Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 03:40:36 Player: Falseshadow Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (31) 155 Value Destroyed (706) 706 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5863) 5863 TOTAL SCORE: 15284 Bonus ------- Follower Combat Kills 72 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Win Speed 991 Cogmind --------- Core Integrity 1427/1600 Matter 141/300 Energy 230/280 System Corruption 1% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Experimental Optical Array Experimental Core Analyzer Advanced Transmission Jammer ECM Suite Advanced Phase Shifter Cloaking Device Cloaking Device Layered Light Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Impulse Thruster Array Skeleton Box Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Experimental Core Analyzer ECM Suite Advanced Phase Shifter Cloaking Device Cloaking Device Advanced Cloaking Device Experimental Shock Absorption System Hacking Suite Improved Hacking Suite Improved Hacking Suite Skeleton Box > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Field Propulsion Array Q-thruster [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 2 . 1 . 1 . . . . . . Utility 11 | . . . . . . . . 2 1 . 1 1 . 2 2 . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 94 | 7 8 . 6 5 . . 8 11 4 1 5 4 5 7 . 9 14 Power 10 | 1 1 . . 1 . . . . 1 . . 1 1 1 . 2 1 Engine 3 | 1 1 . . . . . . . 1 . . . . . . . . Core 2 | . . . . 1 . . . . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . 1 1 . 2 1 Propulsion 25 | 2 . . 2 1 . . 3 4 1 . . 1 4 6 . . 1 Treads 8 | 2 . . 2 1 . . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 4 1 . . 1 4 6 . . 1 Utility 40 | 1 4 . 1 1 . . 1 6 2 1 5 2 . . . 7 9 Device 20 | . 1 . . . . . . 3 2 . 1 1 . . . 5 7 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 2 . . . . . . . 2 . Hackware 7 | . . . . . . . . . . 1 4 1 . . . . 1 Protection 7 | . 2 . 1 1 . . 1 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 3 3 . 3 2 . . 4 1 . . . . . . . . 3 Energy Gun 6 | 2 1 . 1 . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . 2 1 . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 . . 1 . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 3 . . . . . . . 3 1 Parts Lost 20 | . 2 . . 5 . . 1 . . . 6 . 1 3 . . 2 Power 2 | . 1 . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . . 1 . . . . . . 3 . 1 2 . . . Utility 7 | . 1 . . 1 . . . . . . 2 . . 1 . . 2 Weapon 4 | . . . . 2 . . 1 . . . 1 . . . . . . Highest Loss Streak 6 | . 1 . . 5 . . 1 . . . 6 . 1 2 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 100 98 100 100 99 74 75 73 74 36 65 53 . 58 68 Engine 4 | . 14 14 11 . . . . . 2 6 4 . . . . . . Core 4 | . . . . 9 11 11 9 7 4 . . . 5 . . . . Reactor 1 | . . . . . . . . . . . . . 1 8 . 8 8 Treads 17 | . 28 28 22 21 22 22 36 1 . . . . . . . . . Flight 6 | . . . . . . . . 27 33 33 28 10 27 16 . 13 12 Device 5 | . . . . . . . . 14 15 13 6 5 10 9 . 19 26 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . Processor 1 | . . . . . . . . 4 6 6 3 . . . . 4 8 Hackware 3 | . . . . . . . . . . . 22 21 21 18 . 13 13 Protection 8 | . 10 14 11 10 11 11 9 7 6 6 . . . . . . 1 Energy Gun 2 | . 9 . 11 . . . 7 . . . . . . . . . . Ballistic Gun 17 | . 17 14 33 32 33 33 10 . . . . . . . . . . Launcher 5 | . . 14 . 9 11 11 12 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 7 6 6 5 . . . . . . Peak Build Rating 146 | 6 8 9 15 16 17 17 28 39 41 42 46 41 76 85 79 125 146 Average Rating 34 | 3 7 8 13 15 16 17 24 31 39 39 42 25 62 82 79 102 134 On Entrance 35 | . 6 8 9 15 16 17 17 28 34 39 41 20 41 69 79 79 125 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 52 52 57 57 52 52 63 63 22 22 15 8 22 31 31 41 44 Greatest Support 86 | 40 40 40 46 46 46 46 86 86 25 25 25 17 26 46 45 54 45 Greatest Overweight (x) 2 | 1 1 1 1 1 1 1 . 1 . . . . 1 . . . 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 6 19 20 20 20 20 20 20 6 5 5 5 5 5 5 5 5 5 Most Carried 18 | 5 9 11 18 18 14 15 18 18 5 5 5 4 5 5 3 5 5 Average Carried 9 | 2 6 10 13 13 13 14 15 5 4 4 4 2 3 4 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 2 9 11 18 13 14 15 18 5 5 5 4 1 4 3 3 5 5 Class Distribution -------------------- 25% | Tank 21% | Mutant 20% | Skirmisher 16% | Hacker-Mutant 8% | Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Matter Collected 1129 | 267 85 10 186 . . . 100 22 186 . 48 . 63 72 . 90 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1067 | . 185 12 376 . . . 348 22 52 . 72 . . . . . . Parts 67 | . 10 5 18 . . . 19 3 3 . 9 . . . . . . Haulers Intercepted 4 | . . . 2 . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 19 | . 5 3 6 1 . . 3 . 1 . . . . . . . . Melee 3 | . . . . . . . 2 . 1 . . . . . . . . Guns 13 | . 5 . 6 1 . . 1 . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . . . . Classes Destroyed 11 | . 3 . 3 1 . . 2 1 . . 1 . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . . 2 . . . 2 . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . 2 . . . . . . Swarmer 7 | . 3 3 1 . . . . . . . . . . . . . . Grunt 8 | . 2 . 4 . . . 1 . 1 . . . . . . . . Sentry 2 | . . . 1 . . . 1 . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 3 | . 2 3 3 1 . . 3 1 1 . 2 . . . . . . Combat Bots Only 3 | . 2 3 2 1 . . 2 . 1 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 1 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 284 | . 47 4 14 14 . . 19 24 . 13 15 . 8 33 . . 93 Missed 138 | . 10 . 2 . . . 7 18 . 7 7 . 1 17 . . 69 Damage Taken 3140 | . 435 73 152 557 . . 190 54 . 192 252 . 143 489 . . 603 Core 689 | . 43 . 28 51 . . 14 . . 96 46 . 23 215 . . 173 Absorbed by Shields 5 | . . . . . . . . . . 5 . . . . . . . Core Remaining (%) 92 | 100 . 82 . . . 80 97 100 . 88 95 . 98 83 . 100 89 Volleys Fired 88 | . 28 3 30 7 . . 19 . . . . . . . . . 1 Largest 4 | . 2 1 4 4 . . 3 . . . . . . . . . 1 Hottest 110 | . 70 30 110 110 . . 80 . . . . . . . . . 52 Shots Fired 255 | . 55 3 117 27 . . 52 . . . . . . . . . 1 Gun 251 | . 54 1 117 27 . . 52 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 2 . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 183 | . 27 1 90 21 . . 44 . . . . . . . . . . Thermal 67 | . 27 . 27 6 . . 7 . . . . . . . . . . Explosive 4 | . 1 2 . . . . . . . . . . . . . . 1 Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 11 | . 7 4 11 7 . . 7 . . . . . . . . . . Robot Miss Streak 6 | . 6 . 5 2 . . 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 157 | . 30 2 66 18 . . 33 1 1 . 6 . . . . . . Core Hits 60 | . 10 3 24 7 . 1 12 . 1 . 2 . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . Critical Strikes 7 | . 2 . 3 1 . . 1 . . . . . . . . . . Burn 4 | . 2 . 1 1 . . . . . . . . . . . . . Destroy 3 | . . . 2 . . . 1 . . . . . . . . . . Melee Attacks 36 | . . . . . . . 3 12 1 . 20 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . 3 12 1 . 20 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 1 . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2183 | . 317 153 640 156 . 2 366 107 77 . 299 . . . . . 66 Guns 1350 | . 303 . 640 156 . . 251 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 233 | . 14 153 . . . . . . . . . . . . . . 66 Melee 598 | . . . . . . . 115 107 77 . 299 . . . . . . Ramming 2 | . . . . . . 2 . . . . . . . . . . . Kinetic 855 | . 142 . 412 106 . . 195 . . . . . . . . . . Thermal 495 | . 161 . 228 50 . . 56 . . . . . . . . . . Explosive 233 | . 14 153 . . . . . . . . . . . . . . 66 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 598 | . . . . . . . 115 107 77 . 299 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 122 | . . 5 . . . . . 57 . . 60 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . . . . . . . . Melee 117 | . . . . . . . . 57 . . 60 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . 32 40 . . . . . . . . . . . . . . . Shots 2 | . 1 1 . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 252 3 347 260 . . 111 2 . . . . . . . . 7 Average Temperature 109 | . 131 3 114 139 . . 37 2 . . . . . . . . 7 Received Heat Transfer 477 | . 102 . 87 . . . 72 24 . 9 9 . 33 69 . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1716 | . 629 . 740 222 . . 125 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Peak Influence 366 | . 137 153 366 162 . . 92 82 59 41 192 64 44 38 2 1 89 Initial 142 | . . 53 59 142 . . . 41 39 41 21 64 44 18 2 1 . Average 67 | . 56 152 228 113 . . 45 61 50 41 112 64 44 12 2 1 19 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 48 100 . 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 51 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 15 | . . . . . . . 1 2 . 3 3 . 2 2 . . 2 Investigation 1 | . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 12 | . . . . . . . 1 1 . 3 3 . 2 2 . . . Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Distress Signals 5 | . . . 2 . . . 1 . . . . . . . . . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . 5 Times Spotted 126 | . 10 2 12 2 . . 8 8 . 11 14 . 6 6 . 6 41 Peak Tracking Total 13 | . 4 2 3 2 . . 2 7 . 8 5 . 6 6 . 6 13 Tactical Retreats 18 | . 2 . . . . . . 1 . 3 3 . . . . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Traps Triggered 6 | . 1 . . . . . . 1 . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Machines Accessed 18 | . 2 . 2 . 2 . . 1 1 . 2 1 . 1 1 . 5 Terminals 15 | . 2 . 2 . . . . 1 1 . 2 1 . 1 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 32 | . 6 . 5 . 2 . . 1 1 . 4 1 . 3 1 . 8 Successful 20 | . 4 . 3 . 2 . . . 1 . 3 1 . 1 1 . 4 Failed 11 | . 1 . 2 . . . . 1 . . 1 . . 2 . . 4 Catastrophic 4 | . . . 1 . . . . 1 . . . . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 20 | . 4 . 5 . 1 . . 1 . . 4 . . 1 . . 4 Terminals 29 | . 6 . 5 . . . . 1 1 . 4 1 . 3 1 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Terminal Hacks 13 | . 3 . 2 . 2 . . . 1 . 1 1 . 1 1 . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . 1 . 1 . . . . . . . 2 . . . . . 2 Terminals 6 | . 1 . 1 . . . . . . . 2 . . . . . 2 Assimilate 2 | . . . . . . . . . . . 1 . . . . . 1 Botnet 4 | . 1 . 1 . . . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . . . . 1 1 . 1 . . 1 . . 3 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Total Allies 3 | . . 2 . . . . . . . . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . 43 43 . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . . . . . . . . . . Total Damage 230 | . . . 230 . . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Turns Passed 5006 | 55 763 251 340 438 498 669 395 242 63 131 316 35 45 125 1 73 566 Spaces Moved 4113 | 39 286 102 99 173 208 278 157 375 182 138 470 82 105 311 3 111 994 Core 20 | 20 . . . . . . . . . . . . . . . . . Treads 1331 | 19 286 102 99 173 208 278 157 9 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2762 | . . . . . . . . 366 182 138 470 82 105 311 3 111 994 Fastest Speed 25 | 50 160 240 240 240 240 240 160 31 28 28 28 34 31 25 34 34 34 Average Speed 96 | 108 231 240 240 240 240 240 161 35 28 28 28 36 32 33 34 34 37 Slowest Speed 240 | 160 240 240 240 240 240 240 162 162 31 28 37 37 110 35 34 34 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 1 5 . . 4 . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 47 19 16 28 59 64 18 12 5 82 14 2 79 8 . 87 27 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 . 1 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 35 | . . . . . . . . 8 . . 13 . . . . . 14 Terrain Destroyed 57 | . 7 15 . . . . . 8 . . 13 . . . . . 14 Melee 21 | . . . . . . . . 8 . . 13 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 36 | . 7 15 . . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Total 4918 | 50 337 106 144 184 208 279 260 470 191 229 615 86 115 329 2 144 1169 Wait 431 | . 3 . 1 . . . 64 35 . 50 116 . . 4 . . 158 Move 4048 | 38 285 101 98 172 207 277 156 374 181 135 459 81 104 303 2 110 965 Hop 22 | . . . . . . . . . . 1 5 . . 3 . . 13 Pick Up 74 | 5 11 2 9 . 1 1 8 4 2 3 4 1 6 4 . 8 5 Fast Attach 20 | 3 . . . . . . . 2 . 1 1 . 1 2 . 3 7 Attach 54 | 3 4 . 2 5 . . 5 8 2 . 4 4 3 4 . 4 6 Detach 8 | . . . . . . . . 2 1 . 1 . . . . . 4 Swap 20 | 1 4 . 4 . . . 3 1 2 . . . 1 1 . 2 1 Drop 47 | . 1 . . . . . 2 14 2 3 5 . . 8 . 3 9 Fire 88 | . 28 3 30 7 . . 19 . . . . . . . . . 1 Melee 36 | . . . . . . . 3 12 1 . 20 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . 18 . 36 . . . . . 14 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Central database locked down 660 | -10/Materials | Discovered new exit (range 8) 819 | -10/Materials | Entered Mines 846 | -10/Mines | Learned location of 1 exit from Materials 872 | -10/Mines | Discovered new exit (range 11) 977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 982 | -10/Mines | Found Prototype Device 1007 | -10/Mines | Discovered new exit (range 10) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Accompanied by 2 allies 1070 | -9/Materials | Evolved 2 slots: Weapon x2 1071 | -9/Materials | Identified exit to Materials 1075 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1305 | -9/Materials | Discovered new exit (range 6) 1341 | -9/Materials | Discovered new exit (range 16) 1371 | -9/Materials | Build established: Tank 1410 | -9/Materials | Entered Mines 1411 | -9/Mines | Assembled infested the area 1469 | -9/Mines | Discovered exit to Materials (range 14) 1479 | -9/Mines | Lost 5 parts (1p1n1u2w) 1836 | -9/Mines | Discovered new exit (range 5) 1848 | -9/Mines | Entered Exiles 1904 | -9/Exiles | Met 8R-AWN 1949 | -9/Exiles | Met EX-HEX 2016 | -9/Exiles | Met EX-BIN 2045 | -9/Exiles | Aligned with FarCom system 2048 | -9/Exiles | Given EX-Vault access code 2105 | -9/Exiles | Opened EX-Vault 2120 | -9/Exiles | Found Skeleton Box 2173 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2241 | -9/Exiles | Met EX-DEC 2250 | -9/Exiles | Learned location of Zion (-6) 2325 | -9/Exiles | Discovered new exit (range 10) 2346 | -9/Exiles | Left Exiles lab with Skeleton Box 2346 | -9/Exiles | Entered Mines 2641 | -8/Mines | Build established: Skirmisher 2937 | -8/Mines | Discovered exit to Materials (range 12) 3015 | -8/Mines | Entered Materials 3015 | -8/Materials | Evolved 2 slots: Propulsion x2 3372 | -8/Materials | Discovered new exit (range 10) 3410 | -8/Materials | Entered Factory 3410 | -7/Factory | Evolved 2 slots: Utility x2 3435 | -7/Factory | Identified Exp. Sensor Array 3542 | -7/Factory | Discovered new exit (range 9) 3652 | -7/Factory | Entered another Factory area 3652 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3715 | -6/Factory | Identified exit to DSF 3715 | -6/Factory | Entered DSF 3721 | -6/DSF | Build established: Sprinter 3730 | -6/DSF | Additional patrols routed to DSF 3842 | -6/DSF | Discovered new exit (range 15) 3846 | -6/DSF | Entered Factory 3846 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3854 | -5/Factory | Identified exit to Factory 4133 | -5/Factory | Build established: Hacker-Sprinter 4162 | -5/Factory | Entered another Factory area 4162 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4191 | -4/Factory | Lost 6 parts (3n2u1w) 4197 | -4/Factory | Identified exit to DSF 4197 | -4/Factory | Entered DSF 4198 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4226 | -4/DSF | Additional patrols routed to DSF 4239 | -4/DSF | Discovered new exit (range 11) 4242 | -4/DSF | Entered Research 4242 | -3/Research | Evolved 2 slots: Utility x2 4252 | -3/Research | 2 allies followed out of DSF 4262 | -3/Research | Lost 10 allies 4360 | -3/Research | Discovered new exit (range 15) 4367 | -3/Research | Entered another Research area 4367 | -2/Research | Evolved 2 slots: Utility x2 4368 | -2/Research | Identified exit to DSF 4368 | -2/Research | Entered DSF 4368 | -2/DSF | Encountered a pitched battle between 0b10 and Warlord forces 4390 | -2/DSF | Found Prototype Processor 4391 | -2/DSF | Identified Exp. Core Analyzer 4430 | -2/DSF | Lost 7 allies 4432 | -2/DSF | Discovered new exit (range 16) 4434 | -2/DSF | Sterilization system engaged 4441 | -2/DSF | Entered Access 4441 | -1/Access | Evolved 2 slots: Utility x2 4544 | -1/Access | Build established: Hacker-Mutant 4792 | -1/Access | Found Prototype Device 4792 | -1/Access | Identified Exp. Shock Absorption System 4860 | -1/Access | Found Fusion Bomb Launcher 5005 | -1/Access | Discovered new exit (range 6) 5007 | *** | Escaped! Last Messages --------------- Adv. Heat Sink destroyed. R-10 Processor collects Field Propulsion Array. U-05 Engineer destroyed. K-01 Serf collects debris. P-80 Master resets P-80 Master, system corruption cleaned. W-44 Eye distress signal jammed. P-80 Master resets P-80 Master, system corruption cleaned. W-44 Eye distress signal jammed. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. Connecting with Garrison Access... >>Seal Access door sealed. K-01 Serf collects debris. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????# #???# #????# #????????? | | ???????# #???# * #????# #????????? | | ???????# #???# #????# #????????? | | ######## ##??# #????# #????????? | | ##########+########### #????????? | | ############# #????????? | | ????????????# #????????? | | ????????????# ##########+########## #????????? | | ????????????####### #??????# ########## | | ??????????????????# #??????# # = # | | ??????????????????#""" ! #??????# # *% + | | ??????????????????#"R ######## # "! # | | ??????????????????#""" + # """ # | | ??????????????????# "" # + G # | | ??????????????????# ######## # """ # | | ??????????????????# #??????#gg# " # | | ??????????????????# #??????# # # | | ??????????????????# #??????# g# # | | ??????????????????#############??????# ########## | | ?????????????????????????????###?????# g## | | ????????????????????########## ####### ## [!* | | ????????????????????" ## [!* | | ??????????????BB????" k ## !!* | | ??????????????BB????" ## = | | ????????????????????" u## | | ????????????????????" 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"""T""" ## | | ????????????????????########## ####### ## | | ?????????????????????????????###?????# ########## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# g#????????? | | ?????????????????????????????????????# /????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Phase Shifting 15 Evasion (%) 78 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Watch This! Challenges ------------ None Game ------ Seed DroneDiametricTerminator Manual? 0 Play Time 00:59:18 Cumulative 61.1 hours Start 2024.08.15 @ 02:42:41 End 2024.08.15 @ 03:40:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f8a5f86-e763-4c44-8370-31332736e250