Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 17:30:13 Player: Inomamais Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (2048) 2048 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3764) 3764 TOTAL SCORE: 14232 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 230 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1576/1600 Matter 300/300 Energy 236/440 System Corruption 0% Temperature Cool (69) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Flying Fortress v7 Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Mace > --- INVENTORY (10) --- Antimatter Reactor Light Particle Reactor Light Quantum Reactor Impulse Thruster Array Advanced Signal Interpreter Advanced Transmission Jammer Enhanced Hardcell Cannon Heavy Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Mace > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Light Quantum Reactor Impulse Thruster Array Advanced Signal Interpreter Advanced Transmission Jammer Enhanced Hardcell Cannon Heavy Rocket Launcher Flail [Rating: 164] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Mace Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . 1 1 1 Utility 11 | . . . . . 2 . . . 2 2 2 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 105 | 7 11 3 2 2 14 10 14 7 4 5 8 7 2 9 Power 12 | 1 1 1 . . 1 1 . 1 2 1 . 2 1 . Engine 4 | 1 1 1 . . . . . . 1 . . . . . Core 5 | . . . . . 1 1 . 1 1 . . 1 . . Reactor 3 | . . . . . . . . . . 1 . 1 1 . Propulsion 29 | 2 5 . . 1 4 4 8 2 . . 1 1 . 1 Treads 18 | 1 3 . . 1 3 3 7 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 1 2 . . . 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 2 . . 1 1 . 1 Utility 42 | 2 4 . . . 5 2 4 3 2 4 5 4 . 7 Device 14 | 1 . . . . 3 . 1 1 . 1 3 2 . 2 Storage 6 | 1 4 . . . . . . . 1 . . . . . Processor 5 | . . . . . . . 2 . . . 1 2 . . Hackware 12 | . . . . . . . . 2 1 3 1 . . 5 Protection 5 | . . . . . 2 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 1 2 2 1 4 3 2 1 . . 2 . 1 1 Energy Gun 1 | . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 1 2 2 1 1 1 1 . . . . . . . Ballistic Cannon 4 | . . . . . 1 1 . . . . 1 . 1 . Launcher 2 | . . . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 16 | . 2 . . . 1 7 3 . . . 1 2 . . Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 6 | . 1 . . . . 2 2 . . . . 1 . . Utility 5 | . . . . . 1 3 . . . . 1 . . . Weapon 3 | . 1 . . . . 1 1 . . . . . . . Highest Loss Streak 5 | . 2 . . . 1 5 1 . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 4 15 20 18 17 16 15 16 5 5 9 8 8 8 9 Power 2 | . 2 2 2 3 2 1 1 1 1 1 2 2 3 3 Propulsion 2 | 2 5 6 6 5 4 3 2 . . . 1 . 1 . Utility 3 | . 2 4 3 3 2 3 5 2 3 5 3 3 2 2 Weapon 3 | . 5 8 6 5 7 6 7 1 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 55 | . 3 . 2 1 8 1 6 15 2 1 4 1 3 8 Power 9 | . . . . . 2 . . 2 . 1 . . 1 3 Propulsion 11 | . 2 . . 1 1 1 1 2 . . 2 . . 1 Utility 16 | . . . . . . . 2 5 2 . 2 1 1 3 Weapon 19 | . 1 . 2 . 5 . 3 6 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 99 87 91 74 79 81 82 80 75 79 Engine 3 | . 14 14 14 14 4 . . . 2 2 . . . . Core 5 | . . . . . 4 8 9 14 10 5 5 4 1 . Reactor 2 | . . . . . . . . . . 2 5 4 6 8 Treads 9 | . 16 14 14 14 26 27 26 . . . . . . . Wheel 4 | . 11 14 14 14 9 8 8 2 . . . . . . Flight 6 | . . . . . . . . 12 13 11 10 9 8 12 Device 11 | . 5 11 14 14 19 11 9 7 11 11 10 11 17 19 Storage 7 | . 22 16 14 14 9 9 9 . 1 5 5 4 4 4 Processor 5 | . . . . . . . 8 7 6 5 10 11 8 8 Hackware 12 | . . . . . . . . 14 19 22 25 23 21 20 Protection 1 | . . . . . 6 4 3 . . . . . . . Ballistic Gun 7 | . 27 28 28 28 12 11 9 . . . . . . . Ballistic Cannon 2 | . . . . . 4 5 7 . . . 1 4 1 . Impact Weapon 4 | . . . . . . . . 12 13 11 7 4 4 4 Peak Build Rating 164 | 7 9 9 12 18 33 32 39 59 69 85 105 121 133 164 Average Rating 66 | 5 8 9 10 14 29 25 29 55 67 80 98 115 126 160 On Entrance 47 | . 7 9 9 12 18 31 23 39 58 67 85 105 121 124 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 13 52 52 46 49 66 60 69 68 34 43 50 55 60 69 Greatest Support 82 | 20 20 16 16 28 16 82 82 56 56 56 57 65 65 81 Greatest Overweight (x) 6 | 1 3 3 2 2 4 5 6 6 . . . . . . Average Overweight (x) . | . 2 2 2 1 3 4 5 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 13 | 7 18 20 20 20 20 20 20 5 6 10 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 20 20 9 10 10 10 10 10 Average Carried 12 | 4 15 20 19 19 19 18 19 5 5 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 20 20 19 20 5 9 10 10 10 10 10 Class Distribution -------------------- 39% | Hacker-Ninja 21% | Scavenger-Mutant 21% | Mutant 10% | Hacker-Scout 7% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3291 | 251 556 147 20 22 473 477 580 127 25 40 143 142 49 239 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2584 | 26 599 33 . . 368 626 473 37 49 29 16 53 49 226 Parts 134 | 4 45 4 . . 22 26 28 1 . . . 3 . 1 Haulers Intercepted 7 | . 2 . . . 2 . 3 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 12 2 . . 10 18 8 . . . . 1 . . Guns 36 | . 12 2 . . 8 9 5 . . . . . . . Cannons 10 | . . . . . 2 4 3 . . . . 1 . . AOE 5 | . . . . . . 5 . . . . . . . . Classes Destroyed 10 | 1 6 . . . 1 . 1 . . . . . . 1 Worker 9 | . 1 . . . . . 2 . . . 1 . 3 2 Builder 2 | . 1 . . . . . . . . . . 1 . . Tunneler 3 | 1 1 . . . . . . . . . . 1 . . Hauler 7 | . 2 . . . 2 . 3 . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . . . . 2 . . . . . . Watcher 7 | . . . . . . . 3 . 2 1 . . . 1 Swarmer 18 | . 3 2 . . 4 4 4 . . . . 1 . . Grunt 24 | . 9 . . . 4 11 . . . . . . . . Sentry 10 | . . . . . 2 4 4 . . . . . . . Best Kill Streak 7 | 1 4 2 . . 5 7 4 1 2 1 1 1 1 2 Combat Bots Only 7 | . 3 2 . . 5 7 2 . . . . 1 . . Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 379 | . 75 6 . 3 51 99 52 . . 9 8 37 2 37 Missed 120 | . 18 2 . . 8 21 14 . . 6 5 20 2 24 Hits 259 | . 57 4 . 3 43 78 38 . . 3 3 17 . 13 Projectile 259 | . 57 4 . 3 43 78 38 . . 3 3 17 . 13 Critical Strikes 14 | . 2 . . . 2 6 1 . . . . 1 . 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 4007 | . 628 35 . 41 590 1156 444 . 28 68 305 453 . 259 Core 594 | . 101 17 . 10 51 173 60 . . 24 88 46 . 24 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . 10 . . . . . . . Core Remaining (%) 87 | 100 . . . 48 . . 48 100 100 97 92 96 100 98 Volleys Fired 285 | 4 79 3 . 1 53 59 50 1 . . 3 13 . 19 Largest 2 | 2 2 2 . 2 2 2 2 2 . . 1 1 . 1 Hottest 120 | 40 40 40 . 40 53 63 101 101 . . 39 55 . 120 Shots Fired 432 | 8 150 6 . 2 70 66 92 2 . . 4 13 . 19 Gun 314 | 8 150 6 . 2 50 46 51 1 . . . . . . Cannon 106 | . . . . . 20 11 41 1 . . 1 13 . 19 Launcher 12 | . . . . . . 9 . . . . 3 . . . Special . | . . . . . . . . . . . . . . . Kinetic 399 | 8 150 6 . 2 70 57 91 1 . . 1 13 . . Thermal 21 | . . . . . . . 1 1 . . . . . 19 Explosive 12 | . . . . . . 9 . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 6 9 3 . . 8 9 11 1 . . . 1 . . Robot Miss Streak 8 | 1 4 2 . 2 8 5 3 1 . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 287 | 6 94 3 . . 50 50 57 4 2 2 4 7 3 5 Core Hits 139 | 1 33 2 . 1 32 42 26 1 . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . 2 . . 1 . . 1 1 . Critical Strikes 16 | . 1 . . . 3 4 5 . 1 . . 1 1 . Destroy 3 | . 1 . . . . 2 . . . . . . . . Blast 10 | . . . . . 3 2 5 . . . . . . . Smash 3 | . . . . . . . . . 1 . . 1 1 . Melee Attacks 238 | . . . . . 2 . . 23 39 12 55 60 24 23 Impact 237 | . . . . . 1 . . 23 39 12 55 60 24 23 Slashing 1 | . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 2 . . 3 4 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 1 . . . Damage Inflicted 6030 | 74 1012 48 . 6 1024 1337 1174 145 95 72 193 356 207 287 Guns 3028 | 74 1012 48 . 6 656 666 566 . . . . . . . Cannons 1260 | . . . . . 368 218 608 30 . . . 36 . . Explosions 453 | . . . . . . 453 . . . . . . . . Melee 1289 | . . . . . . . . 115 95 72 193 320 207 287 Ramming . | . . . . . . . . . . . . . . . Kinetic 4288 | 74 1012 48 . 6 1024 884 1174 30 . . . 36 . . Thermal . | . . . . . . . . . . . . . . . Explosive 453 | . . . . . . 453 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1289 | . . . . . . . . 115 95 72 193 320 207 287 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 1 1 3 . . . 3 3 . . Average Corruption 1 | . 1 1 1 1 1 1 1 . . . 3 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 55 | . 4 3 2 2 2 12 9 . . . 12 9 . . Message Errors 16 | . 1 1 . . 1 5 3 . . . 3 2 . . Matter Fused 12 | . . 1 . . 1 2 2 . . . 1 5 . . Heat Flow Errors 7 | . . 1 1 . . 1 1 . . . 3 . . . Energy Discharges 7 | . 1 . . 1 . 1 1 . . . 3 . . . Data Loss (minor) 6 | . . . 1 . . 1 2 . . . 1 1 . . Data Loss (major) 3 | . . . . 1 . 1 . . . . . 1 . . Misfires 3 | . 1 . . . . 1 . . . . 1 . . . Alerts 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 596 | . . . . . 5 . 5 50 73 8 47 139 142 127 Projectiles 10 | . . . . . 5 . 5 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 586 | . . . . . . . . 50 73 8 47 139 142 127 Knockbacks 18 | . . . . . 1 . 8 1 . 1 1 2 1 3 Impact 9 | . . . . . . . . 1 . 1 1 2 1 3 Kinetic 8 | . . . . . 1 . 7 . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 20 147 211 . 18 132 89 . . . 194 80 . 273 Average Temperature 67 | . 7 77 111 . 10 41 25 . . . 72 35 . 96 Received Heat Transfer 1503 | . 306 . . . 324 711 117 . . 18 9 . . 18 Effects 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . 1 . 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . 2 3 2 1 . 4 4 Impact Corruptions 21 | . . . . . . . . 3 2 1 3 4 4 4 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . Low Security (%) 88 | 100 100 100 . 100 100 10 59 100 100 100 100 100 100 100 Level 1 6 | . . . . . . 33 40 . . . . . . . Level 2 5 | . . . . . . 55 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 508 | 5 134 81 . 98 159 508 261 53 39 20 125 24 16 48 Initial 247 | . . 31 . . . 85 247 3 4 . 2 13 . 1 Average 59 | . 61 20 . 19 43 342 167 9 2 2 18 1 1 3 Influence Increases 3085 | 5 384 50 . 168 451 533 358 197 89 112 311 119 70 238 Destroy 0b10 Robot/C 1260 | . 240 40 . 120 320 360 160 . . . . 20 . . Destroy 0b10 Robot/NC 160 | 5 30 . . . 10 . 40 10 10 5 5 10 15 20 Destroy Leader 238 | . 54 10 . 10 64 20 72 . 4 2 . . . 2 Allied During Kill 45 | . . . . 23 22 . . . . . . . . . Successful Hack 385 | . 13 . . . 8 7 32 100 55 48 32 8 16 66 Disable Machine 105 | . . . . . 15 . 30 15 . . 30 . . 15 Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . Destroy Structure 417 | . 2 . . . 12 16 24 12 20 12 124 66 39 90 Partial Spotted 150 | . . . . . . . . 30 . 15 45 15 . 45 Lose Combat Pursuer 225 | . 45 . . 15 . 30 . 30 . 30 75 . . . Influence Decreases 3055 | 5 304 130 . 168 320 156 858 196 98 105 292 143 69 211 Entered New Map 388 | . . 49 . . . 46 261 5 5 . 5 13 2 2 Time Decay 2171 | 5 284 81 . 128 310 . 417 191 93 105 209 120 67 161 Lost Part 150 | . 20 . . . 10 70 30 . . . 10 10 . . Lost Ally 90 | . . . . 40 . 40 . . . . 10 . . . Purge Threat 256 | . . . . . . . 150 . . . 58 . . 48 Squads Dispatched 33 | . 3 . . 1 2 . . 5 2 2 7 4 2 5 Investigation 4 | . 2 . . 1 . . . 1 . . . . . . Extermination 20 | . . . . . . . . 3 2 2 4 3 2 4 Reinforcement 9 | . 1 . . . 2 . . 1 . . 3 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 1 . . . 3 . 1 . . . 6 . . 2 Communications Jammed 12 | . . . . . . . . . . 1 . 2 . 9 Distress Signals 11 | . . . . . . . . . . 1 . 1 . 9 Times Spotted 171 | . 23 2 . 6 23 21 14 9 3 5 18 19 1 27 Peak Tracking Total 8 | . 3 2 . 3 5 5 3 2 1 2 5 4 1 8 Tactical Retreats 29 | . 2 . . 1 . 2 . 2 . 3 10 5 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 21 | . 3 . . 1 1 8 1 . 1 4 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . . 1 . 2 1 . . 2 . . 1 Max in Single Turn 2 | . . . . . 1 . 1 1 . . 2 . . 1 Garrison Access 13 | . . . . . . . . 3 1 2 1 1 3 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 103 | . 5 . 3 2 6 3 6 14 15 11 14 8 5 11 Terminals 71 | . 5 . . . 5 3 6 11 10 6 11 5 1 8 Fabricators 9 | . . . . . . . . . 2 3 . 2 1 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . Garrison Access 15 | . . . . . 1 . . 3 2 2 1 1 3 2 Total Hacks 337 | . 11 . 11 2 18 6 21 35 39 49 68 26 10 41 Successful 183 | . 7 . 11 2 8 2 12 12 11 28 45 12 8 25 Failed 154 | . 4 . . . 10 4 9 23 28 21 23 14 2 16 Catastrophic 27 | . . . . . 1 1 1 3 7 2 5 5 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 146 | . 4 . 1 . 10 . 15 20 18 27 33 6 1 11 Terminals 281 | . 11 . . . 17 6 21 32 32 42 60 20 5 35 Fabricators 15 | . . . . . . . . . 3 5 . 4 2 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 6 . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . Garrison Access 20 | . . . . . 1 . . 3 3 2 1 2 3 5 Terminal Hacks 106 | . 5 . 11 2 3 2 8 4 4 15 27 6 3 16 Record 12 | . . . 11 . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 18 | . 2 . . . 3 . 4 1 1 3 3 1 . . Open Door 4 | . . . . 2 . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 5 | . . . . . . . . . 1 1 1 . 1 1 Branch Access Points 7 | . 1 . . . . . 1 1 1 1 1 1 . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . 2 Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . . . . . . 1 . 1 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . . . . . 1 3 . . . Unreport Threat 3 | . . . . . . . 1 . . . 1 . . 1 Locate Traps 8 | . . . . . . . . . . 1 3 1 . 3 Dispatch Records 1 | . . . . . . . . . . . 1 . . . Security Status 2 | . . . . . . . . . . 1 1 . . . Surveillance Status 2 | . . . . . . . . . . 1 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . . . 1 1 . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 7 | . . . . . . . 1 . 1 1 2 1 . 1 Registered Prototypes 3 | . . . . . . . . 1 . 1 1 . . . Zone Layout 12 | . . . . . . . 1 . . 2 4 1 . 4 Fabricator Hacks 9 | . . . . . . . . . 1 4 . 2 1 1 Network Status 7 | . . . . . . . . . 1 2 . 2 1 1 Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 5 . . . Process 2 | . . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 14 | . . . . . 1 . . 3 1 2 1 1 3 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 13 | . . . . . . . . 3 1 2 1 1 3 2 Unauthorized Hacks 48 | . 2 . . . 4 . 4 5 5 7 11 3 1 6 Terminals 48 | . 2 . . . 4 . 4 5 5 7 11 3 1 6 Assimilate 3 | . . . . . . . . . . 2 1 . . . Botnet 38 | . 2 . . . 3 . 4 3 3 4 9 3 1 6 Operators 7 | . . . . . 1 . . 2 2 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . . . 5 3 6 11 13 6 10 6 2 8 Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . 175 . . . . Total Part Build Rating 24 | . . . . . . . . . . 24 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . 22 . . . Retrieved Matter 22 | . . . . . . . . . . . 22 . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . . . 4 . 2 . . . 1 1 . . . Largest Group 4 | . . . . 4 1 2 . . . 1 1 . . . Highest-Rated Group 71 | . . . . 71 16 62 . . . 10 10 . . . Highest-Rated Ally 31 | . . . . 31 16 31 . . . 10 10 . . . Initial Warlord ECA Mod 3 | . . . . . . . 2 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . 31 27 6 . . . . . . . . Total Damage 729 | . . . . 322 323 84 . . . . . . . . Kills 12 | . . . . 6 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 11737 | 33 411 300 288 634 942 399 943 1135 1079 825 1540 1317 692 1199 Optics 8730 | . . . . . . . 943 1135 1079 825 1540 1317 692 1199 Terrain 1908 | . . . . . . . . . . . . 17 692 1199 Structural 7758 | . . . . . 203 . . 1086 1079 825 1370 1317 692 1186 Seismic 3007 | 33 411 300 288 634 942 399 . . . . . . . . Machine Analysis 4748 | . . . . . . . . . . . 1540 1317 692 1199 Jamming 5701 | . . . . . . . . 6 787 664 1036 1317 692 1199 ECM 1302 | . . . . . . . . . . 161 673 333 9 126 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13606 | 116 1178 347 288 634 942 1274 1040 1135 1079 825 1540 1317 692 1199 Spaces Moved 14199 | 57 569 254 216 349 450 606 441 2043 1902 1200 1966 1208 1016 1922 Core 3 | 3 . . . . . . . . . . . . . . Treads 280 | 51 61 . . 126 . 39 3 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2676 | 3 508 254 216 223 450 567 438 17 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11240 | . . . . . . . . 2026 1902 1200 1966 1208 1016 1922 Fastest Speed 39 | 50 115 130 130 130 145 145 155 42 42 42 42 42 42 39 Average Speed 64 | 152 146 131 130 169 148 152 161 45 42 42 42 42 42 39 Slowest Speed 240 | 160 240 145 130 240 160 160 170 170 42 42 42 42 42 39 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . 6 9 17 29 7 6 7 Potential Cave-ins 3 | . . . . . . . . . . . 1 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 5 81 55 59 58 40 60 38 52 58 35 45 36 31 42 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 180 | . . . . . 1 2 . 12 20 6 61 36 13 29 Terrain Destroyed 264 | . . . . . 11 7 25 12 20 6 101 39 13 30 Melee 124 | . . . . . 1 . . 12 20 6 31 29 13 12 Projectile 64 | . . . . . 10 . 25 . . . 1 10 . 18 AOE 76 | . . . . . . 7 . . . . 69 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total 17781 | 75 777 263 226 392 664 899 687 2200 2116 1485 2566 1893 1236 2302 Wait 2747 | 2 84 . . 37 114 161 151 104 174 272 552 585 191 320 Move 14026 | 56 568 253 215 348 449 603 440 2031 1884 1166 1910 1193 1004 1906 Hop 73 | . . . . . . . . 5 8 16 25 7 5 7 Pick Up 103 | 6 20 . 2 1 14 6 10 10 8 5 7 7 3 4 Fast Attach 21 | 7 . . . . . . 6 3 1 1 1 1 . 1 Attach 30 | . 2 . . . 5 5 1 3 2 3 3 3 1 2 Detach 7 | . . . . . . . 1 3 . . 1 1 1 . Swap 86 | . 15 4 2 2 12 7 11 4 2 4 11 4 2 6 Drop 99 | . 9 3 7 3 15 5 17 14 5 2 7 4 5 3 Fire 285 | 4 79 3 . 1 53 59 50 1 . . 3 13 . 19 Melee 218 | . . . . . 2 . . 22 32 10 45 60 24 23 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . 31 . . . 6 1 15 . 11 Rewire 22 | . . . . . . 22 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Discovered new exit (range 4) 1117 | -10/Materials | Derelicts attacked the area 1129 | -10/Materials | Discovered new exit (range 7) 1295 | -10/Materials | Entered Mines 1485 | -10/Mines | Discovered new exit (range 4) 1637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1637 | -10/Mines | Discovered new exit (range 5) 1642 | -10/Mines | Entered Exiles 1648 | -10/Exiles | Build established: Scavenger-Mutant 1676 | -10/Exiles | Met 8R-AWN 1697 | -10/Exiles | Met EX-HEX 1734 | -10/Exiles | Met EX-BIN 1751 | -10/Exiles | Aligned with FarCom system 1752 | -10/Exiles | Given EX-Vault access code 1796 | -10/Exiles | Opened EX-Vault 1811 | -10/Exiles | Found Prototype Flight Unit 1837 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1875 | -10/Exiles | Met EX-DEC 1881 | -10/Exiles | Learned location of Zion (-6) 1920 | -10/Exiles | Discovered new exit (range 10) 1930 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1930 | -10/Exiles | Entered Mines 1947 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1957 | -9/Mines | Received a Mining Laser from a helpful Derelict 2050 | -9/Mines | Core integrity fell below 50% 2094 | -9/Mines | Build established: Mutant 2221 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2256 | -9/Mines | Met a Derelict shopkeep closing up shop 2544 | -9/Mines | Discovered new exit (range 7) 2564 | -9/Mines | Entered Materials 2564 | -8/Materials | Accompanied by 1 ally 2564 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2900 | -8/Materials | Build established: Scavenger-Mutant 3201 | -8/Materials | Build established: Mutant 3499 | -8/Materials | Identified exit to Garrison 3506 | -8/Materials | Entered Garrison 3506 | -8/Garrison | Accompanied by 1 ally 3624 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Build established: Scavenger-Mutant 3896 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Triggered checkpoint 3969 | -8/Garrison | Triggered checkpoint 4021 | -8/Garrison | Destroyed 7 combat bots 4029 | -8/Garrison | Lost 5 parts (2n2u1w) 4061 | -8/Garrison | Discovered new exit (range 10) 4294 | -8/Garrison | Discovered new exit (range 12) 4354 | -8/Garrison | Triggered checkpoint 4468 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4646 | -8/Garrison | Triggered checkpoint 4712 | -8/Garrison | Discovered new exit (range 13) 4780 | -8/Garrison | Entered Materials 5234 | -8/Materials | Core integrity fell below 50% 5803 | -8/Materials | Discovered new exit (range 9) 5808 | -8/Materials | Build established: Mutant 5820 | -8/Materials | Entered Factory 5820 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5854 | -7/Factory | Identified Flying Fortress v7 5903 | -7/Factory | Discovered new exit (range 9) 6117 | -7/Factory | Discovered new exit (range 19) 6174 | -7/Factory | Build established: Hacker-Scout 6202 | -7/Factory | Discovered new exit (range 16) 6759 | -7/Factory | Discovered new exit (range 14) 6804 | -7/Factory | Identified exit to Storage 6804 | -7/Factory | Identified exit to Lower Caves 6955 | -7/Factory | Entered another Factory area 6955 | -6/Factory | Evolved 2 slots: Utility x2 7075 | -6/Factory | Discovered new exit (range 7) 7209 | -6/Factory | Identified exit to Lower Caves 7251 | -6/Factory | Build established: Hacker-Ninja 7823 | -6/Factory | Identified exit to Factory 8029 | -6/Factory | Build established: Hacker-Scout 8034 | -6/Factory | Entered another Factory area 8034 | -5/Factory | Evolved 2 slots: Utility x2 8110 | -5/Factory | Identified exit to Upper Caves 8110 | -5/Factory | Identified exit to Extension 8184 | -5/Factory | Identified exit to Factory 8341 | -5/Factory | Build established: Hacker-Ninja 8456 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8461 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 8859 | -5/Factory | Entered another Factory area 8859 | -4/Factory | Accompanied by 1 ally 8859 | -4/Factory | Evolved 2 slots: Utility x2 9156 | -4/Factory | Found Exp. ECM Suite 9593 | -4/Factory | Found Exp. ECM Suite 9784 | -4/Factory | Crushed by falling debris 9887 | -4/Factory | Identified exit to Upper Caves 9887 | -4/Factory | Identified exit to Armory 9909 | -4/Factory | Identified exit to Research 10399 | -4/Factory | Entered Research 10399 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10519 | -3/Research | Identified exit to Quarantine 10994 | -3/Research | Spotted B-86 Titan 11684 | -3/Research | Discovered new exit (range 17) 11716 | -3/Research | Entered another Research area 11716 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11779 | -2/Research | Spotted B-90 Cyclops 12054 | -2/Research | Spotted B-90 Cyclops 12071 | -2/Research | Identified exit to Access 12077 | -2/Research | Discovered new exit (range 4) 12100 | -2/Research | Spotted B-90 Cyclops 12408 | -2/Research | Entered Access 12408 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12947 | -1/Access | Build established: Wizard-Ninja 13377 | -1/Access | Identified exit to Surface 13607 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. 13583_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 5 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. >>Layout(Zone) Retrieving Zone 9K layout... Downloaded map data. 13591_ K-01 Serf cleans the Terminal. 13604_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13605_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?? ####### #### ##???????????????????? | | ?? ##???????????????????? | | ?? ##???????????????????? | | ?? #######! ########## #####???????????????????? | | ??##??##### ########### #####???????????????????? | | ????????### # ##????????????????????? | | ?????????## # ##?????#??????????????? | | #####???### + ##?????????#??????????? | | ########### # ##????????????????????? | | # # # ##????????????????????? | | ? [ # # p ##????????????????????? | | ?? # # ! ##????????????????????? | | ?? "" "" # # ##????????????????????? | | ???""R"" # # ##????????????????????? | | ????""""? + # ###??????????"????????? | | ?????? ?? # #p ##?????? ?????????????? | | ????????? # ###############????????????????????? | | ?????????## ################????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ???????? ## "?"????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?? ??????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##???#####???#??????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????#??## ????????????????????????????????????? | | ?????? ?? ????????????????????????????????????? | | ????????? #????h?h???????????#????????????????? | | ?????????#####???????????????????????????????????? | | ????????? ##???????????????????h???????????????? | | ??? ?????????????????????????????????????????????? | | ???????????????????? ????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 45 Energy Capacity 440 Matter Stores 341 Matter Capacity 500 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Corruption Block 20 Armor Coverage 300 Resistance: KI 20 Evasion (%) 74 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileRegenerativeMask Manual? 0 Play Time 05:10:08 Cumulative 164.7 hours Start 2025.05.31 @ 16:53:09 End 2025.06.02 @ 17:30:13 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 72 Adventurer 1 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52a919ff-8b43-44a5-86f8-c7c9ea334c06