Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 15:31:39 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 1230 Bonus ------- Follower Combat Kills 201 Friendly Fire -18 Cogmind --------- Core Integrity 20/250 Matter 246/300 Energy 150/150 System Corruption 11% Temperature Warm (142) Movement Walking (120) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Particle Gun Subdweller Laser > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Small Storage Unit Hardened Heavy Armor Plating Small Laser Light Assault Rifle Mining Laser Flamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Subdweller Laser > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Small Storage Unit Small Laser Light Assault Rifle Mining Laser Flamer [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 8 7 3 10 . Power 5 | 1 1 . 3 . Engine 4 | 1 1 . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 3 1 . 3 . Treads . | . . . . . Leg 6 | 2 1 . 3 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 3 2 4 . Energy Gun 6 | 1 1 2 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 1 3 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes . | . . . . . Average Backups 11 | 1 5 11 12 13 Power 1 | . 1 1 2 2 Propulsion 2 | . 1 2 2 4 Utility 1 | . . 1 2 2 Weapon 5 | . 2 6 5 4 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 3 | . . . . 3 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 100 97 100 Engine 13 | . 14 14 13 14 Leg 28 | . 28 28 28 28 Device 4 | . 11 9 . . Storage 14 | . 14 14 14 14 Processor 9 | . . 4 14 14 Energy Gun 16 | . 4 28 8 28 Ballistic Gun 2 | . 17 . . . Special Weapon 8 | . . . 17 . Peak Build Rating 24 | 6 9 10 23 24 Average Rating 13 | 5 7 9 14 23 On Entrance 9 | . 6 9 10 23 Naked Turns . | . . . . . Heaviest Build 36 | 11 29 28 36 36 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | 1 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 3 12 13 15 15 Average Carried 11 | 1 5 11 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 10 13 15 14 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 766 | 199 63 271 233 . Remotely . | . . . . . Salvage Created 210 | . 181 29 . . Parts 21 | . 16 5 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 9 | . 6 3 . . Guns 7 | . 4 3 . . Cannons 2 | . 2 . . . Classes Destroyed 4 | . 4 . . . Worker 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 3 | . 3 . . . Best Kill Streak 5 | . 5 1 . . Combat Bots Only 3 | . 3 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 78 | . 37 13 6 22 Missed 18 | . 8 . 2 8 Hits 60 | . 29 13 4 14 Melee 4 | . . . . 4 Projectile 56 | . 29 13 4 10 AOE 1 | . . . 1 . Critical Strikes 1 | . . 1 . . Damage Taken 1109 | . 307 192 485 125 Core 230 | . 38 13 153 26 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 49 | . 25 12 11 1 Largest 2 | . 2 2 2 2 Hottest 200 | . 50 105 200 125 Shots Fired 97 | . 50 24 20 3 Gun 64 | . 35 24 2 3 Cannon 15 | . 15 . . . Launcher . | . . . . . Special 18 | . . . 18 . Kinetic 50 | . 50 . . . Thermal 47 | . . 24 20 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 5 5 1 Robot Miss Streak 4 | . 4 3 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | . 29 12 6 1 Core Hits 17 | . 10 5 1 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 665 | . 394 165 89 17 Guns 407 | . 209 163 18 17 Cannons 185 | . 185 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 394 | . 394 . . . Thermal 269 | . . 163 89 17 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 1 1 11 11 Average Corruption 6 | . 1 1 9 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . 1 6 42 15 Message Errors 13 | . . 1 9 3 Matter Fused 24 | . . 3 15 6 Heat Flow Errors 10 | . . . 8 2 Energy Discharges 5 | . . 1 3 1 Data Loss (minor) 9 | . 1 1 5 2 Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 4 . . . Impact . | . . . . . Kinetic 4 | . 4 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 260 | . 8 142 260 166 Average Temperature 73 | . 3 66 103 77 Received Heat Transfer 270 | . 111 69 33 57 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 828 | . . 384 407 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 83 | . 73 83 . . Initial 16 | . . 16 . . Average 27 | . 29 29 . . Influence Increases 449 | . 163 286 . . Destroy 0b10 Robot/C 320 | . 120 200 . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 72 | . 32 40 . . Allied During Kill 31 | . . 31 . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 449 | . 120 270 59 . Entered New Map 58 | . . 27 31 . Time Decay 383 | . 120 243 20 . Lost Ally 8 | . . . 8 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 10 11 9 8 Peak Tracking Total 9 | . 4 3 6 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . . . 11 Successful 11 | . . . . 11 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . . . 11 Record 11 | . . . . 11 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 3 . Highest-Rated Group 71 | . . 71 40 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 44 | . . 30 14 . Total Damage 559 | . . 373 186 . Kills 9 | . . 7 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 2578 | . 263 714 1205 396 Optics 1805 | . . 204 1205 396 Sensors 773 | . 263 510 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2700 | 86 296 717 1205 396 Spaces Moved 1504 | 47 123 351 663 320 Core 3 | 3 . . . . Treads . | . . . . . Legs 1500 | 43 123 351 663 320 Wheels 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 161 | 147 152 190 169 120 Slowest Speed 190 | 190 190 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 40 | 4 34 86 38 38 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 1 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 1644 | 59 181 376 696 332 Wait 31 | . 17 6 5 3 Move 1500 | 46 122 350 662 320 Hop . | . . . . . Pick Up 21 | 4 7 4 3 3 Fast Attach 6 | 5 1 . . . Attach 5 | 1 . 1 3 . Detach . | . . . . . Swap 21 | 3 7 2 9 . Drop 10 | . 2 . 3 5 Fire 49 | . 25 12 11 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 386 | -10/Mines | Received a Mining Laser from a helpful Derelict 534 | -10/Mines | Discovered new exit (range 11) 630 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -10/Mines | Discovered new exit (range 9) 1100 | -10/Mines | Entered Subcaves 1100 | -10/Subcaves | Accompanied by 3 allies 1101 | -10/Subcaves | Approached by a straggling Scientist 1157 | -10/Subcaves | Ambushed by swarm of Subdwellers 1235 | -10/Subcaves | Crushed by falling debris 1235 | -10/Subcaves | System corruption reached 10% 1266 | -10/Subcaves | Lost 3 parts (1p1n1w) 1619 | -10/Subcaves | Core integrity fell below 50% 1934 | -10/Subcaves | Ambushed by Subdweller buried in earth 1945 | -10/Subcaves | Core integrity fell below 20% 1954 | -10/Subcaves | Build established: Scavenger-Mutant 2049 | -10/Subcaves | Disturbed a concealed Subdweller 2171 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2179 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2303 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2305 | -10/Subcaves | Entered Scraptown 2374 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2517 | -7/Scraptown | Discovered new exit (range 11) 2646 | -7/Scraptown | Visited UFD Registry 2673 | -7/Scraptown | Visited Cave Peace 2695 | -7/Scraptown | Attacked by Scraptown defenders 2701 | -7/Scraptown | Self-destructed Last Messages --------------- Seemingly delusional, but there is hope for this one. >>Record! "Cave V09" Three times we've visited this cave full of Thieves. Three times we've had most of our parts stolen. Would an armed escort let us get close enough for long enough to open a dialogue, or is that too much of a deterrent? 02695_ System corrupted: FCS attempts to trigger Particle Gun. 02695_ System corrupted: Particle Gun misfires. 02695_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02696_ Bolt penetrates Wall. 02701_ 1M-20J(h): "To scrap with you!" 02701_ SD-XBQ(r) follow-up attacks with Ripteeth. 02701_ Bolt penetrates W6-JMW(r). 02701_ W6-JMW(r) follow-up attacks with Ripteeth. 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"?????? | | ?####### "?????? | | ?# #"?????? | | ? #??????? | | ## #??????? | | #???## #############h########## ####??????? | | #????????????????? ????????# #?????????? | | ## #????????????????# ????????# #?????????? | | ?# #????????????????#" ????????# #?????????? | | ?# #????????????????#" ????????# #?????????? | | ?# #????????????????#" ????????# #?????????? | | ?# #????????????????##"""????????# #?????????? | | ?# #?????????????????#" ???????? #?????????? | | ?# #?????????????????## ???????? #?????????? | | ?# #??????????????????? ???????? #?????????? | | ?# #???????????????????###???????? ??????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterGrenadePrototype Manual? 0 Play Time 00:14:16 Cumulative 24.7 hours Start 2025.08.06 @ 15:19:28 End 2025.08.06 @ 15:31:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3b30ff6-7d6a-4b74-b482-fa53247902f4