Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.06 @ 01:35:08 Player: ZOT Result: Destroyed by KF-LMF(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1274) 1274 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1666) 1666 TOTAL SCORE: 6660 Bonus ------- Follower Combat Kills 66 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Powered Hammer CR-A16's Pointy Stick > --- INVENTORY (10) --- Micro Nuclear Core Fission Core Improved Heat Sink Hacking Drone Bay Arc Projector Gatling Laser Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Improved Treads Improved Treads Hacking Suite Arc Projector Assault Cannon Proton Missile Launcher Remote Datajack Ripper [Rating: 40] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Force Booster Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Ripper Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 4 | . . . 2 . . 2 . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 74 | 7 1 2 18 5 13 20 1 2 5 Power 8 | . . 1 1 . 1 5 . . . Engine 3 | . . . 1 . . 2 . . . Core 5 | . . 1 . . 1 3 . . . Reactor . | . . . . . . . . . . Propulsion 34 | 3 . 1 10 1 8 9 1 1 . Treads 12 | 1 . . 5 . 1 4 1 . . Leg 5 | 1 . . 3 . . 1 . . . Wheel 8 | 1 . 1 2 1 1 1 . 1 . Hover . | . . . . . . . . . . Flight 9 | . . . . . 6 3 . . . Utility 10 | 2 . . 2 . 3 2 . 1 . Device 4 | 1 . . . . 1 1 . 1 . Storage 2 | 1 . . 1 . . . . . . Processor 2 | . . . . . 2 . . . . Hackware 2 | . . . 1 . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . 5 4 1 4 . . 5 Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 4 | . . . . 2 . . . . 2 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 4 | . . . . . . 2 . . 2 Slashing Weapon 5 | . . . 2 2 . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 35 | . 1 1 4 3 5 10 . . 11 Power 3 | . . . . . 1 1 . . 1 Propulsion 20 | . . 1 3 . 3 7 . . 6 Utility 5 | . . . 1 1 . 1 . . 2 Weapon 7 | . 1 . . 2 1 1 . . 2 Highest Loss Streak 11 | . 1 1 4 1 3 8 . . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 84 84 79 87 91 93 100 100 78 Engine 2 | . . . . . . 1 7 7 4 Core 1 | . . . . . 5 4 . . . Treads 22 | . 14 14 16 22 5 11 38 38 26 Leg 1 | . . . 11 5 . 1 . . . Wheel 8 | . 14 13 9 16 8 1 7 7 4 Flight 7 | . . . . . 22 26 . . . Device 7 | . 14 14 7 . 9 5 7 7 4 Storage 8 | . 14 14 11 11 9 7 7 7 7 Processor 6 | . . . . . 14 13 7 7 7 Hackware 3 | . . . 2 11 . 1 7 7 4 Energy Gun 2 | . 14 14 5 4 . . . . . Ballistic Gun 2 | . 13 14 4 . . . . . . Launcher 1 | . . . . 7 7 . . . 4 Impact Weapon 3 | . . . . . . 3 7 7 2 Slashing Weapon 6 | . . . 5 10 9 5 7 7 4 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 9 10 10 16 16 22 32 32 36 40 Greatest Support 43 | 10 20 20 23 26 26 43 10 12 12 Greatest Overweight (x) 7 | . . . 1 1 2 7 3 3 5 Average Overweight (x) 1 | . . . . . 1 . 3 2 3 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 9 10 10 Average Carried 8 | 6 7 7 8 9 9 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 8 8 8 10 10 7 10 9 10 8 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Matter Collected 1120 | 181 136 65 205 155 120 131 . 81 46 Remotely . | . . . . . . . . . . Salvage Created 1686 | 11 222 213 595 224 183 192 . . 46 Parts 98 | 3 15 11 39 15 8 7 . . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 6 | . 1 2 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 46 | . 7 5 10 11 3 4 . . 6 Melee 13 | . . . 4 . 3 3 . . 3 Guns 17 | . 7 5 5 . . . . . . Cannons 1 | . . . . . . 1 . . . AOE 15 | . . . 1 11 . . . . 3 Classes Destroyed 15 | 1 3 1 4 1 . 3 . . 2 Worker 4 | . . . 2 1 . 1 . . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . . 1 1 2 . . . . . Watcher 4 | . 1 . 2 . 1 . . . . Swarmer 17 | . 3 3 2 9 . . . . . Grunt 17 | . 4 2 7 . 3 1 . . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . 2 Assembled 5 | . . . . 2 . . . . 3 Best Kill Streak 11 | 1 5 4 11 8 2 2 . . 7 Combat Bots Only 7 | . 5 3 7 6 2 1 . . 2 Max Kills in Single Turn 7 | 1 1 1 2 3 1 1 . . 7 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . 2 Melee 1 | . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Damage Taken 4945 | . 368 146 916 260 331 1014 . . 1910 Core 1223 | . 113 22 241 29 96 293 . . 429 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 548 | . . . . . . 41 . 507 . Core Remaining (%) 65 | 100 . 46 . 32 82 . . . . Volleys Fired 92 | 9 31 16 10 11 1 11 . . 3 Largest 2 | 2 2 2 2 1 1 1 . . 1 Hottest 100 | 70 70 70 68 30 100 44 . . 39 Shots Fired 157 | 18 61 32 20 11 1 11 . . 3 Gun 131 | 18 61 32 20 . . . . . . Cannon 11 | . . . . . . 11 . . . Launcher 14 | . . . . 11 . . . . 3 Special 1 | . . . . . 1 . . . . Kinetic 76 | 9 30 16 10 . . 11 . . . Thermal 57 | 9 31 16 . . 1 . . . . Explosive 11 | . . . . 11 . . . . . Electromagnetic 13 | . . . 10 . . . . . 3 Robot Hit Streak 13 | 7 13 9 11 3 . 4 . . 6 Robot Miss Streak 3 | 2 3 3 2 2 . 1 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 172 | 11 47 21 34 10 14 25 . . 10 Core Hits 90 | 2 13 10 26 18 6 6 . . 9 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 13 | . 2 1 3 . 2 4 . . 1 Burn 3 | . 2 1 . . . . . . . Blast 1 | . . . . . . 1 . . . Smash 2 | . . . . . . 2 . . . Sever 6 | . . . 3 . 2 1 . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 96 | . . . 23 10 20 25 . 1 17 Impact 20 | . . . . . . 18 . . 2 Slashing 69 | . . . 23 10 20 7 . 1 8 Piercing 7 | . . . . . . . . . 7 Sneak Attacks 8 | . . . 4 2 . 2 . . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 4 | . . . . . . 3 . . 1 Damage Inflicted 8337 | 110 494 273 1248 905 485 944 . . 3878 Guns 1147 | 110 494 273 270 . . . . . . Cannons 244 | . . . . . . 244 . . . Explosions 4286 | . . . 215 532 . . . . 3539 Melee 2660 | . . . 763 373 485 700 . . 339 Ramming . | . . . . . . . . . . Kinetic 694 | 47 169 123 111 . . 244 . . . Thermal 4163 | 63 325 150 215 . . . . . 3410 Explosive 532 | . . . . 532 . . . . . Electromagnetic 288 | . . . 159 . . . . . 129 Impact 652 | . . . . . . 594 . . 58 Slashing 1908 | . . . 763 373 485 106 . . 181 Piercing 100 | . . . . . . . . . 100 Highest Corruption 9 | . . . . . . 9 9 9 . Average Corruption 8 | . . . . . . 8 9 9 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . 5 . 2 . Message Errors 1 | . . . . . . 1 . . . Matter Fused 4 | . . . . . . 3 . 1 . Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 915 | . . . 56 79 22 128 . . 630 Projectiles 36 | . . . . . . 36 . . . Explosions 610 | . . . . 14 . . . . 596 Melee 269 | . . . 56 65 22 92 . . 34 Knockbacks 3 | . . . . . . 2 . . 1 Impact 2 | . . . . . . 1 . . 1 Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 582 | . . . 19 94 . . . . 469 Shots 7 | . . . 1 4 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 268 | 40 123 12 21 . . 268 . . 26 Average Temperature 47 | 19 55 5 9 . . 149 . . 12 Received Heat Transfer 1413 | . 192 27 321 18 198 261 . . 396 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . 3 . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 1 2 . 1 . . . . Heat Transferred 2163 | 185 1110 518 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Peak Influence 382 | 5 216 199 345 382 203 78 . . . Initial 148 | . 3 84 . 75 148 14 . . . Average 121 | . 116 148 162 268 120 27 . . . Maximum Alert Level 1 | . 1 . 1 1 1 . . . . Low Security (%) 82 | 100 73 100 70 42 78 100 . . . Level 1 17 | . 26 . 29 57 21 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 . . . Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Distress Signals 3 | . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 9 5 19 13 8 8 . . 8 Peak Tracking Total 8 | . 5 3 8 4 4 3 . . 5 Tactical Retreats 4 | . 1 . 1 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Machines Disabled 2 | . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Machines Accessed 12 | . 3 . 4 . 3 2 . . . Terminals 11 | . 3 . 4 . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 47 | . 14 . 18 . 11 4 . . . Successful 27 | . 7 . 10 . 8 2 . . . Failed 20 | . 7 . 8 . 3 2 . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 5 . 9 . 5 . . 18 . Terminals 44 | . 14 . 18 . 11 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 7 . 10 . 7 . . . . Record 2 | . 1 . 1 . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 5 | . . . 4 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 4 | . 2 . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . 4 . 3 1 . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Total Allies 7 | . . 3 . . . . . 4 . Largest Group 4 | . . 3 2 . . . . 4 . Highest-Rated Group 155 | . . 72 41 . . . . 155 . Highest-Rated Ally 41 | . . 31 31 . . . . 41 . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . Total Damage 206 | . . . 206 . . . . . . Kills 4 | . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Turns Passed 4705 | 89 204 476 357 357 616 716 5 1520 365 Spaces Moved 3010 | 59 122 372 205 325 261 349 4 1118 195 Core 48 | 14 . . . . . 6 . . 28 Treads 99 | . 12 6 1 . 16 64 . . . Legs 17 | 3 . . 14 . . . . . . Wheels 2562 | 42 110 366 190 325 208 32 4 1118 167 Hover . | . . . . . . . . . . Flight 284 | . . . . . 37 247 . . . Fastest Speed 43 | 50 80 80 80 90 49 43 125 120 105 Average Speed 104 | 74 87 81 92 92 101 76 125 120 157 Slowest Speed 400 | 120 160 160 190 95 160 400 125 125 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 29 83 25 70 27 11 3 89 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . 2 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . 4 . Spaces Dug 16 | . . . . 11 1 4 . . . Terrain Destroyed 142 | . . . 8 86 1 4 . . 43 Melee 4 | . . . . . . 4 . . . Projectile 1 | . . . . . 1 . . . . AOE 137 | . . . 8 86 . . . . 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Dee Total 4278 | 84 163 514 317 354 578 752 4 1291 221 Wait 938 | . 9 118 45 2 271 325 . 165 3 Move 3001 | 58 121 371 204 324 260 348 3 1117 195 Hop . | . . . . . . . . . . Pick Up 51 | 10 1 3 9 2 5 18 . 3 . Fast Attach 18 | 4 . 1 4 . 5 4 . . . Attach 34 | 2 1 1 6 2 7 12 1 . 2 Detach 5 | . . 1 . . 3 1 . . . Swap 22 | 1 . . 8 3 1 4 . 2 3 Drop 27 | . . 3 8 . 5 8 . 3 . Fire 92 | 9 31 16 10 11 1 11 . . 3 Melee 90 | . . . 23 10 20 21 . 1 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 346 | -10/Mines | Core integrity fell below 50% 451 | -10/Mines | Received a Mining Laser from a helpful Derelict 459 | -10/Mines | Discovered new exit (range 7) 492 | -10/Mines | Learned Materials terminal intel 719 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 744 | -10/Mines | Discovered new exit (range 10) 770 | -10/Mines | Entered Materials 770 | -9/Materials | Accompanied by 2 allies 770 | -9/Materials | Evolved 2 slots: Propulsion x2 771 | -9/Materials | Loaded intel: 12 terminal locations 775 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1024 | -9/Materials | Core integrity fell below 50% 1040 | -9/Materials | Discovered new exit (range 11) 1048 | -9/Materials | Lost 4 parts (3n1u) 1085 | -9/Materials | Destroyed 7 combat bots 1127 | -9/Materials | Entered Mines 1128 | -9/Mines | Learned location of Storage (-8) 1336 | -9/Mines | Assembled infested the area 1469 | -9/Mines | Discovered new exit (range 15) 1484 | -9/Mines | Entered Materials 1484 | -8/Materials | Evolved 2 slots: Utility x2 1485 | -8/Materials | Identified exit to Factory 1485 | -8/Materials | Identified exit to Storage 1941 | -8/Materials | Build established: Scavenger-Mutant 2064 | -8/Materials | Lost 3 parts (1p2n) 2094 | -8/Materials | Discovered exit to Factory (range 9) 2100 | -8/Materials | Entered Factory 2100 | -7/Factory | Evolved 2 slots: Propulsion x2 2265 | -7/Factory | Build established: Mutant 2378 | -7/Factory | Repaired Lgt. Nuclear Core 2674 | -7/Factory | Lost 8 parts (1p5n1u1w) 2806 | -7/Factory | Discovered new exit (range 7) 2816 | -7/Factory | Entered Lower Caves 2817 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2821 | -7/Lower Caves | Entered Zion 2867 | -6/Zion | Given A8's code to call for help 2889 | -6/Zion | Given the Hacking Drone Bay 2892 | -6/Zion | Found Prototype Device 2904 | -6/Zion | System corruption cleaned by Quarantine Array 2932 | -6/Zion | Build established: Scavenger-Mutant 3013 | -6/Zion | Learned location of Quarantine (-2) 3109 | -6/Zion | Found CR-A16's Pointy Stick 3243 | -6/Zion | Build established: Mutant 3347 | -6/Zion | Imprinted 3349 | -6/Zion | Declared Zion's savior 3654 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3849 | -6/Zion | Learned location of Armory (-4) 4001 | -6/Zion | Visited the Megawrench Repair Shop 4001 | -6/Zion | Megawrench repaired 11 parts 4066 | -6/Zion | Received a visual enhancement algorithm 4303 | -6/Zion | Opened final containment barrier to the Deep Caves 4321 | -6/Zion | Discovered new exit (range 5) 4329 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4341 | -6/Zion | Entered Deep Caves 4341 | -6/Deep Caves | Accompanied by 4 allies 4558 | -6/Deep Caves | Attacked by Z-Imprinter 4564 | -6/Deep Caves | Z-Facility disabled 4577 | -6/Deep Caves | Core integrity fell below 50% 4593 | -6/Deep Caves | Destroyed Z-Imprinter 4622 | -6/Deep Caves | Core integrity fell below 20% 4630 | -6/Deep Caves | Lost 11 parts (1p6n2u2w) 4706 | -6/Deep Caves | Destroyed by KF-LMF(z) with Zionite Laser-S Last Messages --------------- 04593_ Imp. Treads destroyed. 04593_ Destroyed Imp. Treads. 04593_ Force Booster destroyed. 04593_ Destroyed Force Booster. 04593_ Adv. Treads destroyed. 04593_ Destroyed Adv. Treads. 04593_ Lgt. Treads destroyed. 04593_ Destroyed Lgt. Treads. 04593_ Proton Missile Launcher destroyed. 04593_ Destroyed Proton Missile Launcher. 04593_ Imp. Treads destroyed. 04593_ Destroyed Imp. Treads. 04593_ N3-RPV(o) destroyed. 04593_ RW-DOQ(o) destroyed. 04597_ I9-RZB(z) misfires. 04599_ Arm. Wheel destroyed. 04603_ Destroyed Prototype Hover Unit. 04603_ I9-RZB(z) misfires. 04633_ I9-RZB(z) suffers critical hit (Impale). 04633_ I9-RZB(z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ???????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | ??????????????????????? | | ????????????????????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? z@ """ | | ?????????? ### zz### """" | | ????????????????????# ????## "" | | ???????????????????????????##" ;"""" ## | | ????????????????????????????########;;;; ####? | | ???????????????????????????????????### ###???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 61 Targeting Accuracy 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Point Defense Array | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Falx | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed LongswordCoreDoublenader Manual? 0 Play Time 01:13:00 Cumulative 83.9 hours Start 2023.08.05 @ 23:49:29 End 2023.08.06 @ 01:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6254171-2b5e-4102-9463-beaa99381e81