Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 18:28:16 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (3655) 3655 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1585) 1585 TOTAL SCORE: 9725 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 42 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -130 Cogmind --------- Core Integrity 571/700 Matter 226/300 Energy 241/265 System Corruption 0% Temperature Cool (0) Movement Treading (156) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Deuterium Engine Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (27) System Restoration Module Cooled Pulse Rifle Cooled Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Reinforced Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] System Restoration Module Cooled Pulse Rifle Light EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Katana [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 Utility 3 | . . . 1 . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 8 11 1 3 5 1 3 36 20 6 4 45 Power 13 | 1 2 . . 1 . . 3 1 . . 5 Engine 9 | 1 2 . . 1 . . 2 . . . 3 Core 4 | . . . . . . . 1 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 2 . 1 1 . 1 10 7 3 . 16 Treads 25 | 2 2 . 1 1 . 1 10 3 . . 5 Leg 18 | . . . . . . . . 4 3 . 11 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 1 . 1 . 1 . 7 5 1 . 14 Device 17 | 1 . . . . . . 3 2 1 . 10 Storage 3 | 1 1 . . . 1 . . . . . . Processor 3 | . . . . . . . 1 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 9 | . . . 1 . . . 3 2 . . 3 Artifact . | . . . . . . . . . . . . Weapon 55 | 3 6 1 1 3 . 2 16 7 2 4 10 Energy Gun 9 | 2 . . . . . . 3 . 1 1 2 Energy Cannon 14 | . . . . . . . 4 2 . 2 6 Ballistic Gun 18 | 1 4 1 1 2 . 1 5 1 1 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 8 | . 2 . . 1 . 1 3 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 4 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 5 . . . 1 Parts Lost 12 | . 1 . . . . 2 1 7 . . 1 Power 1 | . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 1 . 3 . . . Utility 4 | . . . . . . 1 1 2 . . . Weapon 3 | . . . . . . . . 2 . . 1 Highest Loss Streak 4 | . 1 . . . . 2 1 4 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 100 89 98 98 99 100 99 Engine 7 | . 14 14 11 11 11 11 8 5 . . 3 Core 2 | . . . . . . . . 3 9 9 3 Treads 21 | . 28 28 33 32 33 32 35 19 . . 6 Leg 12 | . . . . . . . . 15 36 36 31 Device 9 | . 14 14 11 11 11 1 8 7 7 9 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 Processor 7 | . . . . . . . 9 10 10 9 14 Protection 7 | . . . 11 11 11 11 9 9 9 9 7 Energy Gun 3 | . 5 . . . . . 1 . 7 7 8 Energy Cannon 3 | . . . . . . . 7 1 . 1 6 Ballistic Gun 10 | . 22 28 22 22 22 21 8 3 7 8 . Slashing Weapon 1 | . . . . . . . . 13 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 13 20 18 25 25 55 54 64 67 59 61 74 Greatest Support 112 | 40 40 40 60 60 60 60 80 80 61 61 112 Greatest Overweight (x) 3 | . . . . . . . . 3 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 10 16 20 20 20 20 20 20 Most Carried 20 | 4 10 10 10 10 10 12 20 20 20 20 20 Average Carried 15 | 2 8 9 9 9 10 10 18 18 19 20 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 10 10 10 12 20 20 20 20 20 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 2403 | 284 230 18 60 120 . 143 729 286 84 58 391 Remotely 493 | 74 230 18 60 62 . 49 . . . . . Salvage Created 4843 | 67 424 39 100 129 . 313 1342 520 205 60 1644 Parts 258 | 2 32 6 6 13 . 10 88 19 10 1 71 Haulers Intercepted 9 | . 2 . . . . . 3 . 1 . 3 Recyclers Shooed 6 | . 2 . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 95 | . 13 3 3 7 . 3 31 12 2 1 20 Melee 6 | . . . . . . . . 6 . . . Guns 46 | . 6 3 3 4 . 2 10 6 2 . 10 Cannons 19 | . . . . . . . 13 . . 1 5 AOE 22 | . 7 . . 3 . 1 8 . . . 3 Classes Destroyed 13 | 1 4 . 1 . . . 4 1 . 1 1 Worker 4 | . 1 . . . . . 1 . . . 2 Builder 3 | . . . . . . . 1 . . . 2 Hauler 9 | . 2 . . . . . 3 . 1 . 3 Recycler 10 | 1 1 . . . . 2 . . 2 . 4 Watcher 3 | . . . . . . . 2 . . . 1 Swarmer 30 | . 8 3 1 5 . . 11 . 2 . . Cutter 3 | . . . . . . . . 3 . . . Grunt 44 | . 5 . 1 2 . 4 13 8 . . 11 Brawler 4 | . . . . . . . 1 1 . . 2 Duelist 2 | . . . . . . . 1 . . . 1 Sentry 11 | . . . 1 . . . 5 . . . 5 Hunter 1 | . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | 1 8 3 1 3 . 2 11 6 2 1 6 Combat Bots Only 8 | . 6 3 1 3 . 2 8 6 2 1 3 Max Kills in Single Turn 4 | 1 3 1 1 2 . 1 4 1 2 1 3 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . 2 . . 2 . 1 3 . . . 3 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Damage Taken 5127 | . 480 47 179 187 . 336 1146 1588 17 66 1081 Core 630 | . 72 6 30 26 . 79 96 169 8 15 129 Absorbed by Shields 56 | . . . . . . . . 56 . . . Regen/Repaired (Parts) 137 | . . . . . . . 137 . . . . Core Remaining (%) 70 | 100 . 68 . . . 66 . . . 47 . Volleys Fired 284 | 4 42 4 12 12 . 19 88 20 9 3 71 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 143 | 60 60 40 43 43 . 43 143 88 78 112 140 Shots Fired 545 | 8 76 8 24 22 . 36 170 40 18 6 137 Gun 405 | 8 68 8 24 20 . 34 85 33 18 1 106 Cannon 121 | . . . . . . . 80 7 . 5 29 Launcher 19 | . 8 . . 2 . 2 5 . . . 2 Special . | . . . . . . . . . . . . Kinetic 247 | 4 40 8 24 20 . 34 75 33 9 . . Thermal 273 | 4 28 . . . . . 90 7 9 1 134 Explosive 19 | . 8 . . 2 . 2 5 . . . 2 Electromagnetic 6 | . . . . . . . . . . 5 1 Robot Hit Streak 14 | 5 6 4 6 8 . 5 14 9 5 4 13 Robot Miss Streak 5 | 1 5 1 3 2 . 2 5 4 3 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . 1 . 2 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 . . Shots Hit Robots 366 | 6 41 5 14 13 . 24 110 47 11 4 91 Core Hits 205 | 3 25 4 7 9 . 14 59 23 6 2 53 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 9 | . 1 . 1 . . . 1 4 . . 2 Burn 3 | . . . . . . . 1 . . . 2 Destroy 2 | . 1 . 1 . . . . . . . . Sever 4 | . . . . . . . . 4 . . . Melee Attacks 20 | . . . . . . . . 20 . . . Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . . . . 20 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . Damage Inflicted 8563 | 50 972 62 122 370 . 605 2669 1005 197 102 2409 Guns 4069 | 50 335 62 122 148 . 300 957 416 197 . 1482 Cannons 1889 | . . . . . . . 1104 163 . 102 520 Explosions 2095 | . 635 . . 212 . 305 603 . . . 340 Melee 426 | . . . . . . . . 426 . . . Ramming 84 | . 2 . . 10 . . 5 . . . 67 Kinetic 2250 | 30 208 62 122 148 . 300 843 416 121 . . Thermal 3587 | 20 127 . . . . . 1218 163 76 . 1983 Explosive 2095 | . 635 . . 212 . 305 603 . . . 340 Electromagnetic 121 | . . . . . . . . . . 102 19 Impact . | . . . . . . . . . . . . Slashing 426 | . . . . . . . . 426 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 . Average Corruption 5 | . . . . . . . 5 6 6 6 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . . . . 18 22 6 5 . Message Errors 16 | . . . . . . . 6 6 3 1 . Matter Fused 8 | . . . . . . . 4 4 . . . Heat Flow Errors 7 | . . . . . . . 2 2 1 2 . Energy Discharges 8 | . . . . . . . 3 5 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . 2 4 1 1 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots 4 | . . . . . . . . . . . 4 Overflow Damage 191 | . 51 . . 5 . . 130 . . . 5 Projectiles 21 | . . . . . . . 16 . . . 5 Explosions 170 | . 51 . . 5 . . 114 . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 4 . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . 3 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 138 | . 40 . . . . 30 68 . . . . Shots 4 | . 1 . . . . 1 2 . . . . Rammed 7 | . 2 . . 3 . . 1 . . . 1 Targets Rammed 13 | . 2 . . 3 . . 1 . . . 7 Kicked 5 | . . . . . . . . . . . 5 Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 315 | 20 150 . 18 24 . 97 315 264 136 251 198 Average Temperature 62 | 13 48 . 7 11 . 48 73 103 69 74 58 Received Heat Transfer 2109 | . 138 . 24 39 . 189 513 768 . . 438 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 12 | . . . . . . . 6 . . . 6 Heat Transferred 6631 | 50 300 . . . . . 2220 222 148 . 3691 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 888 | 5 573 106 180 317 . 90 578 888 529 373 539 Initial 432 | . 3 36 40 48 . . 35 378 432 343 195 Average 326 | 1 174 103 103 156 . 78 308 710 477 357 344 Maximum Alert Level 3 | . 2 . . 1 . . 2 3 2 1 2 Low Security (%) 33 | 100 67 100 100 85 . 100 15 . . . 10 Level 1 38 | . 26 . . 14 . . 61 7 . 100 65 Level 2 21 | . 6 . . . . . 22 44 100 . 24 Level 3 6 | . . . . . . . . 47 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 1 1 . . 3 . . . 6 Investigation 4 | . 1 . 1 1 . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 9 | . 2 . . . . . 2 . . . 5 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 8 | . . . . 1 . . 5 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 23 2 9 10 . 3 33 15 5 1 32 Peak Tracking Total 9 | . 4 2 3 4 . 3 6 9 3 1 5 Tactical Retreats 10 | . . . 2 . . . 2 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 5 | . . . . . . . 1 3 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 8 | . 2 . . . . . 4 1 1 . . Max in Single Turn 1 | . 1 . . . . . 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 21 | . 5 . 1 1 1 . 6 . 1 . 6 Terminals 11 | . 4 . 1 . . . 3 . . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 Total Hacks 45 | . 14 . 5 1 1 . 14 . 1 . 9 Successful 22 | . 6 . 2 1 1 . 6 . 1 . 5 Failed 23 | . 8 . 3 . . . 8 . . . 4 Catastrophic 4 | . 1 . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 6 . 3 . . . 9 . . . 3 Terminals 30 | . 12 . 5 . . . 8 . . . 5 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . 5 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 3 Terminal Hacks 11 | . 5 . 2 1 1 . 2 . . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Unreport Threat 4 | . 2 . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 3 Unlock Access 2 | . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . 2 Coupler Status 1 | . . . . . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 5 . 1 . . . 5 . . . 3 Full Trace Events 2 | . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 26 | . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 5 | . . 3 . 1 . . . . . . 1 Largest Group 3 | . . 3 3 2 2 1 . . . . 1 Highest-Rated Group 47 | . . 40 40 47 47 16 . . . . 12 Highest-Rated Ally 31 | . . 16 16 31 31 16 . . . . 12 Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . 22 13 . 1 . . . . 6 Total Damage 364 | . . . 166 132 . . . . . . 66 Kills 7 | . . . 4 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 6197 | 115 798 128 238 591 298 113 1133 845 212 152 1574 Spaces Moved 3165 | 57 408 71 117 340 186 37 478 359 107 114 891 Core 2 | 2 . . . . . . . . . . . Treads 2023 | 55 408 71 117 340 186 37 478 184 . . 147 Legs 1140 | . . . . . . . . 175 107 114 744 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 120 120 120 Average Speed 150 | 156 160 160 160 160 160 160 160 177 155 120 125 Slowest Speed 330 | 160 160 160 160 160 160 160 160 330 190 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 70 22 12 68 60 12 51 46 13 41 31 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 48 | . . . . . . 31 17 . . . . Terrain Destroyed 162 | . 48 . . 8 . 31 51 . . . 24 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . 4 . . . 1 AOE 157 | . 48 . . 8 . 31 47 . . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 4098 | 72 490 81 149 370 187 61 710 501 141 122 1214 Wait 259 | . 2 3 15 2 . . 40 60 2 2 133 Move 3156 | 56 407 70 116 339 185 36 478 358 107 113 891 Hop . | . . . . . . . . . . . . Pick Up 104 | 4 14 1 2 4 . 3 32 11 8 . 25 Fast Attach 24 | 7 . . . . . . 6 5 . . 6 Attach 30 | . 3 . 2 1 . 1 5 7 2 . 9 Detach . | . . . . . . . . . . . . Swap 89 | 1 8 1 1 4 1 2 25 8 4 4 30 Drop 112 | . 12 2 1 5 1 . 35 9 9 . 38 Fire 284 | 4 42 4 12 12 . 19 88 20 9 3 71 Melee 16 | . . . . . . . . 16 . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 5 Crush 8 | . 2 . . 3 . . 1 . . . 2 Escape Stasis 7 | . . . . . . . . 7 . . . Rewire 4 | . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Build established: Scavenger-Mutant 831 | -10/Materials | Discovered new exit (range 5) 914 | -10/Materials | Entered Mines 955 | -10/Mines | Learned Materials stockpile data 959 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 961 | -10/Mines | Learned Materials garrison access intel 982 | -10/Mines | Met a Derelict bent on vengeance 1033 | -10/Mines | Discovered new exit (range 5) 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Accompanied by 3 allies 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -9/Materials | Discovered new exit (range 6) 1280 | -9/Materials | Entered Mines 1280 | -9/Mines | Accompanied by 1 ally 1327 | -9/Mines | Assembled infested the area 1526 | -9/Mines | Escorted by a lone wolf Derelict 1605 | -9/Mines | Met a Derelict shopkeep closing up shop 1862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1862 | -9/Mines | Discovered new exit (range 5) 1871 | -9/Mines | Entered Exiles 1871 | -9/Exiles | Accompanied by 2 allies 1895 | -9/Exiles | Discovered new exit (range 15) 1915 | -9/Exiles | Met 8R-AWN 1937 | -9/Exiles | Met EX-HEX 2019 | -9/Exiles | Met EX-DEC 2047 | -9/Exiles | Learned location of Zion (-6) 2078 | -9/Exiles | Met EX-BIN 2156 | -9/Exiles | Discovered new exit (range 10) 2169 | -9/Exiles | Entered Mines 2169 | -8/Mines | Accompanied by 1 ally 2258 | -8/Mines | Discovered new exit (range 9) 2282 | -8/Mines | Entered Materials 2282 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2283 | -8/Materials | Identified exit to Storage 2284 | -8/Materials | Loaded intel: 1 garrison access location 2495 | -8/Materials | Destroyed 8 combat bots 2507 | -8/Materials | Build established: Mutant 2935 | -8/Materials | Repaired Lgt. Treads 2944 | -8/Materials | Build established: Scavenger-Mutant 3415 | -8/Materials | Identified exit to Garrison 3415 | -8/Materials | Entered Garrison 3468 | -8/Garrison | Triggered checkpoint 3540 | -8/Garrison | Lost 4 parts (1n2u1w) 3685 | -8/Garrison | Discovered new exit (range 11) 3748 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Lost 3 parts (2n1w) 4069 | -8/Garrison | Discovered new exit (range 12) 4103 | -8/Garrison | Installed Relay Interface Framework 4179 | -8/Garrison | Garrison Relay disabled 4206 | -8/Garrison | Triggered checkpoint 4260 | -8/Garrison | Entered Materials 4472 | -8/Materials | Identified exit to Garrison 4472 | -8/Materials | Entered Garrison 4478 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4534 | -8/Garrison | Triggered checkpoint 4547 | -8/Garrison | Core integrity fell below 50% 4608 | -8/Garrison | Discovered new exit (range 14) 4624 | -8/Garrison | Entered Factory 4624 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5497 | -7/Factory | Discovered new exit (range 11) 5508 | -7/Factory | Identified exit to Factory 5663 | -7/Factory | Discovered exit to Factory (range 6) 5897 | -7/Factory | Build established: Mutant 6192 | -7/Factory | Discovered exit to Factory (range 14) 6198 | -7/Factory | Self-destructed Last Messages --------------- 06010_ U-05 Engineer builds a Wall. 06049_ Dropped Lgt. Angular Momentum Engine. 06049_ Acquired Mic. Nuclear Core. 06066_ Slammed into W-25 Informer. 06102_ K-01 Serf cleans the Neutrino Reactor. 06156_ Dropped Mic. Nuclear Core. 06157_ Acquired Deuterium Engine. 06170_ Crushed R-06 Scavenger. 06170_ R-06 Scavenger destroyed. 06171_ Acquired 77 matter. 06192_ EXIT=FOUND: FACTORY 06193_ Penetrated by Slug. 06193_ Neutrino Reactor explodes. 06193_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 06193_ Neutrino Reactor explodes. 06196_ H-61 Shepherd calls for reinforcements. 06196_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06196_ Lgt. EM Pulse Cannon destroyed. 06196_ Adv. Treads blasted off. Map ----- +----------------------------------------------------+ | ?????????????"""?????????????????????????????????? | | ??????????" """""????????????????????????????????? | | ????????? 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