Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:06:26 Player: KodiCraft Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2415) 2415 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 4997 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 261/265 System Corruption 1% Temperature Hot (252) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Target Analyzer Reaction Control System Hacking Suite > --- WEAPON (2) ------- Plasma Cutter Plasma Cutter > --- INVENTORY (25) --- Titanium Leg Aerolev Unit Aerolev Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Cooling System Cooling System High-capacity Storage Unit Medium Battery (150) Improved Targeting Computer EM Shotgun Shock Rifle Beam Rifle High-powered Shotgun Remote Datajack Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Large Battery Experimental Sensor Array Reaction Control System > --- WEAPON ----------- Shock Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Armored Treads Armored Treads Armored Treads Carbon-fiber Leg Heat Sink Cooling System Cooling System System Restoration Module Shock Rifle Shock Rifle Beam Rifle Advanced Beam Cannon Ion Cannon Light Assault Rifle High-powered Shotgun Remote Datajack Mining Laser Mining Laser Mining Laser Plasma Cutter [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 108 | 6 10 22 16 23 31 Power 13 | 2 1 1 1 3 5 Engine 10 | 2 . 1 . 2 5 Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 29 | 2 5 9 . 5 8 Treads 8 | . . 3 . 1 4 Leg 9 | . . 5 . 4 . Wheel 8 | 2 5 1 . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 17 | . 2 4 1 6 4 Device 11 | . 1 2 . 6 2 Storage 4 | . 1 2 1 . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 49 | 2 2 8 14 9 14 Energy Gun 13 | . . 2 7 2 2 Energy Cannon 6 | . . . . 2 4 Ballistic Gun 12 | 2 1 2 3 1 3 Ballistic Cannon . | . . . . . . Launcher 12 | . 1 4 4 3 . Special Weapon 6 | . . . . 1 5 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 29 | . 2 2 2 6 17 Power 7 | . 1 . 1 2 3 Propulsion 7 | . . 2 . . 5 Utility 6 | . . . 1 2 3 Weapon 9 | . 1 . . 2 6 Highest Loss Streak 16 | . 1 1 1 2 16 To Critical Strikes 3 | . . . . 2 1 Average Slot Usage (%) 89 | . 74 93 97 91 82 Engine 5 | . 3 7 4 5 7 Core 2 | . 4 3 5 2 . Treads 17 | . . 6 33 23 15 Leg 10 | . . 12 . 12 15 Wheel 4 | . 28 8 . . . Device 13 | . 5 21 16 12 9 Storage 13 | . 4 11 15 18 12 Energy Gun 4 | . . 1 16 3 3 Energy Cannon 2 | . . . . 3 3 Ballistic Gun 7 | . 27 13 2 . 7 Launcher 4 | . . 7 3 7 . Naked Turns . | . . . . . . Heaviest Build 98 | 7 48 92 96 98 98 Greatest Support 80 | 20 32 60 60 80 80 Greatest Overweight (x) 29 | . 1 29 1 1 28 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 25 | 5 20 25 25 25 25 Average Capacity 23 | 5 9 24 25 25 25 Most Carried 25 | 5 5 22 25 23 25 Average Carried 17 | 2 4 11 21 20 20 Final Capacity 25 | 5 20 25 25 25 25 Final Carried 22 | 5 5 22 21 20 20 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1899 | 264 150 196 297 630 362 Remotely . | . . . . . . Salvage Created 2287 | 41 202 263 251 771 759 Parts 113 | 2 15 19 10 32 35 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 53 | 1 6 6 6 21 13 Guns 23 | 1 5 4 2 3 8 Cannons 9 | . . . . 5 4 AOE 20 | . 1 2 4 12 1 Classes Destroyed 9 | 1 2 3 2 1 . Worker 2 | . 1 . . . 1 Recycler 3 | . . . 1 1 1 Watcher 3 | . . 1 . 2 . Swarmer 3 | . 1 . . 2 . Grunt 33 | 1 5 4 5 10 8 Brawler 3 | . . . 1 . 2 Duelist 3 | . . 1 . 2 . Sentry 7 | . . 1 . 4 2 Hunter 4 | . . . . 3 1 Best Kill Streak 6 | 1 6 2 3 4 5 Combat Bots Only 5 | 1 5 2 2 3 4 Max Kills in Single Turn 3 | 1 3 2 3 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 500 | 2 23 30 56 223 166 Missed 131 | 2 6 8 17 73 25 Damage Taken 4515 | . 206 229 536 1440 2104 Core 699 | . 32 31 82 166 388 Absorbed by Shields 242 | . . 48 109 85 . Ignored by Resistances 1358 | . 62 83 186 451 576 Regen/Repaired (Parts) 35 | . . . . . 35 Core Remaining (%) 86 | 100 87 . 71 . . Volleys Fired 163 | 2 20 22 18 57 44 Largest 2 | 2 2 2 2 2 2 Hottest 200 | 40 50 60 100 100 200 Shots Fired 285 | 4 37 44 36 84 80 Gun 179 | 4 35 40 24 21 55 Cannon 41 | . . . . 20 21 Launcher 52 | . 2 4 12 34 . Special 13 | . . . . 9 4 Kinetic 144 | 4 35 40 12 14 39 Thermal 54 | . . . . 29 25 Explosive 52 | . 2 4 12 34 . Electromagnetic 35 | . . . 12 7 16 Robot Hit Streak 38 | 4 11 30 38 22 28 Robot Miss Streak 3 | . 3 1 2 2 3 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 208 | 4 24 38 27 55 60 Core Hits 123 | 2 17 15 12 45 32 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . . . . 2 2 Meltdown 1 | . . . . 1 . Destroy 2 | . . . . . 2 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5199 | 34 406 477 888 1997 1397 Guns 2048 | 34 189 290 268 332 935 Cannons 752 | . . . . 410 342 Explosions 2399 | . 217 187 620 1255 120 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1582 | 34 189 290 97 226 746 Thermal 752 | . . . . 410 342 Explosive 2399 | . 217 187 620 1255 120 Electromagnetic 466 | . . . 171 106 189 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 1 2 . 6 Average Corruption 2 | . . 1 1 . 3 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 15 | . . 1 5 . 9 Message Errors 6 | . . . 3 . 3 Matter Fused 3 | . . 1 1 . 1 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . . 18 23 . Projectiles . | . . . . . . Explosions 41 | . . . 18 23 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 316 | . 8 13 115 150 30 Shots 13 | . 1 1 4 6 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | . 20 8 207 72 351 Average Temperature 60 | . 7 3 45 17 96 Received Heat Transfer 1929 | . 87 82 88 556 1116 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 1 | . . . . 1 . Heat Transferred 1258 | . . . . 666 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 423 | 20 203 198 188 423 325 Initial 85 | . 11 72 . 9 85 Average 114 | 3 98 75 68 178 118 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 80 | 100 98 100 100 52 75 Level 1 18 | . 1 . . 45 24 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 1 4 3 Investigation 6 | . 1 1 1 2 1 Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | 1 9 8 8 31 22 Peak Tracking Total 7 | 1 3 3 3 5 7 Tactical Retreats 4 | . . 1 1 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 14 | . 1 2 1 5 5 Max in Single Turn 2 | . 1 1 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 19 | . 4 6 1 5 3 Terminals 13 | . 3 5 . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 53 | . 9 18 1 18 7 Successful 38 | . 6 10 1 14 7 Failed 15 | . 3 8 . 4 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 39 | . 7 15 . 15 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 8 | . 2 . . 3 3 Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 4 8 1 11 2 Record 6 | . 1 2 . 3 . Prototype ID Bank 5 | . . 2 . 2 1 Open Door 1 | . . . 1 . . Alert Level 3 | . 1 1 . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Maintenance Status 2 | . 1 . . 1 . Reinforcement Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . 1 . . 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 8 | . 2 . . 3 3 Recycle Component 2 | . . . . 2 . Report Inventory 3 | . 1 . . 1 1 Retrieve Matter 1 | . . . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 5 . 4 3 Full Trace Events 6 | . . 3 . 2 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled 2 | . . . . 2 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 . . . 10 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 63 | . . . . . 63 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4318 | 89 382 890 687 1220 1050 Spaces Moved 1797 | 84 319 365 241 430 358 Core 23 | 20 . 1 . . 2 Treads 752 | . . 58 241 276 177 Legs 441 | . . 114 . 154 173 Wheels 575 | 64 319 192 . . . Hover 6 | . . . . . 6 Flight . | . . . . . . Fastest Speed 50 | 50 80 105 250 200 158 Average Speed 194 | 72 93 197 250 232 227 Slowest Speed 1500 | 80 105 1500 250 250 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 56 29 45 37 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 340 | . 11 30 83 194 22 Melee . | . . . . . . Projectile 12 | . . . 2 10 . AOE 328 | . 11 30 81 184 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2317 | 107 371 497 288 547 507 Wait 148 | 6 11 58 5 25 43 Move 1792 | 83 318 364 240 429 358 Hop . | . . . . . . Pick Up 82 | 10 8 26 5 9 24 Fast Attach . | . . . . . . Attach 54 | 5 4 9 2 12 22 Detach 8 | . . 1 . 4 3 Swap 54 | 1 6 13 14 11 9 Drop 16 | . 4 4 4 . 4 Fire 163 | 2 20 22 18 57 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Discovered new exit (range 11) 337 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Discovered new exit (range 6) 1362 | -9/Materials | Entered Mines 1477 | -9/Mines | Met a Derelict shopkeep closing up shop 1540 | -9/Mines | Discovered new exit (range 15) 1866 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1871 | -9/Mines | Found Prototype Device 2049 | -9/Mines | Entered Materials 2049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -8/Materials | Identified Exp. Sensor Array 3183 | -8/Materials | Discovered new exit (range 15) 3269 | -8/Materials | Entered Storage 3399 | -8/Storage | Repaired Lgt. Deuterium Engine 3621 | -8/Storage | Met a pair of Derelict thieves 3715 | -8/Storage | Core integrity fell below 50% 3789 | -8/Storage | Core integrity fell below 20% 3825 | -8/Storage | Lost 16 parts (3p5n3u5w) 4236 | -8/Storage | Build established: Scavenger-Mutant 4319 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04128_ System corrupted: Heat flow error (+129). 04144_ Storage Shell breached. 04158_ Acquired Hacking Suite. 04162_ Acquired Imp. Targeting Computer. 04165_ Acquired Target Analyzer. 04168_ Acquired Reaction Control System. 04169_ Extracted 8 energy. 04172_ Acquired Med. Battery. 04175_ Acquired Hcp. Storage Unit. 04179_ Acquired Plasma Cutter. 04301_ Slug penetrates G-47 Trooper. 04304_ Terminal disabled. 04304_ G-47 Trooper destroyed. 04307_ Slug penetrates G-47 Trooper. 04313_ Gauss Rifle destroyed. 04314_ R-06 Scavenger collects Particle Gun. 04315_ System corrupted: Adv. Beam Cannon rejected. 04315_ K-01 Serf collects debris. 04318_ R-06 Scavenger collects Aluminum Leg. 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[###???????? | | ?????????????????????????????# !==#?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# ########### | | ?????????????????????????????######+#### # #! | | ?????????????????????????????# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Remodeling Challenges ------------ None Game ------ Seed DroneWaveRailgun Manual? 0 Play Time 00:58:44 Cumulative 3.4 hours Start 2024.03.31 @ 22:04:00 End 2024.03.31 @ 23:06:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5245d037-bd79-4fc3-8b2b-87552f7bec0e