Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 05:05:27 Player: dhtilly Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3500) 3500 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 8557 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 237 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 80/300 Energy 107/290 System Corruption 9% Temperature Cool (0) Movement Core (2350) Ox46 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Improved Heat Sink Huge Storage Unit Active Sensor Suite Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Spread Laser Shock Bomb Launcher Heavy Rocket Launcher Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Modified TNC Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heat Sink Huge Storage Unit Active Sensor Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Spread Laser Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Flak Gun Shock Bomb Launcher Heavy Rocket Launcher Remote Datajack Mining Claw [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Modified TNC Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 117 | 6 16 4 15 2 . 2 30 42 Power 12 | 1 3 1 2 . . . 1 4 Engine 11 | 1 3 1 2 . . . . 4 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 27 | 2 5 2 4 . . . 4 10 Treads 8 | . . . 2 . . . 1 5 Leg . | . . . . . . . . . Wheel 19 | 2 5 2 2 . . . 3 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 1 2 2 . . 7 7 Device 6 | . . 1 1 1 . . 1 2 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 11 | . . . 1 1 . . 4 5 Artifact . | . . . . . . . . . Weapon 56 | 2 6 . 7 . . 2 18 21 Energy Gun 16 | 1 2 . 1 . . . 8 4 Energy Cannon 9 | . . . 6 . . 1 . 2 Ballistic Gun 24 | 1 4 . . . . . 9 10 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . . . . 1 1 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . 2 1 Parts Lost 50 | . 2 2 3 1 . . 17 25 Power 1 | . . . . . . . . 1 Propulsion 19 | . 1 2 2 . . . 5 9 Utility 12 | . . . 1 1 . . 5 5 Weapon 18 | . 1 . . . . . 7 10 Highest Loss Streak 16 | . 1 1 1 2 . . 7 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 83 95 98 94 100 100 97 92 Engine 9 | . 13 14 10 11 11 11 6 6 Treads 8 | . . . 4 11 11 11 8 18 Wheel 20 | . 27 27 28 22 22 22 17 7 Device 8 | . . 10 10 5 11 11 5 12 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . . . . . 9 8 Protection 6 | . . . 10 11 11 11 10 6 Energy Gun 7 | . 13 14 3 . . . 10 8 Energy Cannon 7 | . . . 15 22 22 21 4 . Ballistic Gun 8 | . 13 14 3 . . . 11 12 Naked Turns . | . . . . . . . . . Heaviest Build 139 | 14 89 92 102 104 104 104 111 139 Greatest Support 60 | 20 32 32 48 26 26 26 26 60 Greatest Overweight (x) 46 | . 5 3 6 3 3 3 11 46 Average Overweight (x) 3 | . 1 2 2 3 3 3 4 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 Most Carried 25 | 4 16 22 25 24 23 25 25 25 Average Carried 20 | 2 11 19 23 22 22 23 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 16 20 25 22 23 25 25 13 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Skirmisher 11% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 2174 | 211 367 67 302 21 . 43 359 804 Remotely . | . . . . . . . . . Salvage Created 4227 | . 545 132 1033 167 . 85 1032 1233 Parts 273 | . 31 8 65 9 . 16 76 68 Haulers Intercepted 11 | . 2 . 6 . . . 3 . Recyclers Shooed 9 | . 1 . 2 . . . 2 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 88 | . 15 3 16 4 . 6 20 24 Guns 51 | . 15 3 2 . . . 15 16 Cannons 20 | . . . 12 2 . 3 2 1 AOE 14 | . . . 1 1 . 3 2 7 Classes Destroyed 15 | . 4 1 2 1 . 1 2 4 Builder 3 | . . . 1 . . . 1 1 Tunneler 3 | . . . . . . 2 1 . Hauler 11 | . 2 . 6 . . . 3 . Recycler 2 | . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 2 . . . . . 1 . Swarmer 27 | . 6 . 4 1 . 6 6 4 Grunt 24 | . 9 2 5 2 . . 2 4 Brawler 3 | . . . . 1 . . 1 1 Duelist 1 | . . . . . . . . 1 Sentry 20 | . . 1 7 . . . 8 4 Specialist 2 | . . . . . . . . 2 Hunter 5 | . . . . . . . 2 3 Programmer 4 | . . . . . . . . 4 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 8 | . 3 2 5 2 . 4 8 6 Combat Bots Only 6 | . 3 2 4 2 . 3 5 6 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 2 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . 1 1 . 2 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 6954 | . 546 105 760 145 . 83 1548 3767 Core 1265 | . 173 41 168 . . 16 126 741 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 61 | 100 . 14 . . . 54 77 . Volleys Fired 279 | . 65 6 53 11 . 7 51 86 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 156 | . 70 70 136 112 . 112 140 156 Shots Fired 603 | . 126 12 102 18 . 12 136 197 Gun 454 | . 126 12 29 . . . 106 181 Cannon 130 | . . . 73 18 . 10 28 1 Launcher 19 | . . . . . . 2 2 15 Special . | . . . . . . . . . Kinetic 236 | . 61 6 14 . . . 59 96 Thermal 191 | . 65 6 71 . . . . 49 Explosive 8 | . . . . . . 2 2 4 Electromagnetic 168 | . . . 17 18 . 10 75 48 Robot Hit Streak 16 | . 11 5 10 16 . 3 13 15 Robot Miss Streak 7 | . 4 1 3 2 . 2 7 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . . 1 1 . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 Shots Hit Robots 365 | . 78 8 61 15 . 4 88 111 Core Hits 239 | . 32 5 28 5 . 9 55 105 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . Critical Strikes 16 | . 9 . 2 . . . 2 3 Burn 12 | . 8 . 1 . . . . 3 Meltdown 1 | . . . 1 . . . . . Destroy 3 | . 1 . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7903 | . 985 124 1238 360 . 260 1915 3021 Guns 4618 | . 985 99 266 . . . 1156 2112 Cannons 1618 | . . . 857 320 . 98 322 21 Explosions 1612 | . . . 95 40 . 162 437 878 Melee . | . . . . . . . . . Ramming 55 | . . 25 20 . . . . 10 Kinetic 2512 | . 397 48 167 . . . 622 1278 Thermal 2401 | . 588 51 850 40 . . 247 625 Explosive 733 | . . . . . . 162 190 381 Electromagnetic 2202 | . . . 201 320 . 98 856 727 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 4 . 2 2 2 4 9 Average Corruption 2 | . . 4 . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . 7 . 4 5 7 . 26 Message Errors 9 | . . . . 1 . 3 . 5 Matter Fused 15 | . . 3 . 1 4 . . 7 Heat Flow Errors 5 | . . 1 . 1 . 1 . 2 Energy Discharges 6 | . . 1 . . 1 2 . 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . 1 . 1 . 1 . 3 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 211 | . . 5 14 . . 15 177 . Projectiles 27 | . . . 12 . . . 15 . Explosions 179 | . . . 2 . . 15 162 . Melee 5 | . . 5 . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 480 | . . 12 49 22 . . 392 5 Shots 8 | . . . 1 1 . . 6 . Rammed 4 | . . 1 2 . . . . 1 Targets Rammed 4 | . . 1 2 . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 599 | . 240 173 599 222 . 205 335 343 Average Temperature 91 | . 55 63 146 83 . 62 77 75 Received Heat Transfer 1179 | . 243 51 279 42 . . 171 393 Effects 16 | . . . 14 . . . 1 1 Shutdowns 2 | . . . 2 . . . . . Energy Bleed 4 | . . . 2 . . . 1 1 Interference 3 | . . . 3 . . . . . Matter Decay 2 | . . . 2 . . . . . Short Circuit 4 | . . . 4 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . 1 . Parts Fried 5 | . . . 1 1 . 1 . 2 Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 16 | . 8 1 3 . . . . 4 Heat Transferred 5845 | . 2331 148 1654 . . . 300 1412 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 1 1 . . 5 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 577 | . 235 84 273 283 . 155 442 577 Initial 200 | . . 16 . 87 . . 60 200 Average 203 | . 106 20 115 234 . 113 258 403 Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 Low Security (%) 56 | 100 94 100 88 23 . 100 29 . Level 1 27 | . 5 . 11 76 . . 61 38 Level 2 16 | . . . . . . . 8 61 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 4 . 2 . . . 2 13 Investigation 4 | . . . 1 . . . 1 2 Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . 4 . 1 . . . 1 4 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 3 . 6 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 30 4 33 6 . 6 30 35 Peak Tracking Total 8 | . 5 2 5 3 . 3 5 8 Tactical Retreats 6 | . 2 . 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 12 | . 5 . 2 . . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 11 | . . . 4 . . . 5 2 Max in Single Turn 2 | . . . 1 . . . 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 25 | . 4 . 10 . 1 . 5 5 Terminals 22 | . 4 . 10 . . . 5 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 73 | . 12 . 32 . 1 . 13 15 Successful 42 | . 8 . 18 . 1 . 9 6 Failed 31 | . 4 . 14 . . . 4 9 Catastrophic 10 | . 1 . 6 . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 48 | . 9 . 23 . 1 . 11 4 Terminals 67 | . 12 . 32 . . . 13 10 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 22 | . 4 . 9 . 1 . 5 3 Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 . Alert Level 5 | . 1 . 2 . . . 2 . Unreport Threat 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 4 | . . . 2 . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 4 . 9 . . . 4 2 Terminals 19 | . 4 . 9 . . . 4 2 Botnet 19 | . 4 . 9 . . . 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 24 | . 4 . 10 . . . 5 5 Full Trace Events 3 | . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 44 | . . . . . . . . 44 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . 4 . 2 . . . 3 Largest Group 3 | . . 3 3 2 2 . . 3 Highest-Rated Group 60 | . . 40 40 45 45 . . 60 Highest-Rated Ally 31 | . . 31 16 31 31 . . 20 Total Orders . | . . . . . . . . . Ally Attacks 47 | . . 7 19 6 . . . 15 Total Damage 682 | . . 126 239 83 . . . 234 Kills 10 | . . . 4 4 . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 7336 | 46 1270 662 1257 379 563 367 1181 1611 Spaces Moved 4090 | 43 766 459 731 245 417 254 628 547 Core 3 | 2 . . . . . . . 1 Treads 19 | . . . 3 . . . . 16 Legs . | . . . . . . . . . Wheels 4068 | 41 766 459 728 245 417 254 628 530 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 130 115 135 135 135 135 150 Average Speed 147 | 78 127 130 135 135 135 135 148 233 Slowest Speed 2350 | 80 175 135 560 135 135 135 245 2350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 3 86 98 59 48 91 70 59 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 123 | . . . 4 . . 6 80 33 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 1 2 AOE 120 | . . . 4 . . 6 79 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 4895 | 52 932 507 910 276 417 265 773 763 Wait 265 | . 63 31 62 15 . 1 36 57 Move 4082 | 42 765 458 730 244 416 253 627 547 Hop . | . . . . . . . . . Pick Up 81 | 4 17 6 21 1 1 2 15 14 Fast Attach 46 | 6 11 1 8 1 . . 11 8 Attach 49 | . 4 2 6 1 . . 15 21 Detach 18 | . 2 . 7 . . . 5 4 Swap 22 | . 1 1 1 . . 2 4 13 Drop 49 | . 4 1 20 3 . . 9 12 Fire 279 | . 65 6 53 11 . 7 51 86 Melee . | . . . . . . . . . Ram 4 | . . 1 2 . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 432 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Discovered new exit (range 14) 841 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Discovered new exit (range 3) 1317 | -10/Materials | Entered Mines 1330 | -10/Mines | Learned Materials non-interactive machine intel 1346 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1469 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1472 | -10/Mines | Found Prototype Device 1472 | -10/Mines | Identified Exp. Sensor Array 1493 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1561 | -10/Mines | Received a Mining Laser from a helpful Derelict 1693 | -10/Mines | Core integrity fell below 20% 1713 | -10/Mines | Discovered new exit (range 5) 1907 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1949 | -10/Mines | Discovered new exit (range 8) 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Accompanied by 3 allies 1979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1980 | -9/Materials | Loaded intel: 57 non-interactive machine locations 2087 | -9/Materials | Discovered new exit (range 15) 2107 | -9/Materials | Discovered new exit (range 5) 2562 | -9/Materials | Identified exit to Mines 2562 | -9/Materials | Identified exit to Storage 3236 | -9/Materials | Entered Mines 3310 | -9/Mines | Assembled infested the area 3523 | -9/Mines | Discovered new exit (range 15) 3567 | -9/Mines | Discovered new exit (range 5) 3615 | -9/Mines | Entered Exiles 3615 | -9/Exiles | Accompanied by 2 allies 3645 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3648 | -9/Exiles | Met 8R-AWN 3671 | -9/Exiles | Met EX-HEX 3719 | -9/Exiles | Met EX-BIN 3738 | -9/Exiles | Aligned with FarCom system 3740 | -9/Exiles | Given EX-Vault access code 3773 | -9/Exiles | Opened EX-Vault 3784 | -9/Exiles | Found Modified TNC 3816 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3904 | -9/Exiles | Met EX-DEC 3928 | -9/Exiles | Visited The Gauntlet 4163 | -9/Exiles | Discovered new exit (range 14) 4178 | -9/Exiles | Left Exiles lab with Modified TNC 4178 | -9/Exiles | Entered Mines 4518 | -8/Mines | Discovered new exit (range 10) 4545 | -8/Mines | Entered Materials 4545 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4837 | -8/Materials | Build established: Skirmisher 4887 | -8/Materials | Lost 4 parts (1n1u2w) 5335 | -8/Materials | Lost 3 parts (1n2u) 5619 | -8/Materials | Build established: Tank 5654 | -8/Materials | Discovered new exit (range 9) 5702 | -8/Materials | Lost 7 parts (2n2u3w) 5708 | -8/Materials | Found Prototype Device 5726 | -8/Materials | Entered Factory 5726 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6002 | -7/Factory | Build established: Scavenger-Skirmisher 6213 | -7/Factory | Fabricated B-48 Gladiator (x3) 6448 | -7/Factory | Lost 3 parts (2n1w) 6877 | -7/Factory | Cargo convoy interrupted 7068 | -7/Factory | Identified exit to Factory 7275 | -7/Factory | Core integrity fell below 50% 7318 | -7/Factory | Core integrity fell below 20% 7337 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07314_ G-47 Trooper destroyed. 07317_ K-01 Serf collects debris. 07318_ Flak Gun destroyed. 07320_ Penetrated by Slug. 07320_ U-05 Engineer lays Concrete. 07321_ K-01 Serf collects debris. 07321_ U-05 Engineer lays Concrete. 07322_ System corrupted: Adv. Beam Cannon failed to cycle. 07322_ Critical hit (Burn: +37). 07322_ Adv. Beam Cannon destroyed. 07322_ Critical hit (Blast). 07322_ Knocked back. 07324_ K-01 Serf collects debris. 07324_ Gatling Laser destroyed. 07326_ U-05 Engineer lays Concrete. 07326_ Imp. Heat Sink melted. 07326_ G-47 Trooper destroyed. 07327_ U-05 Engineer lays Concrete. 07327_ Penetrated by Slug. 07328_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????? ??? ??????+ """ #?????????? | | ?????????????# ???" ??????# """ #?????????? | | ?????????????# ??" ??????+ """ #?????????? | | ??????????####]] """ "??? # #?????????? | | ?????????? =]]][] "" "??" # """ ##????????? | | ??????