Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 01:35:28 Player: rusmal Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (158) 790 Value Destroyed (3648) 3648 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3628) 3628 TOTAL SCORE: 17206 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 200 Aligned with FarCom 300 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 1600/1600 Matter 117/300 Energy 414/420 System Corruption 0% Temperature Cool (19) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Experimental Power Amplifier Medium Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Gravity Flail Longsword +1 > --- INVENTORY (10) --- Fusion Compressor Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Impulse Thruster System Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gravity Flail Longsword +1 > --- INVENTORY -------- Fusion Compressor Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Impulse Thruster System Shield [Rating: 165] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 1 . . . 2 . . . . 1 . . . 1 1 1 Utility 10 | . . . 1 . . . . 2 2 . . . 2 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 6 13 10 45 4 1 . 40 15 5 1 10 5 1 . 13 14 10 6 Power 31 | 1 3 . 5 1 . . 4 1 2 1 1 1 . . 3 1 5 2 Engine 12 | 1 3 . 5 . . . 1 . . . 1 . . . 1 . . . Core 14 | . . . . 1 . . 3 1 2 1 . 1 . . 1 1 2 1 Reactor 5 | . . . . . . . . . . . . . . . 1 . 3 1 Propulsion 58 | 2 1 1 13 1 . . 15 5 1 . 5 2 . . 4 5 2 1 Treads 33 | 2 1 1 13 1 . . 15 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 5 1 . 5 2 . . 4 5 2 1 Utility 46 | 1 5 . 12 1 1 . 3 4 2 . 3 . 1 . 3 6 2 2 Device 12 | . 1 . 2 . . . 1 . . . 1 . . . 2 3 1 1 Storage 7 | 1 2 . 2 . 1 . . 1 . . . . . . . . . . Processor 5 | . 2 . . . . . . 1 . . 2 . . . . . . . Hackware 13 | . . . 1 . . . 1 2 2 . . . 1 . 1 3 1 1 Protection 9 | . . . 7 1 . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 4 9 15 1 . . 18 5 . . 1 2 . . 3 2 1 1 Energy Gun 7 | 1 . . 2 1 . . 3 . . . . . . . . . . . Energy Cannon 3 | . 1 2 . . . . . . . . . . . . . . . . Ballistic Gun 30 | 1 2 4 11 . . . 12 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 3 2 . . . 1 1 . . . . . . 2 . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . . . . . . 1 . . Slashing Weapon 8 | . . . . . . . 2 1 . . 1 1 . . 1 1 . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 3 . . . 4 . . . 2 . . . 1 3 1 . Parts Lost 19 | . 2 3 2 . . . 6 . . 1 . . . . 3 . . 2 Power 7 | . 1 . 1 . . . 1 . . 1 . . . . 2 . . 1 Propulsion 3 | . . 1 . . . . 2 . . . . . . . . . . . Utility 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . Weapon 4 | . . 2 . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 2 1 . . . 2 . . 1 . . . . 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 99 100 100 100 96 96 98 100 99 100 94 94 86 84 85 82 Engine 6 | . 13 14 10 4 . . 2 . . . 3 5 5 5 3 . . . Core 3 | . . . . 6 11 11 6 7 5 6 2 5 5 5 5 4 2 . Treads 26 | . 28 28 32 33 33 33 43 2 . . . . . . . . . . Flight 5 | . . . . . . . . 35 33 33 32 35 31 31 18 18 21 19 Device 2 | . 5 . 1 . . . . . . . 5 5 5 5 5 8 11 15 Storage 10 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 5 4 4 4 Processor 3 | . 4 14 . . . . . 6 6 6 12 11 10 10 10 9 8 8 Hackware 8 | . . . 1 11 11 11 8 21 33 33 20 17 21 21 26 23 21 20 Protection 7 | . . . 18 11 11 11 7 . . . . . . . . . . . Energy Gun 1 | . . . . . 11 11 2 . . . . . . . . . . . Ballistic Gun 12 | . 27 2 21 10 . . 15 1 . . . . . . . . . . Launcher 2 | . . 12 . 11 11 11 . . . . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . . 6 6 6 11 10 10 10 8 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 31 32 44 39 39 39 41 41 22 22 26 33 32 32 41 43 56 61 Greatest Support 111 | 40 40 40 66 68 68 68 111 111 25 25 28 33 33 33 43 52 61 69 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 9 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 12 14 15 15 15 15 15 15 10 9 10 10 9 9 10 10 10 10 Average Carried 12 | 3 9 13 14 14 15 15 14 10 8 8 9 8 9 9 9 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 12 14 15 15 15 15 15 10 9 8 10 10 9 9 8 10 10 7 Class Distribution -------------------- 44% | Scavenger-Mutant 34% | Mutant 9% | Hacker-Scout 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 4754 | 260 559 233 1282 50 40 10 936 139 . . 225 . . . 114 527 168 211 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5671 | . 750 118 1983 78 . 16 1442 59 . . 246 . . . 261 342 168 208 Parts 353 | . 52 5 109 7 . 3 89 10 . . 14 . . . 19 18 22 5 Haulers Intercepted 16 | . 2 . 6 . . . 6 . . . 1 . . . 1 . . . Recyclers Shooed 4 | . . . 2 . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 95 | . 15 5 35 6 . 2 24 . . . 1 . . . 5 2 . . Melee 4 | . . . . . . . . . . . 1 . . . 1 2 . . Guns 69 | . 15 1 32 . . . 21 . . . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . AOE 20 | . . 2 3 6 . 2 3 . . . . . . . 4 . . . Classes Destroyed 13 | . 7 1 1 1 . . 1 . . . 2 . . . . . . . Worker 15 | . 1 . 5 . . . . . . . . . . . 2 2 2 3 Builder 10 | . 1 1 1 . . . . . . . . . . . 1 2 4 . Hauler 16 | . 2 . 6 . . . 6 . . . 1 . . . 1 . . . Recycler 10 | . 2 . 3 . . . 2 . . . . . . . 1 1 . 1 Operator 12 | . 3 . 3 . . . 1 3 . . 2 . . . . . . . Watcher 2 | . . . . . . . . . . . 1 . . . . . 1 . Swarmer 33 | . 6 . 9 5 . 2 7 . . . . . . . 4 . . . Grunt 39 | . 9 3 16 . . . 11 . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 15 | . . . 10 . . . 5 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 . . . 1 2 . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 9 4 . 2 5 1 . . 2 . . . 6 2 7 3 Combat Bots Only 5 | . 4 2 5 4 . 2 5 . . . 1 . . . 3 2 . . Max Kills in Single Turn 3 | . 2 2 2 3 . 2 2 1 . . 1 . . . 2 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . Exploded 3 | . . 2 1 3 . 2 2 . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Damage Taken 5438 | . 493 480 1543 68 . . 1601 . . 34 32 24 . . 699 212 . 252 Core 785 | . 73 113 161 . . . 112 . . . 16 . . . 194 116 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 254 | . . . 147 . . . 103 . . . 4 . . . . . . . Core Remaining (%) 85 | 100 . 25 . . . 59 79 100 . . 98 100 . . 83 91 100 100 Volleys Fired 323 | . 57 19 136 3 . 1 96 . . . . 3 . . 8 . . . Largest 2 | . 2 2 2 1 . 1 2 . . . . 1 . . 1 . . . Hottest 92 | . 46 68 46 30 . 30 92 . . . . 7 . . 49 . . . Shots Fired 579 | . 114 24 265 3 . 1 161 . . . . 3 . . 8 . . . Gun 540 | . 114 7 260 . . . 159 . . . . . . . . . . . Cannon 4 | . . 4 . . . . . . . . . . . . . . . . Launcher 32 | . . 13 5 3 . 1 2 . . . . . . . 8 . . . Special 3 | . . . . . . . . . . . . 3 . . . . . . Kinetic 512 | . 114 7 260 . . . 131 . . . . . . . . . . . Thermal 32 | . . 4 . . . . 28 . . . . . . . . . . . Explosive 32 | . . 13 5 3 . 1 2 . . . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 11 5 20 . . . 24 . . . . 18 . . 20 . . . Robot Miss Streak 5 | . 3 1 5 1 . . 3 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 457 | . 74 7 195 . . . 123 6 . . 8 3 . . 13 16 8 4 Core Hits 230 | . 31 20 85 8 . 3 50 3 . . 4 . . . 14 5 5 2 Critical Kills 3 | . . . . . . . 2 . . . . . . . . . . 1 Critical Parts Destroyed 8 | . 1 . 4 . . . . . . . . . . . . 2 . 1 Critical Strikes 13 | . 1 . 4 . . . 3 . . . . . . . . 3 . 2 Burn 1 | . . . . . . . 1 . . . . . . . . . . . Destroy 7 | . 1 . 4 . . . 2 . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . 2 . 2 Sever 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 184 | . . . . . . . 2 34 1 . 30 8 . . 29 42 9 29 Impact 39 | . . . . . . . . 5 . . . . . . . 11 1 22 Slashing 145 | . . . . . . . 2 29 1 . 30 8 . . 29 31 8 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 1 . . 2 . . . 3 7 6 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 1 . . . 1 2 . . Damage Inflicted 12968 | . 1188 367 3222 312 . 107 2435 395 . . 530 . . . 1909 1145 821 537 Guns 6356 | . 1181 42 2902 . . . 2231 . . . . . . . . . . . Cannons 41 | . . 41 . . . . . . . . . . . . . . . . Explosions 2478 | . . 284 309 312 . 84 190 . . . . . . . 1299 . . . Melee 4038 | . . . . . . . . 395 . . 530 . . . 610 1145 821 537 Ramming 55 | . 7 . 11 . . 23 14 . . . . . . . . . . . Kinetic 5903 | . 1181 42 2902 . . . 1778 . . . . . . . . . . . Thermal 494 | . . 41 . . . . 453 . . . . . . . . . . . Explosive 2478 | . . 284 309 312 . 84 190 . . . . . . . 1299 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 908 | . . . . . . . . . . . . . . . . 371 . 537 Slashing 3130 | . . . . . . . . 395 . . 530 . . . 610 774 821 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 6 . . 8 9 . . 7 9 1 . . Average Corruption 5 | . . . . . . . 5 . . 8 8 . . 7 7 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . 43 . . . 17 . . 1 8 . . . Message Errors 13 | . . . . . . . 8 . . . 4 . . . 1 . . . Matter Fused 21 | . . . . . . . 13 . . . 6 . . 1 1 . . . Heat Flow Errors 10 | . . . . . . . 5 . . . 4 . . . 1 . . . Energy Discharges 9 | . . . . . . . 6 . . . 1 . . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . 4 . . . 1 . . . 2 . . . Data Loss (major) 4 | . . . . . . . 2 . . . 1 . . . 1 . . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1093 | . . 9 . 2 . . 5 47 . . 53 . . . 304 345 161 167 Projectiles 9 | . . 9 . . . . . . . . . . . . . . . . Explosions 60 | . . . . 2 . . 5 . . . . . . . 53 . . . Melee 1024 | . . . . . . . . 47 . . 53 . . . 251 345 161 167 Knockbacks 2 | . . . . . . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . 49 . 6 . . . . . . . . . . 14 . . . Shots 5 | . . 2 . 2 . . . . . . . . . . 1 . . . Rammed 9 | . 2 . 1 . . 5 1 . . . . . . . . . . . Targets Rammed 9 | . 2 . 1 . . 5 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 81 56 63 1 . . 268 3 11 41 252 50 4 4 213 69 22 27 Average Temperature 31 | . 14 19 17 1 . . 76 2 5 19 109 15 2 2 41 15 5 4 Received Heat Transfer 1413 | . 171 51 594 21 . . 495 . . . . 9 . . 54 18 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 7 | . . . . . . . . . . . . . . . . 4 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1036 | . . 74 . . . . 962 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 750 | . 268 239 750 625 . 111 387 214 25 8 136 174 99 64 655 322 84 494 Initial 284 | . . 17 . 284 . . . 79 22 8 . 12 84 34 44 195 47 44 Average 213 | . 108 131 363 446 . 62 204 107 23 5 43 41 87 43 259 137 35 249 Maximum Alert Level 3 | . 1 1 3 2 . . 1 1 . . . . . . 2 1 . 2 Low Security (%) 61 | 100 93 81 43 . . 100 39 95 100 100 100 100 100 100 44 58 100 47 Level 1 20 | . 6 18 8 29 . . 60 4 . . . . . . 27 41 . 22 Level 2 16 | . . . 38 70 . . . . . . . . . . 28 . . 30 Level 3 2 | . . . 10 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 5 . 4 1 . . 3 . . . 3 . . . 2 3 1 2 Investigation 5 | . 2 . 1 1 . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . . 1 . . . 1 1 . 1 Reinforcement 15 | . 3 . 3 . . . 3 . . . 1 . . . 1 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 20 | . 5 . 6 . . . 5 . . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 34 10 91 9 . 3 44 9 . 4 8 2 . 4 15 9 6 25 Peak Tracking Total 11 | . 6 2 8 6 . 3 5 3 . 4 3 1 . 4 8 8 4 11 Tactical Retreats 31 | . . . 13 2 . . 5 . . . . . . . 2 3 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 9 | . 2 . 1 . . . . . 1 . . 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 19 | . 1 . 1 1 . 2 1 1 . . . . . . 10 2 . . Max in Single Turn 3 | . 1 . 1 1 . 2 1 1 . . . . . . 3 1 . . Garrison Access 4 | . . . . . . . 1 1 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 81 | . 8 . 12 1 2 . 10 11 7 . 8 4 2 . 4 7 2 3 Terminals 48 | . 5 . 7 . . . 6 8 3 . 3 2 2 . 3 5 1 3 Fabricators 6 | . . . . . . . . 1 1 . 2 1 . . . 1 . . Repair Stations 6 | . 1 . 2 . . . 1 . . . 1 . . . . . 1 . Recycling Units 9 | . 2 . 2 . . . 1 1 1 . 1 . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 1 . 1 . 1 . . . 1 . . . Garrison Access 4 | . . . . . . . 1 1 1 . . 1 . . . . . . Total Hacks 211 | . 20 . 31 1 5 . 34 30 19 . 23 12 4 . 8 15 5 4 Successful 143 | . 10 . 23 1 5 . 23 17 16 . 16 9 2 . 5 10 4 2 Failed 67 | . 9 . 8 . . . 11 13 3 . 7 3 2 . 3 5 1 2 Catastrophic 4 | . . . . . . . 1 2 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 82 | . 14 . 12 . 1 . 17 9 3 . 5 7 4 . 4 4 1 1 Terminals 133 | . 14 . 18 . . . 20 24 5 . 12 10 4 . 6 13 3 4 Fabricators 8 | . . . . . . . . 2 1 . 3 1 . . . 1 . . Repair Stations 15 | . 3 . 5 . . . 2 . . . 3 . . . . . 2 . Recycling Units 18 | . 3 . 3 . . . 7 2 1 . 1 . . . . 1 . . Scanalyzers 26 | . . . 5 . . . 4 . 11 . 4 . . . 2 . . . Garrison Access 5 | . . . . . . . 1 2 1 . . 1 . . . . . . Terminal Hacks 63 | . 4 . 8 1 5 . 7 11 2 . 6 4 . . 3 7 3 2 Record 5 | . . . . . 4 . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Robot Analysis 7 | . 1 . 1 . . . 2 1 . . 1 . . . . 1 . . Prototype ID Bank 6 | . . . 2 . . . 1 2 . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 1 . . . . . . 1 . . Level Access Points 6 | . . . . . . . . 1 . . . 1 . . 1 1 1 1 Branch Access Points 3 | . . . . . . . . . 1 . 1 1 . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 9 | . . . 1 . . . 3 2 . . 2 1 . . . . . . Unreport Threat 10 | . . . 2 . . . 1 2 . . . . . . 2 2 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . 3 1 . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Build 4 | . . . . . . . . . 1 . 2 1 . . . . . . Repair Station Hacks 10 | . 1 . 4 . . . 2 . . . 2 . . . . . 1 . Scan Component 6 | . 1 . 2 . . . 1 . . . 1 . . . . . 1 . Repair 4 | . . . 2 . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 15 | . 2 . 3 . . . 5 2 1 . 1 . . . . 1 . . Report Inventory 11 | . 2 . 2 . . . 3 1 1 . 1 . . . . 1 . . Retrieve Components 4 | . . . 1 . . . 2 1 . . . . . . . . . . Scanalyzer 23 | . . . 5 . . . 4 . 10 . 2 . . . 2 . . . Insert Component 10 | . . . 2 . . . 2 . 4 . 1 . . . 1 . . . Analyze 13 | . . . 3 . . . 2 . 6 . 1 . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . 1 . . . . . . Seal Access 4 | . . . . . . . 1 1 1 . . 1 . . . . . . Unauthorized Hacks 21 | . 3 . 3 . . . 4 3 1 . 2 2 2 . . 1 . . Terminals 20 | . 2 . 3 . . . 4 3 1 . 2 2 2 . . 1 . . Botnet 18 | . 2 . 2 . . . 3 3 1 . 2 2 2 . . 1 . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . 1 . . . . . . . Used 2 | . . . . . . . . 1 . . 1 . . . . . . . Hacking Detections 56 | . 5 . 8 . . . 9 9 1 . 8 1 2 . 4 5 2 2 Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 2 . 4 . 2 . . . 1 . . . Parts Built 5 | . . . . . . . . . . . 4 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 237 | . . . . . . . . . . . 120 117 . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . 16 7 . . . . . . Parts Repaired 4 | . . . 2 . . . 1 . . . 1 . . . . . . . Time 140 | . . . 77 . . . 44 . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 3 . . . 20 1 . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 2 . 4 . 1 . . . 1 . . . Part Schematics Acquired 9 | . . . 1 . . . 2 . 4 . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 6 | . . 1 . 3 . . . . . 1 . 1 . . . . . . Largest Group 3 | . . 1 . 3 2 2 2 . . 1 . 1 1 1 . . . . Highest-Rated Group 49 | . . 31 . 40 24 24 24 . . 31 . 49 49 49 . . . . Highest-Rated Ally 49 | . . 31 . 16 16 16 16 . . 31 . 49 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . 8 . 13 . 2 7 . . . . 6 . . . . . . Total Damage 564 | . . 126 . 128 . 29 67 . . . . 214 . . . . . . Kills 8 | . . 2 . 3 . 1 . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 7 | . 1 . 1 . . . 2 1 . . 1 . . . . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 12370 | 109 1739 801 3050 751 512 709 2117 321 65 20 523 237 27 19 398 505 185 282 Spaces Moved 9387 | 65 841 464 1494 454 318 436 984 799 206 79 803 311 82 84 593 654 309 411 Core 18 | 18 . . . . . . . . . . . . . . . . . . Treads 5048 | 47 841 464 1494 454 318 436 984 10 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4321 | . . . . . . . . 789 206 79 803 311 82 84 593 654 309 411 Fastest Speed 22 | 50 160 160 160 160 160 160 160 24 24 24 23 22 22 22 22 31 29 28 Average Speed 99 | 139 160 160 160 160 160 160 160 25 24 24 24 22 22 22 31 35 29 32 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 24 24 26 100 22 22 102 109 30 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 5 . . 1 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 97 98 93 86 70 95 68 29 7 90 27 6 3 81 24 20 8 17 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . . . 1 1 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 . . . . . 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 123 | . . 18 . . . . 10 22 1 . 16 6 . . 16 16 . 18 Terrain Destroyed 350 | . . 90 28 25 . 4 15 22 1 . 16 6 . . 109 16 . 18 Melee 97 | . . . . . . . 2 22 1 . 16 6 . . 16 16 . 18 Projectile 1 | . . 1 . . . . . . . . . . . . . . . . AOE 252 | . . 89 28 25 . 4 13 . . . . . . . 93 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 11769 | 80 1151 497 1922 478 324 444 1367 889 221 79 1109 471 91 83 763 880 393 527 Wait 1409 | 4 199 . 167 11 1 3 209 14 6 . 240 139 8 . 112 157 58 81 Move 9356 | 64 840 463 1493 453 317 435 983 788 206 78 800 310 82 83 590 653 308 410 Hop 7 | . . . . . . . . 5 . . 1 . . . 1 . . . Pick Up 112 | 6 18 5 28 2 2 . 9 13 . . 15 3 . . 1 5 2 3 Fast Attach 78 | 6 5 . 12 1 . . 19 4 1 . 7 2 . . 7 6 6 2 Attach 56 | . 2 3 11 1 . . 3 11 4 1 2 3 1 . 2 5 3 4 Detach 33 | . 4 . 3 . . . . 5 3 . 3 2 . . 4 5 2 2 Swap 65 | . 6 7 22 2 1 . 18 . . . 1 . . . 4 3 1 . Drop 164 | . 18 . 49 5 3 . 27 20 . . 17 2 . . 7 8 5 3 Fire 323 | . 57 19 136 3 . 1 96 . . . . 3 . . 8 . . . Melee 157 | . . . . . . . 2 29 1 . 23 7 . . 27 38 8 22 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . 2 . 1 . . 5 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Low x2 / DSF) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Discovered new exit (range 8) 946 | -10/Materials | Discovered new exit (range 8) 1032 | -10/Materials | Central database locked down 1431 | -10/Materials | Identified exit to Materials 1846 | -10/Materials | Identified exit to Mines 1849 | -10/Materials | Entered Mines 1874 | -10/Mines | Assembled infested the area 1954 | -10/Mines | Core integrity fell below 50% 2017 | -10/Mines | Discovered exit to Materials (range 8) 2019 | -10/Mines | Escorted by a lone wolf Derelict 2039 | -10/Mines | Learned location of Storage (-9) 2252 | -10/Mines | Discovered exit to Materials (range 13) 2392 | -10/Mines | Learned location of Mines (-8) 2403 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2406 | -10/Mines | Found Prototype Device 2650 | -10/Mines | Entered Materials 2650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2652 | -9/Materials | Discovered new exit (range 8) 2668 | -9/Materials | Identified exit to Storage 2779 | -9/Materials | Discovered exit to Storage (range 5) 3043 | -9/Materials | Discovered new exit (range 5) 3444 | -9/Materials | Identified Exp. Sensor Array 3554 | -9/Materials | Build established: Scavenger-Mutant 3657 | -9/Materials | Discovered new exit (range 15) 4102 | -9/Materials | Discovered new exit (range 12) 4403 | -9/Materials | Build established: Mutant 4535 | -9/Materials | Repaired Imp. Assault Rifle 5369 | -9/Materials | Discovered new exit (range 16) 5419 | -9/Materials | Repaired Grenade Launcher 5622 | -9/Materials | Build established: Scavenger-Mutant 5700 | -9/Materials | Entered Mines 5723 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5748 | -9/Mines | Identified exit to Materials 5765 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5766 | -9/Mines | Learned Materials terminal intel 5867 | -9/Mines | Discovered exit to Materials (range 8) 6102 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6341 | -9/Mines | Met a Derelict shopkeep closing up shop 6385 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6387 | -9/Mines | Discovered new exit (range 5) 6451 | -9/Mines | Entered Exiles 6451 | -9/Exiles | Accompanied by 2 allies 6491 | -9/Exiles | Met 8R-AWN 6517 | -9/Exiles | Met EX-HEX 6563 | -9/Exiles | Met EX-BIN 6583 | -9/Exiles | Aligned with FarCom system 6584 | -9/Exiles | Given EX-Vault access code 6624 | -9/Exiles | Opened EX-Vault 6639 | -9/Exiles | Found Longsword +1 6698 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6745 | -9/Exiles | Met EX-DEC 6762 | -9/Exiles | Learned location of Zion (-7) 6945 | -9/Exiles | Discovered new exit (range 14) 6963 | -9/Exiles | Left Exiles lab with Longsword +1 6963 | -9/Exiles | Entered Mines 6963 | -8/Mines | Accompanied by 2 allies 6964 | -8/Mines | Discovered exit to Materials (range 16) 7162 | -8/Mines | Discovered exit to Materials (range 12) 7672 | -8/Mines | Entered Materials 7672 | -8/Materials | Accompanied by 2 allies 7672 | -8/Materials | Evolved 2 slots: Propulsion x2 7673 | -8/Materials | Identified exit to Factory 7674 | -8/Materials | Loaded intel: 12 terminal locations 9061 | -8/Materials | Repaired Med. Treads 9480 | -8/Materials | Discovered exit to Factory (range 16) 9789 | -8/Materials | Entered Factory 9789 | -7/Factory | Evolved 2 slots: Utility x2 9833 | -7/Factory | Identified exit to DSF 9973 | -7/Factory | Identified exit to Factory 10092 | -7/Factory | Build established: Hacker-Sprinter 10110 | -7/Factory | Entered another Factory area 10110 | -6/Factory | Evolved 2 slots: Utility x2 10113 | -6/Factory | Identified exit to DSF 10173 | -6/Factory | Discovered new exit (range 20) 10174 | -6/Factory | Identified exit to Lower Caves 10175 | -6/Factory | Sucked down chute 10175 | -6/Factory | Entered Waste 10176 | -6/Waste | Met a frightened Derelict 10182 | -6/Waste | Spotted C-40 Crusher 10182 | -6/Waste | Spotted C-40 Crusher 10183 | -6/Waste | Spotted C-40 Crusher 10185 | -6/Waste | Spotted C-40 Crusher 10187 | -6/Waste | Spotted C-40 Crusher 10188 | -6/Waste | Spotted C-40 Crusher 10188 | -6/Waste | Crushed by Compactor (1 part destroyed) 10190 | -6/Waste | EMP discharged 10193 | -6/Waste | Discovered new exit (range 11) 10195 | -6/Waste | Entered Factory 10270 | -6/Factory | Repaired Lgt. Nuclear Core 10281 | -6/Factory | Fabricated Cesium-ion Thruster? 10326 | -6/Factory | Fabricated Power Sword (x2) 10459 | -6/Factory | Build established: Hacker-Scout 10676 | -6/Factory | Discovered new exit (range 22) 10709 | -6/Factory | Discovered new exit (range 16) 10718 | -6/Factory | Entered another Factory area 10718 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10742 | -5/Factory | Identified exit to Upper Caves 10742 | -5/Factory | Identified exit to Extension 10743 | -5/Factory | Identified exit to Factory 10864 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 10955 | -5/Factory | Entered another Factory area 10955 | -4/Factory | Accompanied by 1 ally 10955 | -4/Factory | Evolved 2 slots: Utility x2 10982 | -4/Factory | Sucked down chute 10982 | -4/Factory | Entered Waste 10984 | -4/Waste | Spotted C-40 Crusher 10989 | -4/Waste | Spotted C-40 Crusher 10993 | -4/Waste | Spotted C-40 Crusher 10993 | -4/Waste | Spotted C-40 Crusher 10993 | -4/Waste | Spotted C-40 Crusher 10995 | -4/Waste | Spotted C-40 Crusher 10996 | -4/Waste | Discovered new exit (range 22) 10997 | -4/Waste | EMP discharged 11000 | -4/Waste | 1 allies followed down the chute 11001 | -4/Waste | Entered Factory 11316 | -4/Factory | Lost 3 parts (2p1u) 11323 | -4/Factory | Identified exit to Research 11374 | -4/Factory | Spotted B-86 Titan 11399 | -4/Factory | Entered Research 11399 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11543 | -3/Research | Identified exit to DSF 11552 | -3/Research | Spotted B-86 Titan 11576 | -3/Research | Identified exit to Research 11766 | -3/Research | Build established: Hacker-Sprinter 11904 | -3/Research | Entered another Research area 11904 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11957 | -2/Research | Identified exit to Access 12089 | -2/Research | Entered Access 12089 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12223 | -1/Access | Spotted B-99 Colossus 12285 | -1/Access | Identified exit to Surface 12371 | *** | Escaped! Last Messages --------------- 12274_ Slug penetrates Wall. 12277_ Acquired Quantum Reactor. 12285_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (132,73) Map updated. 12299_ Connecting with Terminal... 12339_ ALERT: Rogue bot located, Programmers report to Access Zone 2Z. 12350_ Drone sends a signal. 12351_ K-01 Serf cleans the Spectral Interrupter. 12357_ Slug penetrates Wall. 12365_ K-01 Serf cleans the Terminal. 12365_ Slug penetrates R-10 Processor. 12365_ Slug penetrates Wall. 12369_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12370_ The Access Shell folds into the floor. 12371_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????#??????? ?????#????????????????? | | ??????????? ????#???? ?? ????????????????????????? | | ???????????????????? ?????????#??#?#????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB ???BB????????????????????? | | ??????????#??????????????????????#?????????? ????? | | ?????????????????????????????"??#????????????????? | | ?????????#??????????????"??????????????? ??????? ? | | ?????????????????????"??????????????????????? ???? | | ???????????????????#""""""""""#?##??#???##???????? | | ???#???????????#???# #???#????##??????#?? | | ????????#??????????# #?????????????#?##?? | | ???????????????#??## #???#?#?????????##?? | | ???????????????????# "" #??#??????????#????? | | ???????????????????# "@ #?????#???#??#?????# | | ???????????#???????# #??#???#?#?????#???# | | ???????????????????# #????????##????#???? | | ???????????????????# #?#???#?##?????????? | | ?? ?????????? ?## ##?##??????????????? | | ??????????? ????## #???#??#????????? ? | | ?? ???#???????????##"" ###?#??????????????? | | ?? ????????"?????#?#"" ##??#??????????? ? | | ???????????????????#"" #?????##?#????# ? | | ??? ???????????? ?##T #????##????#?#?? ??? | | ???? ???? ?????????#"" #?#?###???#???#?? | | ?? ??????????? ? ??#"" ##??#?##????#?#??? | | ?????????????#+#####"" ###################+ | | ???????? k | | ??? ??? A | | ?????????#####+###########################+####### | | ?????????????????????#?????#?????##?# # | | ???????????????? ?#??????#??#?##????# # | | ????????????????????#??????#????#???# "" # | | ???????#???????????#?????#?#????????# "" # | | ????????????? ? ???#???##???#??###??# """""" # | | ?????????????? ? ?????#???????????#?# """""" !# | | ???????????? ???????#???##?###??#???# "" # | | ????????????????????????#??#????????# "" # | | ????????????????????????#?#??#???#??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 40 Armor Coverage 375 Evasion (%) 76 Recoil Reduction 5 Offensive Hacking 62 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Fusion Compressor | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Power Sword | x2 | -6/Factory | Preloaded Micro-nuke Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed ExperimentalWarpThrower Manual? 0 Play Time 02:30:07 Cumulative 85.1 hours Start 2022.03.17 @ 22:43:38 End 2022.03.18 @ 01:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bd2e65e-95b1-4ab9-8339-e95830158e30