Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 23:13:05 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (438) 438 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1468 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 224/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Terrain Scan Processor Seismic Detector Seismic Detector Improved Targeting Computer EM Shotgun Medium Laser Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Terrain Scan Processor Seismic Detector Seismic Detector Improved Targeting Computer Medium Laser Assault Rifle Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 7 2 7 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Backups 6 | 1 5 8 Power . | . 1 1 Propulsion . | . . . Utility 2 | . 1 3 Weapon 3 | . 2 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 91 | . 97 84 Engine 12 | . 13 10 Treads 24 | . 27 20 Device 12 | . 13 10 Storage 12 | . 14 11 Processor 4 | . . 9 Ballistic Gun 24 | . 27 22 Peak Build Rating 11 | 7 7 11 Average Rating 7 | 5 6 8 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 32 | 15 30 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 9 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 10 | 2 7 10 Average Carried 6 | 1 5 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 650 | 294 173 183 Remotely . | . . . Salvage Created 706 | 89 200 417 Parts 47 | 5 17 25 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 5 12 Guns 17 | . 5 12 Classes Destroyed 7 | 2 3 2 Tunneler 1 | 1 . . Recycler 3 | 1 1 1 Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 2 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 105 | . 12 93 Missed 29 | . 3 26 Hits 76 | . 9 67 Melee 4 | . . 4 Projectile 72 | . 9 63 Critical Strikes 2 | . . 2 Damage Taken 790 | . 75 715 Core 145 | . 9 136 Absorbed by Shields . | . . . Regen/Repaired (Parts) 38 | . . 38 Core Remaining (%) 98 | 100 96 . Volleys Fired 55 | 4 13 38 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 110 | 8 26 76 Gun 110 | 8 26 76 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 110 | 8 26 76 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 3 10 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | 6 14 57 Core Hits 40 | 3 10 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 930 | 82 212 636 Guns 909 | 82 191 636 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . 21 . Kinetic 909 | 82 191 636 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 251 | . . 251 Average Temperature 80 | . . 80 Received Heat Transfer 114 | . 12 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 5 75 125 Initial 5 | . . 5 Average 35 | . 23 56 Influence Increases 494 | 10 157 327 Destroy 0b10 Robot/C 340 | . 100 240 Destroy 0b10 Robot/NC 25 | 10 10 5 Destroy Leader 92 | . 32 60 Successful Hack 7 | . . 7 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 445 | 10 144 291 Entered New Map 8 | . . 8 Time Decay 399 | 10 144 245 Lost Part 38 | . . 38 Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 12 24 Peak Tracking Total 10 | . 4 10 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 14 12 Successful 9 | . 4 5 Failed 17 | . 10 7 Catastrophic 5 | . 1 4 Database Lockouts . | . . . Manual 3 | . . 3 Terminals 22 | . 14 8 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 36 | . . 36 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1278 | 48 637 593 Seismic 1278 | 48 637 593 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1392 | 131 656 605 Spaces Moved 636 | 67 325 244 Core 5 | 4 1 . Treads 631 | 63 324 244 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 153 161 160 Slowest Speed 500 | 160 500 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 53 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 893 | 84 424 385 Wait 160 | 5 68 87 Move 634 | 66 324 244 Hop . | . . . Pick Up 10 | 2 4 4 Fast Attach 18 | 7 9 2 Attach 2 | . . 2 Detach 1 | . . 1 Swap 7 | . 2 5 Drop 4 | . 2 2 Fire 55 | 4 13 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Repaired Broken Lgt. Treads 1013 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Self-destructed Last Messages --------------- 01202_ System corrupted: Heat flow error (+273). 01202_ Dropped Lgt. Ion Engine. 01264_ System corrupted: Energy discharge (-106). 01278_ Acquired EM Shotgun. 01332_ T-07 Excavator is excavating. 01337_ U-05 Engineer lays Concrete. 01340_ T-07 Excavator is excavating. 01340_ U-05 Engineer lays Concrete. 01348_ W-16 Scout sends out distress signal. 01367_ Lgt. Treads destroyed. 01367_ S-10 Pest destroyed. 01379_ Y-45 Defender destroyed. 01379_ Switching to secondary target: S-10 Pest. 01381_ Critical hit (Destroy). 01381_ Seismic Detector destroyed. 01383_ Lgt. Treads destroyed. 01385_ R-06 Scavenger collects Heat Sink. 01387_ R-06 Scavenger collects Lgt. Ion Engine. 01392_ Assault Rifle destroyed. 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Treads | 72% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDimensionalRipteeth Manual? 0 Play Time 00:10:22 Cumulative 71.9 hours Start 2025.09.17 @ 23:05:46 End 2025.09.17 @ 23:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 152 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20315060-7ea1-4dda-9a38-682b4387954b