Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 21:57:23 Player: Froliks Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (174) 870 Value Destroyed (5132) 5132 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 8973 Bonus ------- High Alert Combat Kills 591 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Target Analyzer Core Analyzer Weapon Cycler > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (25) --- Heavy Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine High-capacity Matter Pod (200) Signal Interpreter Reaction Control System Authchip [Armor] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Seismic Detector Target Analyzer Core Analyzer > --- WEAPON ----------- Gauss Rifle Flak Gun Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads High-capacity Matter Pod Signal Interpreter Weapon Cycler Reaction Control System Authchip [Armor] Authchip [Weapon] Flak Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 90 | 6 11 20 19 34 Power 16 | 1 1 4 4 6 Engine 13 | 1 1 3 2 6 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 35 | 2 1 8 7 17 Treads 34 | 2 1 8 7 16 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 6 2 5 3 Device 11 | . 5 . 4 2 Storage 3 | 1 1 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 3 6 3 8 Energy Gun 7 | 2 3 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 14 | . . 5 3 6 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 53 | . 5 6 10 32 Power 4 | . 1 1 . 2 Propulsion 28 | . 1 3 4 20 Utility 6 | . 1 . 3 2 Weapon 15 | . 2 2 3 8 Highest Loss Streak 9 | . 3 2 3 9 To Critical Strikes . | . . . . . Average Backups 19 | 2 7 20 24 22 Power 4 | . 1 3 4 8 Propulsion 7 | 1 2 8 11 6 Utility 4 | . 3 4 4 5 Weapon 3 | . . 4 4 1 Tool/Special . | . . . . . Unused Backups 25 | . 2 6 7 10 Power 9 | . . 1 3 5 Propulsion 4 | . 1 1 2 . Utility 5 | . . . . 5 Weapon 7 | . 1 4 2 . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 99 98 95 Engine 7 | . 13 6 3 6 Core 2 | . . 4 5 . Treads 32 | . 27 32 35 33 Device 10 | . 13 11 11 6 Storage 10 | . 14 11 9 7 Processor 11 | . . 11 14 15 Energy Gun 8 | . 27 8 . . Ballistic Gun 12 | . . 13 18 14 Ballistic Cannon 1 | . . . . 6 Peak Build Rating 37 | 6 8 22 27 37 Average Rating 20 | 5 7 17 24 31 On Entrance 11 | . 6 8 20 22 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 102 | 14 28 95 98 102 Greatest Support 100 | 40 40 69 85 100 Greatest Overweight (x) 28 | . 1 2 1 28 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 22 | 7 11 24 25 25 Most Carried 25 | 4 12 25 25 25 Average Carried 19 | 2 7 20 24 22 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 4 11 25 24 15 Class Distribution -------------------- 46% | Scavenger-Mutant 26% | Mutant 24% | Scavenger-Gunner 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3501 | 260 110 705 857 1569 Remotely . | . . . . . Salvage Created 6235 | . 836 1990 1528 1881 Parts 388 | . 56 134 91 107 Haulers Intercepted 16 | . 2 6 6 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 131 | . 17 46 25 43 Guns 114 | . 14 46 25 29 Cannons 14 | . . . . 14 AOE 2 | . 2 . . . Classes Destroyed 16 | . 9 3 1 3 Worker 4 | . 1 1 . 2 Builder 3 | . 2 . . 1 Tunneler 6 | . 2 . 1 3 Hauler 16 | . 2 6 6 2 Recycler 3 | . 1 . 2 . Operator 1 | . 1 . . . Watcher 10 | . 3 4 2 1 Swarmer 38 | . 6 14 8 10 Grunt 56 | . 11 21 8 16 Brawler 1 | . . 1 . . Duelist 3 | . . . . 3 Protector 1 | . . 1 . . Sentry 22 | . . 9 7 6 Specialist 4 | . . . 2 2 Programmer 5 | . . . . 5 Heavy 1 | . . . . 1 Best Kill Streak 11 | . 4 8 8 11 Combat Bots Only 10 | . 3 7 5 10 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 970 | . 79 187 186 518 Missed 282 | . 19 45 46 172 Hits 688 | . 60 142 140 346 Melee 10 | . . 2 . 8 Projectile 678 | . 60 140 140 338 Critical Strikes 23 | . . 5 7 11 Part Disruptions 2 | . . 1 . 1 Damage Taken 8579 | . 766 1701 1591 4521 Core 1227 | . 190 216 120 701 Absorbed by Shields 156 | . . . 156 . Core Remaining (%) 62 | 100 24 46 78 . Volleys Fired 403 | . 67 121 109 106 Largest 3 | . 2 2 2 3 Hottest 143 | . 90 105 46 143 Shots Fired 904 | . 132 241 219 312 Gun 810 | . 132 241 219 218 Cannon 94 | . . . . 94 Launcher . | . . . . . Special . | . . . . . Kinetic 673 | . . 169 219 285 Thermal 213 | . 114 72 . 27 Explosive . | . . . . . Electromagnetic 18 | . 18 . . . Robot Hit Streak 24 | . 12 23 19 24 Robot Miss Streak 9 | . 3 3 5 9 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . . 3 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 630 | . 90 176 152 212 Core Hits 310 | . 40 85 61 124 Critical Kills 6 | . . 1 3 2 Critical Parts Destroyed 11 | . . 1 4 6 Critical Strikes 25 | . 3 3 7 12 Burn 4 | . 3 1 . . Destroy 18 | . . 2 7 9 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11108 | . 1206 2823 2365 4714 Guns 9234 | . 1110 2712 2320 3092 Cannons 1472 | . . . . 1472 Explosions 227 | . 68 20 . 139 Melee . | . . . . . Ramming 175 | . 28 91 45 11 Kinetic 8287 | . . 2001 2320 3966 Thermal 2385 | . 1076 711 . 598 Explosive 139 | . . . . 139 Electromagnetic 122 | . 102 20 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . 1 1 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 6 . 17 . Message Errors 3 | . . . 3 . Matter Fused 7 | . 1 . 6 . Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 2 | . . . 2 . Parts Fused 1 | . 1 . . . Data Loss (major) 2 | . 2 . . . Misfires 3 | . 1 . 2 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 86 | . . . . 86 Projectiles 5 | . . . . 5 Explosions 81 | . . . . 81 Melee . | . . . . . Knockbacks 14 | . . 1 . 13 Impact 1 | . . 1 . . Kinetic 12 | . . . . 12 Secondary 1 | . . . . 1 Self-Inflicted Damage 81 | . 30 9 . 42 Shots 3 | . 1 1 . 1 Rammed 16 | . 5 5 3 3 Targets Rammed 20 | . 6 6 5 3 Kicked . | . . . . . Crushed 4 | . 1 1 2 . Highest Temperature 477 | . 314 384 201 477 Average Temperature 87 | . 83 111 67 79 Received Heat Transfer 2819 | . 279 696 470 1374 Effects 5 | . . 3 . 2 Shutdowns 4 | . . 2 . 2 Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 11 | . 4 5 . 2 Heat Transferred 5706 | . 2719 1662 . 1325 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 3 1 3 Low Security (%) 43 | 100 100 38 19 33 Level 1 18 | . . 5 80 5 Level 2 24 | . . 27 . 52 Level 3 13 | . . 28 . 9 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 807 | . 91 794 393 807 Initial 335 | . . 33 335 176 Average 311 | . 32 394 244 410 Influence Increases 4231 | . 534 1332 826 1539 Destroy 0b10 Robot/C 2600 | . 340 900 500 860 Destroy 0b10 Robot/NC 220 | . 60 60 55 45 Destroy Leader 722 | . 90 240 146 246 Successful Hack 63 | . 40 21 2 . Disable Machine 210 | . . 45 15 150 Destroy Structure 86 | . 4 6 3 73 Lose Combat Pursuer 330 | . . 60 105 165 Influence Decreases 3457 | . 454 618 1231 1154 Entered New Map 719 | . . 47 459 213 Time Decay 2058 | . 395 351 672 640 Lost Part 511 | . 50 60 100 301 Lost Ally 10 | . . 10 . . Purge Threat 159 | . 9 150 . . Squads Dispatched 42 | . 4 11 7 20 Investigation 14 | . 3 7 3 1 Extermination 5 | . . . . 5 Reinforcement 9 | . 1 2 2 4 Assault 4 | . . 2 . 2 Garrison 10 | . . . 2 8 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 198 | . 28 70 40 60 Peak Tracking Total 7 | . 5 7 6 7 Tactical Retreats 16 | . . 3 4 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 3 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 3 1 10 Max in Single Turn 6 | . . 2 1 6 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 7 9 5 2 Terminals 17 | . 7 7 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 73 | . 22 32 13 6 Successful 35 | . 7 16 7 5 Failed 36 | . 15 15 5 1 Catastrophic 4 | . 2 1 1 . Database Lockouts 2 | . . 1 1 . Manual 45 | . 15 22 8 . Terminals 51 | . 22 21 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 18 | . . 11 3 4 Garrison Access 4 | . . . 2 2 Terminal Hacks 17 | . 7 6 4 . Robot Analysis 10 | . 5 3 2 . Unreport Threat 2 | . 1 1 . . Locate Traps 2 | . . . 2 . Dispatch Records 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 16 | . . 9 3 4 Insert Component 5 | . . 3 1 1 Analyze 5 | . . 2 2 1 Retrieve Study 6 | . . 4 . 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 8 4 . Full Trace Events 13 | . 4 6 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 4 . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 1 1 Part Schematics Acquired 4 | . . 2 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 13967 | . 2123 5634 2609 3601 Optics 9678 | . . 5634 2609 1435 Terrain 616 | . 606 . 10 . Seismic 12952 | . 1517 5634 2452 3349 Robot Analysis Total 9 | . 5 3 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 14241 | 81 2282 5634 2609 3635 Spaces Moved 4273 | 45 690 1784 635 1119 Core 4 | 3 . . . 1 Treads 4269 | 42 690 1784 635 1118 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 200 160 Average Speed 190 | 152 160 199 204 188 Slowest Speed 1450 | 160 240 240 206 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 89 95 39 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . 3 . . 88 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 77 | . 3 . . 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 9515 | 54 1727 3615 1735 2384 Wait 4603 | . 935 1640 933 1095 Move 4269 | 44 689 1783 634 1119 Hop . | . . . . . Pick Up 78 | 4 13 27 17 17 Fast Attach 19 | 6 5 1 3 4 Attach 47 | . 3 7 10 27 Detach . | . . . . . Swap 35 | . 4 14 9 8 Drop 41 | . 5 16 15 5 Fire 403 | . 67 121 109 106 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 19 | . 6 6 5 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 1143 | -10/Materials | Lost 3 parts (1p2w) 1537 | -10/Materials | Discovered new exit (range 12) 1626 | -10/Materials | Discovered new exit (range 14) 1785 | -10/Materials | Discovered new exit (range 16) 2086 | -10/Materials | Core integrity fell below 50% 2364 | -10/Materials | Entered another Materials area 2364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3375 | -9/Materials | Build established: Scientist-Mutant 3880 | -9/Materials | Build established: Scavenger-Mutant 4054 | -9/Materials | Discovered new exit (range 7) 4494 | -9/Materials | Build established: Mutant 4554 | -9/Materials | Destroyed 7 combat bots 4695 | -9/Materials | Discovered new exit (range 17) 4718 | -9/Materials | Discovered new exit (range 7) 5051 | -9/Materials | Discovered new exit (range 18) 5164 | -9/Materials | First assault squad dispatched 5194 | -9/Materials | Build established: Scavenger-Mutant 5856 | -9/Materials | Discovered new exit (range 3) 6313 | -9/Materials | Core integrity fell below 50% 6816 | -9/Materials | Central database locked down 7777 | -9/Materials | Discovered new exit (range 4) 7998 | -9/Materials | Entered another Materials area 7998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8792 | -8/Materials | Central database locked down 9165 | -8/Materials | Garrison activated, responded to threat 9190 | -8/Materials | Lost 3 parts (2n1u) 9265 | -8/Materials | Garrison activated, responded to threat 10551 | -8/Materials | Lost 3 parts (1n2w) 10587 | -8/Materials | Discovered new exit (range 11) 10607 | -8/Materials | Entered Factory 10607 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10904 | -7/Factory | Build established: Scavenger-Gunner 11472 | -7/Factory | Cargo convoy interrupted 11603 | -7/Factory | Garrison activated, responded to threat 11858 | -7/Factory | Lost 7 parts (4n1u2w) 11860 | -7/Factory | Destroyed 10 combat bots 11922 | -7/Factory | Garrison activated, responded to threat 12362 | -7/Factory | Lost 4 parts (3n1w) 12607 | -7/Factory | First assault squad dispatched 13887 | -7/Factory | Core integrity fell below 50% 13957 | -7/Factory | Destroyed 7 combat bots 14010 | -7/Factory | Lost 9 parts (1p6n2w) 14212 | -7/Factory | Core integrity fell below 20% 14242 | -7/Factory | Lost 7 parts (1p3n1u2w) 14242 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14207_ K-01 Serf collects debris. 14207_ U-05 Engineer lays Concrete. 14208_ Lgt. Treads+ destroyed. 14208_ Seismic Detector destroyed. 14209_ U-05 Engineer lays Concrete. 14209_ P-60 Hacker destroyed. 14210_ K-01 Serf collects debris. 14211_ U-05 Engineer destroyed. 14211_ Flak Gun destroyed. 14213_ K-01 Serf collects debris. 14219_ M-28 Smith repairs Y-54 Guardian. 14219_ K-01 Serf collects debris. 14223_ The unstable cave ceiling collapses. 14224_ K-01 Serf collects debris. 14227_ M-28 Smith repairs K-01 Serf. 14227_ U-05 Engineer lays Concrete. 14228_ Slammed into K-01 Serf. 14228_ Mni. Assault Cannon broken. 14228_ Destabilizing: Short circuit. 14238_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ???????????????#### ?????????????????????????? | | ?????????????? ?????????????????????????? | | ??????????????? ???????###########?????### | | ???????????????? ######## = #?????# | | ????????????????? # ! ! # #?????# | | ?????????????????? # # #?????# | | ??????????????????# #! # ! #?????# | | ??????????????????# #%* ##+############?# | | ??????????????????# #%"""" # #?# | | ??????????????????# #@k""" + #?# | | ??????????????????# # """ # ##### | | ??????????????????# """" # | | ??????????????????# #Y"""" # | | ??????????????????+ %"""" # | | ??????????????????#^ ! # """""" """""" "" | | ??????????????????# = # """""" """""" "" | | ??????????????????# !%%######## """""" """""" "" | | ????????????????? =%* ??????# """""" """""" "" | | ??????????????? !| ??????# "??""" """""" "" | | ????????????? ?????? "???"" "?"""" "" | | ???????????? ?????? "????" "???"" "" | | ???????????? ????? "????" "???"" "" | | ??????????? ?????? ?????? ?????" "" | | ???????????? % ?????? ?????? ???? | | ???????????? ??????????????????? | | ?????????????? ## ??????????????????? | | ????????????????##########???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Authchip Count 2 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeSuperdenseScythe Manual? 0 Play Time 01:11:53 Cumulative 21.4 hours Start 2026.09.22 @ 16:00:12 End 2026.09.22 @ 21:57:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44416153-dc21-41db-8472-dcf9dbc58732