Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.24 @ 02:56:05 Player: Owlsley Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (500) 2500 Value Destroyed (24447) 24447 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (36266) 36266 TOTAL SCORE: 75553 Bonus ------- High Alert Combat Kills 3133 Follower Combat Kills 2920 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2228 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3215 Cogmind --------- Core Integrity 1473/1600 Matter 50/300 Energy 940/940 System Corruption 0% Temperature Cool (0) Movement Treading (232) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Advanced Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental Thermal Shield AEGIS Remote Shield Improved System Guard > --- WEAPON (3) ------- Vortex Driver Helical Railgun Helical Railgun > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Biometal Heavy Treads Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (244) Experimental Hardlight Generator Long-range Tractor Beam Improved Potential Cannon Advanced KE Penetrator Perforator Rocket Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Advanced Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental Thermal Shield AEGIS Remote Shield Improved System Guard > --- WEAPON ----------- Improved Potential Cannon Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Hardlight Generator Long-range Tractor Beam Vortex Driver Advanced KE Penetrator Helical Railgun Perforator Rocket Array Advanced Remote Datajack [Rating: 227] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Centrium Medium Armor Plating Device Experimental Thermal Shield Storage Large Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Gatling Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Perforator Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | 3 12 2 17 9 30 9 2 . . 3 30 5 15 5 1 6 16 6 10 25 4 1 12 4 . 12 4 32 54 23 19 28 Power 30 | . . . 3 1 1 2 . . . . 2 . . . . . 1 2 2 2 . . 1 . . 1 . . . 7 3 2 Engine 6 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 9 | . . . . . . 2 . . . . 2 . . . . . 1 2 2 . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . 7 2 2 Propulsion 42 | 2 1 . 4 1 12 2 1 . . . 5 . 1 . . . 5 . . 4 1 . . . . . . . 2 1 . . Treads 19 | 2 1 . 3 1 5 . . . . . . . . . . . . . . 3 1 . . . . . . . 2 1 . . Leg 22 | . . . 1 . 6 2 1 . . . 5 . 1 . . . 5 . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 1 6 2 8 5 11 1 1 . . 1 15 5 7 3 1 . 9 4 8 8 2 1 10 2 . 7 4 14 27 10 14 6 Device 124 | 1 1 1 6 4 8 1 1 . . . 11 4 4 2 . . 4 2 6 3 1 1 7 2 . 4 2 8 19 6 10 5 Storage 10 | . 4 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . Processor 13 | . . . . . . . . . . 1 1 1 . . . . 1 1 . . . . 1 . . 1 . 1 2 2 1 . Hackware 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . Protection 42 | . 1 1 2 1 2 . . . . . 2 . 2 1 1 . 4 . 2 5 1 . 2 . . 2 2 4 1 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | . 5 . 2 2 6 4 . . . 2 8 . 7 2 . 6 1 . . 11 1 . 1 2 . 4 . 18 25 5 2 20 Energy Gun 19 | . 5 . 2 1 3 2 . . . 1 2 . . . . . . . . 2 . . . . . 1 . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 4 Ballistic Gun 65 | . . . . . 2 . . . . . 5 . 4 1 . 2 1 . . 7 1 . 1 1 . 2 . 10 14 4 1 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 19 | . . . . . 1 1 . . . 1 1 . 1 1 . 4 . . . 1 . . . . . . . 3 2 1 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon 19 | . . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . 1 . . . 4 4 . . 5 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 4 . 2 . . . . . 1 1 . . . 2 . . . 6 . . . 1 . 5 . . 14 5 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . . Parts Lost 19 | . . . 2 2 2 . . . . . 2 . . . . . . . 3 . . . . . . . . 2 3 . 2 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 12 | . . . 1 1 2 . . . . . 1 . . . . . . . 3 . . . . . . . . 2 . . 1 1 Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Highest Loss Streak 2 | . . . 1 1 1 . . . . . 1 . . . . . . . 2 . . . . . . . . 1 1 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 99 92 88 92 92 92 92 92 93 94 100 100 100 100 98 99 89 88 88 83 83 84 81 78 78 77 84 90 87 Engine 3 | . 14 14 11 11 9 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 3 7 7 7 7 7 13 13 13 13 13 13 11 11 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 9 11 11 10 10 10 8 5 4 4 10 13 12 Treads 10 | . 28 28 32 32 15 . . . . . . . . . . . . . . 9 11 11 10 10 10 10 10 9 8 8 8 8 Leg 10 | . . . . . 19 29 30 30 30 30 25 26 26 26 26 26 26 23 23 3 . . . . . . . . . . . . Device 16 | . 3 . 11 14 12 15 15 15 15 13 11 9 13 14 18 13 15 15 16 16 18 17 27 25 26 25 24 24 21 25 24 24 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . . . . . . . . . 6 9 6 6 6 6 7 10 8 3 . . . . . 1 5 9 13 13 16 12 Protection 9 | . 10 14 10 6 9 7 7 7 7 7 5 6 7 11 7 13 9 11 13 18 21 23 13 15 15 14 11 10 4 4 6 12 Energy Gun 7 | . 19 28 22 22 12 14 15 15 15 14 17 . . . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 9 | . 7 . . . 5 . . . . . 2 20 19 20 20 19 20 17 17 13 17 17 15 14 15 14 15 13 12 12 11 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 14 54 54 62 63 73 64 63 63 63 63 74 74 75 75 75 77 75 75 76 115 114 114 126 121 121 121 115 124 143 151 158 178 Greatest Support 160 | 40 40 40 60 60 80 65 68 68 68 68 80 80 80 80 80 80 80 80 80 160 160 160 160 160 160 160 160 160 160 160 155 155 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 8 14 20 20 20 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 Most Carried 20 | 8 18 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 16 | 6 11 18 19 19 18 14 15 15 15 15 14 14 14 15 15 14 14 14 14 14 14 14 14 15 15 14 14 14 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 8 16 20 19 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 18 17 Class Distribution -------------------- 42% | Scavenger-Tank 25% | Mutant 12% | Scavenger-Mutant 7% | Hacker-Tank 4% | Generator-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Hacker-Tank | -3/Testing Generator-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 12426 | 224 232 218 165 60 498 33 20 33 . . 557 94 701 146 75 80 430 51 465 455 124 202 540 194 108 420 148 1817 1856 532 1361 587 Remotely 1307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 744 289 Salvage Created 27507 | 81 619 165 1367 376 1574 374 . . . 55 1664 . 1287 93 72 . 592 75 609 778 251 424 1340 328 250 1142 201 4268 4019 1462 2458 1583 Parts 1272 | 5 47 12 77 21 63 28 . . . 6 65 . 45 8 3 . 34 4 28 36 17 23 70 13 20 32 15 202 194 54 102 48 Haulers Intercepted 19 | . 2 . 4 . 5 . . . . . 1 . . . . . . . . . . 1 3 . . . . . 2 . 1 . Recyclers Shooed 21 | . 1 . . . 3 1 . . . . 1 . 1 . . . . . 1 . . . 1 . . . . 7 1 . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . 2 . . . 8 3 . 28 . . . . . . 29 27 . 21 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 396 | . 12 5 26 10 26 8 . . . 4 33 . 19 4 1 . 9 1 10 12 1 2 14 4 5 18 5 47 52 20 30 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 341 | . 11 5 24 10 25 8 . . . . 28 . 18 3 1 . 9 1 10 7 1 2 11 4 5 18 5 46 32 16 25 16 Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 AOE 44 | . . . 1 . 1 . . . . 4 3 . 1 1 . . . . . 5 . . 3 . . . . . 16 4 5 . Classes Destroyed 25 | 2 5 . 3 2 1 1 . . . . 1 . . . . . 1 . . . . . . . . 2 . 1 2 3 . 1 Worker 20 | . . . . . 1 5 . . . . . . . . . . . 1 . . . 4 2 . . . . 4 2 . . 1 Builder 13 | . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 2 3 . 3 . Tunneler 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 . 5 . . . . . 1 . . . . . . . . . . 1 3 . . . . . 2 . 1 . Recycler 16 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 5 1 . 3 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 13 | . . . 2 . 1 1 . . . . 1 . . . . . . . 2 . 5 . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 17 | . 2 . 2 . 1 . . . . . 2 . . . . . . . 1 . . 1 2 . . . . 2 2 . 1 1 Swarmer 80 | . 3 3 3 . 3 5 . . . 4 7 . . 3 . . . . 5 1 . . 4 1 2 2 4 4 . 6 11 9 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Grunt 169 | . 9 2 17 5 18 . . . . . 13 . 16 . . . 4 . 1 5 . . 5 2 . 8 . 17 33 5 7 2 Brawler 10 | . . . . 1 2 . . . . . 1 . 1 . . . . . . . . . . . . 1 . 2 1 1 . . Duelist 7 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 31 | . . . 4 2 3 . . . . . 4 . 1 . 1 . . . 3 . 1 1 2 2 . . . 4 1 . 2 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 32 | . . . . . . . . . . . 3 . . . . . 4 1 1 . . 1 . . 3 . . 5 8 2 4 . Programmer 40 | . . . . . . 3 . . . . 3 . 1 1 . . . . . . . . 3 . . 3 1 12 7 . 2 4 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 30 | 2 7 3 4 3 4 3 . . . 4 6 . 5 3 1 . 4 2 7 6 2 5 4 3 2 8 4 8 30 14 10 10 Combat Bots Only 14 | . 4 3 3 3 4 3 . . . 4 6 . 5 3 1 . 4 1 5 6 1 2 4 3 2 8 4 7 11 14 6 7 Max Kills in Single Turn 7 | 1 2 1 2 1 1 1 . . . 3 2 . 2 2 1 . 2 2 2 5 1 5 4 1 1 3 2 2 7 4 7 2 Gunslinging 2 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . 1 1 2 1 1 Exploded 5 | . . . 1 . 1 . . . . 3 1 . 1 1 . . . . . 5 . . 3 . . . . . 4 3 5 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 12777 | . 292 88 627 128 1206 162 70 . . 44 985 . 384 75 19 . 393 36 701 285 47 262 286 142 157 300 62 2062 1490 299 1218 957 Core 1010 | . 40 8 84 14 110 . . . . 8 89 . 17 . . . 72 . 60 60 . . . 24 . 28 . 128 110 31 87 40 Absorbed by Shields 6358 | . . . . . 52 61 25 . . 18 330 . 420 42 100 . 228 24 303 104 18 99 90 54 60 110 22 767 1208 159 1396 668 Redirected to Shielding 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Regen/Repaired (Parts) 1231 | . 115 . . . 11 97 . . . . 287 . . . . . . . . . . . . . . 181 . . 540 . . . Core Remaining (%) 87 | 100 . 80 . 75 80 . . . . 98 . . . . . . 79 . . . . 88 . . . . 95 . 81 97 . 92 Volleys Fired 947 | 6 33 8 69 12 111 22 . . . 2 62 . 44 8 4 3 25 2 29 16 15 9 34 14 9 33 4 119 97 25 89 43 Largest 3 | 2 2 2 2 2 2 2 . . . 1 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 240 | 40 90 90 112 112 160 160 . . . 36 240 . 96 90 90 90 90 93 93 158 105 105 105 105 105 105 105 110 125 111 111 238 Shots Fired 2488 | 12 68 16 137 24 221 43 . . . 2 180 . 132 20 12 5 75 6 87 44 45 27 102 36 27 87 12 339 274 73 265 117 Gun 2405 | 12 68 16 137 24 218 42 . . . . 177 . 129 18 12 5 75 6 87 43 45 27 102 36 27 87 12 332 237 72 264 95 Cannon 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 20 Launcher 33 | . . . . . 3 1 . . . 2 3 . 3 2 . . . . . 1 . . . . . . . 6 9 1 1 1 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 1846 | 12 28 . . . 60 . . . . . 39 . 129 18 12 5 75 6 87 39 45 27 102 36 27 87 12 332 237 72 264 95 Thermal 509 | . . . 113 24 158 42 . . . . 138 . . . . . . . . 4 . . . . . . . . 26 . . 4 Explosive 33 | . . . . . 3 1 . . . 2 3 . 3 2 . . . . . 1 . . . . . . . 6 9 1 1 1 Electromagnetic 80 | . 40 16 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 16 Robot Hit Streak 46 | 10 17 12 32 19 20 17 . . . 2 38 . 22 8 20 . 46 28 8 13 14 14 15 7 9 16 8 43 29 20 22 18 Robot Miss Streak 5 | 1 2 1 2 1 5 3 . . . 1 2 . 2 2 . . 1 1 2 2 1 1 4 2 1 4 2 4 3 1 3 2 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . 1 . 1 1 1 . 1 1 . 1 1 2 1 1 1 2 Secondary Targets 83 | . . . 4 1 6 . . . . . 3 . 4 1 . . . . 5 4 . 1 2 1 . 4 . 19 7 6 8 7 Max Gunslinging Chain 2 | . . . 1 1 1 . . . . . 1 . 1 1 . . . . 2 1 . 1 1 1 . 1 . 1 1 2 1 1 Shots Hit Robots 1899 | 10 54 13 108 20 174 38 . . . 1 170 . 110 12 12 . 62 3 52 36 36 18 68 25 20 49 8 251 197 62 206 84 Core Hits 1180 | 4 29 10 49 14 71 29 . . . 4 132 . 55 7 1 . 25 4 19 42 15 11 39 10 6 39 10 150 209 52 98 46 Critical Kills 92 | . . . . . . . . . . . 1 . 2 . 1 . 2 . 3 4 2 2 5 3 1 5 2 20 23 6 7 3 Critical Parts Destroyed 89 | . 1 . . . . . . . . . . . 2 . . . 2 . 2 . 3 1 8 1 2 4 1 31 11 6 12 2 Critical Strikes 227 | . 1 . 12 1 7 . . . . . 1 . 4 . 3 . 5 . 5 4 8 3 14 5 3 10 3 55 35 13 24 11 Burn 20 | . . . 12 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 199 | . 1 . . . . . . . . . 1 . 4 . 3 . 5 . 5 4 8 3 14 5 3 10 3 55 33 13 24 5 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Melee Attacks 119 | . . . . . . 5 . . . . . . 3 . . . . . . 1 . . . 2 . . . 10 4 . . 94 Impact 119 | . . . . . . 5 . . . . . . 3 . . . . . . 1 . . . 2 . . . 10 4 . . 94 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55957 | 96 880 204 1918 346 3120 942 . . . 270 4229 . 3038 420 256 . 1234 91 1428 1502 1019 723 2765 758 409 1916 416 7346 6975 3191 5631 4834 Guns 44989 | 96 787 204 1863 346 2913 869 . . . . 3923 . 2489 309 256 . 1234 91 1390 1022 1019 461 2469 758 409 1916 416 7200 3272 1862 5163 2252 Cannons 2855 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 966 . . 1889 Explosions 7668 | . 93 . 55 . 199 . . . . 270 250 . 523 111 . . . . . 480 . 262 296 . . . . 61 2702 1329 468 569 Melee 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Ramming 351 | . . . . . 8 73 . . . . 56 . 26 . . . . . 38 . . . . . . . . 85 35 . . 30 Kinetic 35607 | 96 221 . . . 777 . . . . . 651 . 2489 309 256 . 1234 91 1390 896 1019 461 2469 758 409 1916 416 7200 3272 1862 5163 2252 Thermal 10722 | . 93 . 1550 346 2136 869 . . . . 3272 . 156 . . . . . . 126 . . 296 . . . . . 874 . . 1004 Explosive 6447 | . . . . . 199 . . . . 270 250 . 367 111 . . . . . 480 . . . . . . . 61 2702 1329 468 210 Electromagnetic 1400 | . 566 204 368 . . . . . . . . . . . . . . . . . . 262 . . . . . . . . . . Impact 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1336 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . 1244 Highest Corruption 6 | . 1 1 . . . . . . . . 1 . . 1 1 1 . . . 5 3 . . . . 1 1 5 6 . . . Average Corruption 1 | . 1 1 . . . . . . . . 1 . . 1 1 1 . . . 4 1 . . . . 1 1 2 1 . . . Corruption Purged 11 | . . . . . . . . . . . . 1 . . . . . . . 5 5 . . . . . . . . . . . Corruption Blocked 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 30 Effects 72 | . 16 4 . . . . . . . . . . . 3 3 1 . . . 6 . . . . . 3 2 15 19 . . . Message Errors 25 | . 6 1 . . . . . . . . . . . 1 2 1 . . . 2 . . . . . 1 . 3 8 . . . Matter Fused 15 | . 3 . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 1 2 5 . . . Heat Flow Errors 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Discharges 10 | . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . 1 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Misfires 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 426 | . 5 . . . . . . . . 8 18 . 94 . . . . . . . . . 69 . . . . . 26 142 . 64 Projectiles 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 64 Explosions 334 | . 5 . . . . . . . . 8 16 . 80 . . . . . . . . . 69 . . . . . 14 142 . . Melee 16 | . . . . . . . . . . . 2 . 14 . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . 29 . . . 16 . . . . . . . 59 . . . . . . . . 59 5 . . . . 38 152 94 . 59 Shots 21 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . . . . 2 9 1 . 3 Rammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 . . 3 Targets Rammed 32 | . . . . . 2 6 . . . . 3 . 1 . . . . . 3 . . . . . . . . 11 3 . . 3 Kicked 15 | . . . . . 2 6 . . . . 3 . 1 . . . . . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 447 186 165 66 126 147 . . . 16 410 . . . . . 294 102 273 48 2 15 1 . . . . 8 419 . . 153 Average Temperature 85 | . 135 67 46 24 35 47 . . . 8 113 . . . . . 125 50 163 20 2 6 1 . . . . 8 75 . . 54 Received Heat Transfer 3189 | . 162 51 330 45 892 . 9 . . . 342 . 175 . 11 . 61 . 179 24 12 55 40 18 . . . 395 312 . 50 26 Effects 9 | . 3 . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . Shutdowns 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 1 1 2 . . . . . . . . . . . . . . . 2 1 . 2 . . . 1 . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 4 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 57 | . . . 13 3 6 6 . . . . 22 . . . . . . . . . . . . . . . . 1 2 . . 4 Heat Transferred 20596 | . 100 . 4120 814 5084 1825 . . . . 7300 . 100 . . . . . . 148 . . 200 . . . . . 777 . . 128 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1294 | 10 176 120 337 195 385 218 . . . . 412 77 607 . . . . 107 340 703 395 692 706 . . . . 1294 1013 585 875 751 Initial 633 | . 5 11 . 25 33 8 . . . . 54 77 47 . . . . 66 . 103 169 115 291 . . . . . 633 398 306 418 Average 287 | 4 43 31 143 52 225 63 . . . . 177 77 308 . . . . 61 171 426 363 270 269 . . . . 594 564 321 493 650 Maximum Alert Level 4 | . . . 1 . 1 1 . . . . 2 . 2 . . . . . 1 3 1 2 3 . . . . 4 3 2 3 3 Low Security (%) 51 | 100 100 100 74 100 36 97 . . . . 52 100 24 . . . . 100 65 30 . 20 31 . . . . 28 34 39 . . Level 1 22 | . . . 25 . 63 2 . . . . 46 . 42 . . . . . 34 1 99 72 51 . . . . 6 1 51 31 . Level 2 12 | . . . . . . . . . . . . . 33 . . . . . . 57 . 7 17 . . . . 18 4 8 53 74 Level 3 12 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 40 59 . 14 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 3 . 5 1 8 4 . . . . 8 . 10 . . . . 2 3 . . . 5 . . . . 14 16 3 8 4 Investigation 14 | . 3 . 2 1 1 . . . . . 2 . 3 . . . . 1 . . . . . . . . . . 1 . . . Extermination 22 | . . . . . . 2 . . . . 2 . 3 . . . . . . . . . 1 . . . . 4 4 . 4 2 Reinforcement 34 | . . . 3 . 4 2 . . . . 2 . 2 . . . . 1 3 . . . 3 . . . . 3 6 3 1 1 Assault 12 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 3 . . 1 Garrison 12 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . 2 2 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 1 . . 1 Construction Impeded 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . 1 . . . Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 39 | . 2 . 3 2 6 . . . . . 1 . 2 . . . . . 3 2 . 1 3 . . . . 2 3 6 3 . Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 . 11 . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 . 11 . Times Spotted 655 | . 21 5 36 12 53 12 1 . . 4 45 . 30 4 1 . 9 1 26 24 6 6 22 11 8 48 5 82 70 36 46 31 Peak Tracking Total 19 | . 4 2 6 4 6 4 1 . . 4 6 . 5 3 1 . 4 1 7 9 2 4 5 7 3 19 4 8 11 7 7 6 Tactical Retreats 29 | . 4 . 1 1 1 1 . . . . 2 . . . . . . . 3 . . . 2 . . 1 . 6 1 1 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 18 | . 4 . . . 3 2 . . . . 2 . 3 . . . . . 2 . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 1 . . . . Most Traps Carried 3 | . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 66 | . 1 . 1 1 1 . . . . . 1 . 10 . . . . 1 3 2 3 14 5 2 . . . 7 10 1 1 2 Max in Single Turn 11 | . 1 . 1 . 1 . . . . . . . 5 . . . . 1 1 . 1 11 2 1 . . . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 95 | . 9 1 6 1 6 7 . 1 4 . 11 . 8 . . . 1 4 4 . . 1 4 1 . 3 . 8 7 1 2 5 Terminals 59 | . 8 . 5 . 3 6 . . . . 6 . 4 . . . 1 1 4 . . 1 4 . . . . 5 5 . 1 5 Fabricators 8 | . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . 1 1 . . . Repair Stations 8 | . 1 . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 1 . Total Hacks 260 | . 32 1 21 1 17 19 . 1 23 . 24 . 16 . . . 1 17 10 . . 3 10 1 . 6 . 18 24 1 6 8 Successful 147 | . 13 1 9 1 9 10 . 1 23 . 10 . 8 . . . 1 11 4 . . 1 3 1 . 6 . 6 19 1 4 5 Failed 113 | . 19 . 12 . 8 9 . . . . 14 . 8 . . . . 6 6 . . 2 7 . . . . 12 5 . 2 3 Catastrophic 20 | . 2 . . . . 1 . . . . 5 . 2 . . . . 1 1 . . 1 . . . . . 4 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 20 . 17 . 2 6 . . . . 4 . 6 . . . . 8 . 1 . 3 1 . . 1 . 3 2 . 1 1 Terminals 157 | . 24 . 19 . 9 15 . . . . 10 . 7 . . . 1 5 10 . . 3 10 . . . . 12 19 . 5 8 Fabricators 26 | . . . . . . . . . . . 5 . 8 . . . . 7 . . . . . . . . . 3 3 . . . Repair Stations 27 | . 8 . . . 2 4 . . . . 9 . . . . . . . . . . . . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 4 . . . . . . . 1 . . . . 5 . . . . . . . . . 1 . 1 1 . Terminal Hacks 96 | . 6 1 6 1 5 6 . 1 23 . 1 . 2 . . . 1 4 4 . . . 3 1 . 6 . 3 14 . 3 5 Record 12 | . . . . . . . . 1 5 . . . . . . . 1 . . . . . . . . 5 . . . . . . Part Schematic 16 | . 3 . 1 . . 1 . . 10 . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Branch Access Points 8 | . . . 1 . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 5 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Unreport Threat 15 | . 3 . 1 . 2 1 . . . . . . . . . . . . 1 . . . 2 . . . . . 5 . . . Locate Traps 4 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . . . . 2 . 4 . . . . 3 . . . . . . . . . 2 2 . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 1 . . . Build 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Repair Station Hacks 21 | . 6 . . . 2 3 . . . . 7 . . . . . . . . . . . . . . . . 1 2 . . . Scan Component 12 | . 3 . . . 1 2 . . . . 4 . . . . . . . . . . . . . . . . 1 1 . . . Repair 9 | . 3 . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Unauthorized Hacks 10 | . 1 . 1 . . 1 . . . . . . 2 . . . . 3 . . . 1 . . . . . . 1 . . . Terminals 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 9 . 6 . 6 7 . . . . 11 . 7 . . . . 4 4 . . 1 4 . . . . 7 6 . 1 3 Full Trace Events 5 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . 1 . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 3 . 2 . 1 1 . . 10 . . . . . . 14 . . . . . . . . . . . . 5 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Time 157 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . 56 17 . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 6 1 . . . Parts Repaired 9 | . 3 . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Time 374 | . 100 . . . 108 26 . . . . 104 . . . . . . . . . . . . . . . . . 36 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . Machine Destruction 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 35 | . . . 1 3 . . . . . 1 . . 2 . . 2 . . 15 5 . . . 2 . 3 . 1 . . . . Largest Group 7 | . . . 1 3 2 . . . . 1 1 . 2 . . 2 2 1 7 7 5 4 . 2 1 3 . 1 . . . . Highest-Rated Group 656 | . . . 10 40 24 . . . . 96 96 . 82 . . 56 56 26 344 656 469 319 . 98 49 180 . 116 . . . . Highest-Rated Ally 159 | . . . 10 16 16 . . . . 96 96 . 41 . . 31 31 26 159 159 150 96 . 49 49 65 . 116 . . . . Total Orders 28 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 3 3 3 1 7 5 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . RETURN 25 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 3 3 . 1 7 5 . . . Ally Attacks 500 | . . . . 16 6 . . . . 1 22 . 36 . . . 7 . 83 64 19 31 40 35 31 11 1 62 30 5 . . Total Damage 12870 | . . . . 148 44 . . . . . 1005 . 1135 . . . 162 . 1791 1884 954 1008 659 618 363 600 28 1934 485 52 . . Kills 83 | . . . . 3 1 . . . . . 7 . 10 . . . . . 11 12 3 4 4 7 3 1 1 14 2 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 1 . . . . . 1 1 2 1 . . . . . . 2 . . . . . . . . Drone Launches 42 | . . . 2 . . . . . . . . . . . . . . . . . . . 8 6 6 . 2 9 8 1 . . Drone Recoveries 38 | . . . 2 . . . . . . . . . . . . . . . . . . . 8 6 6 . 2 7 7 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 29663 | 34 1514 1347 1586 1086 1422 1086 209 432 98 791 2245 333 1018 452 519 1137 658 460 728 402 294 274 842 727 515 1280 447 1855 2366 961 1331 1214 Spaces Moved 15778 | 7 649 545 647 417 562 764 168 355 81 293 1375 266 667 345 414 912 444 280 442 187 95 149 433 404 303 665 267 826 1138 531 654 493 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8639 | 7 649 545 647 417 254 . . . . . . . . . . . . . . 162 95 149 433 404 303 665 267 826 1138 531 654 493 Legs 7139 | . . . . . 308 764 168 355 81 293 1375 266 667 345 414 912 444 280 442 25 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 160 160 240 160 160 122 122 122 122 122 122 122 122 122 122 122 122 120 120 120 120 160 160 160 160 160 160 160 160 160 152 152 152 Average Speed 149 | 160 185 240 202 200 153 123 122 122 122 122 122 122 122 122 122 122 120 120 120 155 160 160 160 160 160 160 160 160 160 155 152 153 Slowest Speed 320 | 160 320 240 240 240 240 192 122 122 122 122 192 122 122 122 122 122 122 120 120 240 160 160 160 160 160 160 160 160 160 160 232 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 2 97 98 56 87 68 20 36 65 68 48 35 94 18 62 70 84 60 7 75 68 73 15 14 54 61 78 45 30 94 21 20 31 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 21 | 1 1 1 . 1 . . 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched 21 | . . 1 . 2 . . 1 2 . . . . . 2 2 4 2 . . . . . . 2 . . 3 . . . . . Spaces Dug 274 | . . . . . . 21 . . . . . . 1 . . . . . . 1 . 150 . . . . . 47 . . 2 52 Terrain Destroyed 874 | . 5 . 2 . 26 21 . . . 15 11 . 28 24 . . 3 . 8 41 16 159 35 8 5 1 2 233 69 58 34 70 Melee 64 | . . . . . . 5 . . . . . . 1 . . . . . . 1 . . . . . . . 5 . . . 52 Projectile 132 | . . . . . . . . . . . . . 7 3 . . 3 . 8 3 16 10 16 8 5 1 2 6 12 19 5 8 AOE 667 | . 5 . 2 . 26 16 . . . 15 10 . 19 21 . . . . . 37 . 149 19 . . . . 220 51 39 28 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Total 19608 | 18 901 570 791 649 911 848 172 354 80 722 1769 274 765 357 418 932 508 401 572 262 204 166 502 452 313 817 276 1065 1458 612 783 686 Wait 1790 | . 174 5 31 189 137 31 . . . 425 260 . 20 . . 3 14 104 29 5 84 1 16 12 2 75 . 51 99 5 11 7 Move 15747 | 6 648 544 646 416 561 763 167 354 80 292 1375 265 666 344 413 911 443 279 441 186 94 148 432 403 302 664 266 825 1137 530 653 493 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 3 21 7 10 10 29 5 1 . . . 20 1 6 . . 2 2 5 5 6 3 3 5 1 . 9 1 9 24 10 4 6 Fast Attach 107 | . 3 . 6 4 10 2 1 . . . 4 2 2 . . 5 1 . 2 15 1 . 4 3 . 7 . 5 16 10 3 1 Attach 74 | 1 3 . 6 2 7 1 . . . . 11 . . . . . . 3 3 2 2 . 1 . . . . 6 13 4 3 6 Detach 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 5 Swap 219 | 2 6 2 5 3 13 6 1 . . 3 15 3 13 5 1 1 15 3 5 8 1 1 7 2 . 5 4 21 25 9 13 21 Drop 282 | . 13 4 17 13 41 7 2 . . . 19 3 10 . . 7 8 5 4 23 4 4 3 3 . 17 1 8 33 19 7 7 Fire 947 | 6 33 8 69 12 111 22 . . . 2 62 . 44 8 4 3 25 2 29 16 15 9 34 14 9 33 4 119 97 25 89 43 Melee 119 | . . . . . . 5 . . . . . . 3 . . . . . . 1 . . . 2 . . . 10 4 . . 94 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . 2 6 . . . . 3 . 1 . . . . . 3 . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 . . 3 Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . Rewire 63 | . . . . . . . . . . . . . . . . . . . 44 . . . . 12 . 7 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Discovered new exit (range 9) 1143 | -10/Materials | Discovered new exit (range 11) 1208 | -10/Materials | Discovered new exit (range 16) 1416 | -10/Materials | Repaired Broken Lgt. Treads 1449 | -10/Materials | Repaired EM Shotgun 1482 | -10/Materials | Repaired EM Shotgun 1549 | -10/Materials | Entered Mines 1588 | -10/Mines | Discovered new exit (range 3) 1756 | -10/Mines | Found a hidden stash of uninstalled traps 1807 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1809 | -10/Mines | Discovered new exit (range 5) 2405 | -10/Mines | Discovered new exit (range 9) 2457 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2462 | -10/Mines | Found Prototype Device 2463 | -10/Mines | Identified Exp. Sensor Array 2503 | -10/Mines | Found the Drone Emporium 2526 | -10/Mines | Found Prototype Device 2896 | -10/Mines | Entered Materials 2896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -9/Materials | Identified Decoy Drone Bay 3370 | -9/Materials | Discovered new exit (range 16) 3384 | -9/Materials | Identified exit to Mines 3891 | -9/Materials | Discovered new exit (range 10) 4482 | -9/Materials | Entered Mines 4493 | -9/Mines | Assembled infested the area 4657 | -9/Mines | Discovered new exit (range 6) 4918 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4965 | -9/Mines | Learned location of 1 exit from Materials 4967 | -9/Mines | Met a Derelict shopkeep closing up shop 5490 | -9/Mines | Discovered new exit (range 3) 5568 | -9/Mines | Entered Materials 5568 | -8/Materials | Accompanied by 2 allies 5568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5569 | -8/Materials | Identified exit to Factory 5570 | -8/Materials | Garrison activated, responded to threat 6772 | -8/Materials | Repaired Exp. Sensor Array 6874 | -8/Materials | Build established: Scavenger-Mutant 6966 | -8/Materials | Discovered exit to Factory (range 7) 6990 | -8/Materials | Entered Factory 6990 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7455 | -7/Factory | Identified exit to Storage 7455 | -7/Factory | Identified exit to Lower Caves 7890 | -7/Factory | Repaired Broken Carbon-fiber Leg 8076 | -7/Factory | Entered Lower Caves 8141 | -7/Lower Caves | Spotted B-75 Beast 8277 | -7/Lower Caves | Discovered new exit (range 9) 8285 | -7/Lower Caves | Entered another Lower Caves area 8432 | -7/Lower Caves | Learned 4 Factory zone layouts 8504 | -7/Lower Caves | Encountered a Warlord checkpoint 8526 | -7/Lower Caves | Build established: Mutant 8559 | -7/Lower Caves | Discovered new exit (range 14) 8717 | -7/Lower Caves | Entered Data Miner 8717 | -7/Data Miner | Discovered new exit (range 6) 8741 | -7/Data Miner | Met Data Miner 8764 | -7/Data Miner | Learned location of Section 7 (-2) 8764 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8787 | -7/Data Miner | Received God Mode back door access code from Data Miner 8815 | -7/Data Miner | Entered Proximity Caves 8933 | -6/Proximity Caves | Escorted by Enhanced Grunt 9210 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9592 | -6/Proximity Caves | Discovered new exit (range 11) 9606 | -6/Proximity Caves | Entered Factory 9606 | -6/Factory | Accompanied by 1 ally 9606 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9704 | -6/Factory | Repaired Imp. Shield Generator 9743 | -6/Factory | Repaired Hvy. Armor Plating 9949 | -6/Factory | Discovered new exit (range 5) 10049 | -6/Factory | Build established: Tank 10345 | -6/Factory | Garrison activated, responded to threat 10437 | -6/Factory | Identified exit to Lower Caves 10479 | -6/Factory | Repaired Imp. Carbon-fiber Leg 10834 | -6/Factory | Discovered new exit (range 16) 11164 | -6/Factory | Build established: Scavenger-Gunner 11560 | -6/Factory | Build established: Scavenger-Tank 11625 | -6/Factory | Garrison activated, responded to threat 11851 | -6/Factory | Sucked down chute 11851 | -6/Factory | Entered Waste 11851 | -6/Waste | The area was eerily silent 12125 | -6/Waste | Discovered new exit (range 16) 12184 | -6/Waste | Entered Factory 12252 | -6/Factory | Incoming assault squad redirected 12347 | -6/Factory | Fabricated H-66 Slayer (x2) 12432 | -6/Factory | Spotted B-75 Beast 12627 | -6/Factory | Incoming investigation squad redirected 12884 | -6/Factory | First assault squad dispatched 12899 | -6/Factory | Incoming assault squad redirected 12920 | -6/Factory | Discovered new exit (range 9) 13202 | -6/Factory | Entered Lower Caves 13532 | -6/Lower Caves | Encountered a Warlord checkpoint 13557 | -6/Lower Caves | Learned Factory non-interactive machine intel 13640 | -6/Lower Caves | Discovered new exit (range 8) 13654 | -6/Lower Caves | Entered another Lower Caves area 13719 | -6/Lower Caves | Discovered new exit (range 2) 13756 | -6/Lower Caves | Spotted B-75 Beast 13920 | -6/Lower Caves | Encountered a Warlord checkpoint 14047 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14161 | -6/Lower Caves | Learned Factory garrison access intel 14164 | -6/Lower Caves | Discovered new exit (range 7) 14173 | -6/Lower Caves | Entered Zion 14220 | -6/Zion | System corruption cleaned by Quarantine Array 14254 | -6/Zion | Found Prototype Launcher 14254 | -6/Zion | Identified Rocket Array 14323 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14361 | -6/Zion | Discovered new exit (range 14) 14695 | -6/Zion | Learned Factory fabricator intel 14895 | -6/Zion | Gained Derelict followers 14910 | -6/Zion | Given A8's code to call for help 15310 | -6/Zion | Entered Proximity Caves 15310 | -5/Proximity Caves | Accompanied by 2 allies 15360 | -5/Proximity Caves | Spotted B-75 Beast 15445 | -5/Proximity Caves | Destroyed B-75 Beast 15896 | -5/Proximity Caves | Learned Factory stockpile data 15959 | -5/Proximity Caves | Discovered new exit (range 3) 15968 | -5/Proximity Caves | Entered Factory 15968 | -5/Factory | Accompanied by 1 ally 15968 | -5/Factory | Evolved 2 slots: Utility x2 15969 | -5/Factory | Identified exit to Upper Caves 15969 | -5/Factory | Identified exit to Extension 15971 | -5/Factory | Loaded intel: 229 non-interactive machine locations 15972 | -5/Factory | Loaded intel: 6 fabricator locations 15973 | -5/Factory | Loaded intel: 4 garrison access locations 16216 | -5/Factory | Fabricated Combat Drone Bay (x1) 16244 | -5/Factory | Incoming investigation squad redirected 16428 | -5/Factory | Entered Extension 16461 | -5/Extension | Rescued a captive Derelict 16495 | -5/Extension | Rescued a captive Derelict 16495 | -5/Extension | Rescued a captive Derelict 16520 | -5/Extension | Rescued a captive Derelict 16553 | -5/Extension | Rescued a captive Derelict 16754 | -5/Extension | Rescued a captive Derelict 16755 | -5/Extension | Rescued a captive Derelict 16763 | -5/Extension | Spotted B-75 Beast 16772 | -5/Extension | Spotted B-75 Beast 16797 | -5/Extension | Rescued A7 17133 | -5/Extension | Discovered new exit (range 10) 17135 | -5/Extension | Discovered new exit (range 6) 17142 | -5/Extension | Identified exit to Cetus 17156 | -5/Extension | Entered Cetus 17156 | -5/Cetus | Accompanied by 6 allies (A7) 17161 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17173 | -5/Cetus | Spotted Cetus Guard 17173 | -5/Cetus | Spotted Cetus Guard 17180 | -5/Cetus | Destroyed Cetus Guard 17180 | -5/Cetus | Spotted Cetus Guard 17181 | -5/Cetus | Allies destroyed Cetus Guard 17181 | -5/Cetus | Spotted Cetus Guard 17191 | -5/Cetus | Destroyed Cetus Guard 17194 | -5/Cetus | Destroyed Cetus Guard 17319 | -5/Cetus | Started Cetus Manufacturing Module 17341 | -5/Cetus | Escorted A7 to Cetus Mainframe 17344 | -5/Cetus | Manufactured an Enhanced Grunt 17365 | -5/Cetus | Discovered new exit (range 15) 17369 | -5/Cetus | Manufactured an Enhanced Grunt 17394 | -5/Cetus | Manufactured an Enhanced Grunt 17396 | -5/Cetus | Spotted Cetus Guard 17396 | -5/Cetus | Spotted Cetus Guard 17402 | -5/Cetus | Spotted Cetus Guard 17406 | -5/Cetus | Destroyed Cetus Guard 17407 | -5/Cetus | Spotted Cetus Guard 17415 | -5/Cetus | Allies destroyed Cetus Guard 17417 | -5/Cetus | Destroyed Cetus Guard 17419 | -5/Cetus | Manufactured an Enhanced Grunt 17420 | -5/Cetus | Destroyed Cetus Guard 17427 | -5/Cetus | Discovered new exit (range 15) 17435 | -5/Cetus | Met Revision 17 17444 | -5/Cetus | Manufactured an Enhanced Grunt 17526 | -5/Cetus | Found Prototype Device 17526 | -5/Cetus | Identified Exp. Thermal Shield 17558 | -5/Cetus | Entered Archives 17558 | -5/Archives | Accompanied by 5 allies (A7) 17563 | -5/Archives | Received a hacking code to weaken MAIN.C 17620 | -5/Archives | Discovered new exit (range 16) 17852 | -5/Archives | Entered Hub_04(d) 17852 | -5/Hub_04(d) | Accompanied by 4 allies 18050 | -5/Hub_04(d) | Found Exp. Thermal Shield 18082 | -5/Hub_04(d) | Discovered new exit (range 10) 18105 | -5/Hub_04(d) | Network Hub disabled 18126 | -5/Hub_04(d) | Entered Factory 18126 | -4/Factory | Evolved 2 slots: Utility x2 18844 | -4/Factory | Discovered new exit (range 12) 18876 | -4/Factory | First assault squad dispatched 18882 | -4/Factory | Identified exit to Upper Caves 18968 | -4/Factory | Entered Upper Caves 18998 | -4/Upper Caves | Found Alien Artifact 18998 | -4/Upper Caves | Identified Dimensional Node Initializer 18998 | -4/Upper Caves | Initialized slip node 19274 | -4/Upper Caves | Build established: Scavenger-Mutant 19333 | -4/Upper Caves | Learned Research emergency access door positions 19416 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19503 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19546 | -4/Upper Caves | Learned location of 1 exit from Research 19597 | -4/Upper Caves | Build established: Scavenger-Tank 19681 | -4/Upper Caves | Discovered new exit (range 6) 19695 | -4/Upper Caves | Entered another Upper Caves area 19695 | -4/Upper Caves | Accompanied by 1 ally 19734 | -4/Upper Caves | Discovered new exit (range 11) 20199 | -4/Upper Caves | Discovered new exit (range 6) 20210 | -4/Upper Caves | Entered Warlord 20566 | -4/Warlord | Build established: Scavenger-Mutant 20740 | -4/Warlord | Learned Armory fabricator intel 20740 | -4/Warlord | Learned Research recycling unit intel 20743 | -4/Warlord | Learned Testing emergency access door positions 20743 | -4/Warlord | Learned Research stockpile data 20743 | -4/Warlord | Learned Testing stockpile data 20870 | -4/Warlord | Visited the Vortex Lab 20876 | -4/Warlord | Found Prototype Energy Gun 20876 | -4/Warlord | Identified Vortex Rail 20883 | -4/Warlord | Warlord's base attacked by MAIN.C 20888 | -4/Warlord | Found Prototype Energy Cannon 20891 | -4/Warlord | Identified Vortex Driver 20895 | -4/Warlord | Found Vortex Driver 21017 | -4/Warlord | Met Warlord 21031 | -4/Warlord | Opened Warlord's prototype stash 21037 | -4/Warlord | Found Prototype Reactor 21037 | -4/Warlord | Identified Vortex Chain Reactor 21061 | -4/Warlord | Found Prototype Processor 21061 | -4/Warlord | Identified Exp. Core Analyzer 21071 | -4/Warlord | Found Prototype Hackware 21170 | -4/Warlord | Build established: Scavenger-Tank 21233 | -4/Warlord | Warlord forces counterattacked 21261 | -4/Warlord | Spotted Striker 21267 | -4/Warlord | Destroyed Striker 21274 | -4/Warlord | Spotted B-86 Titan 21290 | -4/Warlord | Destroyed B-86 Titan 21351 | -4/Warlord | Destroyed 8 combat bots 21381 | -4/Warlord | Discovered new exit (range 12) 21383 | -4/Warlord | Spotted Executioner 21383 | -4/Warlord | Spotted Executioner 21383 | -4/Warlord | Spotted Striker 21490 | -4/Warlord | Entered Proximity Caves 21881 | -3/Proximity Caves | Spotted B-86 Titan 21884 | -3/Proximity Caves | Discovered new exit (range 15) 21937 | -3/Proximity Caves | Entered Research 21937 | -3/Research | Evolved 2 slots: Utility x2 21938 | -3/Research | Identified exit to Testing 21941 | -3/Research | Loaded intel: 4 recycling unit locations 22636 | -3/Research | Spotted B-86 Titan 22715 | -3/Research | First assault squad dispatched 22765 | -3/Research | Cargo convoy interrupted 22864 | -3/Research | Garrison activated, responded to threat 22920 | -3/Research | Spotted B-86 Titan 22969 | -3/Research | Destroyed 7 combat bots 23070 | -3/Research | Found Exp. Thermal Shield 23077 | -3/Research | Found Exp. Thermal Shield 23160 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 23213 | -3/Research | Incoming assault squad redirected 23229 | -3/Research | Fabricated Combat Drone Bay (x1) 23539 | -3/Research | Crushed by falling debris 23719 | -3/Research | Destroyed 7 combat bots 23792 | -3/Research | Entered Testing 23921 | -3/Testing | Identified System Mapper 23949 | -3/Testing | Found Prototype Processor 23950 | -3/Testing | Identified Spectral Analyzer 24231 | -3/Testing | Build established: Hacker-Tank 24679 | -3/Testing | Found Prototype Device 24680 | -3/Testing | Identified AEGIS Remote Shield 24705 | -3/Testing | Garrison activated, responded to threat 24763 | -3/Testing | Scanned by Researcher 24768 | -3/Testing | Destroyed 10 combat bots 24840 | -3/Testing | Incoming assault squad redirected 24840 | -3/Testing | Destroyed 11 combat bots 24967 | -3/Testing | Found Prototype Energy Cannon 24967 | -3/Testing | Identified Cld. Nova Cannon 25036 | -3/Testing | Spotted Striker 25037 | -3/Testing | Spotted Striker 25042 | -3/Testing | First assault squad dispatched 25294 | -3/Testing | Discovered new exit (range 9) 25429 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 25691 | -3/Testing | Found Prototype Energy Cannon 25691 | -3/Testing | Identified Imp. Potential Cannon 25815 | -3/Testing | Found Prototype Device 25815 | -3/Testing | Identified Exp. Hardlight Generator 25957 | -3/Testing | Found Prototype Ballistic Cannon 25957 | -3/Testing | Identified Perforator 26127 | -3/Testing | Repaired Centrium Heavy Treads 26158 | -3/Testing | Entered Research 26158 | -2/Research | Warlord forces began assault on 0b10 26158 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26268 | -2/Research | Research machine network offline 26444 | -2/Research | Met up with Warlord 26456 | -2/Research | Build established: Generator-Tank 26591 | -2/Research | Borebot progress halted 26799 | -2/Research | Borebot progress halted 26823 | -2/Research | Borebot progress halted 26941 | -2/Research | Spotted Executioner 26943 | -2/Research | Spotted Striker 26949 | -2/Research | Destroyed Striker 26952 | -2/Research | Destroyed Executioner 26970 | -2/Research | Spotted Executioner 26971 | -2/Research | Spotted Executioner 26972 | -2/Research | Spotted B-90 Cyclops 26982 | -2/Research | Found Exp. Core Analyzer 26990 | -2/Research | Destroyed B-90 Cyclops 26998 | -2/Research | Spotted Executioner 27004 | -2/Research | Destroyed Executioner 27007 | -2/Research | Spotted Executioner 27012 | -2/Research | Found Exp. Core Analyzer 27015 | -2/Research | Spotted Executioner 27016 | -2/Research | Spotted Executioner 27025 | -2/Research | Destroyed 14 combat bots 27053 | -2/Research | Found Prototype Device 27053 | -2/Research | Identified Adv. Kinecellerator 27060 | -2/Research | Spotted Striker 27106 | -2/Research | Discovered new exit (range 11) 27119 | -2/Research | Entered Access 27119 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27175 | -1/Access | Garrison activated, responded to threat 27264 | -1/Access | Build established: Scavenger-Tank 28152 | -1/Access | Build established: Generator-Tank 28439 | -1/Access | Discovered new exit (range 7) 28448 | -1/Access | Identified exit to Command 28450 | -1/Access | Entered Command 28581 | -1/Command | Destroyed 7 combat bots 28700 | -1/Command | First assault squad dispatched 28727 | -1/Command | Incoming assault squad redirected 28755 | -1/Command | Disengaged cave seal 28755 | -1/Command | Derelicts emerged from the dark tunnel 28755 | -1/Command | Welcomed Warlord to Command 28756 | -1/Command | Build established: Scavenger-Tank 28857 | -1/Command | Disengaged cave seal 28857 | -1/Command | Derelicts emerged from the dark tunnel 29504 | -1/Command | Spotted M Guard 29504 | -1/Command | Spotted Combat Programmer 29508 | -1/Command | Spotted M Guard 29508 | -1/Command | Spotted Combat Programmer 29511 | -1/Command | Warlord commented on Warlord statues 29551 | -1/Command | Combat Programmer assimilated allied EC-196(g) 29552 | -1/Command | Destroyed M Guard 29559 | -1/Command | All MAIN.C guards destroyed 29625 | -1/Command | Met MAIN.C 29625 | -1/Command | Hacked MAIN.C using A7's code 29635 | -1/Command | 0b10 Conduit disabled 29646 | -1/Command | Destroyed MAIN.C Shell 29648 | -1/Command | MAIN.C activated Command garrisons 29664 | *** | Establishing Free Derelict Territories! Last Messages --------------- 29657_ Slug penetrates MAIN.C. 29657_ Blast Slug penetrates MAIN.C. 29657_ MAIN.C suffers critical hit (Blast). 29657_ Blast Slug penetrates 0b10 Conduit. 29658_ MAIN.C reaction time slowed by virus. 29660_ Blast Slug penetrates MAIN.C. 29661_ Vortex penetrates MAIN.C. 29661_ Slug penetrates MAIN.C. 29661_ Slug penetrates Reinforced Barrier. 29661_ MAIN.C reaction time slowed by virus. 29663_ Blast Slug penetrates MAIN.C. 29663_ Blast Slug penetrates 0b10 Conduit. 29663_ Blast Slug penetrates MAIN.C. 29663_ Blast Slug penetrates 0b10 Conduit. 29663_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 29663_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#################??????????????????????? | | ?????????""" """" #??????????????????????? | | ???????? "" #??????????????????????? | | ?????????" "" #######################? | | ?????????""""""" / #? | | ??????? " """ /W #? | | ?????????"""" // #? | | ???????? """ @################### #? | | ??????" "" #?????????????????# #? | | ????? " #?????????????????# ## | | ????# #?????????????????# T# | | ????# " % """"""#?????????????????# ## | | ????#"" """"""#?????????????????# ! | | ????# % """"""#?????????????????# * | | ????# " " #?????????????????# ! | | ????? " " " " #?????????????????# | | ????? " " " """" " #?????????????????# | | ?????? """ " " """" #?????????????????# # | | ?????? ????"?? " #?????????????????###### | | ?????? ??????????? ?" #?????????????????????# | | ????????????????????????""??????????????????????# | | ???????????????????????? ??????????????????????## | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 93 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Bore Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Drone Bay | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Enh. Nova Cannon | -3/Testing | Hacked Spectral Analyzer | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive System Purifier | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -6/Zion | Archive W-25 Informer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive E-15 Imp | -3/Testing | Archive Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -3/Research | Authchip Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteBarrageLance Manual? 0 Play Time 03:21:28 Cumulative 381.4 hours Start 2022.07.23 @ 21:54:13 End 2022.07.24 @ 02:56:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 260 Rogue 212 Adventurer 30 Explorer 18 Win Type 7 Total 47 Types 21/1/3/11/2/0/3/2/4 Lore% 83 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfe4812-a0cf-4dab-96ac-a3e5b2079351