Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 12:38:28 Player: Scringis Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (4229) 4229 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 9779 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 245 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 93/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Jamming Amplifier Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Advanced KE Penetrator > --- INVENTORY -------- Xenon Bombardment Thruster Medium Storage Unit Enhanced Autogun Rocket Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 3 | . . . . . . 2 . . . . 1 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 103 | 6 7 3 20 1 26 19 1 2 1 . 17 Power 18 | 1 1 1 3 . 5 4 . . . . 3 Engine 11 | 1 1 . 2 . 2 2 . . . . 3 Core 7 | . . 1 1 . 3 2 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 2 . 6 . 8 3 . 2 . . 2 Treads 14 | 2 2 . 4 . 5 . . . . . 1 Leg 3 | . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . 2 . . 3 . 2 . . 1 Utility 24 | 1 3 . 1 1 3 6 . . 1 . 8 Device 13 | . 1 . . 1 3 1 . . 1 . 6 Storage 5 | 1 2 . . . . 1 . . . . 1 Processor . | . . . . . . . . . . . . Hackware 6 | . . . 1 . . 4 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 1 2 10 . 10 6 1 . . . 4 Energy Gun 8 | . . . 1 . 5 2 . . . . . Energy Cannon 5 | . . . 1 . . . . . . . 4 Ballistic Gun 18 | 2 1 2 6 . 2 4 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 7 . 3 3 1 . . . . Parts Lost 41 | . 1 3 4 1 15 6 . . 5 1 5 Power 8 | . 1 1 . . 3 1 . . 2 . . Propulsion 8 | . . . . . 5 1 . . 1 . 1 Utility 8 | . . . 2 . 1 1 . . 1 1 2 Weapon 17 | . . 2 2 1 6 3 . . 1 . 2 Highest Loss Streak 5 | . 1 2 2 1 4 3 . . 5 1 4 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 11 | 1 5 9 14 14 17 14 5 4 3 3 3 Power 1 | . 1 1 2 3 . . . . . . . Propulsion 1 | . 1 2 1 . 4 3 1 . . . . Utility 3 | . . 1 2 3 8 6 1 1 3 3 2 Weapon 4 | . 2 4 6 7 3 3 2 2 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 1 . 4 . 8 9 1 2 . . 2 Power 2 | . . . 1 . 1 . . . . . . Propulsion 7 | . . . 2 . 1 2 1 1 . . . Utility 11 | . 1 . . . 2 6 . . . . 2 Weapon 6 | . . . 1 . 4 . . 1 . . . Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 98 99 93 90 72 71 84 84 66 55 56 Engine 5 | . 13 . 5 11 2 8 . . . . 5 Core 4 | . . 13 5 . 4 4 15 15 4 . . Treads 18 | . 28 28 22 22 14 10 . . . . . Leg 1 | . . . . . 5 . . . . . . Flight 3 | . . . . . . 8 23 23 22 23 17 Device 8 | . 12 14 4 3 8 5 . . 4 7 19 Storage 9 | . 14 14 11 11 9 4 . . . . . Hackware 3 | . . . . . . 9 30 30 24 17 9 Energy Gun 4 | . . . 1 . 14 12 . . . . . Ballistic Gun 24 | . 28 27 39 43 12 5 15 15 4 . . Peak Build Rating 51 | 6 10 12 26 21 35 44 51 45 45 27 48 Average Rating 22 | 4 8 11 21 19 25 34 43 44 30 24 36 On Entrance 23 | . 6 9 12 19 19 34 43 43 45 27 24 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 11 11 11 Naked Turns 53 | . . . . . . . . . . . 53 Heaviest Build 75 | 11 48 50 65 60 74 75 17 17 17 5 39 Greatest Support 66 | 40 40 40 46 46 66 60 18 19 20 6 28 Greatest Overweight (x) 5 | 3 1 1 1 1 3 1 . . 2 . 5 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 10 Average Capacity 17 | 7 18 20 20 20 20 14 5 5 5 5 5 Most Carried 20 | 4 8 12 17 17 20 20 5 5 5 3 5 Average Carried 11 | 1 5 9 14 14 17 14 4 4 3 3 3 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 7 12 13 17 20 5 5 5 3 3 1 Class Distribution -------------------- 33% | Gunner 31% | Mutant 9% | Hacker-Sprinter 9% | Scavenger-Gunner 6% | Tank 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Matter Collected 3285 | 228 395 117 1070 192 841 165 . 92 72 5 108 Remotely . | . . . . . . . . . . . . Salvage Created 5369 | . 465 240 1872 235 1867 540 . . 66 46 38 Parts 331 | . 34 18 131 19 100 14 . . 4 6 5 Haulers Intercepted 16 | . 2 . 6 . 6 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 2 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 107 | . 14 7 33 6 32 8 . . 3 4 . Melee 2 | . . . . . 2 . . . . . . Guns 86 | . 14 7 27 6 25 6 . . 1 . . Cannons 7 | . . . 5 . 2 . . . . . . AOE 10 | . . . 1 . 3 . . . 2 4 . Classes Destroyed 19 | . 5 1 5 4 3 1 . . . . . Worker 7 | . . . 2 . 3 . . . . . 2 Builder 4 | . . 1 1 . . 1 . . . . 1 Tunneler 2 | . . . . 1 1 . . . . . . Hauler 16 | . 2 . 6 . 6 2 . . . . . Recycler 3 | . . . 2 . 1 . . . . . . Operator 4 | . 1 . 2 . . 1 . . . . . Watcher 5 | . 2 . 2 . 1 . . . . . . Swarmer 30 | . 8 3 7 1 4 . . . 3 4 . Grunt 45 | . 6 4 15 . 15 5 . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 18 | . . . 9 2 7 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 3 | . . . . . 2 1 . . . . . Programmer 2 | . . . . . . 2 . . . . . Heavy 1 | . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 3 5 2 8 3 . . 2 4 3 Combat Bots Only 7 | . 3 3 5 2 7 3 . . 2 4 . Max Kills in Single Turn 3 | . 1 2 3 2 2 1 . . 2 2 2 Gunslinging 1 | . . 1 . 1 1 . . . . . . Exploded 2 | . . . 1 . 2 . . . 2 2 . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Hostile Shots Fired 770 | . 67 45 116 12 186 92 . 20 62 5 165 Missed 250 | . 20 13 29 1 48 28 . 16 30 2 63 Hits 520 | . 47 32 87 11 138 64 . 4 32 3 102 Melee 13 | . . . 4 . 8 . . . . . 1 Projectile 507 | . 47 32 83 11 130 64 . 4 32 3 101 Critical Strikes 23 | . 1 2 3 1 8 6 . . 1 . 1 Damage Taken 7868 | . 463 327 1119 151 2442 1138 . 47 468 113 1600 Core 1875 | . 75 33 139 16 392 208 . 5 85 61 861 Absorbed by Shields 248 | . . . . 16 159 . . . . . 73 Ignored by Resistances 48 | . . . . . . . . . . . 48 Core Remaining (%) 58 | 100 . 56 . 61 28 . . . . 48 . Volleys Fired 298 | . 48 18 70 10 94 42 . . 7 3 6 Largest 4 | . 2 2 4 4 4 4 . . 2 1 1 Hottest 200 | . 40 40 137 86 200 200 . . 50 33 75 Shots Fired 850 | . 96 34 277 39 271 111 . . 12 3 7 Gun 804 | . 96 34 263 39 251 111 . . 10 . . Cannon 26 | . . . 12 . 12 . . . . . 2 Launcher 20 | . . . 2 . 8 . . . 2 3 5 Special . | . . . . . . . . . . . . Kinetic 596 | . 96 34 255 39 145 17 . . 10 . . Thermal 191 | . . . 6 . 95 90 . . . . . Explosive 20 | . . . 2 . 8 . . . 2 3 5 Electromagnetic 43 | . . . 14 . 23 4 . . . . 2 Robot Hit Streak 19 | . 11 6 19 11 13 7 . . 2 3 2 Robot Miss Streak 5 | . 3 5 5 2 4 3 . . 5 . 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 15 | . 1 3 3 1 6 1 . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 . . . . . Shots Hit Robots 533 | . 61 19 162 26 185 71 . . 3 3 3 Core Hits 263 | . 28 13 73 12 88 22 . . 7 6 14 Critical Kills 4 | . . . 2 . 2 . . . . . . Critical Parts Destroyed 5 | . . . 2 . 3 . . . . . . Critical Strikes 16 | . . . 4 . 6 6 . . . . . Burn 7 | . . . . . 1 6 . . . . . Destroy 9 | . . . 4 . 5 . . . . . . Melee Attacks 7 | . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . 7 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10378 | . 773 266 2716 372 3914 1610 . . 178 223 326 Guns 8089 | . 771 239 2356 362 2759 1505 . . 97 . . Cannons 306 | . . . 137 . 162 . . . . . 7 Explosions 1754 | . . . 207 . 836 101 . . 81 223 306 Melee 116 | . . . . . 116 . . . . . . Ramming 113 | . 2 27 16 10 41 4 . . . . 13 Kinetic 5326 | . 771 239 2225 362 1358 274 . . 97 . . Thermal 2729 | . . . 83 . 1367 1279 . . . . . Explosive 1308 | . . . 207 . 572 . . . 81 223 225 Electromagnetic 786 | . . . 185 . 460 53 . . . . 88 Impact . | . . . . . . . . . . . . Slashing 116 | . . . . . 116 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . 6 6 4 4 . . . . 10 Average Corruption 3 | . . . 6 6 2 1 . . . . 5 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . . 4 26 15 6 . . . . 2 Message Errors 14 | . . . . 8 3 2 . . . . 1 Matter Fused 16 | . . . 3 8 3 2 . . . . . Heat Flow Errors 7 | . . . 1 2 3 1 . . . . . Energy Discharges 6 | . . . . 3 3 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . 2 1 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 2 | . . . . 1 . . . . . . 1 Weapon Failures 2 | . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 155 | . . . 9 . 58 86 . . 2 . . Projectiles 16 | . . . . . 16 . . . . . . Explosions 139 | . . . 9 . 42 86 . . 2 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . 130 38 . . . 66 21 Shots 9 | . . . . . 4 1 . . . 3 1 Rammed 18 | . 1 5 4 2 2 2 . . . . 2 Targets Rammed 23 | . 1 5 5 3 5 2 . . . . 2 Kicked 3 | . . . . . 3 . . . . . . Crushed 2 | . . . 1 1 . . . . . . . Highest Temperature 561 | . . . 309 227 371 561 . 5 119 . 3 Average Temperature 86 | . . . 60 48 96 127 . 3 66 . 2 Received Heat Transfer 1801 | . 138 102 366 45 703 306 . 15 12 . 114 Effects 8 | . . . 1 . 1 6 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Melted 11 | . . . . . 6 5 . . . . . Heat Transferred 5367 | . . . 148 . 2579 2640 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Maximum Alert Level 2 | . . . 2 1 1 . . 1 . . . Low Security (%) 74 | 100 100 100 62 93 24 100 100 91 . . 100 Level 1 20 | . . . 16 6 75 . . 8 . . . Level 2 5 | . . . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 587 | . 83 81 587 226 368 193 58 241 . . 95 Initial 226 | . . . . 226 . 164 58 26 . . 95 Average 123 | . 22 16 201 75 227 151 52 53 . . 14 Influence Increases 4323 | . 395 256 1266 209 1099 420 . 317 130 90 141 Destroy 0b10 Robot/C 2440 | . 280 200 780 160 640 160 . 80 60 80 . Destroy 0b10 Robot/NC 230 | . 25 5 100 5 60 20 . . . . 15 Destroy Leader 584 | . 68 40 208 20 174 44 . 10 10 10 . Allied During Kill 39 | . . 11 20 8 . . . . . . . Successful Hack 76 | . 4 . 13 . 13 14 . 32 . . . Disable Machine 270 | . . . 60 15 105 75 . . . . 15 Destroy Structure 144 | . 3 . 25 1 62 32 . . . . 21 Partial Spotted 105 | . . . . . . 75 . . . . 30 Lose Combat Pursuer 435 | . 15 . 60 . 45 . . 195 60 . 60 Influence Decreases 4316 | . 395 256 685 790 737 614 130 124 257 41 287 Entered New Map 841 | . . . . 355 . 198 110 12 87 21 58 Time Decay 3001 | . 385 236 605 391 587 356 20 112 120 10 179 Lost Part 400 | . 10 20 40 10 150 60 . . 50 10 50 Lost Ally 74 | . . . 40 34 . . . . . . . Squads Dispatched 32 | . 3 . 5 . 5 7 . 7 . . 5 Investigation 12 | . 2 . 2 . . 3 . 3 . . 2 Extermination 4 | . . . . . . 1 . 1 . . 2 Reinforcement 14 | . 1 . 2 . 4 3 . 3 . . 1 Assault 1 | . . . 1 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Distress Signals 14 | . 2 . 4 . 5 . . 3 . . . Communications Jammed 3 | . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 229 | . 21 10 59 7 52 19 5 26 7 2 21 Peak Tracking Total 12 | . 4 3 5 2 5 4 6 11 7 2 12 Tactical Retreats 17 | . 1 . 3 . 3 . . 4 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Traps Triggered 11 | . 1 . 2 . 1 2 . 1 . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Machines Disabled 18 | . . . 4 1 7 5 . . . . 1 Max in Single Turn 5 | . . . 1 1 2 5 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Machines Accessed 39 | . 6 1 9 . 6 5 . 9 . . 3 Terminals 30 | . 6 1 7 . 4 5 . 6 . . 1 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . 1 . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 90 | . 15 2 18 . 10 19 . 21 . . 5 Successful 47 | . 5 . 9 . 4 13 . 14 . . 2 Failed 42 | . 10 2 9 . 6 5 . 7 . . 3 Catastrophic 6 | . . 1 2 . 1 . . . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . Manual 76 | . 15 2 20 . 9 12 . 16 . . 2 Terminals 76 | . 15 2 15 . 8 19 . 15 . . 2 Fabricators 4 | . . . . . . . . 3 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 5 | . . . 3 . 1 . . 1 . . . Garrison Access 4 | . . . . . . . . 2 . . 2 Terminal Hacks 15 | . 1 . 1 . . 10 . 3 . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . 1 . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . 1 Network Status 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . 1 . . 1 . . . Retrieve Study 5 | . . . 3 . 1 . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 4 . 5 . 3 3 . 7 . . 1 Terminals 22 | . 4 . 5 . 3 3 . 6 . . 1 Botnet 22 | . 4 . 5 . 3 3 . 6 . . 1 Fabricators 1 | . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 6 1 5 . 4 5 . 7 . . 3 Full Trace Events 10 | . 1 1 1 . . 3 . 3 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . 14 Part Studies Acquired 5 | . . . 3 . 1 . . 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Total Allies 7 | . . 3 . 2 . . . 2 . . . Largest Group 3 | . . 3 3 2 . . . 2 . . . Highest-Rated Group 64 | . . 40 40 48 . . . 64 . . . Highest-Rated Ally 32 | . . 16 16 31 . . . 32 . . . Total Orders 2 | . . . 2 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . AID 1 | . . . 1 . . . . . . . . Ally Attacks 87 | . . 13 47 20 . . . 7 . . . Total Damage 1090 | . . 50 411 313 . . . 316 . . . Kills 22 | . . 3 12 3 . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Active Infowar (turns) 1237 | . . . . . . . . . 186 26 1025 Sensors 1159 | . . . . . . . . . 186 26 947 Cloaking 919 | . . . . . . . . . . . 919 Jamming 993 | . . . . . . . . . . . 993 Robot Analysis Total 2 | . . . 1 . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Turns Passed 12118 | 88 1636 1329 3194 998 2304 814 40 334 254 26 1101 Spaces Moved 7239 | 51 650 499 1140 368 830 714 91 1022 497 57 1320 Core 129 | 21 . . . . . . . . 9 . 99 Treads 3481 | 30 650 499 1140 368 627 143 . . . . 24 Legs 203 | . . . . . 203 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3426 | . . . . . . 571 91 1022 488 57 1197 Fastest Speed 28 | 50 160 240 240 240 160 34 34 30 30 35 28 Average Speed 133 | 147 220 240 240 240 215 75 34 30 34 35 36 Slowest Speed 330 | 200 240 240 240 240 330 245 34 34 165 35 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . . . . 7 . 15 . . 8 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 87 94 89 71 71 21 69 31 73 11 36 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . Scrap Searched 5 | . . 2 . 1 . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 184 | . . . 27 . 55 42 . . 15 20 25 Melee . | . . . . . . . . . . . . Projectile 9 | . . . 7 . 2 . . . . . . AOE 175 | . . . 20 . 53 42 . . 15 20 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Total 9021 | 64 755 590 1417 455 1137 910 100 1035 570 59 1929 Wait 1097 | 1 29 58 140 69 111 89 6 . 57 . 537 Move 7170 | 50 649 498 1139 367 829 700 90 991 496 56 1305 Hop 29 | . . . . . . 7 . 15 . . 7 Pick Up 138 | 7 14 8 20 5 40 17 1 6 1 . 19 Fast Attach 3 | . . . . . . . . . 3 . . Attach 90 | 6 3 3 10 1 26 18 1 . 3 . 19 Detach 13 | . . . 2 . 2 5 1 . . . 3 Swap 34 | . 5 . 17 . 6 4 . 2 . . . Drop 89 | . 6 . 14 . 17 26 1 6 3 . 16 Fire 298 | . 48 18 70 10 94 42 . . 7 3 6 Melee 7 | . . . . . 7 . . . . . . Ram 2 | . . . . . . 2 . . . . . Kick 3 | . . . . . 3 . . . . . . Crush 18 | . 1 5 5 3 2 . . . . . 2 Escape Stasis 30 | . . . . . . . . 15 . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 451 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Derelicts attacked the area 735 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Discovered new exit (range 10) 1725 | -10/Materials | Entered Mines 1761 | -10/Mines | Discovered new exit (range 11) 2176 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2221 | -10/Mines | Discovered new exit (range 5) 2236 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2301 | -10/Mines | Found a hidden stash of uninstalled traps 2329 | -10/Mines | Learned 2 Materials zone layouts 2426 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2569 | -10/Mines | Learned location of 1 exit from Materials 3054 | -10/Mines | Entered Materials 3054 | -9/Materials | Accompanied by 3 allies 3054 | -9/Materials | Evolved 2 slots: Weapon x2 3055 | -9/Materials | Identified exit to Materials 3439 | -9/Materials | Build established: Gunner 3575 | -9/Materials | Discovered exit to Materials (range 7) 4377 | -9/Materials | Discovered new exit (range 16) 4876 | -9/Materials | Discovered exit to Materials (range 16) 5854 | -9/Materials | First assault squad dispatched 6248 | -9/Materials | Entered Mines 6999 | -9/Mines | Discovered exit to Materials (range 15) 7011 | -9/Mines | Discovered exit to Materials (range 8) 7016 | -9/Mines | Learned location of 1 exit from Materials 7110 | -9/Mines | Assembled infested the area 7115 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7218 | -9/Mines | Build established: Tank 7246 | -9/Mines | Entered Materials 7246 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7247 | -8/Materials | Identified exit to Factory 7423 | -8/Materials | Destroyed 7 combat bots 7667 | -8/Materials | Discovered new exit (range 15) 7805 | -8/Materials | Lost 4 parts (1n1u2w) 7952 | -8/Materials | Discovered exit to Factory (range 9) 8046 | -8/Materials | Build established: Scavenger-Gunner 8377 | -8/Materials | Build established: Scavenger-Mutant 8516 | -8/Materials | Core integrity fell below 50% 8770 | -8/Materials | Build established: Mutant 8965 | -8/Materials | Garrison activated, responded to threat 9440 | -8/Materials | Discovered exit to Factory (range 16) 9550 | -8/Materials | Entered Factory 9550 | -7/Factory | Evolved 2 slots: Utility x2 9565 | -7/Factory | Build established: Scavenger-Gunner 9683 | -7/Factory | Lost 3 parts (1p1n1w) 10229 | -7/Factory | Central database locked down 10364 | -7/Factory | Sucked down chute 10364 | -7/Factory | Entered Waste 10375 | -7/Waste | Spotted C-40 Crusher 10377 | -7/Waste | Spotted C-40 Crusher 10380 | -7/Waste | Spotted C-40 Crusher 10393 | -7/Waste | Build established: Hacker-Mutant 10397 | -7/Waste | Spotted C-40 Crusher 10397 | -7/Waste | Spotted C-40 Crusher 10398 | -7/Waste | Spotted C-40 Crusher 10399 | -7/Waste | Discovered new exit (range 14) 10404 | -7/Waste | Entered Factory 10682 | -7/Factory | Fabricated Y-54 Guardian (x2) 10709 | -7/Factory | Identified exit to Lower Caves 10728 | -7/Factory | Build established: Hacker-Sprinter 10733 | -7/Factory | Discovered new exit (range 5) 10738 | -7/Factory | Entered Lower Caves 10748 | -7/Lower Caves | Spotted B-75 Beast 10831 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 10957 | -7/Lower Caves | Learned location of 1 exit from Factory 10984 | -7/Lower Caves | Learned Factory stockpile data 10988 | -7/Lower Caves | Discovered new exit (range 11) 10992 | -7/Lower Caves | Entered another Lower Caves area 10997 | -7/Lower Caves | Core integrity fell below 50% 11014 | -7/Lower Caves | Discovered new exit (range 10) 11018 | -7/Lower Caves | Entered Factory 11018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11019 | -6/Factory | Identified exit to Extension 11187 | -6/Factory | Fabricated Adv. Thermal Shield (x2) 11277 | -6/Factory | Discovered new exit (range 13) 12043 | -6/Factory | Released all parts (4) 12074 | -6/Factory | Lost 4 parts (1n2u1w) 12085 | -6/Factory | Core integrity fell below 50% 12090 | -6/Factory | Released all parts (3) 12091 | -6/Factory | System corruption reached 10% 12114 | -6/Factory | Core integrity fell below 20% 12118 | -6/Factory | Spotted B-75 Beast 12119 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 12094_ C-30 ARC bursts open, deploying its payload. 12094_ H-66 Slayer unfolds itself. 12094_ Penetrated by Slug. 12098_ K-01 Serf collects debris. 12099_ Acquired 77 matter. 12101_ Slug penetrates Door. 12101_ Slug penetrates Wall. 12101_ Triggered Alarm Trap. 12101_ An alarm sounds. 12101_ ALERT: Alarm triggered, dispatching investigation squad. 12102_ K-01 Serf collects debris. 12104_ Slug penetrates Wall. 12110_ Acquired 3 matter. 12113_ Triggered Heavy Explosive Trap. 12113_ An explosion rips through the floor. 12116_ Slug penetrates Wall. 12116_ Penetrated by Slug. 12119_ Knocked back. Map ----- +----------------------------------------------------+ | ????# ##+############ #????#+##### # """ | | ????###???# ! #????#######????# + """ | | ??????????# """ #???????????????# ##### # | | ??????????# "F" #??????????????## ##??# #! | | ??????????# " ################ #??# ####### | | ??????????# """ + " #??# #?????? | | ??????????# """ ###### ######### #??# #??#### | | ??????????# #????# #???????#####??# #??# | | ??????????# #????# #??????????????# #??# "" | | ??????????# #????# #?##??????????##+#### "" | | ??????????##########????# # ? ???????# ## "" | | ????????????????????????# # ""G"??????# ## | | ????????????????????????# # " "??????# !!## | | ????????????????????????# # ???????# !!## | | ????????????????????????# / ???????#! ## | | ????????????????????????# #? ??????## ####+ | | ????????????????????????# ??? ?????## # ## | | ????????????????????????+ #??? ?????# ! # # | | ??????????????]?????????# #???#/#?###?# # ## | | ????????????????????????# #???# ### #######/##### | | ????????????????????????# #???# % % | | ????????????????????????# #?### k % | | ????????????????????????# ##;##g | | ????????????????????????# | | ?????????????###/#+####+#% ;# ###+###### | | =????????? @ ### #? | | ?????????? H #?##### ! #? | | ?????????? t ;######?????# #? | | ???????????" """ """h BB##??????????# """ """ #? | | ???????????????? """ k BB ???????????# """ """ #? | | ?????????????????""" k ???????????# """ """ #? | | ????????????????? #???????????###########? | | ???????????????" """ """ ??????????????????????? | | ???????????????" """ """ ??????????????????????? | | ???????????????"?""" """ ??????????????????????? | | ?????????????????? ?? ??????????????????????? | | ?????????????????"""???"k R??????????????????????? | | ???????????????????????" ??????????????????????? | | ####???????????????????" ??????????????????????? | | ????????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ""?????????!????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Resistance: TH 30 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Adv. Thermal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsThrowingSheargun Manual? 0 Play Time 01:11:25 Cumulative 59.8 hours Start 2025.11.21 @ 11:26:53 End 2025.11.21 @ 12:38:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95232f7b-d1ff-4a66-9170-92f3903b0a6c