Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 23:21:34 Player: opdo Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (478) 478 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 1917 Bonus ------- Follower Combat Kills 104 Registered with UFD 300 Cogmind --------- Core Integrity 31/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Laser Grenade Launcher > --- INVENTORY (15) --- Light Treads Compact Wheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Huge Storage Unit Large Matter Pod (150) Experimental Sensor Array Seismic Detector Medium Laser Small Laser Subdweller Laser Mining Laser Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Light Treads Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Huge Storage Unit Large Matter Pod Experimental Sensor Array Seismic Detector Targeting Computer Medium Laser Small Laser Grenade Launcher Mining Laser Makeshift Axe [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 8 2 8 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads 2 | . 2 . . . Leg 4 | 2 1 . 1 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . 1 . Device 3 | 1 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 1 4 . Energy Gun 7 | . 3 1 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 1 6 . Power 2 | . . 1 1 . Propulsion 4 | . 1 . 3 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 1 1 2 . To Critical Strikes . | . . . . . Average Backups 12 | 2 8 14 14 13 Power 1 | . 2 2 1 . Propulsion 2 | 1 1 1 2 3 Utility 4 | . 2 5 5 5 Weapon 4 | . 2 4 5 5 Tool/Special . | . . . . . Unused Backups 13 | . . . 2 11 Power 1 | . . . 1 . Propulsion 3 | . . . . 3 Utility 5 | . . . 1 4 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 98 94 85 Engine 13 | . 14 12 13 14 Treads 13 | . 12 28 2 . Leg 8 | . 15 . 18 . Wheel 3 | . . . 3 14 Device 13 | . 14 14 13 14 Storage 14 | . 14 14 14 14 Energy Gun 22 | . 19 28 25 14 Ballistic Gun 2 | . 8 . . . Launcher 2 | . . . 1 14 Peak Build Rating 12 | 7 8 9 12 11 Average Rating 8 | 5 7 8 10 11 On Entrance 7 | . 7 8 9 11 Avg Prop Armor Cover (%) 10 | . 9 . 11 . Naked Turns . | . . . . . Heaviest Build 32 | 12 28 28 32 32 Greatest Support 40 | 20 40 40 40 20 Greatest Overweight (x) 3 | 2 1 . 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 5 12 15 15 14 Average Carried 12 | 2 8 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 12 15 13 14 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 738 | 298 150 180 110 . Remotely . | . . . . . Salvage Created 607 | 103 196 66 242 . Parts 51 | 8 19 8 16 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 17 | . 7 4 6 . Guns 15 | . 7 4 4 . AOE 2 | . . . 2 . Classes Destroyed 7 | 2 3 . 2 . Tunneler 4 | 3 . 1 . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 8 | . 3 4 1 . Grunt 5 | . 4 . 1 . Sentry 1 | . . . 1 . Subdweller 3 | . . . 3 . Best Kill Streak 6 | 4 6 2 3 . Combat Bots Only 6 | . 6 2 3 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 103 | . 51 9 43 . Missed 21 | . 6 1 14 . Hits 82 | . 45 8 29 . Projectile 82 | . 45 8 29 . Critical Strikes 2 | . . . 2 . Damage Taken 1019 | . 491 67 461 . Core 219 | . 121 24 74 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 63 | 7 30 6 20 . Largest 2 | 2 2 2 2 . Hottest 120 | 40 100 100 120 . Shots Fired 120 | 14 56 12 38 . Gun 117 | 14 56 12 35 . Cannon . | . . . . . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 24 | 14 10 . . . Thermal 93 | . 46 12 35 . Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 6 | 4 6 2 4 . Robot Miss Streak 5 | 1 5 4 4 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 60 | 8 25 5 22 . Core Hits 34 | 5 14 4 11 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 1 . . Burn 4 | . 3 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1020 | 122 348 91 459 . Guns 886 | 114 347 68 357 . Cannons . | . . . . . Explosions 102 | . . . 102 . Melee . | . . . . . Ramming 32 | 8 1 23 . . Kinetic 147 | 114 33 . . . Thermal 739 | . 314 68 357 . Explosive 102 | . . . 102 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . . 13 . Shots 1 | . . . 1 . Rammed 7 | . 2 5 . . Targets Rammed 10 | 1 3 6 . . Kicked 2 | 1 1 . . . Crushed 1 | . . 1 . . Highest Temperature 567 | . 567 18 39 . Average Temperature 267 | . 325 7 33 . Received Heat Transfer 264 | . 138 . 126 . Effects 16 | . 16 . . . Shutdowns 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Interference 1 | . 1 . . . Matter Decay 3 | . 3 . . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Damage (major) 5 | . 5 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 2 . . Heat Transferred 1904 | . 1110 259 535 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 15 100 78 . . Initial 7 | . . 7 . . Average 24 | 2 38 17 . . Influence Increases 518 | 20 245 163 90 . Destroy 0b10 Robot/C 320 | . 140 120 60 . Destroy 0b10 Robot/NC 30 | 20 5 5 . . Destroy Leader 52 | . 32 20 . . Allied During Kill 18 | . . 18 . . Successful Hack 68 | . 68 . . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 518 | 20 224 184 20 70 Entered New Map 84 | . . 14 . 70 Time Decay 404 | 20 214 150 20 . Lost Part 10 | . 10 . . . Lost Ally 20 | . . 20 . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 17 6 13 . Peak Tracking Total 4 | . 4 3 3 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 4 | . 3 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 16 2 . . Successful 13 | . 12 1 . . Failed 5 | . 4 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 12 . . . Terminals 18 | . 16 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Record 1 | . . 1 . . Robot Analysis 2 | . 2 . . . Terminal Index 2 | . 2 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 63 | . . 63 32 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 37 | . . 16 21 . Total Damage 420 | . . 118 302 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 650 | 21 280 . 36 313 Optics 349 | . . . 36 313 Seismic 301 | 21 280 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2049 | 103 539 701 393 313 Spaces Moved 1200 | 59 283 412 186 260 Core 7 | 7 . . . . Treads 567 | . 145 412 10 . Legs 304 | 52 138 . 114 . Wheels 322 | . . . 62 260 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 120 Average Speed 145 | 115 140 160 168 120 Slowest Speed 330 | 150 190 160 330 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 66 85 18 41 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . 1 6 1 Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 9 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 1370 | 78 365 439 227 261 Wait 42 | . 30 8 4 . Move 1197 | 59 282 411 185 260 Hop . | . . . . . Pick Up 23 | 5 9 4 4 1 Fast Attach 10 | 7 . 1 2 . Attach 4 | . 1 . 3 . Detach . | . . . . . Swap 12 | . 7 1 4 . Drop 10 | . 3 2 5 . Fire 63 | 7 30 6 20 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 8 | . 2 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / [*Scr]) -9/Scraptown History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Discovered new exit (range 10) 643 | -10/Materials | Entered Mines 651 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 661 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Discovered new exit (range 8) 693 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 693 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Core integrity fell below 50% 774 | -10/Mines | Received a Mining Laser from a helpful Derelict 871 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 875 | -10/Mines | Found Prototype Device 1037 | -10/Mines | Discovered new exit (range 9) 1167 | -10/Mines | Learned Materials terminal intel 1333 | -10/Mines | Discovered new exit (range 6) 1344 | -10/Mines | Entered Subcaves 1344 | -10/Subcaves | Accompanied by 2 allies 1345 | -10/Subcaves | Approached by a straggling Scientist 1442 | -10/Subcaves | Disturbed a concealed Subdweller 1523 | -10/Subcaves | Learned Materials security intel 1586 | -10/Subcaves | Discovered new exit (range 5) 1592 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1679 | -10/Subcaves | Build established: Scavenger-Mutant 1693 | -10/Subcaves | Core integrity fell below 20% 1730 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1737 | -10/Subcaves | Discovered new exit (range 15) 1737 | -10/Subcaves | Entered Scraptown 1870 | -9/Scraptown | Visited UFD Registry 1870 | -9/Scraptown | Registered with UFD as "Bulletsplitter" 1906 | -9/Scraptown | Visited Infowarlord's Domain 1906 | -9/Scraptown | Identified Exp. Sensor Array 1978 | -9/Scraptown | Visited Science Guys 1988 | -9/Scraptown | Build established: Mutant 1999 | -9/Scraptown | Visited Observation Area 2050 | -9/Scraptown | Self-destructed Last Messages --------------- Allow me to commune with the Great Nut for your holy moniker... Got ya, just kidding, we only barely tolerate that crazy cult around here. Our trusty PRNG will do. From here on you shall be known among us as... Bulletsplitter the Scrapper. If you don't like it, tough, that's just how it is! You think I wanted to be called Nanobearings? Welcome, Bulletsplitter! 01870_ ANNOUNCEMENT: Welcome to our newest member, Bulletsplitter! Open the gate! 01906_ LOCAL NARROWCAST: Infowarlord's Domain. 01978_ LOCAL NARROWCAST: Science Guys. The heaviest lifting is done with the mind. 01999_ FS-8K4(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 01999_ LOCAL NARROWCAST: Observation Area. 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"""???? | | ????????# #????????????#! !#??#"""" """#??# | | ????????# #????????????#! !#??#""" "!"#??# | | ????????# #????????????#! !#??#""" """#??# | | ????????# #????????????#! !#??#""" """#??# | | ????????# #????????????#! !#??#"""""""""#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryWavePrototype Manual? 0 Play Time 00:10:29 Cumulative 155.1 hours Start 2026.03.03 @ 19:19:26 End 2026.04.01 @ 23:21:34 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 376 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a94a2e55-2d3a-403f-9be9-4c00e9cb01d7