Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 16:02:42 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (872) 872 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 3832 Bonus ------- Aligned with FarCom 300 Friendly Fire -170 Cogmind --------- Core Integrity 142/550 Matter 105/300 Energy 238/275 System Corruption 0% Temperature Danger (453) Movement Treading (153) Location -8/Storage Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Insulated Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Wheel Small Storage Unit Medium Matter Pod (100) Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Firepult Rocket Launcher > --- INVENTORY -------- Deuterium Engine Armored Treads Carbon-fiber Leg VSS Leg VSS Leg Wheel Small Storage Unit Medium Matter Pod Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Enhanced Autogun Mining Laser [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 24 | 2 . 3 1 2 9 7 Power 5 | . . 1 . 1 2 1 Engine 4 | . . . . 1 2 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 7 | . . 1 . . 2 4 Treads 4 | . . . . . . 4 Leg 2 | . . 1 . . 1 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 . . . 1 2 2 Device 3 | 1 . . . 1 1 . Storage 1 | . . . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 6 | 1 . 1 1 . 3 . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 6 | . . . . . 1 5 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . . . 1 3 To Critical Strikes . | . . . . . . . Average Backups 8 | 6 8 8 7 7 7 13 Power . | 1 1 1 1 1 . . Propulsion 2 | 3 3 3 2 1 . 5 Utility 3 | . 2 2 2 3 4 5 Weapon 1 | 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 18 | 6 . 1 2 2 . 7 Power 2 | 1 . . . 1 . . Propulsion 9 | 3 . . 2 . . 4 Utility 5 | 1 . . . 1 . 3 Weapon 2 | 1 . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 100 94 84 87 83 Engine 9 | . 14 10 . 12 16 15 Core 5 | . . 3 14 1 1 . Treads 2 | . . . . . . 22 Leg 22 | . 28 28 28 28 17 2 Wheel 2 | . . . . . 8 1 Device 11 | . 14 14 14 13 9 6 Storage 12 | . 14 14 14 14 9 9 Protection 2 | . . . . . 8 8 Energy Gun 5 | . 28 18 9 . . . Energy Cannon 7 | . . . 4 14 9 9 Ballistic Gun 5 | . . 9 9 . 6 . Peak Build Rating 49 | 9 9 14 29 32 43 49 Average Rating 27 | 7 9 11 19 31 41 44 On Entrance 20 | 6 9 9 14 29 32 41 Avg Prop Armor Cover (%) 7 | . . . . . 7 8 Naked Turns . | . . . . . . . Heaviest Build 94 | 13 13 15 33 38 59 94 Greatest Support 66 | 20 20 20 20 20 20 66 Greatest Overweight (x) 5 | . . . 1 1 5 5 Average Overweight (x) 1 | . . . . 1 4 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 Average Capacity 9 | 8 8 8 8 8 8 18 Most Carried 16 | 8 8 8 8 8 8 16 Average Carried 8 | 6 8 7 7 7 7 13 Final Capacity 20 | 8 8 8 8 8 8 20 Final Carried 15 | 8 8 8 7 8 8 15 Class Distribution -------------------- 70% | Mutant 22% | Skirmisher 6% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 678 | 263 . 25 . 160 230 . Remotely . | . . . . . . . Salvage Created 1217 | 250 . . . . 507 460 Parts 45 | 16 . . . . 21 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 17 | . . . . . 9 8 Guns 2 | . . . . . 2 . AOE 12 | . . . . . 6 6 Classes Destroyed 10 | 3 . . . . 5 2 Worker 2 | 2 . . . . . . Builder 3 | . . . . . 3 . Tunneler 4 | 4 . . . . . . Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . 1 . Grunt 12 | . . . . . 7 5 Brawler 2 | . . . . . 1 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 9 | 4 . . . . 9 4 Combat Bots Only 5 | . . . . . 5 4 Max Kills in Single Turn 4 | 1 . . . . 3 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 112 | . 9 6 . . 61 36 Missed 23 | . 2 2 . . 12 7 Hits 89 | . 7 4 . . 49 29 Melee 6 | . . . . . . 6 Projectile 83 | . 7 4 . . 49 23 AOE 1 | . . 1 . . . . Critical Strikes 5 | . 1 . . . 2 2 Damage Taken 1938 | . 102 52 . . 829 955 Core 445 | . 25 12 . . 170 238 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 85 . . Volleys Fired 77 | 21 2 3 . . 36 15 Largest 2 | 2 2 2 . . 1 1 Hottest 250 | 80 80 64 . . 250 250 Shots Fired 103 | 42 4 6 . . 36 15 Gun 75 | 42 4 6 . . 23 . Cannon 11 | . . . . . 6 5 Launcher 3 | . . . . . 3 . Special 14 | . . . . . 4 10 Kinetic 26 | . . 3 . . 23 . Thermal 25 | . . . . . 10 15 Explosive 3 | . . . . . 3 . Electromagnetic 49 | 42 4 3 . . . . Robot Hit Streak 6 | 4 2 1 . . 5 6 Robot Miss Streak 4 | 4 3 4 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 53 | 22 1 4 . . 22 4 Core Hits 56 | 8 1 1 . . 28 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Corrupt 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2220 | 316 15 18 . . 1013 858 Guns 637 | 316 15 18 . . 288 . Cannons 129 | . . . . . 70 59 Explosions 1454 | . . . . . 655 799 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 306 | . . 18 . . 288 . Thermal 1176 | . . . . . 318 858 Explosive 407 | . . . . . 407 . Electromagnetic 331 | 316 15 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . . 7 17 Projectiles 11 | . . . . . 7 4 Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 197 | . . . . . 12 185 Shots 18 | . . . . . 1 17 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 822 | 144 90 27 . . 513 822 Average Temperature 204 | 54 54 8 . . 201 338 Received Heat Transfer 792 | . 78 30 . . 459 225 Effects 45 | . . . . . 16 29 Shutdowns 14 | . . . . . 6 8 Energy Bleed 2 | . . . . . . 2 Interference 13 | . . . . . 8 5 Matter Decay 4 | . . . . . . 4 Short Circuit 3 | . . . . . 1 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . 1 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Melted 15 | . . . . . 5 10 Heat Transferred 5784 | . . . . . 1920 3864 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 77 | 100 100 100 . 100 29 100 Level 1 22 | . . . . . 70 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 314 | 15 3 45 . . 314 145 Initial 90 | . 3 . . . . 90 Average 75 | 2 1 16 . . 193 74 Influence Increases 734 | 35 . 75 . . 407 217 Destroy 0b10 Robot/C 320 | . . . . . 180 140 Destroy 0b10 Robot/NC 65 | 35 . . . . 20 10 Destroy Leader 50 | . . . . . 30 20 Disable Machine 60 | . . . . . 45 15 Destroy Structure 89 | . . . . . 72 17 Lose Combat Pursuer 150 | . . 75 . . 60 15 Influence Decreases 600 | 30 5 75 . . 192 298 Entered New Map 127 | . 2 . . . . 125 Time Decay 381 | 30 3 75 . . 182 91 Lost Part 52 | . . . . . 10 42 Lost Ally 40 | . . . . . . 40 Squads Dispatched 6 | . 1 . . 1 1 3 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 1 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 5 8 . . 14 10 Peak Tracking Total 9 | . 5 3 . . 6 9 Tactical Retreats 6 | . . 4 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 2 | . . . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 6 | . . . 5 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . . . 50 1 . . Successful 51 | . . . 50 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 51 | . . . 50 1 . . Record 49 | . . . 49 . . . Open Door 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 230 | . . . . . . 230 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 933 | 46 45 222 610 10 . . Terrain 933 | 46 45 222 610 10 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 2058 | 136 45 222 610 371 460 214 Spaces Moved 1086 | 48 33 157 440 174 188 46 Core . | . . . . . . . Treads 36 | . . . . . . 36 Legs 859 | 48 33 157 440 174 7 . Wheels 191 | . . . . . 181 10 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 190 140 155 Average Speed 148 | 120 120 120 137 190 158 211 Slowest Speed 305 | 120 120 120 190 190 260 305 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 12 56 78 42 23 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 11 | . . . . . 4 7 Terrain Destroyed 90 | . . . . . 72 18 Melee . | . . . . . . . Projectile 13 | . . . . . 6 7 AOE 77 | . . . . . 66 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 1419 | 84 34 185 448 217 319 132 Wait 194 | 10 . 19 . 36 77 52 Move 1080 | 47 32 156 439 173 187 46 Hop . | . . . . . . . Pick Up 18 | 3 . 1 2 2 2 8 Fast Attach 10 | 1 . . . 1 4 4 Attach 5 | . . . 2 . 2 1 Detach 2 | . . . 1 1 . . Swap 16 | 1 . 3 . 1 8 3 Drop 17 | 1 . 3 4 3 3 3 Fire 77 | 21 2 3 . . 36 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 137 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Met a group of wandering Federalists 153 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Entered Mines 183 | -10/Mines | Assembled infested the area 206 | -10/Mines | Learned location of 1 exit from Materials 246 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 252 | -10/Mines | Met 8R-AWN 307 | -10/Mines | Build established: Mutant 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 383 | -10/Mines | Discovered new exit (range 7) 399 | -10/Mines | Discovered new exit (range 5) 404 | -10/Mines | Entered Exiles 433 | -10/Exiles | Welcomed by 8R-AWN 454 | -10/Exiles | Met EX-HEX 494 | -10/Exiles | Met EX-BIN 546 | -10/Exiles | Met EX-DEC 569 | -10/Exiles | Learned location of Zion (-6) 619 | -10/Exiles | Visited The Gauntlet 719 | -10/Exiles | Aligned with FarCom system 720 | -10/Exiles | Given EX-Vault access code 788 | -10/Exiles | Opened EX-Vault 797 | -10/Exiles | Found Firepult 833 | -10/Exiles | Warned to stay clear of 0b10 Research branches 995 | -10/Exiles | Discovered new exit (range 12) 1014 | -10/Exiles | Left Exiles lab with Firepult 1014 | -10/Exiles | Entered Mines 1023 | -9/Mines | Met a Derelict shopkeep closing up shop 1379 | -9/Mines | Discovered new exit (range 3) 1385 | -9/Mines | Entered Materials 1385 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1386 | -8/Materials | Identified exit to Storage 1387 | -8/Materials | Identified exit to Factory 1787 | -8/Materials | Build established: Skirmisher 1845 | -8/Materials | Entered Storage 1855 | -8/Storage | Met a pair of Derelict thieves 2039 | -8/Storage | Core integrity fell below 50% 2044 | -8/Storage | Lost 3 parts (2u1w) 2059 | -8/Storage | Self-destructed Last Messages --------------- 02028_ G-47 Trooper destroyed. 02029_ Deuterium Engine broken. 02029_ Overheating: Short circuit. 02029_ L-31 Rogue heat damages Imp. Aluminum Leg. 02029_ L-31 Rogue critical meltdown. 02029_ Core Shielding melted. 02031_ Overheating: Matter decay (-29). 02035_ Power failure, Deuterium Engine shutdown. 02036_ Overheating: Deuterium Engine damaged (-48). 02037_ Overheating: Matter decay (-17). 02038_ Overheating: System interference. 02038_ Firepult temporarily disabled. 02039_ Overheating: Core damaged (-71). 02041_ Power failure, Deuterium Engine shutdown. 02041_ Overheating: Energy bleed (-38). 02042_ Overheating: Core damaged (-77). 02049_ Power failure, Deuterium Engine shutdown. 02057_ Firepult destroyed. 02057_ Destroyed Firepult. 02057_ I-25 Savior sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????########???########????????????????????? | | ??????????# #???#!! @!!#????????????????????? | | ??????????# #???#!! #????????????????????? | | ??????????# #???#! #????????????????????? | | ??????????# ##### % #????????????????????? | | ??????????###" "##%*%###"%"##????????????????????? | | ???????????#T=!%="#%*% /%= #????????????????????? | | ???????????##%[[ ##= # #????????????????????? | | ????????######/#### ##! ##????????????????????? | | ????????# = gg????????????????????? | | ????????# = i ????????????????????? | | ????????# ?g??????????????????? | | ????????################ ###?????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentSalvagingWall Manual? 0 Play Time 00:25:56 Cumulative 175.7 hours Start 2026.01.22 @ 15:39:34 End 2026.01.22 @ 16:02:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 288 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7f70af-88a6-4471-bc4a-9f12d3463531