Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 19:24:46 Player: lord Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1545) 1545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 4113 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 135 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Small Battery Improved Signal Interpreter > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Improved EM Shotgun Improved Light Cannon Grenade Launcher Rocket Launcher Makeshift Hammer Signal Generator [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Field Laser Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 49 | 6 5 3 15 1 19 Power 8 | 1 . 1 1 1 4 Engine 5 | 1 . 1 1 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | 2 1 1 9 . 6 Treads . | . . . . . . Leg 13 | 2 1 1 3 . 6 Wheel . | . . . . . . Hover 4 | . . . 4 . . Flight 2 | . . . 2 . . Utility 7 | 1 2 . 1 . 3 Device 2 | . 1 . . . 1 Storage 3 | 1 . . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 2 1 4 . 6 Energy Gun 7 | . 1 . 4 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 21 | . . . 3 . 18 Power 3 | . . . . . 3 Propulsion 6 | . . . 2 . 4 Utility 4 | . . . . . 4 Weapon 8 | . . . 1 . 7 Highest Loss Streak 8 | . . . 1 . 8 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 4 5 6 3 Power . | . . . . . 1 Propulsion . | . . . . . . Utility . | . . 1 . . . Weapon 3 | . 1 2 4 6 2 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 95 100 92 88 72 Engine 10 | . 14 14 11 11 5 Leg 19 | . 28 28 21 . 14 Hover 8 | . . . 16 33 4 Storage 14 | . 14 14 12 22 13 Processor 9 | . 3 14 9 . 8 Energy Gun 9 | . 1 . 11 22 15 Ballistic Gun 8 | . 18 14 6 . 3 Launcher 5 | . 7 14 4 . . Peak Build Rating 26 | 6 7 9 22 21 26 Average Rating 13 | 4 6 7 14 19 17 On Entrance 10 | . 6 7 9 19 21 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 23 | 11 14 16 19 19 23 Greatest Support 43 | 20 20 20 43 24 40 Greatest Overweight (x) 5 | . . . 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 5 Most Carried 8 | 5 4 7 8 8 8 Average Carried 5 | . 1 4 6 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | . 4 7 7 7 2 Class Distribution -------------------- 70% | Mutant 11% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1217 | 243 116 72 518 10 258 Remotely . | . . . . . . Salvage Created 1698 | . 164 . 713 . 821 Parts 102 | . 10 . 46 . 46 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | . 4 . 23 . 19 Guns 28 | . 2 . 14 . 12 Cannons 3 | . . . . . 3 AOE 15 | . 2 . 9 . 4 Classes Destroyed 7 | . 2 . 4 . 1 Worker 1 | . . . . . 1 Recycler 4 | . . . 1 . 3 Watcher 2 | . 1 . 1 . . Swarmer 16 | . . . 7 . 9 Grunt 26 | . 4 . 12 . 10 Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Best Kill Streak 8 | . 3 . 8 . 4 Combat Bots Only 7 | . 2 . 7 . 4 Max Kills in Single Turn 2 | . 1 . 2 . 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 356 | . 27 . 117 2 210 Missed 101 | . 12 . 38 . 51 Hits 255 | . 15 . 79 2 159 Melee 3 | . . . 3 . . Projectile 252 | . 15 . 76 2 159 Critical Strikes 9 | . 1 . 2 . 6 Damage Taken 3175 | . 207 27 1040 37 1864 Core 883 | . 77 9 238 . 559 Absorbed by Shields 71 | . . . . . 71 Core Remaining (%) 68 | 100 . 65 . 40 . Volleys Fired 122 | . 13 2 48 . 59 Largest 3 | . 2 1 2 . 3 Hottest 194 | . 50 33 126 . 194 Shots Fired 236 | . 25 2 94 . 115 Gun 189 | . 23 . 74 . 92 Cannon 19 | . . . . . 19 Launcher 28 | . 2 2 20 . 4 Special . | . . . . . . Kinetic 73 | . 23 . 23 . 27 Thermal 125 | . . . 51 . 74 Explosive 28 | . 2 2 20 . 4 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 13 | . 4 . 10 . 13 Robot Miss Streak 4 | . 2 . 3 . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 138 | . 17 . 56 . 65 Core Hits 92 | . 10 . 38 . 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3173 | . 267 . 1486 . 1420 Guns 1633 | . 164 . 645 . 824 Cannons 190 | . . . . . 190 Explosions 1350 | . 103 . 841 . 406 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 564 | . 164 . 190 . 210 Thermal 1221 | . . . 455 . 766 Explosive 1266 | . 103 . 841 . 322 Electromagnetic 122 | . . . . . 122 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 55 | . . . 55 . . Projectiles . | . . . . . . Explosions 55 | . . . 55 . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 138 | . . 27 111 . . Shots 3 | . . 1 2 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 652 | . 27 . 315 . 652 Average Temperature 151 | . 10 . 89 . 198 Received Heat Transfer 1252 | . 135 . 243 15 859 Effects 22 | . . . . . 22 Shutdowns 6 | . . . . . 6 Energy Bleed 4 | . . . . . 4 Interference 8 | . . . . . 8 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2670 | . . . 1016 . 1654 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 83 | 100 100 100 42 80 100 Level 1 3 | . . . 8 19 . Level 2 12 | . . . 48 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 569 | . 78 104 569 217 172 Initial 217 | . . 30 27 217 63 Average 128 | . 38 15 297 186 109 Influence Increases 1701 | . 158 112 850 45 536 Destroy 0b10 Robot/C 1020 | . 80 80 480 . 380 Destroy 0b10 Robot/NC 40 | . 5 . 15 . 20 Destroy Leader 196 | . 22 10 114 . 50 Allied During Kill 12 | . . 5 7 . . Successful Hack 30 | . 6 . 5 . 19 Disable Machine 120 | . . . 75 . 45 Destroy Structure 148 | . . 17 109 . 22 Lose Combat Pursuer 135 | . 45 . 45 45 . Influence Decreases 1652 | . 80 118 365 440 649 Entered New Map 532 | . . 48 45 340 99 Time Decay 814 | . 80 70 270 100 294 Lost Part 170 | . . . 30 . 140 Lost Ally 20 | . . . 20 . . Purge Threat 116 | . . . . . 116 Squads Dispatched 11 | . 3 1 2 1 4 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 . 3 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . . . 6 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 10 4 37 5 38 Peak Tracking Total 14 | . 4 4 5 4 14 Tactical Retreats 6 | . 1 . 3 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . . . 5 . 3 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 3 . 5 1 5 Terminals 10 | . 2 . 4 . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 41 | . 10 . 16 1 14 Successful 25 | . 6 . 9 1 9 Failed 16 | . 4 . 7 . 5 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 7 . 14 . 10 Fabricators . | . . . . . . Repair Stations 5 | . 3 . 2 . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 19 | . 5 . 8 1 5 Record 9 | . 3 . 5 . 1 Prototype ID Bank 2 | . . . 1 . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 2 | . . . 1 . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 1 . 1 . . Scan Component 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 4 . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 31 | . . 12 19 . . Total Damage 377 | . . 144 233 . . Kills 6 | . . 4 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2365 | 59 216 634 591 201 664 Spaces Moved 1893 | 50 133 517 537 307 349 Core 29 | 17 . . . . 12 Treads . | . . . . . . Legs 1105 | 33 133 517 180 . 242 Wheels . | . . . . . . Hover 759 | . . . 357 307 95 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 48 52 50 Average Speed 93 | 96 120 120 73 52 112 Slowest Speed 300 | 120 120 120 136 52 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 41 84 60 75 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . . 19 . . . Terrain Destroyed 210 | . . 19 162 . 29 Melee . | . . . . . . Projectile . | . . . . . . AOE 210 | . . 19 162 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2263 | 61 164 528 638 348 524 Wait 110 | . 9 . . 37 64 Move 1888 | 49 132 516 536 306 349 Hop . | . . . . . . Pick Up 52 | 6 5 5 17 2 17 Fast Attach 3 | . . . . . 3 Attach 31 | 6 1 . 8 . 16 Detach . | . . . . . . Swap 33 | . 4 3 17 1 8 Drop 23 | . . 2 12 2 7 Fire 122 | . 13 2 48 . 59 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 12) 586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 739 | -10/Mines | Discovered new exit (range 15) 781 | -10/Mines | Met a Derelict testing a Signal Generator 792 | -10/Mines | Found Signal Generator 910 | -10/Mines | Entered Materials 910 | -9/Materials | Accompanied by 1 ally 910 | -9/Materials | Evolved 2 slots: Propulsion x2 1236 | -9/Materials | Destroyed 7 combat bots 1245 | -9/Materials | Discovered new exit (range 16) 1274 | -9/Materials | Core integrity fell below 50% 1457 | -9/Materials | Discovered new exit (range 16) 1501 | -9/Materials | Entered Mines 1502 | -9/Mines | Learned location of Storage (-9) 1509 | -9/Mines | Discovered new exit (range 10) 1611 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1622 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1680 | -9/Mines | Discovered new exit (range 7) 1685 | -9/Mines | Met a Derelict shopkeep closing up shop 1702 | -9/Mines | Entered Materials 1702 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1703 | -8/Materials | Identified exit to Factory 2028 | -8/Materials | Lost 7 parts (1p2n1u3w) 2035 | -8/Materials | Core integrity fell below 50% 2307 | -8/Materials | Discovered exit to Factory (range 13) 2351 | -8/Materials | Core integrity fell below 20% 2366 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Grenade Launcher destroyed. Atomic Centrifuge disabled. S-10 Pest destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Sml. Battery destroyed. G-47 Trooper destroyed. Imp. EM Shotgun destroyed. Particle Gun destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Imp. Heat Sink. Slammed into S-10 Pest. Lgt. Assault Rifle broken. Destabilizing: Short circuit. 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EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Item+ Novice Programmer Remodeling Risk Taker Well Done Challenges ------------ None Game ------ Seed AuthchipLightningReactor Manual? 0 Play Time 01:02:32 Cumulative 2.4 hours Start 2025.12.24 @ 16:23:59 End 2025.12.24 @ 19:24:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 809c303d-e067-4026-b0bb-267137a3ee83