Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.06 @ 10:00:36 Player: Puck Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (899) 899 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2032 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 385/400 Matter 246/300 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Medium Matter Pod (82) Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter ECM Suite Field Recycling Unit (0) Precision Beam Rifle Precision Beam Rifle Light Cannon Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Matter Pod Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter ECM Suite Field Recycling Unit Precision Beam Rifle Precision Beam Rifle Light Cannon Light Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 2 12 7 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 5 | . 4 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | . 5 2 Device 3 | . 2 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 98 Engine 12 | . 14 11 Leg 26 | . 19 33 Wheel 3 | . 7 . Device 12 | . 13 11 Storage 12 | . 14 11 Protection 5 | . . 11 Energy Gun 2 | . 1 3 Ballistic Cannon 21 | . 26 17 Naked Turns . | . . . Heaviest Build 34 | 14 31 34 Greatest Support 36 | 20 26 36 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 9 15 Most Carried 15 | 6 10 15 Average Carried 9 | 4 8 11 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 10 14 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1034 | 220 451 363 Remotely . | . . . Salvage Created 916 | . 555 361 Parts 61 | . 29 32 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 25 | . 14 11 Guns 3 | . . 3 Cannons 22 | . 14 8 Classes Destroyed 8 | . 4 4 Builder 1 | . . 1 Hauler 2 | . 1 1 Recycler 3 | . 2 1 Operator 1 | . . 1 Watcher 5 | . 3 2 Swarmer 6 | . . 6 Grunt 18 | . 14 4 Sentry 1 | . . 1 Best Kill Streak 10 | . 10 4 Combat Bots Only 9 | . 9 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 449 | . 277 172 Core 63 | . 48 15 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 78 | . 44 34 Largest 2 | . 2 2 Hottest 122 | . 70 122 Shots Fired 154 | . 88 66 Gun 8 | . . 8 Cannon 146 | . 88 58 Launcher . | . . . Special . | . . . Kinetic 146 | . 88 58 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | . 28 14 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 115 | . 71 44 Core Hits 42 | . 24 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2022 | . 1268 754 Guns 98 | . . 98 Cannons 1906 | . 1250 656 Explosions . | . . . Melee . | . . . Ramming 18 | . 18 . Kinetic 1906 | . 1250 656 Thermal 98 | . . 98 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 1 6 Average Corruption 2 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 1 9 Message Errors 2 | . 1 1 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 43 | . 28 15 Projectiles 43 | . 28 15 Explosions . | . . . Melee . | . . . Knockbacks 27 | . 22 5 Impact . | . . . Kinetic 23 | . 19 4 Secondary 4 | . 3 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 235 | . 135 235 Average Temperature 32 | . 35 27 Received Heat Transfer 243 | . 201 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 296 | . . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 445 | . 445 386 Initial 106 | . . 106 Average 236 | . 257 216 Maximum Alert Level 2 | . 2 1 Low Security (%) 29 | 100 20 37 Level 1 68 | . 75 62 Level 2 1 | . 4 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 18 18 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 9 | . 6 3 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 12 10 Successful 13 | . 6 7 Failed 9 | . 6 3 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 14 | . 9 5 Terminals 18 | . 8 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 2 6 Robot Analysis 4 | . 1 3 Emergency Access Points 1 | . . 1 Locate Traps 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 4 | . 1 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1453 | 5 719 729 Spaces Moved 921 | 3 467 451 Core . | . . . Treads . | . . . Legs 783 | . 332 451 Wheels 138 | 3 135 . Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 120 Average Speed 120 | 80 111 131 Slowest Speed 190 | 80 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 2 76 35 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1113 | 6 583 524 Wait 48 | . 29 19 Move 919 | 2 466 451 Hop . | . . . Pick Up 20 | . 12 8 Fast Attach 9 | . 7 2 Attach 7 | 2 . 5 Detach 2 | . 1 1 Swap 5 | . 5 . Drop 22 | 2 16 4 Fire 78 | . 44 34 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 197 | -10/Materials | Destroyed 9 combat bots 307 | -10/Materials | Discovered new exit (range 13) 388 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Discovered new exit (range 7) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -9/Materials | Build established: Mutant 951 | -9/Materials | Discovered new exit (range 6) 1454 | -9/Materials | Self-destructed Last Messages --------------- 01380_ Terminal disabled. 01380_ S-10 Pest suffers critical hit (Burn). 01380_ Flight Unit melted. 01380_ S-10 Pest destroyed. 01381_ K-01 Serf collects debris. 01383_ Acquired 14 matter. 01384_ K-01 Serf collects debris. 01385_ Acquired 19 matter. 01386_ K-01 Serf collects debris. 01387_ Acquired 12 matter. 01388_ K-01 Serf collects debris. 01403_ System corrupted: Component data lost. 01418_ K-01 Serf cleans the Purification Channel. 01424_ System corrupted: Component data lost. 01428_ R-06 Scavenger collects Structural Scanner. 01428_ K-01 Serf cleans the Purification Channel. 01435_ R-06 Scavenger collects Terrain Scanner. 01439_ R-06 Scavenger collects Terrain Scan Processor. 01440_ =SB1YNZLBJ3BBHNGTO4KWXUT&VWPAABRRZI1NI 01446_ K-01 Serf cleans the Purification Channel. 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"" ????????????????? | | ???????????????? ??"" ###???????????????? | | ???????????????? ????" #?????????????????? | | ?????????????????""" ????? #?????????????????? | | ???????????????????" ?????? #?????????????????? | | ???????????????????" ???????? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionGuidanceBeam Manual? 0 Play Time 00:20:22 Cumulative 230.3 hours Start 2023.06.06 @ 09:40:21 End 2023.06.06 @ 10:00:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 93 Rogue 63 Adventurer 27 Explorer 3 Win Type - Total 11 Types 6/0/1/2/0/0/1/0/1 Lore% 60 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 80a8e94b-c344-4a93-903e-70bb1ddd8796