Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 21:20:44 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2641) 2641 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7831 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 592/850 Matter 317/350 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Small Matter Pod Enhanced Optical Array Hardened Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Plasma Rifle Plasma Cannon Ripper > --- INVENTORY (20) --- Makeshift Power Source Armored Treads Armored Huge Wheel Superbattery (1500) Large Matter Pod (150) Hardened Heavy Armor Plating Hardlight Generator Improved Hacking Suite Plasma Rifle Phase Cannon Flak Cannon Flak Cannon EMP Blaster EMP Blaster Shock Bomb Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hardlight Generator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Armored Huge Wheel Superbattery Large Matter Pod Hardened Heavy Armor Plating Hardlight Generator Improved Hacking Suite Phase Cannon Flak Cannon Flak Cannon Flak Cannon EMP Blaster EMP Blaster Shock Bomb Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 94 | 1 11 14 4 1 21 8 18 7 6 3 Power 12 | . 1 2 . . 3 1 2 1 2 . Engine 9 | . 1 2 . . 1 1 2 1 1 . Core 3 | . . . . . 2 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | . 5 6 . . 4 2 5 . . . Treads 13 | . 1 4 . . 4 1 3 . . . Leg . | . . . . . . . . . . . Wheel 9 | . 4 2 . . . 1 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 3 2 2 . 5 4 5 3 2 1 Device 13 | 1 1 . 1 . 2 2 3 2 1 . Storage 4 | . 2 . . . 1 . . . 1 . Processor 4 | . . . . . 1 1 2 . . . Hackware . | . . . . . . . . . . . Protection 7 | . . 2 1 . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 32 | . 2 4 2 1 9 1 6 3 2 2 Energy Gun 14 | . 1 1 . . 5 1 4 2 . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 3 | . . 1 . . 2 . . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . Launcher 10 | . 1 2 2 1 1 . 1 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . Parts Lost 31 | . 3 9 . . 6 1 10 . 2 . Power 5 | . 1 1 . . 1 . 1 . 1 . Propulsion 10 | . 1 3 . . 2 1 3 . . . Utility 7 | . 1 2 . . 1 . 2 . 1 . Weapon 9 | . . 3 . . 2 . 4 . . . Highest Loss Streak 7 | . 2 7 . . 2 1 7 . 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 87 89 100 97 93 87 86 82 86 Engine 9 | . 13 12 14 14 6 6 7 13 8 6 Treads 17 | . 2 7 28 28 26 21 16 . . . Wheel 6 | . 20 19 . . . 1 5 13 13 13 Device 10 | . 10 9 . . 12 15 12 17 14 13 Storage 10 | . 14 14 14 14 9 7 6 6 8 13 Processor 6 | . . . . . 5 14 13 13 6 6 Protection 6 | . . 3 14 14 7 1 4 2 6 6 Energy Gun 10 | . 27 14 . . 9 15 12 11 7 6 Ballistic Gun 3 | . . 3 . . 8 7 3 . . . Launcher 6 | . . 1 18 28 4 . 1 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 12 49 50 56 53 62 70 78 89 89 88 Greatest Support 94 | 20 32 46 46 46 68 68 94 56 56 56 Greatest Overweight (x) 5 | . 3 4 1 1 1 5 5 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 . . 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 14 19 19 19 19 19 18 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 19 20 20 20 20 19 20 20 20 Class Distribution -------------------- 55% | Mutant 22% | Tank 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 2313 | 210 197 223 108 122 647 199 268 91 238 10 Remotely . | . . . . . . . . . . . Salvage Created 2920 | 110 479 197 . 60 769 297 666 29 313 . Parts 134 | 4 25 8 . 9 33 22 20 3 10 . Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 3 8 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 58 | . 12 4 . 5 13 3 11 3 7 . Guns 34 | . 11 . . . 10 2 7 . 4 . Cannons 4 | . . . . . 2 . . . 2 . AOE 15 | . . 4 . 5 . . 2 3 1 . Classes Destroyed 15 | 2 4 1 . . 5 2 . . 1 . Worker 5 | . 1 . . . 2 1 1 . . . Builder 3 | . . . . . 1 1 1 . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 2 | . . . . . 1 1 . . . . Recycler 5 | 1 . 2 . . 2 . . . . . Mechanic 1 | . 1 . . . . . . . . . Watcher 3 | . . . . . . 1 2 . . . Swarmer 10 | . 3 . . 4 . . . 3 . . Grunt 32 | . 9 3 . 1 10 . 4 . 5 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . . . 1 . 1 . . . Sentry 4 | . . . . . 1 1 2 . . . Hunter 3 | . . . . . 1 . 2 . . . Programmer 5 | . . . . . . 2 2 . 1 . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 4 | 2 3 3 . 4 3 2 3 3 3 . Combat Bots Only 4 | . 3 3 . 4 3 1 3 3 3 . Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 2 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . 1 2 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Damage Taken 4648 | . 323 648 . 79 1039 298 1486 29 507 239 Core 629 | . 87 160 . . 104 20 134 . 92 32 Absorbed by Shields 380 | . . . . . 80 . 152 . 92 56 Core Remaining (%) 69 | 100 . . . 1 81 97 . . . . Volleys Fired 247 | 4 44 20 . 6 89 23 39 2 18 2 Largest 3 | 2 2 2 . 2 3 3 3 1 3 2 Hottest 230 | 90 90 90 . 66 140 149 215 39 230 155 Shots Fired 533 | 8 86 34 . 7 167 69 106 2 48 6 Gun 452 | 8 84 29 . . 133 69 104 . 22 3 Cannon 59 | . . . . . 33 . . . 23 3 Launcher 22 | . 2 5 . 7 1 . 2 2 3 . Special . | . . . . . . . . . . . Kinetic 157 | . . 9 . . 106 23 11 . 8 . Thermal 354 | 8 84 20 . . 60 46 93 . 37 6 Explosive 18 | . 2 5 . 5 1 . . 2 3 . Electromagnetic 4 | . . . . 2 . . 2 . . . Robot Hit Streak 19 | 3 19 6 . 2 13 10 19 . 9 10 Robot Miss Streak 4 | 2 3 3 . . 4 4 4 . 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 326 | 5 52 17 . 2 111 38 78 . 20 3 Core Hits 148 | 3 26 15 . 6 37 12 29 3 17 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 20 | . 5 1 . . 3 2 8 . 1 . Burn 19 | . 5 1 . . 2 2 8 . 1 . Blast 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7451 | 57 633 484 . 473 1922 779 2149 208 699 47 Guns 4811 | 57 633 197 . . 1418 779 1455 . 249 23 Cannons 755 | . . . . . 504 . . . 227 24 Explosions 1885 | . . 287 . 473 . . 694 208 223 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1728 | . . 49 . . 1240 192 122 . 125 . Thermal 4168 | 57 633 148 . . 682 587 1663 . 351 47 Explosive 1395 | . . 287 . 386 . . 291 208 223 . Electromagnetic 160 | . . . . 87 . . 73 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . . 1 2 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . . . 6 9 6 7 4 Message Errors 8 | . . . . . . 1 3 . 4 . Matter Fused 12 | . . . . . . 3 3 2 2 2 Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . 1 1 1 1 . Data Loss (minor) 3 | . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 202 | . . . . . 2 . 182 1 17 . Projectiles 19 | . . . . . 2 . . . 17 . Explosions 183 | . . . . . . . 182 1 . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . 5 . . . 1 . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . 5 . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 302 | . . 32 . 24 . . 246 . . . Shots 6 | . . 2 . 1 . . 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 362 | 120 154 76 . 15 362 133 325 . 337 111 Average Temperature 76 | 62 58 22 . 10 97 26 94 . 119 41 Received Heat Transfer 1430 | . 144 90 . . 546 36 318 . 184 112 Effects 5 | . . . . . 2 . 2 . 1 . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . 1 . . . 2 1 2 . . . Combat Hostiles 5 | . 1 . . . 1 1 2 . . . Parts Melted 30 | . 5 . . . 5 5 13 . 2 . Heat Transferred 10236 | 149 2054 470 . . 1748 1147 3718 . 850 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 246 | 10 246 163 . 225 245 133 191 . . . Initial 111 | . 6 67 . . . 111 49 . . . Average 84 | 7 115 54 . 74 85 77 101 . . . Maximum Alert Level 1 | . 1 . . 1 1 . 1 . . . Low Security (%) 92 | 100 84 100 . 77 88 100 99 . . . Level 1 7 | . 15 . . 22 11 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 3 1 . . 1 3 6 . . . Investigation 3 | . 1 1 . . . . 1 . . . Extermination 4 | . . . . . . 2 2 . . . Reinforcement 4 | . 2 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 6 | . . . . . 4 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 19 10 . 6 34 11 15 3 8 4 Peak Tracking Total 5 | . 4 5 . 4 5 3 3 3 3 3 Tactical Retreats 10 | . 1 . . . 5 1 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 3 | . 1 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 9 | . . . . . 2 . 7 . . . Max in Single Turn 3 | . . . . . 1 . 3 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 13 | . 3 1 2 . 1 5 1 . . . Terminals 7 | . 3 . . . 1 2 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 24 | . 10 1 2 . 1 7 3 . . . Successful 7 | . 1 1 2 . . 2 1 . . . Failed 17 | . 9 . . . 1 5 2 . . . Catastrophic 3 | . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 10 . 1 . 1 5 3 . . . Terminals 17 | . 10 . . . 1 3 3 . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 5 | . 1 1 2 . . . 1 . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 4 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 7864 | 36 726 675 847 861 1491 1125 1094 383 448 178 Spaces Moved 4093 | 19 376 461 350 352 619 523 614 319 316 144 Core . | . . . . . . . . . . . Treads 1970 | . . 65 350 352 619 433 151 . . . Legs 106 | 19 87 . . . . . . . . . Wheels 2017 | . 289 396 . . . 90 463 319 316 144 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 105 | 120 105 105 240 240 155 155 115 115 115 115 Average Speed 155 | 120 119 129 240 240 157 160 146 115 115 115 Slowest Speed 240 | 120 145 240 240 240 240 240 165 115 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 2 55 80 77 67 31 16 9 60 40 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . 3 . . . 3 1 1 Spaces Dug 41 | . 13 5 . 10 . . . 13 . . Terrain Destroyed 244 | . 13 24 . 42 13 . 88 27 37 . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . 6 . . . 1 . AOE 237 | . 13 24 . 42 7 . 88 27 36 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Total 5183 | 23 567 506 358 368 1019 766 727 331 364 154 Wait 645 | . 115 4 . . 258 202 45 . 21 . Move 4083 | 18 375 460 349 351 618 522 613 318 315 144 Hop . | . . . . . . . . . . . Pick Up 52 | . 16 5 3 5 10 4 6 1 1 1 Fast Attach 34 | 1 3 3 1 . 11 4 5 2 2 2 Attach 25 | . 2 5 3 . 7 . 7 . 1 . Detach 11 | . 2 . 1 . 5 . 1 1 1 . Swap 35 | . 6 6 . 1 3 4 6 5 3 1 Drop 51 | . 4 3 1 5 18 7 5 2 2 4 Fire 247 | 4 44 20 . 6 89 23 39 2 18 2 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 5) 720 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Entered Mines 797 | -10/Mines | Met a Derelict bent on vengeance 826 | -10/Mines | Discovered new exit (range 9) 938 | -10/Mines | Discovered new exit (range 5) 989 | -10/Mines | Met a Derelict shopkeep closing up shop 1174 | -10/Mines | Assembled infested the area 1217 | -10/Mines | Met 8R-AWN 1227 | -10/Mines | Core integrity fell below 50% 1234 | -10/Mines | Core integrity fell below 20% 1272 | -10/Mines | Lost 7 parts (1p2n2u2w) 1428 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Entered Exiles 1494 | -10/Exiles | Welcomed by 8R-AWN 1537 | -10/Exiles | Met EX-HEX 1604 | -10/Exiles | Met EX-BIN 1630 | -10/Exiles | Aligned with FarCom system 1633 | -10/Exiles | Given EX-Vault access code 1700 | -10/Exiles | Opened EX-Vault 1727 | -10/Exiles | Found PSU Rigger 1735 | -10/Exiles | Found Superbattery 1791 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1992 | -10/Exiles | Met EX-DEC 2041 | -10/Exiles | Visited The Gauntlet 2184 | -10/Exiles | Learned location of Zion (-6) 2258 | -10/Exiles | Discovered new exit (range 12) 2285 | -10/Exiles | Left Exiles lab with Superbattery 2285 | -10/Exiles | Entered Mines 2747 | -9/Mines | Learned location of Storage (-7) 3100 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3134 | -9/Mines | Discovered new exit (range 5) 3146 | -9/Mines | Entered Materials 3146 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4378 | -8/Materials | Discovered new exit (range 19) 4609 | -8/Materials | Build established: Skirmisher 4637 | -8/Materials | Entered Factory 4637 | -7/Factory | Evolved 2 slots: Utility x2 5736 | -7/Factory | Discovered new exit (range 11) 5762 | -7/Factory | Entered another Factory area 5762 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5783 | -6/Factory | Build established: Tank 5885 | -6/Factory | Garrison activated, responded to threat 6009 | -6/Factory | Discovered new exit (range 6) 6252 | -6/Factory | Discovered new exit (range 19) 6635 | -6/Factory | Lost 7 parts (1p2n2u2w) 6835 | -6/Factory | Identified exit to Lower Caves 6856 | -6/Factory | Entered Lower Caves 6912 | -6/Lower Caves | Build established: Mutant 7026 | -6/Lower Caves | Learned Factory stockpile data 7083 | -6/Lower Caves | Discovered new exit (range 8) 7135 | -6/Lower Caves | Learned Factory stockpile data 7239 | -6/Lower Caves | Entered another Lower Caves area 7240 | -6/Lower Caves | Encountered a Warlord checkpoint 7289 | -6/Lower Caves | Build established: Tank 7634 | -6/Lower Caves | Discovered new exit (range 20) 7687 | -6/Lower Caves | Entered Zion 7787 | -6/Zion | Discovered new exit (range 16) 7824 | -6/Zion | Attacked by Zionites 7865 | -6/Zion | Self-destructed Last Messages --------------- 07720_ Dropped Lyr. Light Armor Plating. 07723_ Acquired 10 matter. 07745_ Dropped Lgt. Ion Engine. 07745_ Acquired Mak. Power Source. 07756_ Dropped Flak Cannon. 07757_ Acquired Mak. Sword. 07787_ EXIT=FOUND GW-EAV(g): These parts are on loan from Warlord for anyone heading into dangerous territory for the good of all Derelicts. Put them to good use! 07803_ Dropped Mak. Sword. 07804_ Acquired Ripper. 07807_ System corrupted: Matter fused (-8). 07810_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 07824_ System corrupted: FCS attempts to trigger Plasma Cannon. 07824_ System corrupted: Plasma Cannon misfires. 07824_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 07857_ Critical hit (Burn: +29). 07860_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ???????????????????????### ##???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????? < ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??????????######?????? | | ????????????????????????# #??????????? ##????? | | ????????????????????????# #???????????? ###### | | ???????????????#####?#### #????????????# ##/!*# | | ???????????????# [|"## ##???????????# #[ ! | | ???????????????#"/"" # #???????????# # ] *! | | ???????????????#! # ##?#####?????# # # | | ???????????????#" "" ### #?????# # ## | | ???????????????#[!|"## g ####### | | ???????????????#####?### @ # | | ???????????????????????# ## | | ???????????????????????# ## ### #### | | ???????????????????????# ## #?# ##?## | | ???????????????????????# ####?## ### | | ??????????????????????? #???# #?# # | | ?????????????????????? #???##### ##?# # | | ????????????????????? ???????###?## # | | ???????????????????? ## ?????????## # | | ???????????????????## #?# ?????### ## | | ????????????????????## ## #### #? | | ?????????????????????## ## !=! #? | | ??????????????????????##### ## %## ## | | ??????????????????????????#### ######## # | | ?????????????????????????????## ??#???##?## | | ??????????????????????????????# ???????# ### | | ???????????????????????????????"" ???????# # | | ???????????????????????????????" ???##### # | | ????????????????????????????????" ??# | | ?????????????????????????????????? ??## | | ??????????????????????????????????????### ## | | ????????????????????????????????????????##?# | | ???????????????????????????????????????????# #### | | ??????????????????????????????????????????## ##?? | | ??????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 490 Matter Stores 367 Matter Capacity 450 Sight Range 22 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateSapperBlaster Manual? 0 Play Time 00:49:03 Cumulative 339.6 hours Start 2022.06.22 @ 17:59:59 End 2022.06.22 @ 21:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 413 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc590cc-7b38-43b1-bcff-47f42e6f1703