Shots Hit Robots 2387 | 15 39 33 68 130 117 51 3 7 56 96 29 22 60 43 33 13 13 37 124 78 95 182 . 40 147 . 156 47 244 67 81 261 Core Hits 1232 | 6 14 14 34 74 75 33 2 2 23 38 11 14 62 50 10 3 4 20 62 34 50 118 . 16 60 . 76 19 113 64 27 104 Critical Kills 44 | . . . . . . . . . . . . 2 3 2 . . . . 1 2 1 1 . . 11 . 11 2 5 1 1 1 Critical Parts Destroyed 55 | . . . . . 1 . . . 1 . . . 6 2 . . . . . . . . . . 13 . 12 1 16 . 3 . Critical Strikes 170 | . 1 2 4 6 1 . . . 2 2 2 2 10 4 1 . 1 3 4 3 3 12 . 4 28 . 29 4 31 1 5 5 Burn 15 | . 1 2 3 4 . . . . 1 . . . . . . . . 1 . . 2 . . . . . . . . . 1 . Meltdown 7 | . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . . . . . 1 1 . . Destroy 103 | . . . . . 1 . . . 1 . . 2 9 4 . . . . . . . . . . 25 . 27 3 26 . 4 1 Blast 7 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 2 . . 2 Corrupt 36 | . . . 1 2 . . . . . 2 2 . 1 . . . . 1 1 1 . 11 . 4 3 . 2 1 2 . . 2 Sever 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . . . . . . 19 . . 5 . 17 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . 19 . . 5 . 17 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80761 | 323 605 471 1099 2893 2980 1322 93 110 1079 2416 527 1473 3071 3350 809 250 806 1619 5031 3177 4543 9798 . 1666 3409 . 4781 931 7113 5744 2164 7108 Guns 29757 | 199 563 462 958 2365 2275 1043 68 106 1079 1712 527 143 1721 893 429 250 . 318 585 217 341 . . 25 1020 . 2130 845 2745 917 1655 4166 Cannons 31069 | . . . . . . . . . . . . . . 296 240 . . 640 4135 2648 3098 6348 . 1607 1706 . 1937 86 3967 1272 509 2580 Explosions 17282 | 124 32 . 141 519 701 279 . . . 704 . . 1264 2142 . . . 661 308 312 1104 3450 . . 683 . 714 . 401 3421 . 322 Melee 2276 | . . . . . . . . . . . . 1330 . . 140 . 806 . . . . . . . . . . . . . . . Ramming 377 | . 10 9 . 9 4 . 25 4 . . . . 86 19 . . . . 3 . . . . 34 . . . . . 134 . 40 Kinetic 16818 | . . 99 421 724 673 381 68 73 564 650 . 111 1274 601 . . . 385 1803 . . . . . 452 . 695 145 4179 215 1822 1483 Thermal 23869 | 124 179 276 447 701 701 279 . . 515 704 . . 313 671 434 128 . 156 2160 2648 4181 3152 . 345 40 . 499 48 1338 1272 225 2333 Explosive 7343 | . . . 141 . . . . . . . . . . 1393 . . . . . 312 . 582 . . 683 . 410 . 401 3421 . . Electromagnetic 30078 | 199 416 87 90 1459 1602 662 . 33 . 1062 527 32 1398 666 235 122 . 1078 1065 217 362 6064 . 1287 2234 . 3177 738 1195 702 117 3252 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2276 | . . . . . . . . . . . . 1330 . . 140 . 806 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 82 | . . . . 5 8 8 8 3 . 1 34 34 16 4 4 16 16 16 4 4 16 34 34 . . . 4 7 14 6 34 82 Average Corruption 12 | . . . . 1 7 8 8 1 . 1 13 22 12 4 4 4 16 11 3 4 10 21 34 . . . 3 5 9 2 28 47 Corruption Purged 38 | . . . . . . . . . . . . 26 . . . . . 5 . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 875 | . . . . 18 38 39 25 . . 7 20 30 18 1 32 36 15 49 16 34 28 95 . . . . 25 15 81 9 84 160 Message Errors 173 | . . . . 4 8 7 7 . . 1 3 6 3 . 4 8 3 7 1 11 5 24 . . . . 6 4 11 2 16 32 Matter Fused 238 | . . . . 7 10 16 3 . . 2 7 11 3 . 8 9 4 12 3 7 10 25 . . . . 4 4 26 4 24 39 Heat Flow Errors 87 | . . . . . 7 3 3 . . 3 2 6 2 . 7 5 2 9 2 3 2 5 . . . . 4 . 7 . 3 12 Energy Discharges 93 | . . . . . 3 2 3 . . . 2 2 1 . 6 3 4 7 2 4 4 7 . . . . 3 2 14 1 10 13 Parts Rejected 10 | . . . . 1 . . . . . . . . 1 . 2 . . 1 . 1 . 2 . . . . . . . 1 . 1 Parts Fused 15 | . . . . 1 1 1 . . . . . . 2 . . 2 . 1 . 1 . 1 . . . . 1 . . . 2 2 Data Loss (minor) 90 | . . . . 2 3 6 6 . . 1 3 2 1 1 1 3 2 5 3 3 2 9 . . . . 3 3 10 . 10 11 Data Loss (major) 36 | . . . . 1 2 1 2 . . . 2 . 1 . 1 4 . 3 2 2 1 4 . . . . 1 1 4 . 3 1 Misfires 35 | . . . . . 1 2 . . . . . 1 . . 3 2 . 4 1 1 2 6 . . . . 2 . 3 . 1 6 Alerts 21 | . . . . 2 2 . 1 . . . . . 2 . . . . . . 1 . 3 . . . . 1 . 2 . 3 4 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 5 3 Weapon Failures 67 | . . . . . 1 1 . . . . 1 2 2 . . . . . 2 . 1 8 . . . . . 1 4 1 7 36 Overload Shots 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . Overflow Damage 1948 | 20 . . 7 13 58 29 . . . 12 . 246 . 124 20 . 80 32 130 57 110 229 . 74 4 . 79 . 132 349 3 140 Projectiles 867 | . . . . . . . . . . . . . . . . . . 32 130 44 46 181 . 50 4 . 1 . 132 122 3 122 Explosions 656 | 20 . . 7 13 58 29 . . . 12 . . . 124 . . . . . 13 64 48 . . . . 78 . . 172 . 18 Melee 425 | . . . . . . . . . . . . 246 . . 20 . 80 . . . . . . 24 . . . . . 55 . . Knockbacks 38 | . . 1 . 1 . . . . . . . . 1 1 . . . 7 19 . . . . . . . . . 4 1 . 3 Impact 5 | . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Kinetic 27 | . . . . . . . . . . . . . . . . . . 6 15 . . . . . . . . . 3 . . 3 Secondary 6 | . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . 1 . . . Self-Inflicted Damage 1921 | 16 . 37 32 27 144 97 . . . 106 . . 26 107 . . . 28 . 117 99 446 . . 77 . 106 . 91 365 . . Shots 43 | 1 . 1 1 1 5 2 . . . 3 . . 1 2 . . . 2 . 2 1 13 . . 1 . 2 . 1 4 . . Rammed 27 | . 5 1 . 4 1 . 2 1 . . . . 8 1 . . . . 1 . . . . 1 . . . . . 2 . . Targets Rammed 36 | . 5 1 . 4 1 . 2 1 . . . . 10 1 . . . . 1 . . . . 1 . . . . . 7 . 2 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Crushed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 803 | 36 144 362 247 204 293 187 222 142 264 403 190 258 214 9 258 405 196 283 57 195 379 357 . 10 575 51 322 803 425 198 298 369 Average Temperature 83 | 19 49 122 90 48 88 57 93 74 90 141 43 115 87 5 81 121 89 90 18 36 46 90 . 5 110 24 40 135 89 68 129 101 Received Heat Transfer 10376 | . 90 189 315 405 288 126 9 289 90 130 27 . 208 501 355 54 . 163 347 264 765 849 . 75 625 9 625 988 1807 243 99 441 Effects 23 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 7 4 . 2 6 Shutdowns 9 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 2 . . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Interference 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 Total Turns 133 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 85 . . 27 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 48 . . 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Robots Disrupted 7 | . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . 2 . 1 . . . Combat Hostiles 7 | . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . 2 . 1 . . . Robots Corrupted 90 | . . . . 1 3 . . . . 1 4 . 1 1 1 1 . 4 4 . 1 23 . 3 8 . 12 2 5 5 1 9 Combat Hostiles 81 | . . . . 1 2 . . . . 1 4 . 1 1 1 1 . 4 4 . 1 22 . 1 8 . 9 1 5 4 1 9 Parts Fried 198 | . 1 . . 2 5 3 . . . . 5 . 6 3 . . . 5 10 . 4 50 . 10 21 . 23 5 3 9 2 31 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Robots Melted 11 | . . . . . . . . . . . . . . . . . . 1 1 4 2 1 . . . . . . 1 1 . . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . 1 1 4 2 1 . . . . . . 1 1 . . Parts Melted 62 | . . 1 5 1 1 . . . 6 . . . . . 2 . . 1 8 14 7 4 . 2 . . 1 . . 6 2 1 Heat Transferred 26299 | 150 494 851 1369 1203 900 350 . . 1250 525 . . 326 750 781 259 . 211 3250 3151 3636 1929 . 296 37 . 372 37 1110 999 370 1693 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 50 | 2 1 1 . 8 8 3 . . . 5 . . 2 3 . . . 1 . . 6 6 . . . . 2 . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Maximum Alert Level 5 | . . . 1 1 3 4 2 . . 2 1 1 5 5 . . . . 3 4 3 5 . 1 3 2 5 3 5 5 5 4 Low Security (%) 25 | 100 100 100 49 75 21 . . . 100 68 16 99 12 . . . . . . . . . . 95 1 . . . . . . . Level 1 8 | . . . 50 24 34 . . . . 14 83 . . . . . . . 32 . . 12 . 4 9 . 4 . . . . . Level 2 13 | . . . . . 39 16 100 . . 16 . . 10 . . . . . 33 23 . 36 . . 19 100 10 . . . . . Level 3 26 | . . . . . 4 55 . . . . . . 6 43 . . . . 34 21 100 27 . . 69 . 48 100 38 . . 53 Level 4 18 | . . . . . . 28 . . . . . . 37 13 . . . . . 54 . 17 . . . . 29 . 46 55 51 46 Level 5 6 | . . . . . . . . . . . . . 21 43 . . . . . . . 6 . . . . 6 . 15 44 48 . High Security . | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2263 | 10 92 70 274 398 798 1350 617 . 40 467 305 209 2263 1819 . . . . 768 1499 1089 1639 . 217 1055 610 1637 1065 1895 1823 1992 1584 Initial 1428 | . . . 5 115 165 512 607 . . 4 249 64 . 1108 . . . . 339 515 786 524 . . 109 593 384 920 751 1136 1428 1195 Average 734 | . 25 14 176 146 377 980 536 . 7 141 243 111 1311 1368 . . . . 536 1093 875 808 . 52 747 562 990 994 1298 1395 1667 1101 Influence Increases 23650 | 30 242 298 637 913 1136 958 215 . 160 955 271 260 2519 1183 125 . 18 270 1431 1014 797 1977 . 348 996 39 1393 414 1334 1265 774 1678 Destroy 0b10 Robot/C 11760 | . 120 200 400 600 620 460 20 . 120 440 160 80 880 440 100 . . 180 620 500 440 1300 . 140 560 . 700 220 620 620 280 940 Destroy 0b10 Robot/NC 880 | 30 15 . 10 95 65 20 20 . 10 30 10 45 85 100 . . 15 20 70 . 45 20 . 20 30 . 30 10 10 40 . 35 Destroy Leader 1870 | . 26 30 112 154 182 30 . . 22 44 . . 170 66 10 . . 30 102 40 104 236 . 34 50 . 70 62 50 100 10 136 Allied During Kill 2440 | . . 1 . . 89 167 3 . . 217 86 120 1052 137 . . 3 25 38 19 25 . . . . . 51 35 4 40 64 264 Successful Hack 334 | . . . . 22 14 14 22 . 5 62 . . . 50 . . . . 4 14 . 14 . . . 27 . . 14 72 . . Select Force Hacks 210 | . 30 . 30 . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 900 | . 15 . 15 15 75 60 . . . 90 15 15 90 90 . . . . 90 . 45 105 . . . . 30 15 45 15 15 60 Anti-Garrison Action 1700 | . . . . . . 150 . . . . . . 150 . . . . . . 200 . . . 150 250 . 150 . 400 . 250 . Destroy Structure 2281 | . 6 7 10 27 31 12 . . 3 42 . . 62 180 . . . . 102 211 138 212 . 4 91 12 272 72 176 318 155 138 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . Lose Combat Pursuer 975 | . 30 60 60 . 60 45 . . . 30 . . 30 120 15 . . 15 105 30 . 90 . . 15 . 90 . 15 60 . 105 Influence Decreases 22703 | 30 242 282 380 794 739 397 1111 454 149 519 556 420 258 1645 1269 657 18 206 759 251 1225 1449 1599 202 87 582 268 1049 441 1375 567 2723 Entered New Map 10736 | . . . 11 158 227 277 743 454 . 7 198 98 2 1155 667 126 . . 25 221 713 547 1599 . 37 462 128 717 251 759 357 797 Time Decay 7948 | 30 222 249 289 596 452 . 368 . 119 342 238 302 196 380 542 531 18 170 434 . 342 612 . 202 . 120 . 262 . 286 . 646 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 1880 | . 20 20 70 40 20 40 . . 30 50 20 . 20 90 60 . . 10 100 30 90 240 . . 30 . 100 30 130 220 50 370 Lost Ally 1389 | . . 13 10 . 40 80 . . . 120 100 20 40 20 . . . 26 100 . 80 50 . . 20 . 40 40 60 110 160 260 Purge Threat 650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 650 Squads Dispatched 100 | . 2 1 2 3 5 . . . 1 2 . . 14 5 . . . . 5 . 3 17 . 8 . 1 . 2 . 11 . 18 Investigation 10 | . 1 . 1 1 1 . . . . 1 . . 2 . . . . . 1 . . . . 1 . . . . . 1 . . Extermination 20 | . . . . . . . . . . . . . 1 2 . . . . 2 . 1 4 . . . 1 . 1 . 2 . 6 Reinforcement 39 | . 1 . 1 2 3 . . . 1 . . . 7 1 . . . . 2 . 1 6 . 7 . . . . . 3 . 4 Assault 26 | . . 1 . . . . . . . 1 . . 4 2 . . . . . . 1 7 . . . . . 1 . 4 . 5 Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . 1 . . . 2 1 . . . . . . . . . 1 . . . . . 2 . 1 Haulers Reinforced 9 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . 3 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 32 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 15 12 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 39 | . . . 3 1 5 1 . . 1 1 2 . 3 2 . . . 2 2 . 1 5 . 4 . . . . . 2 . 4 Communications Jammed 82 | . . . . . . . . . . . . . . . . . . . 67 . 15 . . . . . . . . . . . Distress Signals 82 | . . . . . . . . . . . . . . . . . . . 67 . 15 . . . . . . . . . . . Times Spotted 841 | . 12 15 28 38 36 22 1 5 9 27 10 12 55 41 6 2 . 13 52 28 26 100 . 18 28 3 38 13 35 52 43 73 Peak Tracking Total 15 | . 3 3 7 4 6 4 1 10 3 6 5 1 10 11 3 1 . 4 6 5 6 10 . 4 7 4 4 5 6 14 15 8 Tactical Retreats 47 | . 2 2 4 . 4 2 . . . 2 . . 1 3 1 . . 1 5 2 . 4 . . 1 . 5 . 1 3 . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 32 | . 2 . . . 3 2 . . 1 2 . . 1 . . . . . 1 7 . 2 . . 3 . . 1 3 3 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 86 | . 1 . 1 1 5 5 . . . 7 1 1 7 6 . 2 2 . 6 2 7 7 . 1 5 . 4 1 5 1 4 4 Max in Single Turn 2 | . 1 . 1 1 1 1 . . . 1 1 . 1 1 . 1 1 . 1 1 2 1 . 1 1 . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . . . . . Garrison Relay 12 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 3 . 1 . 2 . 3 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 110 | . 4 . 4 10 7 2 9 1 4 13 . . 3 4 . 2 4 . 5 3 4 7 . 3 1 2 3 5 3 4 3 . Terminals 71 | . 3 . 2 8 5 2 4 . 2 12 . . 3 4 . . . . . 3 2 7 . 1 1 1 3 1 3 1 3 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 1 . 5 . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . . Scanalyzers 8 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 2 . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . 1 . 1 . . Total Hacks 226 | . 9 . 10 15 17 2 21 1 10 25 . . 8 9 . 2 17 . 13 4 5 20 . 5 1 3 6 7 4 7 5 . Successful 107 | . 4 . 6 9 7 1 11 1 2 8 . . 1 4 . 2 17 . 9 3 3 7 . 1 . 2 1 2 1 4 1 . Failed 117 | . 5 . 4 5 10 1 9 . 8 17 . . 7 5 . . . . 4 1 2 13 . 4 1 1 5 5 3 3 4 . Catastrophic 31 | . 1 . . 1 1 1 1 . 1 5 . . 1 2 . . . . 1 . 1 5 . 2 . 1 2 1 1 . 3 . Database Lockouts 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 7 . 5 3 7 . 11 . 4 2 1 . 8 4 . . . . 6 . . 6 . . . . . 1 . 1 1 . Terminals 151 | . 8 . 4 12 13 2 15 . 6 24 . . 8 9 . . . . . 4 3 20 . 2 1 2 6 1 4 2 5 . Fabricators 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 2 . . . . Repair Stations 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . . . 3 . 6 . . 1 . . . . . . . . 5 . . . . . . . . 1 . . . . Scanalyzers 16 | . . . 3 3 . . . . 2 . . . . . . . . . . . . . . 2 . . . 2 . 4 . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . 1 . 1 . . Terminal Hacks 61 | . 3 . . 5 2 1 6 1 1 6 . . . 4 . 2 17 . . 3 1 4 . . . 1 1 . 1 1 1 . Record 7 | . . . . . . . . 1 . . . . . . . 1 5 . . . . . . . . . . . . . . . Part Schematic 9 | . 1 . . . . . 2 . . 1 . . . 1 . . 4 . . . . . . . . . . . . . . . Robot Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Open Door 7 | . . . . . . . . . . 4 . . . . . 1 . . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 8 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 24 | . 1 . 2 2 4 . 5 . . 1 . . 1 . . . . . 4 . . 3 . . . . . . . 1 . . Terminals 10 | . . . 1 2 1 . . . . 1 . . 1 . . . . . . . . 3 . . . . . . . 1 . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Botnet 5 | . . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 3 . 5 . . . . . . . . . . . 2 . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 3 . 4 5 6 2 3 . 4 12 1 . 3 4 . . . . 5 1 2 6 . 3 1 2 3 4 3 4 3 . Full Trace Events 8 | . . . . 1 1 . 2 . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . 5 . . . 2 . . 1 . . . 2 . . 4 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 8 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 2 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 53 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 3 10 14 23 Non-combat 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat 46 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 3 10 14 16 Autooverrided 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 5 5 Autoassimilated 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Robot Hacks Applied 39 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 3 5 6 22 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 map_route 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 emergency_deploy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_garrison 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 1 formatsys_high 10 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 3 4 Relay Couplers Released 59 | . . . . . . 5 . . . . . . 2 . . . . . . 8 . . . 1 16 . 4 . 9 4 10 . Machine Destruction 51 | . . . . . . 5 . . . . . . 2 . . . . . . 8 . . . 1 12 . 4 . 9 . 10 . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . Attached 18 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 . 1 . 1 2 9 . Merged Code Value 112 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . 87 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . 2 6 . . 6 . . . . . 4 . . . . 1 2 . . 1 . 2 . . . 2 . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 100 | . . 1 1 . 10 2 6 . . 13 5 . . . . 4 . . 4 3 1 3 . . 1 . 5 . 3 9 15 14 Largest Group 10 | . . 1 1 . 10 8 8 8 . 9 6 6 4 1 . 4 4 4 3 3 3 2 . . 1 . 2 2 1 3 5 5 Highest-Rated Group 623 | . . 31 10 . 173 171 130 130 . 373 623 623 384 96 . 117 117 117 141 129 129 60 . . 85 . 166 166 69 185 526 556 Highest-Rated Ally 219 | . . 31 10 . 29 31 31 31 . 159 159 143 96 96 . 30 30 30 47 51 56 30 . . 85 . 85 85 69 69 219 219 Total Orders 32 | . . . . . . 4 4 1 . . . 2 . . . . 2 4 . . . . . . . . 6 5 . . 4 . STAY 12 | . . . . . . 2 . . . . . 1 . . . . 1 1 . . . . . . . . 3 3 . . 1 . ROAM 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . FOLLOW 14 | . . . . . . 2 2 . . . . 1 . . . . 1 2 . . . . . . . . 2 2 . . 2 . DROP 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . PICKUP 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 729 | . . 3 . . 35 62 9 4 . 77 25 14 104 31 . . . 44 28 3 32 2 . . 7 . 19 25 8 21 57 119 Total Damage 25258 | . . 42 . . 374 860 141 62 . 1755 840 455 4814 1746 . . . 926 719 89 864 . . . 448 . 728 1324 392 801 2828 5050 Kills 143 | . . 1 . . 1 10 1 1 . 14 4 1 34 11 . . . 2 4 2 4 . . . . . 3 5 1 3 17 24 Allies Corrupted 7 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . 1 1 Allies Melted 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Active Infowar (turns) 22554 | 39 743 560 647 1860 1130 1344 858 1729 591 1085 . . . . 1547 1530 411 1365 1049 1705 772 1322 . 931 194 194 2 172 . 348 . 426 Sensors 6123 | . . . . . . . . . . . . . . . 171 1530 411 1365 753 2 47 4 . 931 194 194 2 172 . 347 . . IFF 6480 | . . . . . . . . . . . . . . . 1547 1530 411 1365 409 . . 1218 . . . . . . . . . . Terrain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Structural 1500 | . . . . 708 387 . . . . . . . . . . . . . 105 1 3 295 . . . . . . . 1 . . Seismic 9917 | 39 743 560 647 1152 743 1344 858 1729 591 1085 . . . . . . . . . . . . . . . . . . . . . 426 Cloaking 3016 | . . . . . . . . . . . . . . . . 961 411 1365 277 . . 2 . . . . . . . . . . Jamming 3937 | . . . . . . . . . . . . . . . . . . . 902 1705 772 558 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 36730 | 181 743 1327 647 1902 1139 1344 858 1933 612 1227 501 667 470 894 1547 1530 411 1365 1079 1705 776 2018 14 1029 1723 241 1759 576 2119 637 1411 2345 Spaces Moved 18773 | 86 383 782 329 999 517 695 458 1107 410 645 274 354 198 470 851 742 209 745 368 853 247 879 10 586 866 144 820 290 1023 396 907 1130 Core 191 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 154 . Treads 12900 | 78 383 689 . 791 517 695 458 1097 . . 135 354 198 470 851 742 209 745 156 1 45 797 10 586 866 144 820 290 757 . 16 . Legs 3046 | . . . . . . . . . . 615 139 . . . . . . . . . . . . . . . . . 266 367 529 1130 Wheels 2428 | . . 93 329 208 . . . 10 410 30 . . . . . . . . 212 852 202 82 . . . . . . . . . . Hover 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 125 160 160 163 120 105 112 120 160 160 160 160 160 160 160 116 125 145 152 155 150 150 160 160 160 111 50 50 110 Average Speed 152 | 152 160 153 108 152 160 162 165 165 119 144 146 160 160 160 165 192 160 160 157 153 171 161 155 151 154 160 161 160 151 110 108 130 Slowest Speed 480 | 160 160 240 125 160 240 163 166 166 120 186 190 160 160 160 240 240 160 160 240 240 480 185 155 155 160 160 243 160 325 182 240 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 51 | 7 64 98 28 73 73 63 89 58 9 82 66 97 30 21 85 83 60 82 10 87 7 46 5 18 76 3 74 8 74 13 70 27 Regions Visited 32 Branch Regions 14 Pre-discovered Areas 13 | . 1 1 . . . . 5 . . . . . . . . 2 3 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 17 | 1 1 1 1 . . . 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 . . . . . . . . . Scrap Searched 12 | . . 2 . . . . . 2 . . . . . . 4 3 . 1 . . . . . . . . . . . . . . Spaces Dug 44 | . . . . . . . . . . 1 . . . . . . . 3 11 . 7 3 . . . 4 2 1 4 2 . 6 Terrain Destroyed 981 | 1 4 7 9 27 33 9 . . . 49 . 1 26 51 . 1 . 26 61 67 70 166 . 2 63 4 37 1 69 156 10 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 283 | . . . . . . . . . . 1 . 1 15 11 . 1 . 19 61 21 46 22 . 2 2 4 1 1 32 14 10 19 AOE 683 | 1 4 7 9 27 33 9 . . . 48 . . 11 40 . . . 7 . 46 24 144 . . 56 . 28 . 35 142 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Gar Res Gar Acc Gar Acc Total 23724 | 111 450 851 528 1227 719 838 558 1202 479 845 339 419 269 550 943 831 274 844 652 1113 453 1212 9 672 1076 150 1044 344 1315 504 1230 1673 Wait 1289 | . 9 22 114 66 98 13 36 56 13 39 20 10 13 9 27 39 . 24 95 54 83 58 . 17 20 . 42 7 17 11 121 156 Move 18745 | 85 382 781 328 998 517 694 457 1106 409 644 273 353 197 469 850 741 208 744 368 852 246 878 9 586 865 144 819 290 1022 395 906 1129 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 7 6 9 13 13 5 5 . 5 5 5 4 1 1 7 10 2 8 1 6 3 7 17 . 4 10 . 7 4 15 7 8 30 Fast Attach 391 | 7 3 . 3 12 6 2 . 9 13 8 7 10 3 9 10 3 13 5 20 13 14 34 . 9 16 . 24 5 40 7 41 45 Attach 143 | . 2 5 7 4 3 3 . 5 3 . . 1 2 3 10 1 2 1 5 1 4 11 . 2 2 1 5 3 11 6 12 28 Detach 46 | . . . . 1 . . . . . . . 1 . 1 2 1 1 . 5 1 . 3 . 1 1 . 4 . 4 1 8 11 Swap 397 | . 4 3 6 22 12 13 2 4 . 9 5 7 2 10 4 6 3 10 15 24 17 42 . 7 40 1 24 6 28 20 11 40 Drop 448 | 1 4 . 9 35 17 9 4 12 6 14 12 13 3 9 3 5 20 5 15 23 12 28 . 14 30 . 23 6 44 4 34 34 Fire 1677 | 11 35 30 48 72 60 49 5 3 30 49 18 4 38 32 22 7 2 52 121 85 70 141 . 31 92 4 96 23 124 46 80 197 Melee 41 | . . . . . . . . . . . . 19 . . 5 . 17 . . . . . . . . . . . . . . . Ram 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Crush 26 | . 5 1 . 3 1 . 2 1 . . . . 10 1 . . . . 1 . . . . 1 . . . . . . . . Escape Stasis 72 | . . . . . . 2 . . . 2 . . . . . . . . . 56 . . . . . . . . 10 . 2 . Rewire 213 | . . . . . . 48 52 . . 75 . . . . . 26 . 2 1 1 . . . . . . . . . . 7 1 Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Tes x2 / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 4) 582 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Entered Mines 1056 | -10/Mines | Learned location of Zion (-7) 1443 | -10/Mines | Discovered new exit (range 15) 1505 | -10/Mines | Met a Derelict testing a Signal Generator 2056 | -10/Mines | Discovered new exit (range 11) 2069 | -10/Mines | Discovered new exit (range 14) 2128 | -10/Mines | Core integrity fell below 50% 2176 | -10/Mines | Lost 3 parts (2n1w) 2252 | -10/Mines | Entered Materials 2252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2438 | -9/Materials | Lost 6 parts (1p2n1u2w) 2445 | -9/Materials | Destroyed 7 combat bots 2586 | -9/Materials | Core integrity fell below 50% 2602 | -9/Materials | Discovered new exit (range 8) 2662 | -9/Materials | Discovered new exit (range 3) 2689 | -9/Materials | Repaired Hvy. EM Pulse Gun 2689 | -9/Materials | Build established: Scavenger-Mutant 2899 | -9/Materials | Entered another Materials area 2899 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2900 | -8/Materials | Identified exit to Storage 3196 | -8/Materials | Destroyed 8 combat bots 3247 | -8/Materials | Build established: Scavenger-Tank 4161 | -8/Materials | Discovered exit to Storage (range 7) 4482 | -8/Materials | Discovered new exit (range 8) 4583 | -8/Materials | Central database locked down 4801 | -8/Materials | Entered Storage 5750 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5877 | -8/Storage | Garrison activated, responded to threat 5923 | -8/Storage | Identified exit to Garrison 5926 | -8/Storage | Lost 3 allies 5940 | -8/Storage | Entered Garrison 5940 | -8/Garrison | Accompanied by 6 allies 6042 | -8/Garrison | Build established: Commander-Tank 6144 | -8/Garrison | Triggered checkpoint 6154 | -8/Garrison | Triggered checkpoint 6201 | -8/Garrison | Lost 3 allies 6222 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Triggered checkpoint 6337 | -8/Garrison | Installed Relay Interface Framework 6348 | -8/Garrison | Discovered new exit (range 13) 6428 | -8/Garrison | Garrison Relay disabled 6530 | -8/Garrison | Build established: Scavenger-Tank 6794 | -8/Garrison | Discovered new exit (range 10) 6902 | -8/Garrison | Triggered checkpoint 6922 | -8/Garrison | Triggered checkpoint 7009 | -8/Garrison | Discovered new exit (range 8) 7009 | -8/Garrison | Discovered new exit (range 50) 7009 | -8/Garrison | Discovered new exit (range 48) 7164 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7284 | -8/Garrison | Entered Recycling 7284 | -8/Recycling | Accompanied by 2 allies 7440 | -8/Recycling | Build established: Scavenger-Mutant 7824 | -8/Recycling | Build established: Mutant 8089 | -8/Recycling | Scanned before Scraplab entrance 8113 | -8/Recycling | Entered Scraplab 8126 | -8/Recycling | Discovered new exit (range 3) 8142 | -8/Recycling | Entered Scraptown 8142 | -8/Scraptown | Accompanied by 8 allies 8142 | -8/Scraptown | System corruption cleaned by C-Scrubber 8217 | -8/Scraptown | Build established: Commander-Mutant 8723 | -8/Scraptown | Discovered new exit (range 7) 8882 | -8/Scraptown | Visited Cyclists 8902 | -8/Scraptown | Visited Fellowship of the Rings 8922 | -8/Scraptown | Visited TADAMA 8950 | -8/Scraptown | Turned away by UFD registrar 8997 | -8/Scraptown | Visited Supply Room 9020 | -8/Scraptown | Visited Science Testing Area 9080 | -8/Scraptown | Visited Junk Repository 9115 | -8/Scraptown | Visited Junk Repository 9636 | -8/Scraptown | Build established: Commander-Tank 9773 | -8/Scraptown | Warned about trapping Scraptown 10036 | -8/Scraptown | Attached CPS modules to ZY-XXX(c) 10037 | -8/Scraptown | Attacked by Scraptown defenders 10069 | -8/Scraptown | Core integrity fell below 50% 10075 | -8/Scraptown | Entered Factory 10075 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10080 | -6/Factory | Lost 8 allies 10105 | -6/Factory | Lost 4 parts (3u1w) 10197 | -6/Factory | Discovered new exit (range 11) 10451 | -6/Factory | Discovered new exit (range 15) 10677 | -6/Factory | Build established: Scavenger-Gunner 10687 | -6/Factory | Entered Extension 10736 | -6/Extension | Rescued A7 10783 | -6/Extension | Rescued a captive Derelict 10794 | -6/Extension | Rescued a captive Derelict 11009 | -6/Extension | Door terminal overloaded 11010 | -6/Extension | Rescued a captive Derelict 11383 | -6/Extension | Spotted B-75 Beast 11401 | -6/Extension | Allies destroyed B-75 Beast 11402 | -6/Extension | Spotted B-75 Beast 11423 | -6/Extension | Allies destroyed B-75 Beast 11677 | -6/Extension | Rescued a captive Derelict 11704 | -6/Extension | Door terminal overloaded 11705 | -6/Extension | Rescued a captive Derelict 11706 | -6/Extension | Rescued a captive Derelict 11725 | -6/Extension | Found Launcher Loader 11737 | -6/Extension | First assault squad dispatched 11827 | -6/Extension | Lost 3 allies 11829 | -6/Extension | Lost 3 parts (1p2u) 11876 | -6/Extension | Discovered new exit (range 10) 11877 | -6/Extension | Discovered new exit (range 6) 11914 | -6/Extension | Entered Cetus 11914 | -6/Cetus | Accompanied by 6 allies (A7) 11919 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11931 | -6/Cetus | Spotted Cetus Guard 11931 | -6/Cetus | Spotted Cetus Guard 11936 | -6/Cetus | Spotted Cetus Guard 11937 | -6/Cetus | Spotted Cetus Guard 11940 | -6/Cetus | Destroyed Cetus Guard 11942 | -6/Cetus | Destroyed Cetus Guard 11957 | -6/Cetus | Allies destroyed Cetus Guard 11965 | -6/Cetus | Destroyed Cetus Guard 12049 | -6/Cetus | Escorted A7 to Cetus Mainframe 12065 | -6/Cetus | Started Cetus Manufacturing Module 12078 | -6/Cetus | Build established: Scavenger-Tank 12079 | -6/Cetus | Discovered new exit (range 15) 12090 | -6/Cetus | Manufactured an Enhanced Grunt 12113 | -6/Cetus | Spotted Cetus Guard 12113 | -6/Cetus | Spotted Cetus Guard 12115 | -6/Cetus | Manufactured an Enhanced Grunt 12118 | -6/Cetus | Spotted Cetus Guard 12120 | -6/Cetus | Destroyed Cetus Guard 12120 | -6/Cetus | Spotted Cetus Guard 12128 | -6/Cetus | Allies destroyed Cetus Guard 12134 | -6/Cetus | Allies destroyed Cetus Guard 12138 | -6/Cetus | Destroyed Cetus Guard 12140 | -6/Cetus | Manufactured an Enhanced Grunt 12154 | -6/Cetus | Lost 3 allies 12154 | -6/Cetus | Discovered new exit (range 15) 12164 | -6/Cetus | Met Revision 17 12165 | -6/Cetus | Manufactured an Enhanced Grunt 12187 | -6/Cetus | System corruption reached 10% 12190 | -6/Cetus | Manufactured an Enhanced Grunt 12314 | -6/Cetus | System corruption reached 30% 12415 | -6/Cetus | Entered Archives 12415 | -6/Archives | Accompanied by 6 allies (A7) 12420 | -6/Archives | Received a hacking code to weaken MAIN.C 12562 | -6/Archives | Discovered new exit (range 14) 12584 | -6/Archives | Discovered new exit (range 14) 12634 | -6/Archives | Discovered new exit (range 13) 12762 | -6/Archives | Build established: Scavenger-Mutant 13082 | -6/Archives | Entered Hub_04(d) 13082 | -6/Hub_04(d) | Accompanied by 4 allies 13105 | -6/Hub_04(d) | Discovered new exit (range 10) 13162 | -6/Hub_04(d) | Spotted B-75 Beast 13172 | -6/Hub_04(d) | Allies destroyed B-75 Beast 13235 | -6/Hub_04(d) | Build established: Scavenger-Tank 13432 | -6/Hub_04(d) | First assault squad dispatched 13502 | -6/Hub_04(d) | High security lockdown imminent 13538 | -6/Hub_04(d) | Lost 3 allies 13552 | -6/Hub_04(d) | Entered Factory 13552 | -5/Factory | Accompanied by 1 ally 13552 | -5/Factory | Evolved 2 slots: Utility x2 13766 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 13805 | -5/Factory | Identified exit to Upper Caves 13852 | -5/Factory | First assault squad dispatched 14446 | -5/Factory | Entered Upper Caves 14457 | -5/Upper Caves | Lost 6 parts (5u1w) 14701 | -5/Upper Caves | Build established: Scavenger-Mutant 14826 | -5/Upper Caves | Lost 4 parts (1u3w) 15185 | -5/Upper Caves | Entered a destroyed Warlord outpost 15395 | -5/Upper Caves | Encountered a Warlord checkpoint 15692 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15782 | -5/Upper Caves | Discovered new exit (range 7) 15993 | -5/Upper Caves | Entered another Upper Caves area 16003 | -5/Upper Caves | Build established: Scavenger-Tank 16102 | -5/Upper Caves | Discovered new exit (range 13) 16424 | -5/Upper Caves | Learned location of Armory (-4) 16456 | -5/Upper Caves | Encountered a Warlord checkpoint 16912 | -5/Upper Caves | Found Alien Artifact 16993 | -5/Upper Caves | Identified Dimensional Node Initializer 16993 | -5/Upper Caves | Initialized slip node 17216 | -5/Upper Caves | Discovered new exit (range 7) 17434 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 17496 | -5/Upper Caves | System corruption reached 10% 17523 | -5/Upper Caves | Entered Zhirov 17523 | -5/Zhirov | Accompanied by 4 allies 17523 | -5/Zhirov | Discovered new exit (range 3) 17555 | -5/Zhirov | Met Zhirov 17584 | -5/Zhirov | Learned location of Testing (-2) 17598 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17622 | -5/Zhirov | Found Alien Artifact 17622 | -5/Zhirov | Identified Integrated Dissipator 17622 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17692 | -5/Zhirov | Attached CPS modules to Q039-h 17694 | -5/Zhirov | Attached CPS modules to Q632-s 17856 | -5/Zhirov | Build established: Scavenger-Mutant 17866 | -5/Zhirov | Found Alien Artifact 17934 | -5/Zhirov | Entered Proximity Caves 17934 | -4/Proximity Caves | Accompanied by 4 allies 18296 | -4/Proximity Caves | Spotter reported a threat 18492 | -4/Proximity Caves | Spotted B-86 Titan 18625 | -4/Proximity Caves | Destroyed B-86 Titan 18835 | -4/Proximity Caves | Spotter reported a threat 18852 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18913 | -4/Proximity Caves | Build established: Scavenger-Tank 18949 | -4/Proximity Caves | Learned location of 1 exit from Research 19099 | -4/Proximity Caves | Learned Research stockpile data 19275 | -4/Proximity Caves | Discovered new exit (range 11) 19299 | -4/Proximity Caves | Entered Factory 19299 | -4/Factory | Accompanied by 1 ally 19299 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19549 | -4/Factory | Search patrols dispatched 19601 | -4/Factory | Fabricated Deep Structural Scanner? 19739 | -4/Factory | Lost 3 parts (1n2u) 19955 | -4/Factory | Lost 5 parts (2p1n1u1w) 20251 | -4/Factory | Build established: Scavenger-Skirmisher 20378 | -4/Factory | Identified exit to Garrison 20378 | -4/Factory | Entered Garrison 20386 | -4/Garrison | Triggered checkpoint 20581 | -4/Garrison | Garrison Relay disabled 20667 | -4/Garrison | Spotted B-86 Titan 20671 | -4/Garrison | Triggered checkpoint 20744 | -4/Garrison | Destroyed B-86 Titan 20786 | -4/Garrison | Triggered checkpoint 20788 | -4/Garrison | Triggered checkpoint 21064 | -4/Garrison | Triggered checkpoint 21064 | -4/Garrison | Discovered new exit (range 13) 21089 | -4/Garrison | Identified exit to Factory 21276 | -4/Garrison | Build established: Scavenger-Tank 21317 | -4/Garrison | Discovered exit to Factory (range 11) 21352 | -4/Garrison | Rescued a captive Derelict 21352 | -4/Garrison | Rescued a captive Derelict 21406 | -4/Garrison | Garrison Relay disabled 21614 | -4/Garrison | Expanded RIF knowledge: Hotswap 21640 | -4/Garrison | Triggered checkpoint 21707 | -4/Garrison | Discovered exit to Factory (range 14) 21731 | -4/Garrison | Discovered exit to Factory (range 63) 21731 | -4/Garrison | Discovered exit to Factory (range 7) 21731 | -4/Garrison | Discovered exit to Factory (range 80) 22083 | -4/Garrison | Entered Factory 22083 | -4/Factory | Accompanied by 3 allies 22126 | -4/Factory | Identified exit to Upper Caves 22126 | -4/Factory | Identified exit to Armory 22146 | -4/Factory | Spotted B-86 Titan 22174 | -4/Factory | Destroyed B-86 Titan 22241 | -4/Factory | Lost 5 parts (1p1n2u1w) 22244 | -4/Factory | Found Hvy. Reflective Plating 22249 | -4/Factory | System corruption reached 10% 22833 | -4/Factory | First assault squad dispatched 22859 | -4/Factory | Entered Armory 23001 | -4/Armory | Watched by a mysterious "MATRIX" hacker 23080 | -4/Armory | Found Fusion Bomb Launcher 23546 | -4/Armory | Lost 3 parts (2u1w) 23556 | -4/Armory | Destroyed 16 combat bots 23609 | -4/Armory | First assault squad dispatched 23748 | -4/Armory | Core integrity fell below 50% 23784 | -4/Armory | Lost 4 parts (1n2u1w) 24268 | -4/Armory | Destroyed 7 combat bots 24432 | -4/Armory | System corruption reached 30% 24446 | -4/Armory | Destroyed 8 combat bots 24446 | -4/Armory | Lost 7 parts (2p1n4u) 24568 | -4/Armory | Lost 3 parts (1p1n1u) 24704 | -4/Armory | Destroyed 11 combat bots 24768 | -4/Armory | Identified Transdimensional Reconstructor 24768 | -4/Armory | Warped through subspace to slip node 24768 | -4/Armory | Discovered new exit (range 1) 24798 | -4/Armory | Lost 3 parts (1u2w) 24877 | -4/Armory | Entered Lab 24877 | -4/Lab | Discovered new exit (range 9) 24891 | -4/Lab | Entered Research 24891 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24892 | -3/Research | Identified exit to Research 25029 | -3/Research | Build established: Scavenger-Mutant 25091 | -3/Research | Revision forces began assault on 0b10 25133 | -3/Research | Met up with Revision 17++ 25153 | -3/Research | Spotted B-86 Titan 25398 | -3/Research | Build established: Generator-Tank 25591 | -3/Research | Research terminal network offline 25639 | -3/Research | Lost 3 allies 25920 | -3/Research | Identified exit to Garrison 25920 | -3/Research | Entered Garrison 25969 | -3/Garrison | Destroyed 7 combat bots 26076 | -3/Garrison | Triggered checkpoint 26076 | -3/Garrison | Spotted B-86 Titan 26111 | -3/Garrison | Destroyed B-86 Titan 26196 | -3/Garrison | Triggered checkpoint 26214 | -3/Garrison | Garrison Relay disabled 26298 | -3/Garrison | Triggered checkpoint 26426 | -3/Garrison | Triggered checkpoint 26568 | -3/Garrison | Discovered exit to Research (range 14) 26776 | -3/Garrison | Discovered exit to Research (range 10) 26974 | -3/Garrison | Triggered checkpoint 27014 | -3/Garrison | Expanded RIF knowledge: Code Merge 27027 | -3/Garrison | Garrison Relay disabled 27117 | -3/Garrison | Spotted B-86 Titan 27117 | -3/Garrison | Spotted B-90 Cyclops 27152 | -3/Garrison | Rewired B-75 Beast 27203 | -3/Garrison | Destroyed B-86 Titan 27211 | -3/Garrison | Destroyed B-90 Cyclops 27323 | -3/Garrison | Build established: Bothacker-Tank 27350 | -3/Garrison | Discovered exit to Research (range 12) 27396 | -3/Garrison | Garrison Relay disabled 27643 | -3/Garrison | Entered Research 27643 | -2/Research | Evolved 2 slots: Weapon x2 27667 | -2/Research | Identified exit to Testing 27787 | -2/Research | Build established: Scavenger-Tank 27884 | -2/Research | Identified exit to Garrison 27884 | -2/Research | Entered Garrison 27925 | -2/Garrison | Found embedded Infiltrators 28008 | -2/Garrison | Triggered checkpoint 28049 | -2/Garrison | Expanded RIF knowledge: Autooverride 28070 | -2/Garrison | Discovered new exit (range 58) 28070 | -2/Garrison | Discovered new exit (range 75) 28070 | -2/Garrison | Discovered new exit (range 38) 28118 | -2/Garrison | Triggered checkpoint 28386 | -2/Garrison | Spotted B-90 Cyclops 28464 | -2/Garrison | Destroyed B-90 Cyclops 28641 | -2/Garrison | Found Relay Coupler [Proto] 28644 | -2/Garrison | Found Relay Coupler [Proto] 28792 | -2/Garrison | Spotted B-86 Titan 28796 | -2/Garrison | Rewired B-75 Beast 28797 | -2/Garrison | Rewired B-75 Beast 28803 | -2/Garrison | Allies destroyed B-86 Titan 28905 | -2/Garrison | Identified exit to Research 28944 | -2/Garrison | Triggered checkpoint 28960 | -2/Garrison | Triggered checkpoint 28972 | -2/Garrison | Triggered checkpoint 28988 | -2/Garrison | Triggered checkpoint 29098 | -2/Garrison | Spotted Striker 29100 | -2/Garrison | Spotted Striker 29152 | -2/Garrison | Triggered checkpoint 29174 | -2/Garrison | Garrison Relay disabled 29243 | -2/Garrison | Build established: Bothacker-Tank 29475 | -2/Garrison | Triggered checkpoint 29643 | -2/Garrison | Entered Research 29643 | -2/Research | Accompanied by 2 allies 30067 | -2/Research | Spotted B-90 Cyclops 30143 | -2/Research | First assault squad dispatched 30177 | -2/Research | Destroyed B-90 Cyclops 30206 | -2/Research | Lost 3 parts (1u2w) 30219 | -2/Research | Identified exit to Garrison 30219 | -2/Research | Entered Garrison 30246 | -2/Garrison | Heavy support dispatched to Access 30251 | -2/Garrison | Triggered checkpoint 30306 | -2/Garrison | Build established: Scavenger-Tank 30330 | -2/Garrison | Lost 3 parts (1u2w) 30471 | -2/Garrison | Garrison Relay disabled 30594 | -2/Garrison | H-XX Assembler disabled 30735 | -2/Garrison | Triggered checkpoint 30746 | -2/Garrison | Spotted B-90 Cyclops 30824 | -2/Garrison | Destroyed B-90 Cyclops 30930 | -2/Garrison | Triggered checkpoint 31018 | -2/Garrison | Triggered checkpoint 31019 | -2/Garrison | System corruption reached 10% 31201 | -2/Garrison | Destroyed 10 combat bots 31249 | -2/Garrison | Expanded RIF knowledge: Autooverride 31252 | -2/Garrison | Spotted B-90 Cyclops 31307 | -2/Garrison | Destroyed B-90 Cyclops 31338 | -2/Garrison | Lost 5 parts (1n3u1w) 31434 | -2/Garrison | Found Unknown Protection 31434 | -2/Garrison | Identified Adv. Powered Armor 31437 | -2/Garrison | Found Adv. Powered Armor 31440 | -2/Garrison | Found Adv. Powered Armor 31481 | -2/Garrison | Triggered checkpoint 31492 | -2/Garrison | Garrison Relay disabled 31558 | -2/Garrison | Discovered new exit (range 10) 31728 | -2/Garrison | Discovered new exit (range 8) 31808 | -2/Garrison | Build established: Botlord-Tank 32142 | -2/Garrison | Discovered new exit (range 8) 32275 | -2/Garrison | Build established: Scavenger-Tank 32338 | -2/Garrison | Entered Access 32338 | -1/Access | Evolved 2 slots: Utility x2 32345 | -1/Access | Energy Cycler disabled 32588 | -1/Access | First assault squad dispatched 32712 | -1/Access | Destroyed 13 combat bots 32928 | -1/Access | Garrison activated, responded to threat 32973 | -1/Access | Destroyed 9 combat bots 32975 | -1/Access | Identified exit to Garrison 32975 | -1/Access | Entered Garrison 32983 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 32984 | -1/Garrison | Lost 4 allies 32993 | -1/Garrison | Lost 16 parts (3p5n3u5w) 33005 | -1/Garrison | Garrison Relay disabled 33021 | -1/Garrison | Triggered checkpoint 33030 | -1/Garrison | System corruption reached 10% 33266 | -1/Garrison | Core integrity fell below 50% 33266 | -1/Garrison | System corruption reached 30% 33305 | -1/Garrison | Lost 3 parts (2n1w) 33432 | -1/Garrison | Spotted B-99 Colossus 33446 | -1/Garrison | Assimilated Colossus 10a with formatsys_high 33477 | -1/Garrison | Triggered checkpoint 33497 | -1/Garrison | Triggered checkpoint 33508 | -1/Garrison | Triggered checkpoint 33540 | -1/Garrison | Triggered checkpoint 33563 | -1/Garrison | Lost 5 allies 33697 | -1/Garrison | Triggered checkpoint 33770 | -1/Garrison | Found Adv. Powered Armor 33773 | -1/Garrison | Found Adv. Powered Armor 33777 | -1/Garrison | Found Adv. Powered Armor 33817 | -1/Garrison | Discovered new exit (range 8) 33863 | -1/Garrison | Expanded RIF knowledge: Robot Detection 33976 | -1/Garrison | Discovered new exit (range 8) 34123 | -1/Garrison | Triggered checkpoint 34136 | -1/Garrison | Garrison Relay disabled 34164 | -1/Garrison | Spotted Executioner 34178 | -1/Garrison | Destroyed Executioner 34183 | -1/Garrison | Found Prototype Processor 34183 | -1/Garrison | Identified Exp. Targeting Computer 34190 | -1/Garrison | Found Prototype Device 34190 | -1/Garrison | Identified Adv. Kinecellerator 34221 | -1/Garrison | Rewired Executioner 34224 | -1/Garrison | Rewired Executioner 34231 | -1/Garrison | Found Prototype Processor 34231 | -1/Garrison | Identified Exp. Core Analyzer 34386 | -1/Garrison | Entered Access 34386 | -1/Access | Accompanied by 4 allies 34542 | -1/Access | Build established: Scavenger-Gunner 34777 | -1/Access | P-80 Master assimilated allied Terminator 10d 34886 | -1/Access | First assault squad dispatched 35611 | -1/Access | Spotted B-99 Colossus 35625 | -1/Access | Spotted B-99 Colossus 35656 | -1/Access | Lost 4 allies 35673 | -1/Access | Core integrity fell below 20% 35679 | -1/Access | Allies destroyed B-99 Colossus 35759 | -1/Access | Lost 22 parts (4p7n2u9w) 36021 | -1/Access | Destroyed B-99 Colossus 36066 | -1/Access | Found Unknown Protection 36066 | -1/Access | Identified Hvy. Insulated Plating 36070 | -1/Access | Found Unknown Protection 36070 | -1/Access | Identified Hvy. Reflective Plating 36104 | -1/Access | Discovered new exit (range 6) 36490 | -1/Access | Lost 7 parts (2n2u3w) 36592 | -1/Access | Found Hvy. Reflective Plating 36718 | -1/Access | Lost 3 parts (1p2w) 36731 | *** | Escaped! Last Messages --------------- 36694_ Slug penetrates P-80 Master. 36694_ Destroyed Gamma Rifle. 36694_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 36694_ U-05 Engineer lays Concrete. 36697_ System corrupted: Linear Accelerator jammed. 36697_ Slug penetrates P-80 Master. 36697_ P-80 Master destroyed. 36697_ U-05 Engineer lays Concrete. 36698_ R-10 Processor collects Corrupted Sml. Battery. 36699_ U-05 Engineer lays Concrete. 36701_ System corrupted: Matter fused (-9). 36701_ U-05 Engineer lays Concrete. 36701_ U-05 Engineer builds a Wall. 36701_ R-10 Processor collects Imp. Antigrav System. 36703_ U-05 Engineer lays Concrete. 36716_ Y4S7ZBM#OINQJ%WG XJBRROIV TFDKVGIGGMEDY 36718_ Acquired 54 matter. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | | ??????????????????????????????????????????????#!! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????"##########??#########???## | | ????????????????????" "??" [#####" | | ????????????????????" "??" %=## " | | ????????????????????" "??" ! ]*"#""""""% | | ????????????????????" "?"" ! !%!* = | | ????????????????????" "" """ *==![=]!! %! | | ????????????????????" @" "" [=!]!!=!! =!! | | ????????????????????" " != !![[ | | ????????????????????" " "" ]! [ "#"""#=!! | | ????????????????????" """"%%*! " #####%= | | ????????????????????" "??" ###???#!= | | ????????????????????"##########??#########?????#*! | | ???????????????????????????????????????????????#!% | | ???????????????????????????????????????????????#=| | | ???????????????????????????????????????????????# % | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ! | | ???????????????????????????????????????????????#"# | | ???????????????????????????????????????????????! ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 100 Energy Generation 81 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 6 EM Shielding 4 Corruption Containment 8 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 11 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Relay Coupler Types 5 Relay Coupler Value 284 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Adv. Treads | -8/Recycling | Hacked Hvy. Particle Cannon | -8/Recycling | Hacked Field Propulsion Drive | -6/Extension | Hacked Deep Structural Scanner | -5/Factory | Extrapolated Lrn. Proton Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Storage | Hacked Fabricated ------------ Deep Structural Scanner | x1 | -4/Factory Repaired ---------- Hvy. EM Pulse Gun | 40% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Lightning Gun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gamma Rifle | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Fishing Tech Magneto My Business Is Booming Shocking Conclusion Zeroed Repercussions Challenges ------------ None Game ------ Seed ForceTripodWheel Manual? 0 Play Time 07:04:26 Cumulative 707.6 hours Start 2026.08.31 @ 10:50:28 End 2026.09.12 @ 21:09:28 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 369 Adventurer 7 Explorer 18 Win Type 0 Total 71 Types 45/3/9/2/2/1/3/4/0/2 Lore% 96 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b2e4a2-132c-42d3-b9bf-2e48401c9e04