Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.22 @ 21:00:26 Player: Blade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (1814) 1814 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 5939 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 157 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 100/100 System Corruption 4% Temperature Cool (27) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Cold Fusion Reactor Improved Flight Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Grenade Launcher Power Sword > --- INVENTORY -------- VTOL Module VTOL Module [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 7 | . . 2 2 1 2 . Weapon . | . . . . . . . Parts Attached 74 | 1 7 38 7 12 3 6 Power 10 | . . 4 1 1 2 2 Engine 6 | . . 4 1 . 1 . Core 3 | . . . . 1 1 1 Reactor 1 | . . . . . . 1 Propulsion 38 | . 3 23 3 6 . 3 Treads 7 | . . 6 1 . . . Leg 9 | . 1 8 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 22 | . 2 9 2 6 . 3 Utility 9 | . 2 5 2 . . . Device 3 | . . 2 1 . . . Storage . | . . . . . . . Processor 4 | . 1 3 . . . . Hackware 1 | . . . 1 . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 17 | 1 2 6 1 5 1 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 2 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 1 . 3 1 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . 3 1 . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 Corrupted Parts 3 | . . 3 . . . . System Corruption 11 | . . 11 . . . . Parts Lost 21 | . . 6 . 4 3 8 Power 4 | . . 2 . 1 . 1 Propulsion 11 | . . 3 . 3 . 5 Utility 2 | . . . . . 1 1 Weapon 4 | . . 1 . . 2 1 Highest Loss Streak 6 | . . 4 . 2 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 99 77 69 68 57 40 Engine 7 | . 14 6 5 2 . . Treads 3 | . . 7 . . . . Leg 10 | . 28 6 . . . . Flight 7 | . . 3 18 20 20 14 Device 3 | . . 4 9 7 2 . Storage 7 | . 14 8 . . . . Processor 17 | . 12 22 18 15 13 13 Hackware 1 | . . . 1 7 6 5 Energy Gun 5 | . 14 5 . . . . Ballistic Gun 5 | . 13 4 . . . 2 Launcher 2 | . . 2 9 4 3 . Impact Weapon 3 | . . 5 8 . . . Naked Turns . | . . . . . . . Heaviest Build 17 | 14 17 16 9 14 12 10 Greatest Support 40 | 20 20 40 9 13 12 12 Greatest Overweight (x) 4 | . 1 4 2 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 8 8 7 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 Average Carried 6 | 5 7 6 5 3 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 2 8 5 5 3 4 3 Class Distribution -------------------- 59% | Mutant 17% | Scavenger-Mutant 13% | Hacker-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1361 | 210 125 605 68 87 61 205 Remotely . | . . . . . . . Salvage Created 2530 | . 551 1390 181 227 181 . Parts 151 | . 33 67 29 16 6 . Haulers Intercepted 10 | . 2 5 1 1 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 63 | . 12 32 12 6 1 . Melee 8 | . . 6 . 1 1 . Guns 29 | . 12 17 . . . . AOE 17 | . . . 12 5 . . Classes Destroyed 10 | . 6 3 . 1 . . Worker 5 | . 1 3 1 . . . Builder 2 | . . 1 . . 1 . Tunneler 1 | . . 1 . . . . Hauler 10 | . 2 5 1 1 1 . Recycler 2 | . 1 1 . . . . Watcher 9 | . 2 4 2 1 . . Swarmer 36 | . 6 13 12 5 . . Grunt 21 | . 6 14 . . 1 . Sentry 5 | . . 5 . . . . Programmer 1 | . . . . 1 . . Best Kill Streak 9 | . 9 8 9 5 2 . Combat Bots Only 8 | . 5 7 8 3 1 . Max Kills in Single Turn 4 | . 2 2 4 1 1 . Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . 4 1 . . Melee 1 | . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 479 | . 42 183 22 31 36 165 Missed 149 | . 5 38 15 11 12 68 Damage Taken 3074 | . 307 1188 85 198 264 1032 Core 1339 | . 47 331 54 56 91 760 Absorbed by Shields 157 | . . . . . 56 101 Ignored by Resistances 964 | . 98 371 26 61 92 316 Regen/Repaired (Parts) 144 | . . . 91 53 . . Core Remaining (%) 76 | 100 81 17 90 92 . . Volleys Fired 127 | . 39 67 6 6 6 3 Largest 2 | . 2 2 1 1 1 1 Hottest 73 | . 70 73 30 30 30 28 Shots Fired 215 | . 77 116 6 6 6 4 Gun 197 | . 77 116 . . . 4 Cannon . | . . . . . . . Launcher 18 | . . . 6 6 6 . Special . | . . . . . . . Kinetic 93 | . 39 50 . . . 4 Thermal 104 | . 38 66 . . . . Explosive 18 | . . . 6 6 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 16 18 7 8 . . Robot Miss Streak 3 | . 3 2 . . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 215 | . 54 132 11 10 8 . Core Hits 104 | . 30 42 16 11 5 . Critical Kills 4 | . . 4 . . . . Critical Parts Destroyed 9 | . . 9 . . . . Critical Strikes 20 | . . 18 . 2 . . Burn 5 | . . 5 . . . . Destroy 3 | . . 3 . . . . Smash 10 | . . 10 . . . . Sever 2 | . . . . 2 . . Melee Attacks 89 | . . 50 8 15 16 . Impact 58 | . . 50 8 . . . Slashing 31 | . . . . 15 16 . Piercing . | . . . . . . . Sneak Attacks 10 | . . 7 1 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6004 | . 687 3191 1012 721 393 . Guns 1860 | . 682 1178 . . . . Cannons . | . . . . . . . Explosions 968 | . . . 637 315 16 . Melee 3157 | . . 1999 375 406 377 . Ramming 19 | . 5 14 . . . . Kinetic 900 | . 382 518 . . . . Thermal 1075 | . 300 660 115 . . . Explosive 853 | . . . 522 315 16 . Electromagnetic . | . . . . . . . Impact 2374 | . . 1999 375 . . . Slashing 783 | . . . . 406 377 . Piercing . | . . . . . . . Highest Corruption 11 | . . 11 . . . 4 Average Corruption 9 | . . 10 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . 26 . . . 4 Message Errors 4 | . . 4 . . . . Matter Fused 6 | . . 5 . . . 1 Heat Flow Errors 5 | . . 5 . . . . Energy Discharges 6 | . . 6 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 7 | . . 5 . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 687 | . . 618 63 6 . . Projectiles 22 | . . 22 . . . . Explosions 36 | . . . 30 6 . . Melee 629 | . . 596 33 . . . Knockbacks 8 | . . 8 . . . . Impact 7 | . . 7 . . . . Kinetic . | . . . . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 36 | . . . 36 . . . Shots 2 | . . . 2 . . . Rammed 2 | . . 2 . . . . Targets Rammed 4 | . 1 3 . . . . Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 162 268 1 2 . . Average Temperature 41 | . 41 43 1 2 . . Received Heat Transfer 1104 | . 165 543 . 15 18 363 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 19 | . . 17 2 . . . Impact Corruptions 33 | . . 30 3 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 7 . . . . Heat Transferred 3282 | . 888 2294 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 648 | . 289 406 648 454 233 481 Initial 252 | . . 5 76 252 72 143 Average 176 | . 122 160 241 323 149 285 Maximum Alert Level 2 | . 1 2 2 2 1 2 Low Security (%) 61 | 100 82 63 54 1 61 43 Level 1 33 | . 17 30 29 94 38 37 Level 2 5 | . . 6 15 3 . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 4 1 3 3 . Investigation 6 | . 1 2 1 1 1 . Extermination 1 | . . . . 1 . . Reinforcement 5 | . . 2 . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 4 | . 2 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 17 44 20 15 8 23 Peak Tracking Total 10 | . 3 7 9 4 6 10 Tactical Retreats 14 | . . 3 3 2 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 12 | . 3 2 . 1 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 9 | . . . 3 5 1 . Max in Single Turn 3 | . . . 2 3 1 . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 23 | . 5 5 3 7 2 1 Terminals 15 | . 4 5 2 2 1 1 Fabricators 3 | . . . . 3 . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 46 | . 10 9 10 12 4 1 Successful 26 | . 6 3 7 8 1 1 Failed 20 | . 4 6 3 4 3 . Catastrophic 3 | . . 2 . . 1 . Database Lockouts . | . . . . . . . Manual 22 | . 8 8 2 2 2 . Terminals 32 | . 9 9 7 4 2 1 Fabricators 5 | . . . . 5 . . Repair Stations 5 | . . . 3 2 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 15 | . 5 3 4 2 . 1 Record 2 | . . . 2 . . . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 3 | . 1 1 1 . . . Zone Layout 2 | . . 2 . . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . 3 . . Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 5 | . . . 3 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 3 2 5 2 . Full Trace Events 4 | . . 1 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 99 | . . . . 99 . . Total Part Build Rating 2 | . . . . 2 . . Parts Repaired 2 | . . . 1 1 . . Time 58 | . . . 32 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 2 . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 142 | . . . . . . 142 Highest-Rated Ally 80 | . . . . . . 80 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . . 17 Total Damage 576 | . . . . . . 576 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 4273 | 159 1074 1727 357 407 221 328 Spaces Moved 4221 | 30 761 844 743 753 477 613 Core 119 | . . 20 1 . . 98 Treads 282 | . . 282 . . . . Legs 1167 | 30 760 377 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2653 | . 1 165 742 753 477 515 Fastest Speed 29 | 120 117 37 37 29 29 29 Average Speed 67 | 120 120 121 37 33 29 33 Slowest Speed 250 | 120 190 250 150 110 29 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 15 | . . 2 2 1 2 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 75 41 57 15 12 48 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 49 | . . . 2 5 42 . Terrain Destroyed 99 | . . . 28 23 48 . Melee 15 | . . . 2 5 8 . Projectile . | . . . . . . . AOE 84 | . . . 26 18 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 5238 | 154 842 1325 797 873 525 722 Wait 605 | 120 22 293 32 84 . 54 Move 4183 | 29 760 839 739 750 472 594 Hop 13 | . . 2 1 1 2 7 Pick Up 19 | . 9 7 . 1 1 1 Fast Attach 38 | . 5 19 6 6 . 2 Attach 20 | . . 11 . 6 1 2 Detach 9 | . . 6 . 3 . . Swap 17 | 1 2 8 1 . 2 3 Drop 34 | 4 4 20 4 1 . 1 Fire 127 | . 39 67 6 6 6 3 Melee 89 | . . 50 8 15 16 . Ram . | . . . . . . . Kick 2 | . 1 1 . . . . Crush 2 | . . 2 . . . . Escape Stasis 80 | . . . . . 25 55 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 160 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 9) 645 | -10/Materials | Identified exit to Materials 1026 | -10/Materials | Identified exit to Mines 1234 | -10/Materials | Entered another Materials area 1234 | -9/Materials | Evolved 2 slots: Utility x2 1589 | -9/Materials | Lost 4 parts (1p2n1w) 1865 | -9/Materials | Build established: Scavenger-Mutant 1916 | -9/Materials | Destroyed 7 combat bots 1965 | -9/Materials | Discovered new exit (range 15) 2334 | -9/Materials | System corruption reached 10% 2380 | -9/Materials | Discovered new exit (range 14) 2398 | -9/Materials | Identified exit to Materials 2484 | -9/Materials | Core integrity fell below 50% 2564 | -9/Materials | Identified exit to Mines 2595 | -9/Materials | Build established: Mutant 2726 | -9/Materials | Core integrity fell below 20% 2961 | -9/Materials | Entered another Materials area 2961 | -8/Materials | Evolved 2 slots: Utility x2 3062 | -8/Materials | Repaired Maul 3171 | -8/Materials | Discovered new exit (range 4) 3175 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Destroyed 8 combat bots 3318 | -8/Materials | Entered Factory 3318 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3518 | -7/Factory | Discovered new exit (range 9) 3532 | -7/Factory | Identified exit to Factory 3560 | -7/Factory | Build established: Hacker-Mutant 3577 | -7/Factory | Repaired Grenade Launcher 3597 | -7/Factory | Discovered new exit (range 17) 3602 | -7/Factory | Identified exit to Storage 3691 | -7/Factory | Fabricated Imp. Flight Unit? 3725 | -7/Factory | Entered another Factory area 3725 | -6/Factory | Evolved 2 slots: Utility x2 3753 | -6/Factory | Discovered new exit (range 10) 3758 | -6/Factory | Identified exit to Lower Caves 3895 | -6/Factory | Build established: Hacker-Sprinter 3945 | -6/Factory | Identified exit to Garrison 3946 | -6/Factory | Entered Garrison 3967 | -6/Garrison | Spotted B-75 Beast 4002 | -6/Garrison | Triggered checkpoint 4005 | -6/Garrison | Found embedded Infiltrators 4084 | -6/Garrison | Triggered checkpoint 4164 | -6/Garrison | Discovered new exit (range 17) 4170 | -6/Garrison | Identified exit to Factory 4170 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4204 | -6/Garrison | Core integrity fell below 50% 4212 | -6/Garrison | Triggered checkpoint 4225 | -6/Garrison | Discovered exit to Factory (range 11) 4231 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4237 | -6/Garrison | Lost 6 parts (5n1w) 4242 | -6/Garrison | Triggered checkpoint 4246 | -6/Garrison | Triggered checkpoint 4250 | -6/Garrison | Garrison Relay disabled 4262 | -6/Garrison | Core integrity fell below 20% 4274 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04254_ Stasis field depleted. 04256_ Triggered Stasis Trap. 04256_ A bubble of rippling energy engulfs the area. 04256_ Field strength at 94. 04256_ Field strength at 88. 04257_ Field strength at 78. 04258_ Field strength at 68. 04259_ Field strength at 58. 04260_ Field strength at 48. 04260_ Hacking Suite destroyed. 04261_ Field strength at 32. 04262_ Field strength at 22. 04263_ Field strength at 12. 04264_ Stasis field depleted. 04266_ Acquired Relay Coupler [Heavy]. 04266_ Relay Coupler [Heavy] fries itself. 04271_ System corrupted: Matter fused (-6). 04271_ P-60 Hacker heat damages Imp. Heat Sink. 04274_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????#######???????????????? | | ??????????????#""" #???????????????? | | ??????????######!!!#####????????????? | | ??????????# #????????????? | | ??????????# #????????????? | | ??????????# p### #####????????????? | | ??????????# #?# #????????????????? | | ??????????# #?#####????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# @#??????????????????????? | | ??????????# ?????????????????????? | | ??????????# g ???????????????????? | | ??????????# ## #?????????????????? | | ??????????# ###?? ????????????????? | | ??????????# #??????#???????????????? | | ??????????# #######################? | | ??????????# #? | | ??????????# #? | | ??????????########### < ######### #? | | ????????????????????# #???????# #? | | ????????????????????#####???????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullAlertWings Manual? 0 Play Time 00:56:48 Cumulative 38.7 hours Start 2024.05.22 @ 20:03:05 End 2024.05.22 @ 21:00:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 44 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfab16e7-f603-40a6-a7d6-7ad0ad3d910a