Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:30:37 Player: nowtakenusername Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1155) 1155 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 3660 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (82) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Compact Matter Pod (150) Signal Interpreter ECM Suite Core Shielding Hacking Drone Bay Heavy Battle Rifle Slug Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Matter Pod Signal Interpreter ECM Suite Core Shielding Trap Extractor Slug Cannon Grenade Launcher Ripper [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 58 | 9 23 11 9 3 3 Power 9 | 1 2 4 1 1 . Engine 9 | 1 2 4 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 4 7 2 6 . 1 Treads . | . . . . . . Leg 18 | 2 7 2 6 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 7 4 1 . . Device 3 | . 1 1 1 . . Storage 5 | . 4 1 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 17 | 4 7 1 1 2 2 Energy Gun 6 | 3 1 1 . 1 . Energy Cannon 3 | . 3 . . . . Ballistic Gun 5 | 1 2 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . 4 . 1 . 7 Power 2 | . 1 . . . 1 Propulsion 5 | . 2 . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 7 | . 4 . 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 99 100 99 91 Engine 11 | . 13 11 11 11 9 Leg 31 | . 27 33 33 33 28 Device 10 | . 8 11 11 11 11 Storage 8 | . 3 11 11 11 11 Processor 3 | . 11 . . . . Protection 7 | . . 10 11 11 8 Energy Gun 6 | . 4 1 3 10 9 Energy Cannon 9 | . 20 20 11 . . Ballistic Gun 6 | . 2 . 7 10 8 Naked Turns . | . . . . . . Heaviest Build 30 | 6 22 29 28 30 30 Greatest Support 33 | 20 20 30 33 33 33 Greatest Overweight (x) 4 | . 1 . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 7 | 5 6 8 10 10 10 Most Carried 10 | 5 9 10 10 10 10 Average Carried 6 | 2 5 8 9 9 9 Final Capacity 10 | 5 8 10 10 10 10 Final Carried 10 | 4 8 9 10 10 9 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1039 | 243 360 226 177 30 3 Remotely . | . . . . . . Salvage Created 1292 | 38 538 226 275 . 215 Parts 95 | 5 49 15 19 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | 1 15 5 7 . 5 Melee 1 | . . . . . 1 Guns 12 | 1 8 . 2 . 1 Cannons 11 | . 3 5 3 . . AOE 9 | . 4 . 2 . 3 Classes Destroyed 7 | 1 3 1 2 . . Builder 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 4 | . 3 1 . . . Swarmer 9 | . 3 1 4 . 1 Grunt 21 | 1 12 3 2 . 3 Duelist 2 | . . . 1 . 1 Sentry 1 | . . 1 . . . Best Kill Streak 6 | 1 6 3 6 . 5 Combat Bots Only 5 | 1 5 3 5 . 5 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 211 | 6 66 15 68 . 56 Missed 57 | 4 23 3 11 . 16 Damage Taken 2446 | 22 757 157 661 . 849 Core 557 | . 149 16 104 . 288 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 40 . . . . Volleys Fired 100 | 5 52 13 21 . 9 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 60 136 136 113 . 114 Shots Fired 186 | 10 94 25 41 . 16 Gun 114 | 10 69 1 20 . 14 Cannon 67 | . 22 24 21 . . Launcher 5 | . 3 . . . 2 Special . | . . . . . . Kinetic 36 | 5 24 . 2 . 5 Thermal 121 | . 67 24 21 . 9 Explosive 5 | . 3 . . . 2 Electromagnetic 24 | 5 . 1 18 . . Robot Hit Streak 8 | 5 8 7 5 . 2 Robot Miss Streak 5 | 1 3 2 5 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 101 | 7 56 15 16 . 7 Core Hits 57 | 2 28 7 10 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2453 | 65 1224 307 360 . 497 Guns 850 | 65 432 . 124 . 229 Cannons 759 | . 308 307 144 . . Explosions 815 | . 484 . 87 . 244 Melee 24 | . . . . . 24 Ramming 5 | . . . 5 . . Kinetic 239 | 39 135 . . . 65 Thermal 1307 | . 605 307 231 . 164 Explosive 728 | . 484 . . . 244 Electromagnetic 150 | 26 . . 124 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 24 | . . . . . 24 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 135 | . 125 . . . 10 Projectiles . | . . . . . . Explosions 135 | . 125 . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . 42 . 36 . . Shots 3 | . 2 . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 344 | 52 318 344 267 . 199 Average Temperature 94 | 34 84 124 99 . 111 Received Heat Transfer 783 | 12 297 81 87 . 306 Effects 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2438 | . 1241 555 309 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 456 | 20 456 192 195 . . Initial 15 | . . 15 . . . Average 106 | 5 205 77 123 . . Maximum Alert Level 2 | . 2 . . . . Low Security (%) 82 | 100 51 100 100 . . Level 1 16 | . 45 . . . . Level 2 . | . 2 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 2 1 . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 1 1 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | 1 23 11 28 . 14 Peak Tracking Total 17 | 1 5 8 17 . 14 Tactical Retreats 6 | . . 2 3 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 3 . . . 1 Max in Single Turn 2 | . 2 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 7 1 . . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 19 2 . . . Successful 14 | . 12 2 . . . Failed 7 | . 7 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 17 | . 15 2 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 10 2 . . . Record 6 | . 5 1 . . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 1 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 39 | . . . . . 39 Total Damage 886 | . . . . . 886 Kills 5 | . . . . . 5 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5253 | 1156 1212 433 471 1883 98 Spaces Moved 3137 | 215 776 297 327 1486 36 Core 49 | 47 1 . . . 1 Treads . | . . . . . . Legs 3065 | 145 775 297 327 1486 35 Wheels 23 | 23 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 120 120 Average Speed 121 | 100 130 120 120 120 123 Slowest Speed 250 | 120 190 120 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 34 98 30 58 89 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . 37 . 11 . 8 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE 54 | . 37 . 10 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4409 | 1145 889 350 367 1587 71 Wait 1038 | 905 3 18 1 89 22 Move 3132 | 214 775 296 326 1485 36 Hop . | . . . . . . Pick Up 37 | 10 17 5 1 4 . Fast Attach 10 | 1 5 1 1 2 . Attach 18 | 6 7 4 . . 1 Detach 4 | . 3 1 . . . Swap 30 | 2 11 6 8 1 2 Drop 38 | 2 16 6 8 6 . Fire 100 | 5 52 13 21 . 9 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 1157 | -11/Scrapyard | Entered Materials 1176 | -10/Materials | Build established: Mutant 1322 | -10/Materials | Lost 4 parts (1p2n1w) 1374 | -10/Materials | Core integrity fell below 50% 1576 | -10/Materials | Discovered new exit (range 10) 1600 | -10/Materials | Identified exit to Materials 1607 | -10/Materials | Build established: Scavenger-Mutant 1688 | -10/Materials | Discovered new exit (range 13) 1702 | -10/Materials | Identified exit to Mines 1855 | -10/Materials | Discovered exit to Materials (range 16) 2035 | -10/Materials | Discovered exit to Materials (range 8) 2332 | -10/Materials | Discovered new exit (range 7) 2369 | -10/Materials | Entered another Materials area 2369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -9/Materials | Discovered new exit (range 4) 2758 | -9/Materials | Met 8R-AWN 2793 | -9/Materials | Discovered new exit (range 8) 2802 | -9/Materials | Entered Mines 2805 | -9/Mines | Followed 8R-AWN into the Mines 2846 | -9/Mines | Met a Derelict bent on vengeance 2986 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3008 | -9/Mines | Learned Materials emergency access door positions 3025 | -9/Mines | Discovered new exit (range 7) 3224 | -9/Mines | Assembled infested the area 3229 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3273 | -9/Mines | Entered Zion 3709 | -7/Zion | Found CR-A16's Pointy Stick 3749 | -7/Zion | Learned Factory emergency access door positions 3829 | -7/Zion | Given the Hacking Drone Bay 3830 | -7/Zion | Found Prototype Device 3997 | -7/Zion | Imprinted 3999 | -7/Zion | Declared Zion's savior 4983 | -7/Zion | Discovered new exit (range 13) 5156 | -7/Zion | Entered Proximity Caves 5156 | -6/Proximity Caves | Accompanied by 4 allies 5189 | -6/Proximity Caves | Spotted B-75 Beast 5211 | -6/Proximity Caves | Allies destroyed B-75 Beast 5226 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5246 | -6/Proximity Caves | Core integrity fell below 50% 5253 | -6/Proximity Caves | Core integrity fell below 20% 5254 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Carbon-fiber Leg fries itself beyond repair. Hvy. Laser fries itself beyond repair. Hvy. Beamcaster destroyed. Ion Engine destroyed. Imp. Aluminum Leg destroyed. RO-5SP(M) destroyed. Aluminum Leg destroyed. Penetrated by Slug. L-41 Fighter destroyed. Critical hit (Burn: +37). Penetrated by Slug. Y-64 Sentinel suffers critical hit (Burn). [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ##??? ???????????????? | | ???????##############???## ??? ##??????????????? | | ???????# ## ##?## g #??? #"""???????????? | | ???????# #?# #?? # ???????????? | | ???????## #?# ### ??????????? | | ????##### ##?? !g # ??????????? | | ????# ### ##?? 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