Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 23:13:55 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1456) 1456 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6571 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Seismic Detector Plasma Rifle Plasma Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Precision Rocket Launcher > --- INVENTORY -------- F-cell Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Terrain Scanner Seismic Detector Hacking Suite Plasma Rifle Plasma Rifle Plasma Rifle Minigun Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Plasma Rifle Ballistic Gun Minigun Launcher Precision Rocket Launcher Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 7 | . . 2 . . . 3 2 Weapon 1 | . . . . . . 1 . Parts Attached 67 | 7 1 6 4 . 7 24 18 Power 9 | 1 . . . . 2 3 3 Engine 7 | 1 . . . . 2 3 1 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 13 | 2 . 2 . . . 6 3 Treads 13 | 2 . 2 . . . 6 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 2 . . 3 8 8 Device 8 | 1 . 1 . . 2 2 2 Storage 3 | 1 1 . . . . . 1 Processor 7 | . . . . . 1 3 3 Hackware 4 | . . 1 . . . 2 1 Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 21 | 2 . 2 4 . 2 7 4 Energy Gun 4 | 1 . . . . . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 . 2 4 . . 3 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 1 Parts Lost 29 | . . . . . . 11 18 Power 4 | . . . . . . 1 3 Propulsion 9 | . . . . . . 2 7 Utility 10 | . . . . . . 6 4 Weapon 6 | . . . . . . 2 4 Highest Loss Streak 7 | . . . . . . 5 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 6 10 15 14 14 13 10 Power . | . 1 1 1 1 1 . . Propulsion 4 | 1 2 5 6 6 6 4 1 Utility 2 | . 2 1 3 3 3 1 1 Weapon 5 | . 1 2 4 4 4 6 7 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 1 1 2 3 2 8 Power 3 | . . . . . 1 1 1 Propulsion 2 | . . 1 1 . . . . Utility 3 | . . . . . 2 . 1 Weapon 9 | . . . . 2 . 1 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 90 100 100 100 95 82 Engine 8 | . 14 11 11 11 11 5 3 Treads 22 | . 28 22 22 22 22 25 18 Device 16 | . 14 22 22 22 22 14 5 Storage 8 | . 14 11 11 11 11 6 4 Processor 9 | . . . . . 2 14 25 Hackware 5 | . . 2 11 11 8 3 . Protection 1 | . . . . . . 3 3 Energy Gun 3 | . 14 7 . . . 7 3 Ballistic Gun 13 | . 14 14 22 22 20 7 4 Launcher 1 | . . . . . 1 3 . Slashing Weapon 1 | . . . . . . . 5 Peak Build Rating 74 | 7 8 20 20 20 32 74 74 Average Rating 37 | 5 7 13 20 20 23 59 62 On Entrance 18 | . 7 8 20 20 20 28 47 Naked Turns 11 | . . . . . . . 11 Heaviest Build 73 | 12 27 31 31 31 36 53 73 Greatest Support 120 | 40 40 44 40 40 40 120 114 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 15 19 Most Carried 15 | 6 8 15 15 15 15 15 12 Average Carried 12 | 3 6 10 15 14 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 14 12 5 Class Distribution -------------------- 56% | Mutant 28% | Skirmisher 15% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Assassin | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 1191 | 296 19 . 110 34 60 240 432 Remotely . | . . . . . . . . Salvage Created 1903 | 257 91 . 52 175 . 540 788 Parts 91 | 20 2 . 2 5 . 30 32 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 23 | . 2 . 1 . . 12 8 Melee 8 | . . . . . . 1 7 Guns 13 | . 2 . 1 . . 9 1 Classes Destroyed 12 | 3 1 . 1 . . 4 3 Worker 3 | 2 . . . . . . 1 Builder 2 | . . . . . . 2 . Tunneler 8 | 7 . . . . . . 1 Hauler 2 | . . . . . . . 2 Recycler 3 | 1 . . . 2 . . . Mechanic 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 4 | . . . . . . 4 . Grunt 8 | . 2 . . . . 2 4 Sentry 1 | . . . 1 . . . . Hunter 3 | . . . . . . 3 . Programmer 7 | . . . . . . 3 4 Best Kill Streak 4 | 3 2 . 1 1 . 4 4 Combat Bots Only 4 | . 2 . 1 . . 4 4 Max Kills in Single Turn 2 | 1 1 . 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 428 | . 10 . . . . 190 228 Missed 102 | . 3 . . . . 41 58 Hits 326 | . 7 . . . . 149 170 Projectile 326 | . 7 . . . . 149 170 AOE 1 | . . . . . . . 1 Critical Strikes 13 | . . . . . . 6 7 Damage Taken 6461 | . 75 . 17 . . 2679 3690 Core 1317 | . 20 . 17 . . 268 1012 Absorbed by Shields 63 | . . . . . . . 63 Regen/Repaired (Parts) 226 | . . . . . 54 73 99 Core Remaining (%) 88 | 100 92 . . . 95 68 . Volleys Fired 105 | 26 9 . 1 1 . 57 11 Largest 3 | 2 2 . 2 2 . 3 2 Hottest 150 | 70 70 . 50 50 . 150 105 Shots Fired 198 | 52 18 . 2 2 . 107 17 Gun 192 | 52 18 . 2 2 . 101 17 Cannon . | . . . . . . . . Launcher 6 | . . . . . . 6 . Special . | . . . . . . . . Kinetic 84 | 26 9 . 2 2 . 39 6 Thermal 108 | 26 9 . . . . 62 11 Explosive 6 | . . . . . . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 9 10 . 3 5 . 8 12 Robot Miss Streak 6 | 3 2 . . . . 6 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 147 | 30 13 . 1 2 . 59 42 Core Hits 60 | 12 4 . 1 2 . 23 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | 2 1 . . . . 4 3 Burn 8 | 2 1 . . . . 4 1 Sever 2 | . . . . . . . 2 Melee Attacks 62 | . . . . . . . 62 Impact . | . . . . . . . . Slashing 62 | . . . . . . . 62 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 Damage Inflicted 3663 | 330 134 . 25 54 . 1470 1650 Guns 2251 | 330 134 . 20 38 . 1367 362 Cannons . | . . . . . . . . Explosions 86 | . . . . . . 86 . Melee 1279 | . . . . . . . 1279 Ramming 47 | . . . 5 16 . 17 9 Kinetic 737 | 106 58 . 20 38 . 392 123 Thermal 1514 | 224 76 . . . . 975 239 Explosive 86 | . . . . . . 86 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1279 | . . . . . . . 1279 Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . . 6 21 Average Corruption 12 | . . . . . . 4 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 3 14 Message Errors 6 | . . . . . . 1 5 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 89 | . . . . . . . 89 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 89 | . . . . . . . 89 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 . Shots 1 | . . . . . . 1 . Rammed 7 | . . . 1 1 . 5 . Targets Rammed 9 | . . . 1 1 . 6 1 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 1 1 Highest Temperature 329 | 90 154 . 4 4 . 329 277 Average Temperature 81 | 29 77 . 3 3 . 108 71 Received Heat Transfer 1132 | . 42 . . . . 342 748 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 15 | . 2 . . . . 9 4 Heat Transferred 4210 | 814 296 . . . . 2500 600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 120 | 10 40 3 31 7 . 120 113 Initial 7 | . . 3 . 7 . . . Average 22 | 1 4 . 2 . . 42 21 Influence Increases 963 | 50 55 . 38 10 . 445 365 Destroy 0b10 Robot/C 460 | . 40 . 20 . . 240 160 Destroy 0b10 Robot/NC 100 | 50 . . . 10 . 10 30 Destroy Leader 114 | . 10 . 10 . . 60 34 Successful Hack 12 | . 5 . 7 . . . . Disable Machine 135 | . . . . . . 105 30 Destroy Structure 37 | . . . 1 . . 30 6 Lose Combat Pursuer 105 | . . . . . . . 105 Influence Decreases 933 | 50 45 10 17 31 . 445 335 Entered New Map 21 | . . 7 . 14 . . . Time Decay 671 | 50 45 3 17 17 . 358 181 Lost Part 241 | . . . . . . 87 154 Squads Dispatched 19 | . 1 . 3 . . 10 5 Investigation 5 | . . . 1 . . 3 1 Extermination 6 | . . . . . . 4 2 Reinforcement 5 | . 1 . . . . 2 2 Assault 2 | . . . 2 . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 4 . 16 . . 22 38 Peak Tracking Total 22 | . 4 . 11 . . 4 22 Tactical Retreats 5 | . . . . . . . 5 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 2 | . . . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 9 | . . . . . . 7 2 Max in Single Turn 2 | . . . . . . 2 1 Garrison Access 2 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 10 | . 2 . 1 . . 5 2 Terminals 4 | . 2 . 1 . . . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 19 | . 4 . 4 . . 8 3 Successful 9 | . 2 . 1 . . 5 1 Failed 10 | . 2 . 3 . . 3 2 Catastrophic 3 | . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . Manual 13 | . 4 . 5 . . 3 1 Terminals 9 | . 4 . 4 . . . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . . . . 3 2 Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 2 . . . . 3 1 Terminals 2 | . 2 . . . . . . Botnet 1 | . 1 . . . . . . Skim 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 1 1 Patch 2 | . . . . . . 1 1 Recycling Units 2 | . . . . . . 2 . Fedlink 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 . . 2 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . Machine Destruction 2 | . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 6678 | 142 331 123 205 621 2235 1799 1222 Optics 2284 | . . . . . . 1062 1222 Sensors 2019 | . . . . . . 804 1215 Terrain 4146 | . . 123 205 621 1483 1714 . Seismic 4512 | 142 331 123 205 621 2095 995 . T.N.C. 989 | . . . . . . . 989 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 6909 | 362 331 123 205 621 2235 1799 1233 Spaces Moved 3696 | 177 186 64 116 377 1385 958 433 Core 32 | 9 . . . . . . 23 Treads 3664 | 168 186 64 116 377 1385 958 410 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 145 160 160 160 160 50 Average Speed 159 | 154 160 159 160 160 160 160 158 Slowest Speed 232 | 160 160 160 160 160 160 160 232 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 22 | . . . . . . 9 13 Cave-ins Triggered 2 | . . . . . . 1 1 Exploration Rate (%) 34 | 6 39 6 21 82 83 28 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 31 | . . . . . . 15 16 Terrain Destroyed 87 | . . . . . . 71 16 Melee 16 | . . . . . . . 16 Projectile . | . . . . . . . . AOE 71 | . . . . . . 71 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 4433 | 215 203 82 133 395 1407 1127 871 Wait 413 | . 5 1 7 13 . 50 337 Move 3687 | 176 185 63 115 376 1384 956 432 Hop . | . . . . . . . . Pick Up 43 | 6 2 7 2 2 5 12 7 Fast Attach 24 | 7 . 1 . . . 5 11 Attach 18 | . . 1 . . . 8 9 Detach . | . . . . . . . . Swap 40 | . 1 7 4 . 10 17 1 Drop 35 | . 1 2 3 2 8 15 4 Fire 105 | 26 9 . 1 1 . 57 11 Melee 57 | . . . . . . . 57 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . . . 1 1 . 6 1 Escape Stasis 2 | . . . . . . 1 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 363 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 803 | -9/Materials | Discovered new exit (range 6) 817 | -9/Materials | Entered Storage 832 | -9/Storage | Identified exit to Recycling 849 | -9/Storage | Met 01-MTF 1014 | -9/Storage | Used back door to open Recycling access 1022 | -9/Storage | Entered Recycling 1022 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1215 | -9/Recycling | Discovered new exit (range 5) 1587 | -9/Recycling | Scanned before Scraplab entrance 1627 | -9/Recycling | Entered Scraplab 1640 | -9/Recycling | Discovered new exit (range 2) 1643 | -9/Recycling | Entered Scraptown 1987 | -9/Scraptown | Discovered new exit (range 13) 2115 | -9/Scraptown | Visited Cave Peace 2409 | -9/Scraptown | Visited CR-KLE's Repair Center 2468 | -9/Scraptown | Visited UFD Registry 2468 | -9/Scraptown | Registered with UFD as "Gearplate" 2677 | -9/Scraptown | Visited Science Guys 2706 | -9/Scraptown | Visited Chapter 10 2747 | -9/Scraptown | Visited LU-1G1's Boring Crew 2767 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2775 | -9/Scraptown | Found DCF Scrap (27 items) 3101 | -9/Scraptown | Visited Junk Repository 3192 | -9/Scraptown | Visited Abandonware Association 3205 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3244 | -9/Scraptown | Visited Derelict Rescue Squad 3277 | -9/Scraptown | Visited Infowarlord's Domain 3308 | -9/Scraptown | Found Exp. Terrain Scanner 3491 | -9/Scraptown | CR-KLE repaired 4 parts 3664 | -9/Scraptown | Discovered new exit (range 15) 3789 | -9/Scraptown | Met Optimus 3789 | -9/Scraptown | Accepted into 0bPrime 3878 | -9/Scraptown | Entered Factory 3878 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4179 | -6/Factory | Build established: Skirmisher 4322 | -6/Factory | Loaded intel: 8 recycling unit locations 5069 | -6/Factory | Garrison activated, responded to threat 5602 | -6/Factory | Discovered new exit (range 18) 5607 | -6/Factory | Crushed by falling debris 5623 | -6/Factory | Learned location of Protoforge (-2) 5675 | -6/Factory | Identified exit to Factory 5677 | -6/Factory | Entered another Factory area 5677 | -5/Factory | Evolved 2 slots: Utility x2 5699 | -5/Factory | Lost 5 parts (1p1n1u2w) 6126 | -5/Factory | Build established: Assassin 6417 | -5/Factory | Crushed by falling debris 6528 | -5/Factory | System corruption reached 10% 6610 | -5/Factory | Lost 6 parts (1p3n1u1w) 6754 | -5/Factory | Lost 3 parts (1p1n1u) 6877 | -5/Factory | Core integrity fell below 50% 6899 | -5/Factory | Released all parts (8) 6902 | -5/Factory | Core integrity fell below 20% 6910 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06885_ Adv. Treads destroyed. <x2> 06886_ Mic. Fission Core destroyed. 06888_ Penetrated by Slug. <x2> 06890_ Ionic Axe destroyed. 06890_ Critical hit (Blast). 06890_ Assembly Bed disabled. 06890_ Penetrated by Slug. 06891_ Critical hit (Burn: +50). 06892_ Adv. Sensor Array destroyed. 06896_ Gauss Rifle destroyed. 06896_ Penetrated by Slug. 06896_ Ionic Axe destroyed. 06899_ Released Transport Network Coupler. 06899_ Released Hcp. Storage Unit. 06899_ Released Enh. Optical Array. 06899_ Released Adv. Targeting Computer. 06899_ Released Imp. Signal Interpreter. <x2> 06899_ Released Hvy. Treads. 06899_ Released Imp. Hacking Suite. 06903_ TI 89KP QYCZ<6DBHEYQT& Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #####?# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | #??### ###????????????????????????????????????? | | #??# ########?????????????????????????????? | | #?## #?????????????????????????????? | | ###" #?????????????????????????????? | | /% /=% #?????????????????????????????? | | ####]![ H #?????????????????????????????? | | #??#[% #?????????????????????????????? | | #??# "" #?????????????????????????????? | | #??#"######## s ########??????????????????????? | | ##??###??????# w ##+##??????????????????? | | #????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# s !! #??????????????????? | | ?????????????# !! #??????????????????? | | ?????????????########s![ ! #??????????????????? | | ????????????????????#![[ ####???????????????? | | ????????????????????#![! k #???????????????? | | ????????????????????# @ #???????????????? | | ????????????????????# " " +???????????????? | | ????????????????????# "R" #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 225 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstParticleFilter Manual? 0 Play Time 00:35:28 Cumulative 123.2 hours Start 2025.06.03 @ 22:37:27 End 2025.06.03 @ 23:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da32563f-c6c1-489c-a7a4-d41a0c36b905