Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 08:41:19 Player: Nossea Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3396) 3396 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 8586 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -245 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 269/290 System Corruption 2% Temperature Warm (134) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Armored Treads Armored Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Backup Power VII Armored Treads Armored Treads Armored Treads Huge Storage Unit Huge Storage Unit Huge Storage Unit Weapon Cycler Improved Trap Extractor (0/6) Gauss Rifle Flak Gun Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- High-powered Shotgun Chainsword > --- INVENTORY -------- Ion Engine Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Armored Treads Armored Treads Armored Treads Wheel Compact Wheel Huge Storage Unit Huge Storage Unit Huge Storage Unit Weapon Cycler Improved Trap Extractor Lightning Gun Plasma Cannon Heavy Ion Cannon Autogun Gauss Rifle Flak Gun Gauss Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 2 | . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 131 | 7 18 7 1 2 13 13 11 4 55 Power 14 | 1 1 1 . 2 1 2 . . 6 Engine 6 | 1 1 1 . . . . . . 3 Core 8 | . . . . 2 1 2 . . 3 Reactor . | . . . . . . . . . . Propulsion 32 | 2 2 . . . 3 . 3 . 22 Treads 16 | 2 2 . . . 3 . 1 . 8 Leg . | . . . . . . . . . . Wheel 14 | . . . . . . . . . 14 Hover 2 | . . . . . . . 2 . . Flight . | . . . . . . . . . . Utility 25 | 2 3 2 1 . 2 2 3 2 8 Device 9 | 1 2 1 1 . 1 . 2 . 1 Storage 3 | 1 . 1 . . . . . . 1 Processor 2 | . 1 . . . . . . . 1 Hackware 2 | . . . . . . 1 . 1 . Protection 9 | . . . . . 1 1 1 1 5 Artifact . | . . . . . . . . . . Weapon 60 | 2 12 4 . . 7 9 5 2 19 Energy Gun 4 | 1 1 . . . . . . . 2 Energy Cannon 3 | . . . . . . . . 1 2 Ballistic Gun 23 | 1 6 2 . . 1 3 3 . 7 Ballistic Cannon 5 | . 1 1 . . 1 2 . . . Launcher 10 | . 2 1 . . 1 3 . . 3 Special Weapon 6 | . 2 . . . 2 . . . 2 Impact Weapon 4 | . . . . . 2 1 1 . . Slashing Weapon 4 | . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 28 | . 1 . . . 1 9 . 3 14 Power 3 | . . . . . . 2 . . 1 Propulsion 10 | . . . . . 1 4 . . 5 Utility 8 | . 1 . . . . 3 . 1 3 Weapon 7 | . . . . . . . . 2 5 Highest Loss Streak 11 | . 1 . . . 1 5 . 3 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 83 | . 93 100 100 100 78 71 61 51 77 Engine 6 | . 14 14 14 . . . . . 4 Core 6 | . . . . 13 18 16 . . 6 Treads 17 | . 28 28 28 28 23 19 6 4 . Wheel 4 | . . . . . . . . . 20 Hover 1 | . . . . . . . 14 10 . Device 9 | . 7 9 22 28 16 8 12 10 . Storage 2 | . 2 4 . . . . . . 4 Processor 4 | . 11 14 5 . . . . . 1 Hackware 4 | . . . . . . 1 7 10 14 Protection 3 | . . . . . 2 7 3 4 6 Energy Gun 1 | . 4 . . . . . . . 1 Ballistic Gun 10 | . 17 19 14 14 5 8 6 4 4 Ballistic Cannon 2 | . . 8 14 14 2 1 . . . Launcher 1 | . 5 . . . 3 1 . . . Impact Weapon 1 | . . . . . 4 6 3 . . Slashing Weapon 1 | . . . . . . . 3 2 6 Peak Build Rating 49 | 7 9 10 17 21 36 30 42 42 49 Average Rating 22 | 5 7 9 14 20 27 24 37 30 38 On Entrance 15 | . 7 7 10 17 21 28 12 42 8 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 14 15 13 20 21 30 25 23 27 115 Greatest Support 80 | 40 40 40 40 40 80 80 20 18 70 Greatest Overweight (x) 6 | . . . . . . 3 4 1 6 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 5 5 5 5 5 5 5 25 Average Capacity 8 | 7 5 5 5 5 5 5 5 5 17 Most Carried 25 | 6 7 5 5 5 5 5 5 5 25 Average Carried 7 | 3 5 4 5 4 4 4 4 5 15 Final Capacity 25 | 8 5 5 5 5 5 5 5 5 25 Final Carried 17 | 5 5 5 5 5 5 5 5 5 17 Class Distribution -------------------- 64% | Mutant 12% | Scavenger-Assassin 8% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Scavenger-Assassin | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 2253 | 310 349 198 . 94 124 508 40 . 630 Remotely . | . . . . . . . . . . Salvage Created 2876 | 84 574 66 . 78 475 563 . . 1036 Parts 162 | 10 39 11 . 4 26 16 . . 56 Haulers Intercepted 3 | . 1 . . . 1 . . . 1 Recyclers Shooed 3 | . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 68 | . 14 6 . 2 14 17 . . 15 Melee 11 | . . . . . 1 2 . . 8 Guns 18 | . 9 3 . . 2 2 . . 2 Cannons 8 | . . . . 2 1 3 . . 2 AOE 27 | . 5 3 . . 9 7 . . 3 Classes Destroyed 14 | 2 6 . . . 2 1 . . 3 Worker 4 | 1 . . . . 1 . . . 2 Builder 3 | . 2 . . . . . . . 1 Tunneler 6 | 5 . 1 . . . . . . . Hauler 3 | . 1 . . . 1 . . . 1 Recycler 6 | . 2 . . . . . . . 4 Mechanic 2 | . . . . . 1 . . . 1 Watcher 5 | . 3 . . . . . . . 2 Swarmer 19 | . 6 6 . . 4 3 . . . Grunt 33 | . 8 . . 2 7 9 . . 7 Duelist 2 | . . . . . . . . . 2 Sentry 9 | . . . . . 3 5 . . 1 Specialist 2 | . . . . . . . . . 2 Programmer 3 | . . . . . . . . . 3 Savage 1 | . . . . . . 1 . . . Best Kill Streak 11 | 5 4 4 . 2 11 7 . . 5 Combat Bots Only 9 | . 3 3 . 2 9 7 . . 4 Max Kills in Single Turn 3 | 1 3 2 . 1 3 2 . . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 2 2 . . 3 2 . . 2 Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Hostile Shots Fired 368 | . 51 7 . 14 45 77 . 3 171 Missed 86 | . 18 1 . 3 7 9 . . 48 Damage Taken 5247 | . 383 48 . 132 505 1176 . 258 2745 Core 1019 | . 60 7 . 10 57 179 . 179 527 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . . . . Core Remaining (%) 75 | 100 . . . 69 . 57 . . . Volleys Fired 165 | 12 46 7 . 7 18 29 . 1 45 Largest 2 | 2 2 2 . 2 2 2 . 2 2 Hottest 104 | 70 100 62 . 62 100 78 . 97 104 Shots Fired 248 | 24 79 12 . 14 23 40 . 2 54 Gun 166 | 24 64 5 . 7 8 23 . 1 34 Cannon 39 | . . 5 . 7 5 10 . 1 11 Launcher 28 | . 8 2 . . 5 7 . . 6 Special 15 | . 7 . . . 5 . . . 3 Kinetic 165 | 12 50 10 . 14 13 33 . 1 32 Thermal 49 | 12 21 . . . 5 . . . 11 Explosive 28 | . 8 2 . . 5 7 . . 6 Electromagnetic 3 | . . . . . . . . 1 2 Robot Hit Streak 15 | 6 9 4 . 3 7 13 . 15 5 Robot Miss Streak 3 | 1 3 2 . 2 3 3 . . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 209 | 15 40 4 . 9 17 40 . 4 80 Core Hits 139 | 6 30 8 . 4 25 23 . 1 42 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . Critical Strikes 10 | . . . . . 2 2 . . 6 Smash 4 | . . . . . 2 2 . . . Sever 6 | . . . . . . . . . 6 Melee Attacks 110 | . . . . . 9 19 . 2 80 Impact 28 | . . . . . 9 19 . . . Slashing 80 | . . . . . . . . . 80 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . . . 8 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7991 | 204 932 270 . 164 1213 1851 . 24 3333 Guns 1762 | 166 532 63 . 52 81 307 . 22 539 Cannons 523 | . . . . 112 83 140 . 2 186 Explosions 2984 | . 369 202 . . 776 928 . . 709 Melee 2648 | . . . . . 273 476 . . 1899 Ramming 74 | 38 31 5 . . . . . . . Kinetic 1889 | 65 457 63 . 164 164 447 . 22 507 Thermal 362 | 101 75 . . . . . . . 186 Explosive 2959 | . 369 202 . . 751 928 . . 709 Electromagnetic 59 | . . . . . 25 . . 2 32 Impact 749 | . . . . . 273 476 . . . Slashing 1899 | . . . . . . . . . 1899 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 355 | . 15 12 . . 46 221 . . 61 Projectiles . | . . . . . . . . . . Explosions 130 | . 15 12 . . 16 85 . . 2 Melee 225 | . . . . . 30 136 . . 59 Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 322 | . . . . . 18 205 . . 99 Shots 7 | . . . . . 1 3 . . 3 Rammed 31 | 16 13 2 . . . . . . . Targets Rammed 33 | 17 14 2 . . . . . . . Kicked . | . . . . . . . . . . Crushed 2 | 1 1 . . . . . . . . Highest Temperature 340 | 130 141 26 . 150 83 340 . 36 162 Average Temperature 52 | 56 24 13 . 82 25 105 . 23 48 Received Heat Transfer 1551 | . 165 . . 96 189 468 . 9 624 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . 1 3 . . . Parts Fried 5 | . . . . . 1 4 . . . Impact Corruptions 8 | . . . . . 2 6 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 803 | 296 222 . . . . . . . 285 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 766 | 30 208 138 . 65 305 766 416 23 165 Initial 401 | . 19 41 . . . 89 401 23 . Average 144 | 6 70 62 . 47 145 427 315 9 71 Maximum Alert Level 3 | . 1 . . . 1 3 2 . . Low Security (%) 76 | 100 93 100 . 100 61 13 24 100 100 Level 1 10 | . 6 . . . 38 31 3 . . Level 2 12 | . . . . . . 52 72 . . Level 3 . | . . . . . . 3 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . . 1 2 . . . 8 Investigation 4 | . 1 . . 1 1 . . . 1 Extermination 4 | . . . . . . . . . 4 Reinforcement 4 | . 1 . . . 1 . . . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 5 | . 1 . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 23 6 . 2 14 14 1 6 29 Peak Tracking Total 6 | . 3 3 . 2 5 5 3 6 6 Tactical Retreats 10 | . 3 1 . . . 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 5 | . 2 . . . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 12 | . 1 . . . 2 4 . . 5 Max in Single Turn 2 | . 1 . . . 1 2 . . 1 Garrison Relay 2 | . . . . . . 2 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 28 | . 7 . 1 1 6 3 2 . 8 Terminals 13 | . 4 . . . 3 3 1 . 2 Fabricators 4 | . . . . . . . 1 . 3 Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 54 | . 10 . 1 1 17 4 3 . 18 Successful 27 | . 5 . 1 1 7 1 2 . 10 Failed 27 | . 5 . . . 10 3 1 . 8 Catastrophic 5 | . 1 . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 13 | . 4 . 1 . 6 1 1 . . Terminals 21 | . 5 . . . 8 4 2 . 2 Fabricators 7 | . . . . . . . 1 . 6 Repair Stations 3 | . 2 . . . . . . . 1 Recycling Units 5 | . 3 . . . 2 . . . . Scanalyzers 13 | . . . . . 6 . . . 7 Garrison Access 3 | . . . . . 1 . . . 2 Terminal Hacks 10 | . 1 . 1 1 3 1 2 . 1 Record 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . 3 Insert Component 4 | . . . . . 2 . . . 2 Analyze 2 | . . . . . 1 . . . 1 Garrison Access Hacks 3 | . . . . . 1 . . . 2 Unlock Access 2 | . . . . . 1 . . . 1 Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 5 . . . 5 2 2 . 6 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 Parts Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 112 | . . . . . . . . . 112 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 16 . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . 2 Part Schematics Acquired 2 | . . . . . 1 . . . 1 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . 2 2 Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . . . 2 2 Robot Hacks Applied 4 | . . . . . . . . 2 2 parse_system 2 | . . . . . . . . . 2 overload_power 2 | . . . . . . . . 2 . Relay Couplers Released 10 | . . . . . . 10 . . . Machine Destruction 10 | . . . . . . 10 . . . Attached 2 | . . . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 5 | . . . . 2 . 2 . 1 . Largest Group 2 | . . . . 2 2 2 1 2 . Highest-Rated Group 62 | . . . . 43 43 51 31 62 . Highest-Rated Ally 31 | . . . . 31 31 31 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . 9 . . 18 . Total Damage 489 | . . . . . 193 . . 296 . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 9049 | 347 1948 814 474 530 809 1369 551 153 2054 Spaces Moved 5088 | 178 950 473 296 310 378 699 431 162 1211 Core 244 | 16 . . . . . 70 9 99 50 Treads 3271 | 162 950 473 296 310 378 629 73 . . Legs . | . . . . . . . . . . Wheels 1161 | . . . . . . . . . 1161 Hover 412 | . . . . . . . 349 63 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 100 56 50 50 Average Speed 140 | 150 160 160 160 160 160 157 121 83 103 Slowest Speed 350 | 160 160 160 160 160 160 200 250 136 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 11 96 91 75 64 30 48 11 79 35 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . Spaces Dug 41 | . 6 . . . 5 13 . . 17 Terrain Destroyed 327 | . 55 23 . . 68 116 . . 65 Melee 17 | . . . . . . . . . 17 Projectile 16 | . 6 1 . . 6 . . . 3 AOE 294 | . 49 22 . . 62 116 . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Total 6551 | 227 1286 517 297 334 532 888 459 176 1835 Wait 860 | . 240 12 . 8 109 99 . 7 385 Move 5080 | 177 949 472 295 309 378 697 431 161 1211 Hop . | . . . . . . . . . . Pick Up 80 | 13 7 5 . 3 3 1 7 . 41 Fast Attach 26 | . 1 . 1 . 1 7 9 1 6 Attach 39 | 7 . 1 . . 5 . 2 . 24 Detach 6 | . . . . . 2 . . . 4 Swap 71 | . 17 6 . 2 7 11 . 3 25 Drop 52 | 1 12 4 1 5 . 4 10 1 14 Fire 165 | 12 46 7 . 7 18 29 . 1 45 Melee 110 | . . . . . 9 19 . 2 80 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 33 | 17 14 2 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 29 | . . 8 . . . 21 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 348 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Repaired Sensor Array 1645 | -10/Materials | Discovered exit to Materials (range 14) 2068 | -10/Materials | Discovered exit to Materials (range 14) 2233 | -10/Materials | Discovered new exit (range 7) 2249 | -10/Materials | Identified exit to Mines 2296 | -10/Materials | Entered Mines 2504 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2507 | -10/Mines | Found Prototype Device 2540 | -10/Mines | Learned location of Storage (-7) 2607 | -10/Mines | Discovered exit to Materials (range 16) 2610 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2902 | -10/Mines | Discovered exit to Materials (range 8) 3100 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3102 | -10/Mines | Discovered new exit (range 5) 3107 | -10/Mines | Identified exit to Exiles 3110 | -10/Mines | Entered Exiles 3150 | -10/Exiles | Met 8R-AWN 3176 | -10/Exiles | Met EX-HEX 3221 | -10/Exiles | Met EX-BIN 3243 | -10/Exiles | Aligned with FarCom system 3245 | -10/Exiles | Given EX-Vault access code 3286 | -10/Exiles | Opened EX-Vault 3295 | -10/Exiles | Found Cloak of Protection 3330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3381 | -10/Exiles | Met EX-DEC 3433 | -10/Exiles | Visited The Gauntlet 3560 | -10/Exiles | Discovered new exit (range 14) 3584 | -10/Exiles | Left Exiles lab with Cloak of Protection 3584 | -10/Exiles | Entered Mines 3788 | -9/Mines | Met a Derelict shopkeep closing up shop 3884 | -9/Mines | Build established: Skirmisher 4089 | -9/Mines | Discovered new exit (range 10) 4114 | -9/Mines | Entered Materials 4114 | -8/Materials | Accompanied by 2 allies 4114 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4119 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4396 | -8/Materials | Destroyed 9 combat bots 4561 | -8/Materials | Discovered new exit (range 16) 4600 | -8/Materials | Identified Exp. Sensor Array 4923 | -8/Materials | Identified exit to Garrison 4923 | -8/Materials | Entered Garrison 5030 | -8/Garrison | Build established: Scavenger-Assassin 5031 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Triggered checkpoint 5109 | -8/Garrison | Triggered checkpoint 5109 | -8/Garrison | Triggered checkpoint 5149 | -8/Garrison | Destroyed 7 combat bots 5202 | -8/Garrison | Discovered new exit (range 11) 5251 | -8/Garrison | Triggered checkpoint 5377 | -8/Garrison | Build established: Scavenger-Skirmisher 5393 | -8/Garrison | Triggered checkpoint 5571 | -8/Garrison | Discovered new exit (range 15) 5698 | -8/Garrison | Build established: Scavenger-Assassin 5743 | -8/Garrison | Garrison Relay disabled 5789 | -8/Garrison | Installed Relay Interface Framework 6033 | -8/Garrison | Garrison Relay disabled 6182 | -8/Garrison | Lost 5 parts (1p2n2u) 6250 | -8/Garrison | Phase Generator disabled 6292 | -8/Garrison | Entered Factory 6292 | -7/Factory | Accompanied by 1 ally 6292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6480 | -7/Factory | Build established: Mutant 6843 | -7/Factory | Sucked down chute 6843 | -7/Factory | Entered Waste 6844 | -7/Waste | Met a frightened Derelict 6848 | -7/Waste | 1 allies followed down the chute 6891 | -7/Waste | Spotted C-40 Crusher 6894 | -7/Waste | Spotted C-40 Crusher 6894 | -7/Waste | Spotted C-40 Crusher 6904 | -7/Waste | Spotted C-40 Crusher 6929 | -7/Waste | Spotted C-40 Crusher 6935 | -7/Waste | Spotted C-40 Crusher 6943 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6944 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6946 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6977 | -7/Waste | Lost 3 parts (1u2w) 6981 | -7/Waste | Discovered new exit (range 13) 6986 | -7/Waste | Found Hvy. Reactive Plating 6996 | -7/Waste | Entered Factory 7497 | -7/Factory | Core integrity fell below 50% 7624 | -7/Factory | Identified exit to Garrison 7654 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 7702 | -7/Factory | Discovered new exit (range 8) 7811 | -7/Factory | Build established: Scavenger-Mutant 8198 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 8220 | -7/Factory | Build established: Mutant 8438 | -7/Factory | Cargo convoy interrupted 8998 | -7/Factory | Garrison activated, responded to threat 9014 | -7/Factory | Core integrity fell below 20% 9050 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09029_ U-05 Engineer builds a Wall. 09032_ M-28 Smith repairs Weapon Cycler. 09034_ The unstable cave ceiling collapses. 09035_ Wheel destroyed. 09036_ Destroyed Carbon-fiber Leg. 09037_ Critical hit (Smash). 09037_ Hpw. Shotgun destroyed. 09037_ System corrupted by crushing effect (+1). 09038_ Critical hit (Burn: +37). 09039_ Imp. Light Armor Plating destroyed. 09040_ G-47 Trooper destroyed. 09042_ System corrupted: Arm. Treads rejected. 09042_ The unstable cave ceiling collapses. 09042_ Chainsword destroyed. 09042_ System corrupted by crushing effect (+1). 09043_ M-28 Smith repairs B-48 Gladiator. 09045_ Penetrated by Slug. 09045_ Hvy. Ion Cannon severed. 09046_ The unstable cave ceiling collapses. 09048_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????####;;;########## ###?????????? | | ?????????# ! ; ?????? | | ?????????# # ?????? | | ?????????# [ % !! ""??????? | | ?????????# % ]%%= ????? | | ?????????#! %@m =[ / ????? | | ?????????# b % H ????? | | ?????????########+############+# # ???????? | | ??????????????# H?????? | | ?????????###### ?????? | | ???????? ^ ?????? | | ????????####### ^ ??????? | | ??????????????# ??????? | | ??????????????# ###+##################???????? | | ??????????????# #?# #?????????????? | | ????????????# ?# "" #?????????????? | | ????????????# ?# """#?????????????? | | ??????????? # """ """ "#?????????????? | | ??????????? # """ """ """#?????????????? | | ?????????? # """ """ """#?????????????? | | ?????????? # "" "" #?????????????? | | ??????????? # "" "" #?????????????? | | ????????????? # ! #?????????????? | | ?????????????? ] ?# | #?????????????? | | ?????????????? ? ?# #?????????????? | | ?????????????? ## #?????????????? | | ?????????????? ###################?????????? | | ?????????????# # !!! #?????????? | | ?????????????+ # !!! #?????????? | | ?????????????# # """ !!! ] """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 382 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 230 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Preloaded Hvy. Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Error 47 Remodeling Challenges ------------ None Game ------ Seed CobblerChipStick Manual? 0 Play Time 01:42:14 Cumulative 9.7 hours Start 2024.08.07 @ 23:40:23 End 2024.08.09 @ 08:41:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3c33426-ff5f-4d98-965f-4e66a67737f1