Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 16:36:54 Player: ZLD1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (383) 383 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3308 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (23) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Medium Storage Unit Weight Redist. System Improved Signal Interpreter 0b10 Alert Chip Transmission Jammer Hacking Suite Beamcaster Improved EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Light Assault Rifle > --- INVENTORY -------- Nuclear Core Medium Storage Unit Weight Redist. System Improved Signal Interpreter 0b10 Alert Chip Transmission Jammer Hacking Suite Beamcaster Improved EM Pulse Cannon Light Assault Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 24 | 6 2 1 . 3 12 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 . . 1 4 Treads . | . . . . . . Leg 5 | 2 1 . . 1 1 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 6 | 1 . . . 1 4 Device 2 | . . . . 1 1 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 1 1 . 1 2 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 1 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 11 | . . . . . 11 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 79 85 85 94 83 Engine 13 | . 14 14 14 14 11 Leg 22 | . 28 28 28 28 10 Hover 4 | . . . . . 13 Device 5 | . . . . 8 13 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 7 Energy Cannon 2 | . . . . . 6 Ballistic Gun 21 | . 18 28 28 28 10 Naked Turns . | . . . . . . Heaviest Build 40 | 14 14 13 13 14 40 Greatest Support 33 | 20 20 20 20 23 33 Greatest Overweight (x) 5 | 1 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 10 | 5 5 6 7 8 10 Average Carried 6 | 1 4 5 6 7 9 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 10 | 3 5 6 7 8 10 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Mutant 14% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 558 | 201 140 69 . 85 63 Remotely . | . . . . . . Salvage Created 565 | 38 136 68 . 94 229 Parts 59 | 5 11 7 . 11 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 5 4 . 6 4 Guns 17 | . 5 4 . 6 2 Cannons 2 | . . . . . 2 Classes Destroyed 8 | 1 2 . . . 5 Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 15 | . 3 4 . 6 2 Grunt 2 | . 2 . . . . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 1 3 2 . 3 4 Combat Bots Only 3 | . 3 2 . 3 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2087 | . 184 189 . 149 1565 Core 646 | . 45 42 . 8 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 65 | 7 16 15 . 12 15 Largest 2 | 2 2 2 . 2 2 Hottest 70 | 70 70 40 . 40 50 Shots Fired 126 | 14 28 30 . 24 30 Gun 112 | 14 28 30 . 24 16 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 99 | 7 22 30 . 24 16 Thermal 27 | 7 6 . . . 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 5 4 5 . 6 7 Robot Miss Streak 6 | 2 4 4 . 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 66 | 9 13 18 . 11 15 Core Hits 35 | 2 9 7 . 8 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 2 | . . 1 . 1 . Destroy 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 894 | 113 140 191 . 124 326 Guns 624 | 113 140 180 . 124 67 Cannons 244 | . . . . . 244 Explosions . | . . . . . . Melee . | . . . . . . Ramming 26 | . . 11 . . 15 Kinetic 536 | 64 101 180 . 124 67 Thermal 332 | 49 39 . . . 244 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . . 7 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . 1 . . 2 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 392 | 36 36 . . . 392 Average Temperature 49 | 15 16 . . . 78 Received Heat Transfer 498 | . 48 . . . 450 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 592 | 148 111 . . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 224 | 10 126 223 . 111 224 Initial 48 | . 6 48 . . 42 Average 93 | 3 73 158 . 56 99 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 88 | 100 100 60 . 100 93 Level 1 11 | . . 39 . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 8 7 . 7 21 Peak Tracking Total 14 | . 4 5 . 4 14 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 43 | . . . . 43 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 1455 | 84 162 269 268 248 424 Spaces Moved 1000 | 56 86 186 223 174 275 Core 35 | 27 . . . . 8 Treads . | . . . . . . Legs 811 | 29 86 186 223 174 113 Wheels . | . . . . . . Hover 154 | . . . . . 154 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 112 Average Speed 119 | 88 120 120 120 120 123 Slowest Speed 300 | 120 120 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 18 30 59 43 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1145 | 76 118 204 223 192 332 Wait 23 | . 11 1 . . 11 Move 995 | 55 85 185 222 173 275 Hop . | . . . . . . Pick Up 23 | 8 3 1 1 2 8 Fast Attach 9 | 1 . . . . 8 Attach 11 | 5 1 . . 1 4 Detach 1 | . . . . . 1 Swap 4 | . 1 1 . 2 . Drop 11 | . 1 . . 2 8 Fire 65 | 7 16 15 . 12 15 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 14) 85 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 247 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 396 | -10/Mines | Discovered new exit (range 8) 511 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 511 | -10/Mines | Discovered new exit (range 5) 516 | -10/Mines | Entered Exiles 548 | -10/Exiles | Met 8R-AWN 569 | -10/Exiles | Met EX-HEX 608 | -10/Exiles | Met EX-BIN 624 | -10/Exiles | Aligned with FarCom system 626 | -10/Exiles | Given EX-Vault access code 653 | -10/Exiles | Opened EX-Vault 660 | -10/Exiles | Found 0b10 Alert Chip 685 | -10/Exiles | Warned to stay clear of 0b10 Research branches 703 | -10/Exiles | Exiles lab attacked by MAIN.C 769 | -10/Exiles | Discovered new exit (range 14) 784 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 784 | -10/Exiles | Entered Mines 795 | -9/Mines | Received a Mining Laser from a helpful Derelict 982 | -9/Mines | Discovered new exit (range 12) 1032 | -9/Mines | Entered Materials 1032 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1446 | -8/Materials | Core integrity fell below 50% 1451 | -8/Materials | Core integrity fell below 20% 1456 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01443_ S-10 Pest heat short circuits Flight Unit. 01443_ S-10 Pest overheating. 01444_ S-10 Pest heat short circuits Flight Unit. 01444_ S-10 Pest overheating. 01444_ C-30 ARC bursts open, deploying its payload. 01444_ L-31 Rogue unfolds itself. 01444_ G-47 Trooper unfolds itself. 01445_ S-10 Pest heat damages Lgt. Assault Rifle. 01445_ S-10 Pest overheating. 01445_ K-01 Serf cleans the Garrison Access. 01446_ S-10 Pest overheating. 01447_ Cld. Particle Cannon destroyed. 01447_ Imp. Terrain Scan Processor severed. 01448_ K-01 Serf collects debris. 01448_ Slammed into L-31 Rogue. 01449_ S-10 Pest heat damages Broken Flight Unit, Broken Flight Unit, Lgt. Assault Rifle. 01449_ Critical hit (Burn: +37). 01453_ Y-45 Defender destroyed. 01455_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ###?##?#?####???# ##?###?##? ???### #####?### | | ????#?#?######### #?????###? #### ## ? | | ????#?#?##!!!!]]# #????###?###+###### ##??? | | ##??#?#??#!!! ] # #??#? + ! #? "?" ? | | #?##??#??# [ # #??? ?? # ^ ## "?" ? | | ##??###### # #### """# ^ ]]]## ?"? ? | | #??## #?#? ""?#"" ]] "# ??? ? | | ##?## ##### #??#? ?"?"#"Y ] ]] T###??## | | #???# #?#?# #??? ??#"" "## ? | | ??### ##?## #####?##+## ! %### | | #?### ##### #######?? ""?+ | | ##### #???# ###?#### ?"S # ######### ###### | | #?### ##?????? "? # ######%##+###?## ! | | ########?## #????##?? " s; %[=]== ####?#??? # | | ###?###??##+?#????#???"??# Y# !""% *= ######? ? # | | ##?##??##? ?? ????? """ # g # "G|* ! ###?#??? ? | | ##?#??##?# ? ???# ??? # # ""Y=! ###??#?? ? | | ?##??##?#? ???? ??# ?# =Y/ " " ### ??? ? | | ######?#?? ?? ? ?# """ #*%Y# """ #?? ????? | | ##??#?###????? ????# """ " g # """ #?# ?? ?# | | ###?#?##?? ??? ??? # """ # # [ ] ##?? ????# | | ##?#?#?##? ???????# ??# ###########?# ? # ? | | #?#?##??#? ????????##???## Yg## ? ??? ?#?? ?#???# | | #########????#+########## #??? ?? ? #???? | | ? w l # a ?#?#?? ?? | | ? rg@ ; """ "?? ?? ???? | | u % w # """ ??"?????? ???? | | #########??###+######+### #???" ?"????#? ????? | | ####?##???? ??????# ???## ##???? ? ?#????????? | | ###?##??????????#?????# #? ?????? ??????????? | | "" #?#??#????????????????# #???????????????????? | | "" ##?###????????????????# #???????????????????? | | "" ##?????#??????????????# ???????????????????? | | ##?#??????"???????????? ??????????????????? | | ##?#????? ????????????? u ??????????????????? | | #####??####???????????????#/####?????????????????? | | #?????????????????????????? ????????????????????? | | ??#?###???????????????????? "???????Y????????????? | | ##??#?#???????????????????? "????????????????????? | | #?#?? ?? ??? ???????????????"????????????????????? | | ?##? ? """? ?????????????????????????????????????? | | ##?? ?"?"??????????????????????w?????????????????? | | ####? ?"?????????????????????????????????????????? | | #?##??"??"???????????????????????????????????????? | | #?##? ??????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #### ????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #???????????????????????????????????????????? | | T ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperScatterShotgun Manual? 0 Play Time 00:14:37 Cumulative 25.7 hours Start 2023.04.06 @ 16:20:56 End 2023.04.06 @ 16:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87f3e19b-d913-4962-9a85-be6b4c739c3e