Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 15:43:36 Player: Fazzonamite Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (4219) 4219 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2319) 2319 TOTAL SCORE: 12633 Bonus ------- Follower Combat Kills 1290 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Friendly Fire -211 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Warning (359) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Tesla Rifle Gatling Laser Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Armored Medium Treads Power Amplifier Improved Heat Sink Medium Matter Pod Improved Cloaking Device Improved Light Armor Plating Improved Arc Projector Railgun Enhanced Gauss Cannon Remote Datajack Heavy Mace [Rating: 98] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . Utility 7 | . . 2 . 1 . 2 . 1 1 . . . . Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 160 | 7 2 6 1 31 10 4 40 4 9 14 9 21 2 Power 17 | 1 . . . 5 1 . 6 . 2 . 1 . 1 Engine 10 | 1 . . . 4 . . 3 . 1 . . . 1 Core 7 | . . . . 1 1 . 3 . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . 1 . 8 2 1 4 1 2 . 3 4 . Treads 19 | . . . . 5 2 1 2 . 2 . 3 4 . Leg 5 | . . . . 2 . . 2 1 . . . . . Wheel 4 | 2 . 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 44 | 2 1 3 1 8 3 2 9 1 4 6 . 4 . Device 17 | 1 . 1 . 1 2 1 3 . 3 2 . 3 . Storage 5 | 1 . 1 . 1 . . . 1 . 1 . . . Processor 5 | . 1 . . 1 1 . 1 . . 1 . . . Hackware 3 | . . . . 2 . . 1 . . . . . . Protection 14 | . . 1 1 3 . 1 4 . 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 2 1 2 . 10 4 1 21 2 1 8 5 13 1 Energy Gun 20 | 1 1 . . 3 2 . 4 1 . 2 1 5 . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 20 | 1 . 2 . 3 1 1 4 1 . 3 1 3 . Ballistic Cannon 9 | . . . . . . . 1 . 1 2 2 3 . Launcher 7 | . . . . 2 . . 5 . . . . . . Special Weapon 8 | . . . . . . . 6 . . 1 . 1 . Impact Weapon 3 | . . . . . 1 . 1 . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 1 . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 74 | . . 1 . 11 2 . 20 . 2 9 9 19 1 Power 10 | . . . . 2 1 . 2 . . 1 1 2 1 Propulsion 18 | . . 1 . 4 1 . 4 . . . 2 6 . Utility 28 | . . . . 3 . . 7 . 2 6 4 6 . Weapon 18 | . . . . 2 . . 7 . . 2 2 5 . Highest Loss Streak 19 | . . 1 . 8 2 . 19 . 2 4 8 19 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 99 100 91 99 100 86 90 84 80 77 74 14 Engine 4 | . 14 11 11 7 4 . 1 5 9 1 . 4 4 Core 2 | . . . . . 2 6 3 . . 5 4 4 . Treads 12 | . . . . 13 30 26 18 5 8 10 11 16 . Leg 1 | . . . . 3 . . 3 15 3 . . . . Wheel 2 | . 28 22 22 5 . . . . . . . . . Device 12 | . 13 11 11 6 6 13 10 11 15 20 14 8 . Storage 7 | . 14 11 11 9 7 6 6 5 5 7 10 9 . Processor 7 | . . 11 11 9 14 13 6 5 5 5 10 9 5 Hackware 3 | . . . . 9 7 6 6 5 5 . . . . Protection 5 | . . 11 11 8 . 6 7 11 8 6 3 . . Energy Gun 7 | . 14 3 . 7 9 13 12 11 10 6 5 8 . Ballistic Gun 7 | . 14 17 22 8 7 6 2 8 6 8 10 6 . Ballistic Cannon 2 | . . . . . . . . . 3 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 14 15 24 24 42 45 41 46 50 65 68 59 61 12 Greatest Support 150 | 26 26 26 26 63 85 87 87 55 150 150 150 105 3 Greatest Overweight (x) 14 | . . 1 . 13 . . 14 1 1 . . 6 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 9 10 14 15 15 15 15 15 15 15 15 5 Most Carried 15 | 7 8 10 9 15 15 13 15 15 15 15 15 15 10 Average Carried 12 | 3 7 8 8 13 12 11 12 13 14 14 13 12 5 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 9 9 15 13 12 12 15 15 15 13 11 5 Class Distribution -------------------- 38% | Scavenger-Skirmisher 16% | Scavenger-Mutant 15% | Scavenger-Tank 15% | Scavenger-Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Matter Collected 3495 | 258 25 158 38 605 76 . 634 81 295 808 213 284 20 Remotely 474 | . . . . . . . . . . 391 83 . . Salvage Created 3781 | 23 25 293 . 813 104 . 391 309 559 1001 241 14 8 Parts 202 | 3 9 16 . 63 8 . 16 9 24 44 10 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed 4 | 1 . . . 1 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 42 11 . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 83 | . . 6 . 24 3 . 7 7 10 20 4 1 1 Melee 1 | . . . . 1 . . . . . . . . . Guns 54 | . . 6 . 14 2 . 5 3 4 15 4 1 . Cannons 12 | . . . . 2 . . . . 5 5 . . . AOE 15 | . . . . 7 1 . 2 4 1 . . . . Classes Destroyed 17 | 1 2 2 . 5 1 . 2 1 . 1 . 1 1 Worker 3 | . . . . 3 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . 1 . . . . . . . . . Swarmer 23 | . . . . 12 . . . 5 . 6 . . . Grunt 32 | . . 4 . 4 3 . 5 2 6 6 2 . . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 9 | . . 2 . 6 . . . . . 1 . . . Hunter 7 | . . . . 1 . . . . . 4 2 . . Programmer 7 | . . . . . . . 1 . 4 2 . . . Behemoth 1 | . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | 1 1 4 . 11 2 . 3 8 3 5 2 1 1 Combat Bots Only 7 | . . 3 . 5 1 . 3 7 3 5 2 1 1 Max Kills in Single Turn 3 | 1 1 1 . 2 2 . 2 3 2 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . Exploded 2 | . . . . 2 1 . 1 2 1 . . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Hostile Shots Fired 1101 | . . 44 . 150 19 . 282 28 44 160 80 255 39 Missed 334 | . . 12 . 38 6 . 92 8 6 49 28 80 15 Damage Taken 14291 | . . 435 . 1508 470 . 3169 346 942 2048 934 3989 450 Core 2207 | . . 108 . 237 31 . 664 . 21 95 73 672 306 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 560 | . . . . . . . . . 200 228 132 . . Redirected to Shielding 92 | . . . . . . . . . . . . 92 . Regen/Repaired (Parts) 40 | . . . . . . . . . . . . 40 . Core Remaining (%) 77 | 100 100 . 73 56 95 . 21 100 . . . . . Volleys Fired 278 | 4 4 23 . 66 11 1 64 10 14 52 13 16 . Largest 4 | 2 2 2 . 2 3 3 3 4 4 4 4 4 . Hottest 253 | 60 60 60 . 103 183 159 205 253 229 241 203 210 . Shots Fired 680 | 8 8 44 . 126 33 3 109 28 55 168 53 45 . Gun 544 | 8 8 44 . 116 25 3 69 28 45 117 45 36 . Cannon 90 | . . . . 6 8 . 4 . 10 50 8 4 . Launcher 12 | . . . . 4 . . 8 . . . . . . Special 34 | . . . . . . . 28 . . 1 . 5 . Kinetic 347 | 4 4 35 . 59 11 1 18 10 28 114 37 26 . Thermal 223 | 4 3 . . 55 22 2 52 12 13 37 16 7 . Explosive 12 | . . . . 4 . . 8 . . . . . . Electromagnetic 57 | . 1 9 . 8 . . 3 6 14 16 . . . Entropic 7 | . . . . . . . . . . . . 7 . Robot Hit Streak 39 | 6 3 12 . 10 12 1 25 5 39 33 15 7 . Robot Miss Streak 12 | 1 3 2 . 6 3 5 6 12 1 4 1 2 . Penetration Max 2 | . . . . . . . . . . 1 2 1 . Secondary Targets 9 | . . . . 5 . . . 1 2 . 1 . . Max Gunslinging Chain 2 | . . . . 1 . . . 1 2 . 1 . . Shots Hit Robots 453 | 6 4 33 . 75 15 1 89 13 48 97 38 33 1 Core Hits 250 | 2 3 15 . 47 9 1 46 17 37 52 15 6 . Critical Kills 2 | . . . . . . . . . . 1 1 . . Critical Parts Destroyed 6 | . . . . . . . 2 . 1 1 . 2 . Critical Strikes 23 | . . . . 1 1 . 3 . 1 10 5 2 . Burn 8 | . . . . 1 1 . 1 . . 3 2 . . Destroy 7 | . . . . . . . 2 . 1 2 1 1 . Blast 7 | . . . . . . . . . . 5 2 . . Detonate 1 | . . . . . . . . . . . . 1 . Melee Attacks 7 | . . . . 3 1 . 2 . . . . . 1 Impact 4 | . . . . . 1 . 2 . . . . . 1 Slashing 3 | . . . . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11344 | 71 58 430 . 1780 536 11 1722 631 1510 2472 768 1307 48 Guns 7204 | 71 58 429 . 1083 226 11 1171 230 915 1623 581 806 . Cannons 1874 | . . . . 130 76 . 101 . 365 849 187 166 . Explosions 2156 | . . . . 507 234 . 450 401 230 . . 334 . Melee 108 | . . . . 60 . . . . . . . . 48 Ramming 2 | . . 1 . . . . . . . . . 1 . Kinetic 4710 | 25 14 338 . 470 43 . 266 83 635 1627 576 633 . Thermal 4519 | 46 22 . . 768 493 11 983 200 630 651 192 523 . Explosive 1127 | . . . . 390 . . 450 287 . . . . . Electromagnetic 728 | . 22 91 . 92 . . 23 61 245 194 . . . Impact 48 | . . . . . . . . . . . . . 48 Slashing 60 | . . . . 60 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 150 | . . . . . . . . . . . . 150 . Highest Corruption 4 | . . . . . . . 2 . 2 4 4 4 . Average Corruption 3 | . . . . . . . 1 . 1 3 4 4 . Corruption Purged 2 | . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . . . . 3 . 2 43 24 1 . Message Errors 18 | . . . . . . . . . . 14 4 . . Matter Fused 13 | . . . . . . . . . 1 7 4 1 . Heat Flow Errors 8 | . . . . . . . . . . 3 5 . . Energy Discharges 11 | . . . . . . . 1 . . 7 3 . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . 1 . . 6 5 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 6 | . . . . . . . . . . 3 3 . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 234 | . . . . . 171 . . 3 . 42 . . 18 Projectiles 44 | . . . . . 2 . . . . 42 . . . Explosions 172 | . . . . . 169 . . 3 . . . . . Melee 18 | . . . . . . . . . . . . . 18 Knockbacks 16 | . . . . . . . . . 5 6 3 2 . Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 4 6 3 2 . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 516 | . . . . 20 302 . 24 . 170 . . . . Shots 8 | . . . . 1 4 . 1 . 2 . . . . Rammed 2 | . . 1 . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 311 | . . 54 . 297 311 . 194 196 155 237 233 270 . Average Temperature 76 | . . 28 . 83 122 . 41 65 57 62 68 106 . Received Heat Transfer 3011 | . . 204 . 441 84 . 585 . 201 429 72 636 359 Effects 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Siege Activations 10 | . . . . . . . . . 3 5 2 . . Total Turns 175 | . . . . . . . . . 50 85 40 . . Longest Duration 30 | . . . . . . . . . 20 30 25 . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . 3 1 . 1 . . . 1 . . Heat Transferred 8599 | 100 50 . . 1682 798 25 2100 300 1025 1668 555 296 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Peak Influence 360 | 5 49 235 87 360 300 78 279 291 321 . . . . Initial 142 | . 3 20 87 33 88 78 37 21 142 . . . . Average 127 | 1 30 124 87 126 116 78 98 218 174 . . . . Maximum Alert Level 1 | . . 1 . 1 1 . 1 1 1 . . . . Low Security (%) 80 | 100 100 76 100 85 98 100 87 29 66 . . . . Level 1 19 | . . 23 . 14 1 . 12 70 33 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 2 . 1 1 3 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . 2 . . . . Reinforcement 7 | . 1 1 . 1 1 . 1 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Distress Signals 10 | . 1 . . 5 . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 170 | . 3 12 . 38 8 1 23 8 13 23 5 30 6 Peak Tracking Total 15 | . 1 5 . 6 3 1 5 5 3 5 3 15 2 Tactical Retreats 4 | . . 1 . 1 . . 1 . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 4 . 16 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Machines Disabled 20 | . . . . . 8 . 4 4 4 . . . . Max in Single Turn 8 | . . . . . 8 . 1 4 4 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Machines Accessed 24 | . 4 1 . 6 2 . 4 1 2 1 1 2 . Terminals 19 | . 4 1 . 6 2 . 4 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 35 | . 7 1 . 8 3 . 6 2 3 1 1 3 . Successful 23 | . 5 . . 5 1 . 4 1 2 1 1 3 . Failed 12 | . 2 1 . 3 2 . 2 1 1 . . . . Catastrophic 3 | . 1 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 29 | . 7 1 . 8 3 . 6 2 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 22 | . 5 . . 5 1 . 4 1 1 1 1 3 . Record 5 | . . . . . . . 1 1 1 . . 2 . Open Door 5 | . . . . . . . 2 . . 1 1 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 9 | . 1 1 . 2 1 . 3 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . 13 . . 1 . 5 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Total Allies 24 | . . . 3 . . . 15 . . 1 . 5 . Largest Group 9 | . . . 3 3 . . 9 4 . 1 . 5 . Highest-Rated Group 294 | . . . 40 40 . . 294 244 . 47 . 275 . Highest-Rated Ally 159 | . . . 16 16 . . 159 159 . 47 . 68 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 188 | . . . . 21 . . 101 9 . 7 . 50 . Total Damage 5663 | . . . . 233 . . 2437 143 . 199 . 2651 . Kills 35 | . . . . 4 . . 17 . . 2 . 12 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Turns Passed 9915 | 77 190 392 87 1462 592 146 981 363 927 2159 841 1347 351 Spaces Moved 5229 | 49 185 304 81 637 330 86 449 238 407 1042 437 737 247 Core 266 | 6 . . . 6 . . 6 . . . . 1 247 Treads 3730 | . . . . 448 330 86 305 . 346 1042 437 736 . Legs 583 | . . . . 146 . . 138 238 61 . . . . Wheels 650 | 43 185 304 81 37 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 156 152 120 120 180 180 163 163 50 Average Speed 157 | 84 90 90 90 163 158 154 159 132 181 180 173 163 139 Slowest Speed 750 | 90 90 115 90 700 160 156 750 190 190 180 180 350 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 45 27 26 63 14 4 55 9 14 95 68 85 39 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . . 3 1 . 1 Spaces Dug 20 | . . . . . 1 . 12 . . 5 2 . . Terrain Destroyed 241 | . . . . 34 37 . 27 31 47 45 5 15 . Melee 1 | . . . . . 1 . . . . . . . . Projectile 56 | . . . . 1 . . 1 . . 45 5 4 . AOE 184 | . . . . 33 36 . 26 31 47 . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Total 6393 | 76 201 378 94 934 369 97 620 261 561 1211 487 853 251 Wait 518 | 4 . 39 11 131 8 2 30 . 123 92 23 55 . Move 5216 | 48 184 303 80 636 329 85 448 237 406 1041 436 736 247 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 13 6 4 1 37 6 3 26 7 3 9 5 8 . Fast Attach 26 | . 1 2 . 9 . . 2 . 6 2 . 4 . Attach 93 | 7 . 3 . 14 5 3 22 3 3 9 7 15 2 Detach 7 | . . . . 1 . . . 1 . . . 5 . Swap 41 | . 1 1 1 8 5 1 16 1 . 3 2 2 . Drop 77 | . 5 2 1 29 4 2 10 2 6 3 1 11 1 Fire 278 | 4 4 23 . 66 11 1 64 10 14 52 13 16 . Melee 7 | . . . . 3 1 . 2 . . . . . 1 Ram 1 | . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 435 | -9/Materials | Discovered new exit (range 14) 447 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Entered Mines 667 | -9/Mines | Assembled infested the area 672 | -9/Mines | Assisted by a Guerilla fighting off Assembled 680 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 689 | -9/Mines | Met a Derelict bent on vengeance 735 | -9/Mines | Discovered new exit (range 5) 739 | -9/Mines | Identified exit to Materials 747 | -9/Mines | Entered Materials 747 | -8/Materials | Accompanied by 3 allies 747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -8/Materials | Discovered new exit (range 15) 1211 | -8/Materials | Build established: Scavenger-Mutant 1298 | -8/Materials | Identified exit to Storage 1811 | -8/Materials | Lost 8 parts (1p3n2u2w) 2131 | -8/Materials | Discovered new exit (range 15) 2156 | -8/Materials | Identified exit to Factory 2209 | -8/Materials | Entered Factory 2209 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2535 | -7/Factory | Build established: Scavenger-Skirmisher 2760 | -7/Factory | Discovered new exit (range 12) 2783 | -7/Factory | Identified exit to Factory 2801 | -7/Factory | Entered another Factory area 2801 | -6/Factory | Evolved 2 slots: Utility x2 2924 | -6/Factory | Discovered new exit (range 16) 2946 | -6/Factory | Identified exit to Extension 2947 | -6/Factory | Entered Extension 3004 | -6/Extension | Identified exit to Cetus 3355 | -6/Extension | Build established: Scavenger-Tank 3546 | -6/Extension | Spotted B-75 Beast 3563 | -6/Extension | Spotted B-75 Beast 3604 | -6/Extension | Allies destroyed B-75 Beast 3615 | -6/Extension | Core integrity fell below 50% 3618 | -6/Extension | Lost 6 allies 3656 | -6/Extension | Destroyed B-75 Beast 3676 | -6/Extension | Lost 19 parts (2p4n6u7w) 3749 | -6/Extension | Rescued A7 3788 | -6/Extension | Rescued a captive Derelict 3915 | -6/Extension | Discovered new exit (range 3) 3928 | -6/Extension | Entered Factory 3928 | -5/Factory | Accompanied by 4 allies (A7) 3928 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4051 | -5/Factory | Lost 3 allies 4077 | -5/Factory | Destroyed 7 combat bots 4257 | -5/Factory | Discovered new exit (range 11) 4291 | -5/Factory | Entered another Factory area 4291 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5204 | -4/Factory | Discovered new exit (range 5) 5218 | -4/Factory | Entered Upper Caves 5573 | -4/Upper Caves | Build established: Scavenger-Skirmisher 5812 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5880 | -4/Upper Caves | Lost 3 parts (1p1u1w) 5901 | -4/Upper Caves | Learned location of Testing (-3) 6005 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6045 | -4/Upper Caves | Lost 4 parts (3u1w) 6098 | -4/Upper Caves | P-70 Sage assimilated allied Veteran 7a 6880 | -4/Upper Caves | Discovered new exit (range 12) 7377 | -4/Upper Caves | Entered another Upper Caves area 7959 | -4/Upper Caves | Lost 8 parts (1p2n3u2w) 7961 | -4/Upper Caves | Learned Research terminal intel 8066 | -4/Upper Caves | Discovered new exit (range 8) 8217 | -4/Upper Caves | Build established: Scavenger-Gunner 8218 | -4/Upper Caves | Entered Warlord 8311 | -4/Warlord | System corruption cleaned by Quarantine Array 8680 | -4/Warlord | Found Prototype Energy Gun 8898 | -4/Warlord | Met Warlord 8923 | -4/Warlord | Warlord's base attacked by MAIN.C 9273 | -4/Warlord | Warlord forces counterattacked 9304 | -4/Warlord | Found Prototype Energy Gun 9304 | -4/Warlord | Identified Vortex Rifle 9453 | -4/Warlord | Spotted Executioner 9458 | -4/Warlord | Destroyed Executioner 9492 | -4/Warlord | Spotted Striker 9524 | -4/Warlord | Lost 5 allies 9534 | -4/Warlord | Spotted Executioner 9536 | -4/Warlord | Spotted Striker 9537 | -4/Warlord | Discovered new exit (range 16) 9545 | -4/Warlord | Spotted Striker 9554 | -4/Warlord | Core integrity fell below 50% 9565 | -4/Warlord | Entered Proximity Caves 9571 | -3/Proximity Caves | Spotter reported a threat 9596 | -3/Proximity Caves | Lost 19 parts (2p6n6u5w) 9707 | -3/Proximity Caves | Spotter reported a threat 9838 | -3/Proximity Caves | Build established: Mutant 9850 | -3/Proximity Caves | Core integrity fell below 20% 9915 | -3/Proximity Caves | Spotted B-86 Titan 9916 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- approaching Complex 0b10. 09705_ N-01 Spotter is scanning... 09707_ ALERT: Unidentified potential threat approaching Complex 0b10. 09725_ Searching scrap... 09725_ Found Reaction Control System. 09725_ Found Adv. Melee Analysis Suite. 09725_ Found 24 Matter. 09726_ Acquired 20 matter. 09847_ Penetrated by Slug. 09849_ Slug penetrates H-77 Assassin. 09849_ Slug penetrates Wall. 09863_ Penetrated by Slug. 09867_ Lgt. Angular Momentum Engine destroyed. 09904_ Slug penetrates Wall. 09907_ Penetrated by Slug. 09908_ Slug penetrates Wall. 09916_ Critical hit (Meltdown: +350). 09916_ Knocked back. 09916_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?# ############# ???????????????????????? | | # ##?# ???????????????????????? | | ###??# $ ???????????????????????? | | ?????# ############# #???????????????????????? | | ????## ##???????????????????????????????????????? | | ????# ##?###???????????????????????????????????? | | ????# ## ##??????????????????????????????????? | | ?##?## ##?????????????????????????????????? | | ## ?# #?????????????????????????????????? | | # ### #?????????????????????????????????? | | # ## ##?????????????????????????????????? | | # #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?##### ##?????????????????????????????????? | | ????## #?????????????????????????????????? | | ???## #?????????????????????????????????? | | ??## ##?????????????????????????????????? | | ### ##??????????????????????#???????????? | | ##????????????????????? #???????????? | | # ##???????????????????? ????????????? | | # #???????###????????? #?????????????? | | # # #??????? #??????? #?????????????? | | ## #??#????# #????#? BB #?????????????? | | # ### ???# #??? # BB ####??????????? | | ## #?# ####% #??????????? | | # ?# @ #??????????? | | ## ##??# ### ### ##?????????????? | | ######## ##???# #?## ##???????????????????? | | ##?????# ###### #???##????????????????????? | | ##?????# #?## ###??????????????????? | | #?????## ########## #??????????????????? | | ####??## #?????### #??????????????????? | | ## #??# ##???## #####??????????????????? | | ## #??# ##?## ##??????????????????????? | | ?# ##?# ### #???????????????????????? | | ?# ### ### ####??####??????????????? | | ?## ## #### #??????????????? | | ??## ## #??????????????? | | ???# #??????????????? | | ???## ### ##??????????????? | | ????## ## ##?#### #???????????????? | | ?????############# ##?????## ##???????????????? | | ?????????????????#####???????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 900 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Backstab Charge!!! GoHome() Prison Break Challenges ------------ None Game ------ Seed MiningDroneBoomstick Manual? 0 Play Time 02:55:32 Cumulative 32.7 hours Start 2024.04.21 @ 12:13:52 End 2024.04.21 @ 15:43:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34d76d4b-a947-4ce2-a4d3-e34936fb1fd0