Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 16:54:17 Player: Anting Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (192) 960 Value Destroyed (8222) 8222 Prototype IDs (54) 1080 Alien Tech Used (4) 800 Bonus (8924) 8924 TOTAL SCORE: 30786 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 452 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4384 Used Core Reset Matrix 3000 Friendly Fire -943 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Cloaking Device Authchip [Propulsion] Matter Neutralizer Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Improved Reaction Control System Advanced Force Field Makeshift Hacking Suite > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Weapon Mount Improved Reaction Control System Advanced Powered Armor Authchip [Propulsion] Authchip [Processor] Transdimensional Reconstructor Compact HERF Cannon Vortex Cannon Long-range Missile Launcher [Rating: 150] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Powered Armor Weapon Tri-rail Accelerator Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Slots Evolved 16 | . . . 2 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . Utility 9 | . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 4 . 3 7 5 11 2 5 3 2 . 1 1 21 3 7 1 1 14 6 5 . . 5 2 7 1 . 16 . 12 5 3 5 4 Power 14 | . . . . . . . 2 . 1 . . . 2 1 . 1 . . 1 . . . . 1 . . . 3 . 1 1 . . . Engine 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . 1 . . . . Propulsion 47 | 2 . . 5 2 6 . . 1 . . . . 6 . . . . 3 1 2 . . 2 . 3 . . 4 . 1 2 . 4 3 Treads 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Leg 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 1 . . 1 . . . . 6 . . . . 3 1 2 . . 2 . 3 . . 4 . 1 2 . . . Flight 11 | . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 61 | . . . . 1 1 2 1 1 . . 1 1 10 2 6 . . 9 3 2 . . 2 1 2 1 . 6 . 5 1 2 1 . Device 26 | . . . . . . 2 . . . . 1 . 3 2 4 . . 2 1 1 . . 1 1 . . . 3 . 3 1 . 1 . Storage 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . Hackware 17 | . . . . . . . . . . . . . 4 . . . . 5 . 1 . . . . 2 . . 1 . 2 . 2 . . Protection 9 | . . . . . . . 1 . . . . 1 1 . 2 . . . 2 . . . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 3 2 2 4 . 2 1 1 . . . 3 . 1 . 1 2 1 1 . . 1 . 2 . . 3 . 5 1 1 . 1 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Energy Cannon 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 2 . 1 1 . . 1 Ballistic Gun 6 | . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . 1 . . . . . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 3 1 . 1 . . . . 1 . 1 . . 2 1 . . . 3 . 1 . . 9 . 2 1 . . 3 Parts Lost 60 | . . . 5 2 10 . . . 1 . . . 4 . . . . 5 . 1 . . . . 1 . . 2 . 2 . 4 18 5 Power 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Propulsion 34 | . . . 4 2 7 . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . 12 4 Utility 12 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . 1 . 2 3 1 Weapon 9 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 . Highest Loss Streak 10 | . . . 5 2 4 . . . 1 . . . 1 . . . . 4 . 1 . . . . 1 . . 2 . 1 . 3 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 3 4 4 4 5 3 4 5 9 9 8 8 11 13 13 14 13 11 11 12 14 14 13 14 14 15 14 13 14 12 13 11 7 5 Power . | . . . . . 1 1 1 1 . . . . . 1 1 1 1 . . 1 1 1 1 2 1 1 1 1 1 1 1 1 . . Propulsion 2 | . 2 2 . . . . . . 1 2 1 1 1 1 2 2 2 2 4 3 4 4 3 3 3 3 3 3 4 2 2 2 1 . Utility 5 | . . 1 2 2 3 1 1 . 1 2 2 2 4 7 6 8 8 6 5 5 5 5 4 5 7 8 8 6 6 4 4 4 3 3 Weapon 2 | . 1 1 1 1 1 1 1 2 4 4 4 4 4 3 2 3 2 1 2 2 4 4 3 3 2 2 1 2 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . 1 . . . . . . . 2 . . 1 . . . . 1 . . . . 1 1 . . . 3 . . . . . 1 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 6 | . . . . . . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 57 57 59 44 37 59 76 97 95 92 96 100 95 93 96 93 96 98 100 99 94 94 95 94 93 93 94 93 94 96 96 97 43 22 Core 2 | . . . . . . . . . 3 7 7 7 6 6 6 3 . 2 1 . . . . . . . . . . . 3 4 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 9 10 10 9 10 9 4 4 1 . Hover 28 | . . . . . . 7 14 27 30 30 30 30 32 33 33 33 33 28 29 29 29 29 29 29 31 31 31 31 31 32 33 32 16 4 Device 13 | . . . . . . 13 15 15 15 15 15 15 18 19 22 20 20 11 11 11 11 11 11 11 10 9 10 9 10 13 14 13 3 . Storage 4 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 . Processor 12 | . . . . 7 13 15 15 15 15 15 15 15 7 6 6 6 6 16 17 17 17 17 17 17 15 15 15 17 21 17 14 14 13 10 Hackware 7 | . . . . . . . . . . . . . 10 13 6 6 6 9 11 11 11 11 11 11 9 10 10 8 5 6 9 7 . . Protection 3 | . . . . . . . 2 7 7 7 7 7 2 . 3 6 6 4 5 4 5 5 5 5 4 5 5 5 5 3 4 4 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . 2 . 2 4 5 4 5 5 3 5 4 5 4 4 5 2 2 . . . Slashing Weapon 3 | . . . . 5 7 7 7 7 7 7 11 15 7 6 3 6 3 . . . . . . . . . . . . . . . . . Peak Build Rating 150 | 4 4 5 8 16 17 26 43 47 49 45 44 48 72 71 73 73 74 89 104 111 111 111 115 112 126 125 125 141 134 150 146 146 107 66 Average Rating 85 | 3 4 4 6 13 13 25 34 45 45 43 43 48 63 70 71 71 73 82 97 105 110 109 110 111 122 124 123 130 134 144 143 140 70 45 On Entrance 71 | . 4 4 5 6 16 17 26 43 47 43 44 44 48 65 69 71 71 74 86 104 111 107 111 108 111 122 122 122 130 134 136 146 104 40 Avg Prop Armor Cover (%) 12 | 27 26 26 32 27 16 5 2 2 . . . . . 3 2 3 . 3 . . . . . . . . . . . . . . 37 34 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 3 3 3 2 5 5 7 18 28 32 28 32 31 48 41 53 57 52 52 69 69 71 71 71 71 83 83 83 106 83 110 104 93 63 . Greatest Support 111 | 20 3 40 3 10 8 8 24 32 32 32 32 32 56 56 56 46 56 60 65 72 72 72 72 72 92 86 86 90 86 111 105 105 99 85 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . 1 1 . 1 . 1 1 1 . . . . 1 . . 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 5 5 5 5 5 5 5 5 8 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 3 4 5 5 5 5 4 5 7 10 10 10 10 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 Average Carried 12 | 1 3 4 4 4 4 3 4 5 9 9 9 9 12 14 14 15 14 12 12 13 15 15 14 14 14 15 14 14 15 14 14 13 8 4 Final Capacity 15 | 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 4 5 5 5 5 3 5 7 10 10 9 10 15 15 15 15 15 12 13 15 15 15 15 15 15 15 15 15 15 14 15 11 5 5 Class Distribution -------------------- 36% | Hacker-Scout 22% | Scout 9% | Scientist-Scout 8% | Mutant 7% | Hacker-Mutant 6% | Derelict-Scout 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Gladiator | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scientist-Scout | -4/Upper Caves Scientist-Scout | -4/Upper Caves Scientist-Mutant | -4/Warlord Scientist-Scout | -3/Proximity Caves Scientist-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Protoforge Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Matter Collected 7503 | 197 . 157 4 . 299 . 120 . 85 31 . 41 284 236 596 10 10 425 80 110 351 404 90 230 969 112 175 1210 36 226 644 106 228 37 Remotely 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 . . . . . . Salvage Created 8193 | . . 212 55 35 431 . . . . 110 . . 566 21 388 106 . 514 291 103 320 309 332 190 1076 . 152 1432 . 550 597 181 222 . Parts 308 | . . 17 15 1 22 . . . . 1 . . 22 3 12 1 . 10 1 8 10 15 7 7 36 . 5 40 . 22 41 4 8 . Haulers Intercepted 5 | . . . . . 1 . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 2 1 . 1 . 5 16 1 . . . . 8 15 5 13 . . 5 . . . . . . . Prevented 13 | . . . . . . . . . 1 . . 4 . . 2 . . . . . 3 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Combat Hostiles Destroyed 141 | . . 7 11 . 7 . . . . 3 . . 8 1 5 . . 2 . 4 7 10 . 3 22 . 3 31 . 4 7 2 4 . Melee 8 | . . . . . 3 . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Guns 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 93 | . . . . . . . . . . . . . . . 5 . . 1 . . 7 10 . 3 22 . 3 31 . 2 7 2 . . AOE 32 | . . . 11 . 3 . . . . 3 . . 4 . . . . 1 . 4 . . . . . . . . . 2 . . 4 . Classes Destroyed 22 | . . 2 1 1 4 . . . . . . . 1 . 2 . . 1 1 . . . . 1 4 . . 4 . . . . . . Worker 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 3 . 1 . Builder 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 5 | . . . . . 1 . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . Recycler 15 | . . . . . 3 . . . . . . . 2 . . . . 2 . . . . . . 3 . . . . 2 2 . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Watcher 7 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 2 1 . . Swarmer 42 | . . 3 11 . 4 . . . . 3 . . 7 1 . . . . . 4 . 1 . . . . . 1 . . 3 . 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Grunt 54 | . . 4 . . 2 . . . . . . . . . 5 . . . . . 6 8 . 2 11 . 3 12 . . 1 . . . Brawler 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sentry 9 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 3 . . . . 1 . 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Programmer 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . 1 . . 3 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . . 3 7 1 3 . . . . 3 . . 4 1 1 . . 2 . 4 3 4 . 2 9 . 3 9 . 7 6 1 4 . Combat Bots Only 9 | . . 3 7 . 3 . . . . 3 . . 4 1 1 . . 1 . 4 3 4 . 2 6 . 3 9 . 3 3 1 4 . Max Kills in Single Turn 6 | . . 1 5 1 3 . . . . 2 . . 3 1 1 . . 1 1 2 1 1 . 1 2 . 1 2 . 6 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . 3 . . . . 2 . . 3 . . . . 1 . 2 . . . . . . . . . 2 . . 3 . Melee 1 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Hostile Shots Fired 1081 | . . 41 40 6 105 . . . 2 12 11 2 29 4 7 . 12 52 . 18 2 5 . 24 72 . 4 7 . 98 41 46 338 103 Missed 473 | . . 6 15 . 40 . . . . 8 6 . 6 1 2 . 9 24 . 10 . 4 . 10 38 . 3 3 . 57 19 21 162 29 Hits 608 | . . 35 25 6 65 . . . 2 4 5 2 23 3 5 . 3 28 . 8 2 1 . 14 34 . 1 4 . 41 22 25 176 74 Melee 12 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 5 . Projectile 596 | . . 35 25 6 65 . . . 2 4 5 2 23 3 5 . 3 21 . 8 2 1 . 14 34 . 1 4 . 41 22 25 171 74 AOE 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Critical Strikes 24 | . . 1 . . 5 . . . . . . . . . . . . 4 . . . . . 1 1 . . 1 . . . . 9 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Taken 13339 | . 7 416 305 158 887 . 22 . 31 51 229 37 434 46 93 . 61 650 . 288 39 16 . 262 701 . 18 529 . 697 413 684 4529 1736 Core 2589 | . 7 56 51 31 409 . . . . . 43 18 24 16 16 . . 115 . 16 . . . 11 22 . . 82 . 55 74 76 923 544 Absorbed by Shields 689 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . 301 261 111 . . Regen/Repaired (Parts) 1317 | . . . . . . . 42 . . . . . 27 . . 31 . 285 163 . . . . . 347 . . 164 . . 140 118 . . Core Remaining (%) 79 | 100 . 74 87 . 20 . . . . . . 91 . . . . 93 . . . . . . 85 . . . . 90 . . 76 . . Volleys Fired 602 | . . 27 5 . 2 . . . 1 2 . . 7 1 79 . 12 5 . 4 31 38 13 16 93 2 26 118 1 30 42 44 2 1 Largest 2 | . . 2 1 . 1 . . . 1 1 . . 1 1 2 . 1 1 . 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 Hottest 145 | . . 60 33 . 33 . . . 30 33 . . 44 30 134 . 44 44 . 80 60 60 30 60 60 60 60 60 60 94 105 145 43 105 Shots Fired 640 | . . 54 5 . 2 . . . 1 2 . . 7 1 80 . 12 5 . 5 31 38 13 16 93 2 26 118 2 30 43 51 2 1 Gun 73 | . . 54 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . 11 . . Cannon 547 | . . . . . . . . . 1 . . . 1 1 80 . 12 4 . 1 31 38 13 16 93 2 26 118 2 24 43 40 . 1 Launcher 20 | . . . 5 . 2 . . . . 2 . . 6 . . . . 1 . 2 . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 502 | . . 47 . . . . . . . . . . 1 . 66 . 12 4 . 1 31 38 . 16 93 2 11 118 2 12 33 15 . . Thermal 106 | . . 7 . . . . . . 1 . . . . 1 14 . . . . 2 . . 13 . . . 15 . . 6 10 36 . 1 Explosive 20 | . . . 5 . 2 . . . . 2 . . 6 . . . . 1 . 2 . . . . . . . . . . . . 2 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 25 | . . 9 10 . 11 . . . . . . . 1 . 8 . 5 1 . 4 18 14 18 16 22 . 25 25 . 12 15 24 25 . Robot Miss Streak 6 | . . 6 . . . . . . . 1 . . 2 . 3 . 2 3 . 1 1 3 2 2 3 . 2 4 . 2 6 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 437 | . . 34 3 . 24 . . . . 1 1 . 16 1 22 3 6 11 7 5 13 32 10 12 76 . 10 97 . 11 24 17 1 . Core Hits 378 | . . 13 12 . 5 . . . . 5 . . 13 1 12 . . 3 . 4 15 16 7 11 78 . 8 104 . 16 28 15 11 1 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Critical Strikes 31 | . . . . . 4 . . . . . . . 1 . 2 . . 1 2 . 1 2 . . 4 . . 7 . 1 2 4 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Blast 20 | . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . 4 . . 7 . 1 1 2 . . Smash 5 | . . . . . 2 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Sever 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 225 | . . . . 2 38 . . 3 4 6 30 2 39 9 18 4 2 50 7 10 . . . . . . . . . 1 . . . . Impact 71 | . . . . 1 3 . . . . . . . . . . . . 50 7 10 . . . . . . . . . . . . . . Slashing 151 | . . . . 1 35 . . 2 4 6 30 2 38 9 18 4 2 . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sneak Attacks 31 | . . . . . 7 . . . . . 1 . 6 . 6 . . 5 3 2 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28932 | . 1 374 753 . 1660 . . . . 329 73 . 1151 43 1580 324 152 843 612 686 921 1352 353 633 5386 . 499 7215 . 1351 1270 704 649 18 Guns 533 | . . 374 . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 29 . 118 . . Cannons 19849 | . . . . . . . . . . . . . . . 953 . 152 34 . . 921 1352 353 633 5300 . 499 7215 . 581 1270 586 . . Explosions 3257 | . . . 752 . 161 . . . . 283 . . 412 . . . . 32 . 474 . . . . 86 . . . . 624 . . 433 . Melee 5053 | . . . . . 1495 . . . . 46 73 . 739 43 627 324 . 777 612 200 . . . . . . . . . 117 . . . . Ramming 240 | . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 18 Kinetic 19591 | . . 354 . . . . . . . . . . . . 953 . 152 34 . . 921 1352 . 633 5300 . 471 7215 . 496 1197 513 . . Thermal 706 | . . 20 . . . . . . . . . . . . . . . . . 12 . . 353 . . . 28 . . 29 73 191 . . Explosive 3257 | . . . 752 . 161 . . . . 283 . . 412 . . . . 32 . 474 . . . . 86 . . . . 624 . . 433 . Electromagnetic 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . Impact 1649 | . . . . . 60 . . . . . . . . . . . . 777 612 200 . . . . . . . . . . . . . . Slashing 3287 | . . . . . 1435 . . . . 46 73 . 739 43 627 324 . . . . . . . . . . . . . . . . . . Piercing 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . Highest Corruption 9 | . . . . 1 1 . . . . . . . 1 1 . . 1 1 1 1 . . . . 3 3 3 6 6 4 6 3 9 9 Average Corruption 2 | . . . . 1 1 . . . . . . . 1 1 . . 1 1 1 1 . . . . 1 3 3 5 6 2 3 3 5 9 Corruption Purged 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . 2 2 . . . . . . . 6 8 . . 3 5 2 3 . . . . 5 11 12 11 8 3 19 9 6 6 Message Errors 42 | . . . . . 1 . . . . . . . 2 3 . . . 3 1 3 . . . . . 4 3 5 2 3 6 4 1 1 Matter Fused 24 | . . . . 1 1 . . . . . . . . 1 . . . 1 1 . . . . . . 4 3 3 . . 3 3 2 1 Heat Flow Errors 7 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 1 . . 1 . . 1 Energy Discharges 17 | . . . . 1 . . . . . . . . 2 2 . . . . . . . . . . 2 2 . 1 2 . 3 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 1 1 1 . 2 . . 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 2442 | . . . 15 . 479 . . . . 37 63 . 93 . 417 229 23 351 112 238 14 78 14 13 108 . 6 52 . 77 4 . 19 . Projectiles 317 | . . . . . . . . . . . . . . . 5 . 23 . . . 14 78 14 13 108 . 6 52 . . 4 . . . Explosions 286 | . . . 15 . 22 . . . . 37 . . 23 . . . . . . 109 . . . . . . . . . 77 . . 3 . Melee 1839 | . . . . . 457 . . . . . 63 . 70 . 412 229 . 351 112 129 . . . . . . . . . . . . 16 . Knockbacks 41 | . . . . . . . . . . . . . . . 1 . . 2 2 1 . . . 1 8 . . 4 . 2 19 1 . . Impact 5 | . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 8 . . 4 . 2 18 1 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 251 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 119 . . 129 1 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Rammed 31 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 18 Targets Rammed 31 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 18 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . . 22 . . . . . . 1 . . . 282 . 129 . 190 10 . 31 174 212 3 12 11 5 152 233 4 312 206 28 . 135 Average Temperature 23 | . . 4 . . . . . . 1 . . . 134 . 33 . 41 4 . 3 17 21 1 3 7 5 38 43 3 57 119 16 . 100 Received Heat Transfer 1845 | . . 195 78 54 369 . 9 . 18 . . 18 . . 39 . . 90 . 9 12 9 . 21 90 . . 21 . 30 8 145 369 261 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 . . . . . . . . . . . . 4 2 2 . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 2 . . . . . . . . . . . . 6 2 1 . . . . . . . 1 . . . . 3 . Impact Corruptions 21 | . . . . . 1 . . . . . . . . . . . . 10 4 5 . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Heat Transferred 901 | . . 50 . . . . . . . . . . . . . . . . . 37 . . 444 . . . 37 . . 37 74 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . Low Security (%) 88 | 100 100 100 73 100 100 100 100 100 . . . . 100 . . . . 100 100 48 . . . . 50 . . . . 100 100 100 94 100 Level 1 6 | . . . 26 . . . . . . . . . . . . . . . . 36 . . . . 25 . . . . . . . 5 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 23 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 606 | . 9 110 281 114 144 65 23 14 . . . . 166 . . . . 144 56 451 . . . . 606 . . . . 195 130 52 227 186 Initial 116 | . . . 27 114 . 65 12 . . . . . . . . . . . 44 . . . . . . . . . . . 94 . 7 116 Average 72 | . . 57 96 49 18 52 2 2 . . . . 42 . . . . 48 10 208 . . . . 213 . . . . 20 31 6 83 118 Influence Increases 7521 | . 13 200 351 7 356 . 46 16 30 135 . 15 324 20 635 10 75 439 12 723 200 370 15 70 948 . 70 970 . 324 340 140 457 210 Destroy 0b10 Robot/C 2960 | . . 140 220 . 140 . . . . 60 . . 160 20 100 . . 40 . 280 140 200 . 60 440 . 60 560 . 80 140 40 80 . Destroy 0b10 Robot/NC 310 | . . . 5 5 25 . . . . 5 . . 20 . 10 10 . 25 . 25 5 . 15 . 40 . . 20 . 30 50 10 10 . Destroy Leader 438 | . . 30 30 2 22 . . . . 10 . . 24 . . . . 14 . 86 10 20 . 10 102 . 10 . . 32 14 12 10 . Allied During Kill 140 | . . . . . . . . . . . . . . . . . . . . 140 . . . . . . . . . . . . . . Successful Hack 313 | . 13 . . . 14 . . 14 . . . . 20 . . . . 79 . 51 . . . . 60 . . . . 21 36 5 . . Disable Machine 315 | . . . 15 . 60 . . . . . . . 15 . . . . 15 . 45 . . . . 45 . . . . 30 45 15 15 15 Destroy Structure 615 | . . . 21 . 20 . 46 2 . . . . 40 . . . . 86 12 96 . . . . 126 . . . . 56 40 28 42 . Partial Spotted 75 | . . . 15 . . . . . . . . . 15 . . . . 30 . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 2355 | . . 30 45 . 75 . . . 30 60 . 15 30 . 525 . 75 150 . . 45 150 . . 135 . . 390 . 60 15 30 300 195 Influence Decreases 7355 | . 13 130 150 278 212 109 81 16 30 135 . 15 267 77 191 449 80 311 140 442 477 304 85 70 348 392 262 348 638 155 509 126 264 251 Entered New Map 2123 | . . . 43 157 . 79 23 . . . . . . 22 . 444 5 . 84 . 105 2 70 . . 222 40 16 638 . 75 . 7 91 Time Decay 4425 | . 13 130 57 101 132 30 45 16 30 135 . 15 223 55 191 5 75 261 56 292 372 302 15 70 338 170 222 312 . 135 304 86 127 110 Lost Part 490 | . . . 50 20 80 . . . . . . . 30 . . . . 40 . . . . . . 10 . . 20 . 20 . 40 130 50 Lost Ally 173 | . . . . . . . 13 . . . . . . . . . . 10 . 150 . . . . . . . . . . . . . . Purge Threat 144 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . 130 . . . Squads Dispatched 47 | . 1 . . 1 . . . . . . . . 6 . . . . 10 . 4 . . . . 3 . . . . 4 5 5 4 4 Investigation 17 | . 1 . . . . . . . . . . . 2 . . . . 6 . 2 . . . . 1 . . . . 1 1 1 1 1 Extermination 16 | . . . . . . . . . . . . . 4 . . . . 2 . 2 . . . . 2 . . . . 2 3 1 . . Reinforcement 11 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Distress Signals 9 | . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 3 9 20 5 17 . 5 . 5 6 4 1 13 1 12 . 3 18 1 13 8 15 . 7 39 . 3 120 . 25 13 12 46 30 Peak Tracking Total 17 | . 2 2 13 2 7 . 5 . 6 4 4 1 4 1 5 . 3 8 1 4 4 4 . 4 6 . 3 17 . 11 3 7 14 13 Tactical Retreats 68 | . . 1 2 . 2 . 1 . 4 1 . 1 2 . 12 . 3 6 . . 2 5 . . 6 . . 9 . 1 1 1 5 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Traps Triggered 14 | . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 3 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Machines Disabled 29 | . . . 1 . 4 . . . . . 1 . 1 . 1 . . 1 . 3 . . 1 2 3 . 1 2 . 2 3 1 1 1 Max in Single Turn 2 | . . . 1 . 1 . . . . . 1 . 1 . 1 . . 1 . 1 . . 1 2 1 . 1 1 . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Machines Accessed 94 | . 6 . 3 . 1 . . 1 1 3 4 . 14 . 2 . 1 15 . 9 . 1 4 . 8 1 2 4 . 6 5 2 1 . Terminals 42 | . 6 . 3 . 1 . . 1 . . . . 6 . . . 1 8 . 5 . 1 . . 3 . 1 . . 2 4 . . . Fabricators 11 | . . . . . . . . . . . . . 4 . . . . 3 . 2 . . . . 1 . . . . 1 . . . . Repair Stations 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . 1 1 . Total Hacks 265 | . 10 . 6 . 2 . . 4 1 6 30 . 42 . 4 . 1 47 . 22 . 1 17 . 26 1 8 5 . 14 9 6 3 . Successful 173 | . 6 . 2 . 1 . . 3 1 6 30 . 16 . 4 . 1 28 . 13 . 1 17 . 18 1 8 5 . 5 5 2 . . Failed 91 | . 4 . 4 . 1 . . 1 . . . . 25 . . . . 19 . 9 . . . . 8 . . . . 9 4 4 3 . Catastrophic 17 | . 1 . 2 . . . . . . . . . 5 . . . . 3 . 1 . . . . 2 . . . . 2 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 10 . 5 . . . . 4 . . . . 13 . . . . 18 . 14 . . . . 4 . . 2 . 3 2 . . . Terminals 100 | . 10 . 6 . 2 . . 4 . . . . 21 . . . 1 20 . 11 . 1 . . 6 . 7 . . 4 7 . . . Fabricators 41 | . . . . . . . . . . . . . 11 . . . . 13 . 8 . . . . 4 . . . . 5 . . . . Repair Stations 25 | . . . . . . . . . . . . . 2 . . . . 8 . . . . . . 8 . . . . 2 2 3 . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . 7 . . . . . . . . . Garrison Access 17 | . . . . . . . . . . . . . 3 . . . . 2 . 2 . . . . 1 . . . . 3 . 3 3 . Terminal Hacks 97 | . . . . . 1 . . 1 1 6 30 . 5 . 4 . 1 7 . 3 . 1 17 . 2 1 8 5 . 1 3 . . . Record 36 | . . . . . . . . . . 4 11 . . . 3 . 1 . . . . 1 5 . . . 7 4 . . . . . . Part Schematic 19 | . . . . . . . . . . . 12 . 1 . . . . 2 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 3 . . . . . . 2 . . . . 4 . . . . . . . 1 . . . Open Door 7 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . 1 1 1 . . . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 22 | . . . . . . . . . . . . . 3 . . . . 9 . 4 . . . . 3 . . . . 3 . . . . Load Schematic 15 | . . . . . . . . . . . . . 2 . . . . 6 . 3 . . . . 2 . . . . 2 . . . . Build 7 | . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . . . Repair Station Hacks 19 | . . . . . . . . . . . . . 2 . . . . 6 . . . . . . 7 . . . . . 2 2 . . Scan Component 10 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 4 . . . . . 1 1 . . Repair 9 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 3 . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 4 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Seal Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 21 | . 6 . 2 . . . . 2 . . . . 1 . . . . 5 . 4 . . . . 1 . . . . . . . . . Terminals 13 | . 6 . 2 . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 57 | . 2 . 3 . 1 . . 1 . . . . 11 . . . 1 11 . 8 . . . . 6 . . . . 5 5 2 1 . Full Trace Events 9 | . 1 . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . 1 . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . . 12 . 2 . . 16 . 2 . . . . 4 . . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . 1 . . . . Authchips 6 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . 1 . . . . Time 504 | . . . . . . . . . . . . . 128 . . . . 201 . 84 . . . . 56 . . . . 35 . . . . Total Part Build Rating 56 | . . . . . . . . . . . . . 16 . . . . 22 . 6 . . . . 6 . . . . 6 . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . . . Parts Repaired 9 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 3 . . . . . 1 1 . . Time 442 | . . . . . . . . . . . . . 38 . . . . 116 . . . . . . 158 . . . . . 22 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Total Allies 40 | . . . . . . . 18 . . . . . . . . . . 1 20 1 . . . . . . . . . . . . . . Largest Group 20 | . . . . . . . 18 . . . . . . . . . . 1 20 19 . . . . . . . . . . . . . . Highest-Rated Group 749 | . . . . . . . 434 . . . . . . . . . . 10 749 699 . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . 35 . . . . . . . . . . 10 50 50 . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . 4 . 5 . . . . . . . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . . 128 . . . . . . . . . . . 12 119 . . . . . . . . . . . . . . Total Damage 6315 | . . . . . . . 3905 . . . . . . . . . . . 285 2125 . . . . . . . . . . . . . . Kills 27 | . . . . . . . 11 . . . . . . . . . . . 1 15 . . . . . . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Active Infowar (turns) 19218 | . . . . . . 66 462 100 718 476 181 975 1239 1549 1988 . 496 928 334 745 904 1088 156 791 1160 341 478 1240 243 640 998 424 371 127 Optics 10968 | . . . . . . . . . . . . . . . . . . 928 334 745 904 1088 156 791 1160 341 478 1240 243 640 998 424 371 127 Sensors 16013 | . . . . . . 66 462 100 718 476 81 975 1183 1527 1826 . 496 783 309 744 788 762 150 747 770 338 423 370 243 538 809 329 . . IFF 2676 | . . . . . . . . . . . . . . 1506 1170 . . . . . . . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Structural 7718 | . . . . . . 65 462 100 718 476 181 975 1174 1547 1014 . 494 512 . . . . . . . . . . . . . . . . Cloaking 338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 336 . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . . . . . . 2 1 . 1 . 2 1 1 1 . . . 2 2 . 1 . 2 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Turns Passed 21704 | 30 275 316 124 233 432 66 462 100 718 476 181 975 1239 1549 2084 877 496 928 334 745 904 1088 156 791 1160 341 478 1240 243 640 998 424 371 230 Spaces Moved 25636 | 40 232 393 156 278 340 106 356 151 896 777 206 723 1871 1005 1922 983 708 1291 284 899 1307 1517 165 894 1435 673 824 1653 441 816 957 340 620 377 Core 2017 | 39 232 387 156 277 259 . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 368 Treads 16 | 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Legs 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23534 | . . . . . 14 106 356 151 896 777 206 723 1871 1005 1922 983 708 1291 284 899 1307 1517 165 894 1435 673 824 1653 441 816 957 340 320 . Flight 68 | . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fastest Speed 40 | 50 50 50 50 50 40 50 50 55 55 55 55 55 42 48 48 53 48 44 44 54 59 59 59 59 49 49 49 45 45 43 43 43 50 50 Average Speed 53 | 52 50 51 50 76 77 50 59 56 55 55 55 55 48 48 48 53 48 46 52 72 59 59 59 59 56 49 49 46 45 48 51 52 54 51 Slowest Speed 160 | 160 50 160 50 120 100 50 76 62 55 55 55 55 118 105 53 113 48 121 124 124 59 59 59 59 122 49 49 110 45 120 125 128 145 135 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 25 31 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 3 47 67 34 33 66 4 96 5 92 89 80 89 47 92 95 85 58 38 95 35 99 92 61 90 22 85 82 92 55 25 67 18 28 54 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 13 | . . . . . . . . . 1 . 1 . . 1 . 5 . . . . . . 3 . . 1 1 . . . . . . . Known Exits Taken 27 | . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . . . . . . 3 2 . 3 . 5 5 3 . . . . 2 4 . 3 . 2 2 . 2 . . . . . Spaces Dug 189 | . . . 5 . 4 . . 2 4 5 . 2 20 7 12 . 2 35 . 8 13 . . 2 18 5 5 13 2 8 8 9 . . Terrain Destroyed 508 | . . . 21 . 17 . . 2 5 23 . 2 38 8 41 . 8 47 . 23 31 29 . 4 69 5 11 32 4 32 21 25 10 . Melee 93 | . . . . . . . . 2 4 5 . 2 20 7 9 . 2 35 . 7 . . . . . . . . . . . . . . Projectile 260 | . . . . . . . . . 1 . . . . 1 32 . 6 1 . 1 31 29 . 4 45 5 11 32 4 11 21 25 . . AOE 155 | . . . 21 . 17 . . . . 18 . . 18 . . . . 11 . 15 . . . . 24 . . . . 21 . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Total 32659 | 46 390 457 194 295 423 118 605 161 1113 817 237 1296 2135 2046 2968 1330 847 1559 460 976 1404 1668 211 1140 1688 682 871 2014 483 1025 1415 535 646 404 Wait 5491 | . 156 23 19 . 28 10 237 . 203 23 8 568 148 1012 906 341 121 158 155 41 60 103 . 216 102 . 16 180 41 125 366 120 4 1 Move 25606 | 39 231 392 156 277 339 106 355 150 895 776 205 722 1870 1004 1921 982 707 1291 283 898 1306 1516 164 893 1434 672 823 1652 440 815 956 339 620 377 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 3 1 6 2 3 . . 2 2 2 4 . 1 14 2 9 . 1 14 1 3 . 1 9 1 10 1 . 11 . 8 8 1 . . Fast Attach 138 | 4 . 1 4 5 11 . 4 3 1 . . . 13 1 7 1 . 10 6 4 . . 4 4 5 2 1 16 . 12 8 2 5 4 Attach 94 | . . 1 4 2 1 2 . 1 1 1 1 . 8 2 5 . 2 14 . 3 . . 3 . 5 . 1 3 . 13 9 6 5 1 Detach 31 | . . . 2 . 1 . 1 1 1 1 . . 4 1 1 . . 1 . 3 . . . 1 1 . 1 . . 4 4 2 . 1 Swap 133 | . . 1 2 . 2 . 3 . 3 . 1 2 14 10 6 1 1 6 2 4 7 9 6 3 18 2 2 7 1 5 11 4 . . Drop 176 | . . 6 . 6 . . 3 2 2 4 . 1 19 4 16 1 1 10 6 6 . 1 12 5 9 3 1 27 . 12 11 5 2 1 Fire 602 | . . 27 5 . 2 . . . 1 2 . . 7 1 79 . 12 5 . 4 31 38 13 16 93 2 26 118 1 30 42 44 2 1 Melee 215 | . . . . 2 38 . . 2 4 6 22 2 38 9 18 4 2 50 7 10 . . . . . . . . . 1 . . . . Ram 10 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 12 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min] / Sub) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge -2/Research -2/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 6) 170 | -10/Materials | Learned Storage stockpile data 198 | -10/Materials | Loaded intel: 23 non-interactive machine locations 228 | -10/Materials | Learned Storage trap positions 230 | -10/Materials | Loaded intel: 14 trap records 244 | -10/Materials | Identified exit to Subcaves 244 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Learned Storage security intel 306 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 609 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 610 | -10/Mines | Found Prototype Device 619 | -10/Mines | Discovered exit to Materials (range 7) 622 | -10/Mines | Entered Materials 622 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Discovered new exit (range 4) 744 | -9/Materials | Destroyed 7 combat bots 746 | -9/Materials | Entered another Materials area 746 | -8/Materials | Evolved 2 slots: Utility x2 761 | -8/Materials | Lost 5 parts (4n1w) 972 | -8/Materials | Discovered new exit (range 6) 978 | -8/Materials | Identified exit to Storage 979 | -8/Materials | Entered Storage 980 | -8/Storage | Loaded intel: 11 trap records 1325 | -8/Storage | Core integrity fell below 50% 1338 | -8/Storage | Lost 3 parts (1n2w) 1398 | -8/Storage | Lost 4 parts (3n1w) 1406 | -8/Storage | Discovered new exit (range 5) 1410 | -8/Storage | Identified exit to Factory 1411 | -8/Storage | Entered Factory 1411 | -7/Factory | Evolved 2 slots: Utility x2 1411 | -7/Factory | Identified Exp. Sensor Array 1477 | -7/Factory | Manually triggered Chute Trap 1477 | -7/Factory | Sucked down chute 1477 | -7/Factory | Entered Waste 1486 | -7/Waste | Spotted C-40 Crusher 1502 | -7/Waste | Spotted C-40 Crusher 1503 | -7/Waste | Spotted C-40 Crusher 1503 | -7/Waste | Spotted C-40 Crusher 1507 | -7/Waste | Spotted C-40 Crusher 1519 | -7/Waste | Warlord forces began an assault 1529 | -7/Waste | Allies destroyed C-40 Crusher 1530 | -7/Waste | Allies destroyed C-40 Crusher 1793 | -7/Waste | Discovered new exit (range 14) 1860 | -7/Waste | Spotted C-40 Crusher 1863 | -7/Waste | Allies destroyed C-40 Crusher 1869 | -7/Waste | Lost 7 allies 1938 | -7/Waste | Identified exit to Factory 1939 | -7/Waste | Entered Factory 1969 | -7/Factory | Identified exit to Lower Caves 1985 | -7/Factory | Build established: Scout 2039 | -7/Factory | Entered Lower Caves 2223 | -7/Lower Caves | Learned location of 1 exit from Factory 2589 | -7/Lower Caves | Learned location of Zion (-6) 2625 | -7/Lower Caves | Encountered a Warlord checkpoint 2754 | -7/Lower Caves | Discovered new exit (range 5) 2756 | -7/Lower Caves | Identified exit to Lower Caves 2757 | -7/Lower Caves | Entered another Lower Caves area 2771 | -7/Lower Caves | Discovered new exit (range 12) 2773 | -7/Lower Caves | Encountered a Warlord checkpoint 2779 | -7/Lower Caves | Identified exit to Data Miner 2781 | -7/Lower Caves | Identified exit to Factory 3154 | -7/Lower Caves | Entered an active Warlord outpost 3161 | -7/Lower Caves | Learned 8 Factory zone layouts 3161 | -7/Lower Caves | Learned Research terminal intel 3161 | -7/Lower Caves | Learned Factory stockpile data 3161 | -7/Lower Caves | Learned Research stockpile data 3229 | -7/Lower Caves | Found DRS Beacon 3233 | -7/Lower Caves | Entered Data Miner 3233 | -7/Data Miner | Discovered new exit (range 6) 3244 | -7/Data Miner | Met Data Miner 3254 | -7/Data Miner | Learned location of Section 7 (-3) 3254 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3262 | -7/Data Miner | Received God Mode back door access code from Data Miner 3327 | -7/Data Miner | Data Conduit disabled 3413 | -7/Data Miner | Identified exit to Proximity Caves 3414 | -7/Data Miner | Entered Proximity Caves 3543 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3872 | -6/Proximity Caves | Learned 4 Factory zone layouts 4121 | -6/Proximity Caves | Spotted B-75 Beast 4367 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4389 | -6/Proximity Caves | Entered Factory 4389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4390 | -6/Factory | Identified exit to Factory 4499 | -6/Factory | Repaired Airjet? 4572 | -6/Factory | Discovered new exit (range 16) 4581 | -6/Factory | Identified exit to Lower Caves 4766 | -6/Factory | Fabricated Cmb. Antigrav System? 4881 | -6/Factory | Central database locked down 5252 | -6/Factory | Discovered exit to Factory (range 10) 5334 | -6/Factory | Build established: Hacker-Scout 5628 | -6/Factory | Entered Lower Caves 6995 | -6/Lower Caves | Learned Factory terminal intel 7152 | -6/Lower Caves | Discovered new exit (range 4) 7172 | -6/Lower Caves | Identified exit to Lower Caves 7177 | -6/Lower Caves | Entered another Lower Caves area 7225 | -6/Lower Caves | Discovered exit to Factory (range 9) 7253 | -6/Lower Caves | Learned Factory interactive machine intel 7336 | -6/Lower Caves | Entered an active Warlord outpost 7339 | -6/Lower Caves | Learned Armory stockpile data 7339 | -6/Lower Caves | Learned Extension garrison access intel 7719 | -6/Lower Caves | Build established: Scout 8147 | -6/Lower Caves | Discovered new exit (range 9) 8152 | -6/Lower Caves | Identified exit to Zion 8703 | -6/Lower Caves | Build established: Derelict-Scout 9240 | -6/Lower Caves | Found Imp. Powered Armor 9261 | -6/Lower Caves | Entered Zion 9289 | -6/Zion | Discovered new exit (range 9) 9539 | -6/Zion | Build established: Scout 9591 | -6/Zion | Met Imprinter 9693 | -6/Zion | Learned Factory emergency access door positions 9779 | -6/Zion | Learned location of Warlord (-4) 10136 | -6/Zion | Identified exit to Proximity Caves 10138 | -6/Zion | Entered Proximity Caves 10279 | -5/Proximity Caves | Learned location of 1 exit from Factory 10390 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10634 | -5/Proximity Caves | Entered Factory 10634 | -5/Factory | Evolved 2 slots: Utility x2 10635 | -5/Factory | Identified exit to Factory 10637 | -5/Factory | Loaded intel: 53 interactive machine locations 10638 | -5/Factory | Loaded intel: 26 terminal locations 10640 | -5/Factory | Identified exit to Upper Caves 10715 | -5/Factory | Build established: Derelict-Scout 10790 | -5/Factory | Fabricated Adv. Hacking Suite? 10920 | -5/Factory | Repaired Gravmag System+ 11164 | -5/Factory | Discovered exit to Factory (range 22) 11214 | -5/Factory | Lost 4 parts (1p1n2u) 11434 | -5/Factory | Repaired Linear Gravjet 11459 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 11476 | -5/Factory | Repaired Hrd. Medium Armor Plating? 11523 | -5/Factory | Cargo convoy interrupted 11541 | -5/Factory | Build established: Hacker-Scout 11562 | -5/Factory | Sucked down chute 11562 | -5/Factory | Entered Waste 11563 | -5/Waste | Joined by Warlord forces that had cleared the area 11572 | -5/Waste | A Compactor rumbled back to life 11572 | -5/Waste | Spotted C-40 Crusher 11583 | -5/Waste | Found Broken Adv. Powered Armor 11727 | -5/Waste | Discovered new exit (range 22) 11795 | -5/Waste | Identified exit to Factory 11896 | -5/Waste | Entered Factory 11896 | -5/Factory | Accompanied by 19 allies 12192 | -5/Factory | Lost 5 allies 12261 | -5/Factory | Spotted B-75 Beast 12527 | -5/Factory | Fabricated Tri-rail Accelerator? 12641 | -5/Factory | Entered Upper Caves 12643 | -5/Upper Caves | Encountered a Warlord checkpoint 12965 | -5/Upper Caves | Learned Factory security intel 13241 | -5/Upper Caves | Discovered new exit (range 8) 13244 | -5/Upper Caves | Identified exit to Upper Caves 13259 | -5/Upper Caves | Learned Factory emergency access door positions 13483 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13545 | -5/Upper Caves | Entered another Upper Caves area 13550 | -5/Upper Caves | Discovered exit to Factory (range 6) 13582 | -5/Upper Caves | Learned Factory security intel 14191 | -5/Upper Caves | Discovered new exit (range 16) 14292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14579 | -5/Upper Caves | Identified exit to Zhirov 14633 | -5/Upper Caves | Entered Zhirov 14633 | -5/Zhirov | Discovered new exit (range 3) 14645 | -5/Zhirov | Met Zhirov 14659 | -5/Zhirov | Learned location of Quarantine (-3) 14659 | -5/Zhirov | Learned location of Testing (-2) 14659 | -5/Zhirov | Learned location of Command (-1) 14664 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14674 | -5/Zhirov | Found Alien Artifact 14674 | -5/Zhirov | Identified Integrated Dissipator 14674 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14684 | -5/Zhirov | Found Alien Artifact 14787 | -5/Zhirov | Identified exit to Proximity Caves 14789 | -5/Zhirov | Entered Proximity Caves 14820 | -4/Proximity Caves | Activated DRS Beacon 15246 | -4/Proximity Caves | Lost 3 allies 15450 | -4/Proximity Caves | Learned Research interactive machine intel 15465 | -4/Proximity Caves | Discovered exit to Factory (range 22) 15580 | -4/Proximity Caves | Entered Factory 15580 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15651 | -4/Factory | Repaired Particle Reactor 15706 | -4/Factory | Discovered new exit (range 11) 15713 | -4/Factory | Identified exit to Research 15755 | -4/Factory | Repaired Adv. Powered Armor 15771 | -4/Factory | Spotted B-86 Titan 15811 | -4/Factory | Repaired Imp. Powered Armor? 15999 | -4/Factory | Discovered new exit (range 17) 15999 | -4/Factory | Discovered new exit (range 18) 16245 | -4/Factory | Identified exit to Upper Caves 16382 | -4/Factory | Fabricated Tri-rail Accelerator? 16740 | -4/Factory | Entered Upper Caves 16926 | -4/Upper Caves | Learned Research security intel 16979 | -4/Upper Caves | Discovered new exit (range 9) 17052 | -4/Upper Caves | Build established: Scientist-Scout 17079 | -4/Upper Caves | Identified exit to Upper Caves 17081 | -4/Upper Caves | Entered another Upper Caves area 17082 | -4/Upper Caves | Identified exit to Warlord 17127 | -4/Upper Caves | Discovered exit to Research (range 11) 17262 | -4/Upper Caves | Learned Research terminal intel 17364 | -4/Upper Caves | Learned location of 1 exit from Research 17441 | -4/Upper Caves | Learned Research stockpile data 17549 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 17549 | -4/Upper Caves | Learned location of 1 exit from Research 17559 | -4/Upper Caves | Entered Warlord 17560 | -4/Warlord | Identified exit to Proximity Caves 17577 | -4/Warlord | System corruption cleaned by Quarantine Array 17724 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17725 | -4/Warlord | Ran a Watcher feed algorithm 17732 | -4/Warlord | Learned Research emergency access door positions 17732 | -4/Warlord | Learned Armory stockpile data 17732 | -4/Warlord | Learned 4 Quarantine zone layouts 17732 | -4/Warlord | Learned Factory fabricator intel 17784 | -4/Warlord | Opened Warlord's prototype stash 17786 | -4/Warlord | Found Prototype Device 17786 | -4/Warlord | Identified System Purifier 17792 | -4/Warlord | Found Prototype Processor 17792 | -4/Warlord | Identified Exp. Targeting Computer 17807 | -4/Warlord | Found Prototype Hackware 17810 | -4/Warlord | Found Prototype Reactor 17810 | -4/Warlord | Identified Vortex Chain Reactor 17817 | -4/Warlord | Identified Ghost Barrier 17829 | -4/Warlord | Met Warlord 17847 | -4/Warlord | Warlord's base attacked by MAIN.C 17852 | -4/Warlord | Found Prototype Energy Cannon 17852 | -4/Warlord | Identified Vortex Cannon 18197 | -4/Warlord | Warlord forces counterattacked 18210 | -4/Warlord | Spotted Executioner 18210 | -4/Warlord | Spotted Striker 18220 | -4/Warlord | Build established: Hacker-Mutant 18261 | -4/Warlord | Spotted Striker 18265 | -4/Warlord | Lost 4 allies 18302 | -4/Warlord | Crushed by falling debris 18335 | -4/Warlord | Lost 8 allies 18337 | -4/Warlord | Found Prototype Ballistic Cannon 18337 | -4/Warlord | Identified Hvy. Autocannon 18349 | -4/Warlord | Spotted Striker 18353 | -4/Warlord | Spotted Striker 18357 | -4/Warlord | Spotted Striker 18364 | -4/Warlord | Destroyed Striker 18392 | -4/Warlord | Destroyed Striker 18400 | -4/Warlord | Destroyed Striker 18421 | -4/Warlord | Destroyed 9 combat bots 18424 | -4/Warlord | Lost 15 allies 18465 | -4/Warlord | Spotted Striker 18505 | -4/Warlord | Spotted Striker 18509 | -4/Warlord | Destroyed Striker 18522 | -4/Warlord | Warlord base infiltrated, sounded retreat 18524 | -4/Warlord | Spotted Striker 18532 | -4/Warlord | Spotted Striker 18582 | -4/Warlord | Spotted Executioner 18600 | -4/Warlord | Build established: Scientist-Mutant 18627 | -4/Warlord | Spotted Striker 18627 | -4/Warlord | Spotted Executioner 18651 | -4/Warlord | Spotted Striker 18708 | -4/Warlord | Lost 5 allies 18748 | -4/Warlord | Spotted Executioner 18748 | -4/Warlord | Spotted Striker 18752 | -4/Warlord | Spotted Striker 18791 | -4/Warlord | Lost 14 allies 18799 | -4/Warlord | Entered Proximity Caves 19042 | -3/Proximity Caves | Entered Research 19042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19043 | -3/Research | Identified exit to Quarantine 19043 | -3/Research | Identified exit to Research 19047 | -3/Research | Loaded intel: 46 interactive machine locations 19048 | -3/Research | Loaded intel: 23 terminal locations 19102 | -3/Research | Build established: Scientist-Scout 19187 | -3/Research | Spotted B-86 Titan 19505 | -3/Research | Fabricated Adv. Hacking Suite? 19682 | -3/Research | Entered Quarantine 19683 | -3/Quarantine | Identified exit to Section 7 19683 | -3/Quarantine | Identified exit to Protoforge 19709 | -3/Quarantine | Repaired Cmb. Antigrav System+? 19843 | -3/Quarantine | Discovered exit to Research (range 7) 19973 | -3/Quarantine | Found Alien Artifact 19973 | -3/Quarantine | Identified Core Reset Matrix 19973 | -3/Quarantine | Identified Transdimensional Reconstructor 19973 | -3/Quarantine | Used Core Reset Matrix 19977 | -3/Quarantine | Detected hypermatrix surge 19977 | -3/Quarantine | Sensed 12 artifacts in vicinity 20296 | -3/Quarantine | Found Dimensional Node Initializer 20347 | -3/Quarantine | Spotted Alpha 7 20519 | -3/Quarantine | Spotted Fortress 20554 | -3/Quarantine | Discovered exit to Section 7 (range 5) 20554 | -3/Quarantine | Discovered exit to Protoforge (range 6) 20680 | -3/Quarantine | Entered Protoforge 20681 | -3/Protoforge | Sensed 2 artifacts in vicinity 20681 | -3/Protoforge | Superfortress began startup sequence 20723 | -3/Protoforge | Discovered exit to Research (range 13) 20733 | -3/Protoforge | Initialized slip node 20928 | -3/Protoforge | Spotted Decapitator 20934 | -3/Protoforge | Repaired Cld. Antigrav System? 21069 | -3/Protoforge | Spotted Hotshot 21069 | -3/Protoforge | Spotted Hotshot 21069 | -3/Protoforge | Spotted Hotshot 21069 | -3/Protoforge | Spotted Hotshot 21103 | -3/Protoforge | Warped through subspace to slip node 21104 | -3/Protoforge | Entered Research 21104 | -2/Research | Warlord forces began assault on 0b10 21104 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21134 | -2/Research | Lost 3 parts (1u2w) 21186 | -2/Research | Spotted B-90 Cyclops 21214 | -2/Research | Research machine network offline 21218 | -2/Research | Lost 4 allies 21257 | -2/Research | Lost 4 parts (1p2n1u) 21325 | -2/Research | Spotted B-90 Cyclops 21359 | -2/Research | Lost 10 parts (1p6n2u1w) 21377 | -2/Research | Spotted Striker 21386 | -2/Research | Core integrity fell below 50% 21400 | -2/Research | Build established: Mutant 21438 | -2/Research | Spotted B-90 Cyclops 21472 | -2/Research | Discovered new exit (range 8) 21475 | -2/Research | Identified exit to Testing 21475 | -2/Research | Entered Testing 21561 | -2/Testing | Found Prototype Energy Cannon 21561 | -2/Testing | Identified Hpw. Disruptor Cannon 21647 | -2/Testing | Core integrity fell below 20% 21705 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 21677_ System corrupted: Component data lost. 21685_ Terminal disabled. 21685_ K-01 Serf collects debris. 21690_ ALERT: Hostile activity reported, dispatching reinforcements to area. 21695_ Slammed into K-01 Serf. 21695_ C-30 ARC bursts open, deploying its payload. 21695_ G-73 Enforcer unfolds itself. 21696_ Acquired 37 matter. 21696_ K-01 Serf collects debris. 21697_ ALERT: Hostile activity reported, dispatching reinforcements to area. 21697_ Critical hit (Burn: +37). 21698_ Slammed into G-73 Enforcer. 21699_ Slammed into R-10 Processor. 21701_ Exp. Biometal Heavy Treads destroyed. 21704_ Faulty Exp. Q-thruster destroyed. 21705_ Slug penetrates Wall. 21705_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????######????????????????????????????????????? | | ???##### #????????????????????????????????????? | | ???? " #????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ######### ##????????????????????????????????????? | | # #####################/#??????????????? | | """ / T ggg @ k h h????????? | | """ # " ggg ########### ????????? | | """ # ########?????????????????????????????? | | """ *## ##????????????????????????????????????? | | """ ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ##+###### ?????????????????????????????????????? | | ?# #????# ?????????????????????????????????????? | | ?# #????####?????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# ####??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# ####??????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 4 Armor Coverage 400 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 32 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -3/Research | Authchip Repaired ---------- Airjet | 32% | -6/Factory Gravmag System | 15% | -5/Factory Linear Gravjet | 27% | -5/Factory Hrd. Medium Armor Plating | 13% | -5/Factory Particle Reactor | 7% | -4/Factory Adv. Powered Armor | 67% | -4/Factory Imp. Powered Armor | 39% | -4/Factory Cmb. Antigrav System | 33% | -3/Quarantine Cld. Antigrav System | 21% | -3/Protoforge Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumStormPick Manual? 0 Play Time 04:19:50 Cumulative 374.2 hours Start 2025.11.14 @ 16:41:25 End 2025.11.15 @ 16:54:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 24 Types 9/0/8/1/1/0/2/1/1/1 Lore% 83 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c013f7a0-dedb-4d1e-905e-0e8e062d16ca