Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 21:18:02 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (482) 482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 183/300 Energy 69/280 System Corruption 0% Temperature Warning (315) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit ECM Suite Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Large Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Large Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Medium Laser Small Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 1 17 8 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 5 1 Treads . | . . . Leg 6 | . 5 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 1 7 5 Device 6 | 1 3 2 Storage 3 | . 1 2 Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 1 | . 1 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 11 Leg 28 | . 28 31 Device 9 | . 7 18 Storage 13 | . 14 11 Protection 6 | . 6 3 Energy Gun 13 | . 14 8 Ballistic Gun 13 | . 14 11 Naked Turns . | . . . Heaviest Build 26 | 13 21 26 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 9 | 8 9 10 Most Carried 10 | 7 10 10 Average Carried 8 | 6 9 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 10 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 405 | 213 192 . Remotely . | . . . Salvage Created 790 | 104 588 98 Parts 44 | 6 36 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 15 2 Guns 15 | . 15 . Cannons 1 | . . 1 Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 10 | . 9 1 Duelist 1 | . . 1 Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 836 | . 481 355 Core 66 | . 51 15 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 75 | 3 56 16 Largest 2 | 2 2 2 Hottest 76 | 60 70 76 Shots Fired 147 | 6 112 29 Gun 134 | 6 112 16 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 75 | 3 56 16 Thermal 59 | 3 56 . Explosive . | . . . Electromagnetic 13 | . . 13 Robot Hit Streak 16 | 3 16 11 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 102 | 4 77 21 Core Hits 43 | 3 38 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1177 | 39 817 321 Guns 927 | 39 816 72 Cannons 249 | . . 249 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 427 | 28 327 72 Thermal 500 | 11 489 . Explosive . | . . . Electromagnetic 249 | . . 249 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 325 | 20 169 325 Average Temperature 85 | 13 66 185 Received Heat Transfer 267 | . 165 102 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1532 | 25 1507 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 296 | 10 296 161 Initial 61 | . 6 61 Average 79 | 8 81 85 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 87 100 Level 1 9 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 5 | . 5 5 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1125 | 38 885 202 Spaces Moved 496 | 23 372 101 Core . | . . . Treads . | . . . Legs 496 | 23 372 101 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 139 | 120 145 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 2 62 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 795 | 27 615 153 Wait 177 | . 152 25 Move 494 | 22 371 101 Hop . | . . . Pick Up 10 | 1 7 2 Fast Attach 2 | 1 . 1 Attach 4 | . 2 2 Detach . | . . . Swap 20 | . 15 5 Drop 12 | . 11 1 Fire 75 | 3 56 16 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 855 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Build established: Scavenger-Mutant 1126 | -9/Materials | Self-destructed Last Messages --------------- 00861_ Dropped Aluminum Leg. 00869_ Acquired 4 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01036_ Dropped Ion Engine. 01037_ Acquired Prototype Engine. 01037_ Identified Hvy. Ion Engine. 01039_ Acquired Ion Engine. 01053_ Acquired Lgt. EM Pulse Cannon. 01096_ W-16 Scout sends out distress signal. 01099_ Aluminum Leg destroyed. 01101_ L-31 Rogue system terminally corrupted. 01101_ Imp. Ion Engine fried. 01101_ Melee Analysis Suite fried. 01101_ Core Shielding fried. 01108_ G-34 Mercenary destroyed. 01110_ R-06 Scavenger collects Corrupted Imp. Aluminum Leg. 01119_ Critical hit (Burn: +37). 01124_ R-06 Scavenger collects Corrupted Aluminum Leg. 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""" """ # # #?????????? | | ???# """ """ #+######### #?????????? | | ???##############?????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricFocalInterrupter Manual? 0 Play Time 00:39:57 Cumulative 244.5 hours Start 2022.05.07 @ 13:16:51 End 2022.05.07 @ 21:18:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 552 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f4058d6-d2fa-4338-9b7f-a2e391cd54fd