Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:43:50 Player: donk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (375) 375 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2812 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Weapon Shielding > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Structural Scanner Experimental Sensor Array Light Cannon Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Device Structural Scanner Storage Compact Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Light Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | 7 22 3 2 4 9 Power 10 | 2 6 . . . 2 Engine 9 | 2 6 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 . . . 3 Treads 2 | 2 . . . . . Leg 5 | . 2 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 8 3 1 . 2 Device 3 | . 1 1 . . 1 Storage 7 | 1 4 1 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . 2 1 . . 1 Artifact . | . . . . . . Weapon 15 | 2 6 . 1 4 2 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 3 . . 1 . Ballistic Cannon 4 | . 2 . 1 1 . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . 1 . . 9 9 Power 3 | . . . . 1 2 Propulsion 4 | . . . . 2 2 Utility 4 | . . . . 2 2 Weapon 8 | . 1 . . 4 3 Highest Loss Streak 9 | . 1 . . 9 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 100 99 95 31 Engine 13 | . 14 14 14 12 5 Treads 6 | . 18 . . . . Leg 19 | . 9 28 28 26 2 Device 1 | . . 2 . . 5 Storage 12 | . 19 6 13 13 . Processor 3 | . 2 7 . . . Protection 8 | . 3 11 14 12 5 Ballistic Gun 8 | . 21 . . . 5 Ballistic Cannon 16 | . 2 28 27 15 . Launcher 2 | . 3 . . 11 . Naked Turns 9 | . . . . . 9 Heaviest Build 48 | 13 48 13 13 14 14 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 4 | . 1 . . . 4 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 20 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 4 8 5 5 5 1 Average Carried 4 | 1 5 4 4 3 . Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 4 5 4 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 882 | 224 419 129 10 70 30 Remotely . | . . . . . . Salvage Created 455 | . 139 125 . 131 60 Parts 41 | . 24 4 . 10 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 11 2 . 3 1 Melee 1 | . . . . . 1 Guns 7 | . 6 . . 1 . Cannons 2 | . . 2 . . . AOE 7 | . 5 . . 2 . Classes Destroyed 5 | . 3 1 . 1 . Builder 1 | . . . . 1 . Recycler 2 | . . 1 . 1 . Watcher 2 | . 2 . . . . Swarmer 12 | . 9 2 . 1 . Grunt 5 | . 2 . . 2 1 Best Kill Streak 4 | . 3 2 . 4 1 Combat Bots Only 3 | . 3 2 . 2 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 219 | . 66 3 . 55 95 Missed 53 | . 11 1 . 17 24 Damage Taken 2632 | . 507 16 . 853 1256 Core 809 | . 67 9 . 171 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 2 . 50 . Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 69 | . 31 9 4 12 13 Largest 2 | . 2 1 1 2 1 Hottest 70 | . 70 35 35 55 65 Shots Fired 89 | . 50 9 4 13 13 Gun 54 | . 40 . . 1 13 Cannon 21 | . 4 9 4 4 . Launcher 14 | . 6 . . 8 . Special . | . . . . . . Kinetic 65 | . 44 9 4 5 3 Thermal 10 | . . . . . 10 Explosive 14 | . 6 . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 7 8 . 3 3 Robot Miss Streak 5 | . 5 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 42 | . 25 5 . 6 6 Core Hits 53 | . 18 4 . 12 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1277 | . 645 103 . 333 196 Guns 302 | . 210 . . 10 82 Cannons 137 | . 19 103 . 15 . Explosions 721 | . 413 . . 308 . Melee . | . . . . . . Ramming 117 | . 3 . . . 114 Kinetic 375 | . 229 103 . 25 18 Thermal 64 | . . . . . 64 Explosive 721 | . 413 . . 308 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 35 | . 30 . . 5 . Projectiles . | . . . . . . Explosions 35 | . 30 . . 5 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . . 64 48 Shots 2 | . . . . 2 . Rammed 37 | . 1 . . . 36 Targets Rammed 41 | . 1 . . . 40 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 116 | . 10 . . 12 116 Average Temperature 25 | . 4 . . 6 39 Received Heat Transfer 822 | . 60 . . 33 729 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 188 | . 188 116 . 87 20 Initial 14 | . . 8 . . 14 Average 32 | . 64 10 . 25 8 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 18 3 . 16 4 Peak Tracking Total 13 | . 5 3 . 13 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 5 1 1 . 1 Terminals 7 | . 5 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 13 3 3 . 3 Successful 11 | . 6 2 3 . . Failed 11 | . 7 1 . . 3 Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 19 | . 13 3 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 2 3 . . Record 8 | . 3 2 3 . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 1 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 46 | . . 46 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 27 | . . 27 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3417 | 168 1133 1038 613 264 201 Spaces Moved 2360 | 101 701 832 500 165 61 Core 72 | 5 . . . 15 52 Treads 489 | 96 393 . . . . Legs 1799 | . 308 832 500 150 9 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 129 | 154 142 120 120 113 183 Slowest Speed 250 | 160 240 120 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . 1 . . Exploration Rate (%) 51 | 5 76 98 73 50 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . 35 . . 49 . Melee . | . . . . . . Projectile . | . . . . . . AOE 84 | . 35 . . 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2628 | 110 788 862 509 228 131 Wait 78 | . 10 16 . 44 8 Move 2355 | 100 700 831 499 164 61 Hop . | . . . . . . Pick Up 18 | 3 10 2 1 2 . Fast Attach 20 | 6 4 . 2 1 7 Attach 11 | . 5 1 . 3 2 Detach 3 | . 2 1 . . . Swap 16 | 1 13 2 . . . Drop 17 | . 12 . 3 2 . Fire 69 | . 31 9 4 12 13 Melee . | . . . . . . Ram 36 | . . . . . 36 Kick 4 | . . . . . 4 Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 169 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 13) 393 | -10/Materials | Discovered new exit (range 12) 908 | -10/Materials | Discovered new exit (range 16) 1302 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict bent on vengeance 1378 | -10/Mines | Learned Materials security intel 1460 | -10/Mines | Discovered new exit (range 9) 1559 | -10/Mines | Learned location of Storage (-7) 1868 | -10/Mines | Discovered new exit (range 7) 2052 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2052 | -10/Mines | Discovered new exit (range 5) 2211 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2213 | -10/Mines | Found Prototype Device 2340 | -10/Mines | Entered Exiles 2340 | -10/Exiles | Accompanied by 1 ally 2370 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2380 | -10/Exiles | Discovered new exit (range 15) 2420 | -10/Exiles | Met 8R-AWN 2444 | -10/Exiles | Met EX-HEX 2516 | -10/Exiles | Met EX-DEC 2564 | -10/Exiles | Learned location of Zion (-7) 2615 | -10/Exiles | Discovered new exit (range 14) 2742 | -10/Exiles | Met EX-BIN 2766 | -10/Exiles | Aligned with FarCom system 2767 | -10/Exiles | Given EX-Vault access code 2797 | -10/Exiles | Opened EX-Vault 2813 | -10/Exiles | Found Prototype Device 2834 | -10/Exiles | Identified Chronowheel 2834 | -10/Exiles | Activated Chronowheel 2834 | -10/Exiles | Spacetime reconverged on an earlier point 2859 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2953 | -10/Exiles | Entered Mines 2971 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2987 | -9/Mines | Discovered new exit (range 15) 3179 | -9/Mines | Assembled infested the area 3180 | -9/Mines | Learned Materials emergency access door positions 3188 | -9/Mines | Discovered new exit (range 12) 3199 | -9/Mines | Core integrity fell below 50% 3202 | -9/Mines | Core integrity fell below 20% 3217 | -9/Mines | Entered Materials 3217 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x2 3242 | -8/Materials | Lost 9 parts (1p2n2u4w) 3367 | -8/Materials | Core integrity fell below 50% 3406 | -8/Materials | Core integrity fell below 20% 3418 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03380_ Acquired 27 matter. 03383_ Aluminum Leg destroyed. 03387_ Lgt. Nuclear Core destroyed. 03388_ Slammed into G-47 Trooper. 03390_ Particle Gun broken. 03390_ Destabilizing: Short circuit. 03391_ Slammed into G-47 Trooper. 03400_ Broken Particle Gun destroyed. 03400_ System corrupted by crushing effect (+3). 03401_ Slammed into G-47 Trooper. 03405_ G-47 Trooper destroyed. [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 03406_ Slammed into G-50 Soldier. 03409_ Acquired Aluminum Leg. 03411_ Kicked G-50 Soldier. 03414_ Kicked G-50 Soldier out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????+????????????????? | | ???????? ???????????????????????? | | ?????? # ???????????????????????? | | ?????? # + ?????????????????????? | | ?????? # # ?????????????????????? | | ??????## # ?????????????????????? | | ?????? + # ?????????????????????? | | ?????? # # ?????????????????????? | | ?????? # # ?????????????????????? | | ?????? # # ?????????????????????? | | ?????? # ##?????????????????????? | | ?????? # ##?????????????????????? | | ??????## ##???????#########?????? | | ?????### ##################?????? | | ?????### ########### ##?????? | | ?????## ##?????? | | ?????## T ##?????? | | ????### ##?????? | | ????######;########## ##?????? | | ????## g ########## ###?????? | | ????## * # ????? # ###?????? | | ????##%%%@ # ?????? # ##??????? | | ????##%%%%% # ?????? + ??????? | | ????##%%T% # ?????? # ?????? | | ????##%%%g!%# ?????? # ??? | | ????######### ?????? # ######??? | | ????######### ?????? # # ??? | | ???????????????????? # # ??????? | | ???????????????????? # # ??????? | | ????????????????????## + ??????? | | ????????????????????## # ??????? | | ????????????????????## # ??????? | | ????????????????????## ##??????? | | ?????????????????????? ##??????? | | ?????????????????????? ????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight I Survived The Infestation Risk Taker Tourist Challenges ------------ None Game ------ Seed SpectralAutogunComputer Manual? 0 Play Time 00:45:29 Cumulative 1.6 hours Start 2024.04.02 @ 07:45:47 End 2024.04.02 @ 10:43:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b37e0086-69e0-4704-a0d6-65d3f69f799b