Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 20:46:43 Player: charson Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (155) 155 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 465 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 33/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Light Treads Light Treads Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Assault Rifle [Rating: 5] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 6 4 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 2 | 1 1 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 3 3 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 3 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 7 | 4 3 Power . | . . Propulsion 2 | 1 1 Utility 1 | 1 . Weapon 4 | 2 2 Highest Loss Streak 4 | 4 3 To Critical Strikes . | . . Average Slot Usage (%) 41 | . 41 Leg 13 | . 13 Device 9 | . 9 Ballistic Gun 5 | . 5 Special Melee Weapon 12 | . 12 Naked Turns . | . . Heaviest Build 4 | 3 4 Greatest Support 3 | 3 3 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 5 5 Average Carried 4 | 4 4 Final Capacity 5 | 5 5 Final Carried 4 | 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 347 | 281 66 Remotely . | . . Salvage Created 104 | 71 33 Parts 9 | 5 4 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 3 | 2 1 Guns 3 | 2 1 Classes Destroyed 5 | 3 2 Tunneler 1 | 1 . Recycler 1 | 1 . Operator 1 | . 1 Swarmer 1 | . 1 Demolisher 2 | 2 . Best Kill Streak 2 | 2 1 Combat Bots Only 2 | 2 1 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 802 | 614 188 Core 251 | 183 68 Absorbed by Shields . | . . Core Remaining (%) 26 | 26 . Volleys Fired 35 | 15 20 Largest 2 | 2 1 Hottest 100 | 40 100 Shots Fired 44 | 24 20 Gun 42 | 24 18 Cannon . | . . Launcher . | . . Special 2 | . 2 Kinetic 42 | 24 18 Thermal 2 | . 2 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | 6 4 Robot Miss Streak 5 | 5 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 26 | 15 11 Core Hits 12 | 7 5 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 2 | . 2 Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks 2 | . 2 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 217 | 134 83 Guns 212 | 134 78 Cannons . | . . Explosions . | . . Melee . | . . Ramming 5 | . 5 Kinetic 212 | 134 78 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | 5 5 Average Corruption 5 | 5 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 9 | 3 6 Message Errors 1 | 1 . Matter Fused 3 | 1 2 Heat Flow Errors 1 | 1 . Energy Discharges 3 | . 3 Alerts 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 2 | . 2 Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 168 | 168 . Average Temperature 93 | 93 . Received Heat Transfer 30 | . 30 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 108 | 30 108 Initial 19 | . 19 Average 9 | 2 51 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 20 | 1 19 Peak Tracking Total 9 | 1 9 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Jun Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 6 | . 6 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 18 | . 18 Successful 9 | . 9 Failed 9 | . 9 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 12 | . 12 Terminals 18 | . 18 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Robot Schematic 1 | . 1 Prototype ID Bank 2 | . 2 Terminal Index 1 | . 1 Hauler Manifests 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Botnet 2 | . 2 Disrupt 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used . | . . Hacking Detections 6 | . 6 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired 1 | . 1 Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked 1 | . 1 Non-combat 1 | . 1 Combat . | . . Robot Hacks Applied 1 | . 1 no_distress 1 | . 1 Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 2500 | 2139 361 Spaces Moved 750 | 405 345 Core 750 | 405 345 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 100 | 50 100 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | 1 . Exploration Rate (%) 47 | 39 56 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 1 | . 1 Melee . | . . Projectile 1 | . 1 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 2832 | 2320 512 Wait 2021 | 1886 135 Move 749 | 404 345 Hop . | . . Pick Up 9 | 7 2 Fast Attach 7 | 5 2 Attach 3 | 1 2 Detach 1 | . 1 Swap . | . . Drop 4 | 2 2 Fire 35 | 15 20 Melee 2 | . 2 Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 1713 | -11/Junkyard | Assembled infested the area 2065 | -11/Junkyard | Crushed by falling debris 2082 | -11/Junkyard | Core integrity fell below 50% 2114 | -11/Junkyard | Lost 4 parts (1n1u2w) 2140 | -11/Junkyard | Entered Materials 2141 | -10/Materials | Build established: Mutant 2242 | -10/Materials | Discovered new exit (range 16) 2456 | -10/Materials | Discovered new exit (range 12) 2479 | -10/Materials | Core integrity fell below 20% 2501 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02388_ Connecting with Terminal... 02407_ System corrupted: Energy discharge (-26). 02456_ EXIT=FOUND 02458_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02468_ Triggered Alarm Trap. 02468_ An alarm sounds. 02468_ ALERT: Alarm triggered, dispatching investigation squad. 02477_ S-10 Pest destroyed. 02479_ Acquired 14 matter. 02479_ Datajack destroyed. 02481_ Aluminum Leg destroyed. 02488_ Lgt. Assault Rifle destroyed. 02490_ Electrolysis Chamber disabled. 02492_ System corrupted: Energy discharge (-10). 02498_ Slammed into S-10 Pest. 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"" ?????????????? | | #####/######???????????? "T ?????????????? | | ?# #????????????????## "? ????????????? | | ?# #?????????????????? ?? ????????????? | | # ###???????????????? ?????????????????? | | # #???????????????? ?????????????????? | | + #???????????????????????????????????? | | "" # #??#####????????????????????????????? | | "" # # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed ShadeBoreCutter Manual? 0 Play Time 00:16:34 Cumulative 28.7 hours Start 2023.04.10 @ 19:41:37 End 2023.04.10 @ 20:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f1f379-504f-492b-9b3a-108cdc1fead8