Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 15:34:05 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1505) 1505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3295 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 89/100 System Corruption 4% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Improved Ion Engine Armored Wheel High-capacity Matter Pod (200) Improved Sensor Array Medium Armor Plating Hardened Light Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] High-powered Tractor Beam High-powered Shotgun Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Weapon Shielding > --- WEAPON ----------- Shotgun Heavy Mace > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Armored Wheel High-capacity Matter Pod Sensor Array Signal Interpreter Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] Heavy Assault Rifle Heavy Mace Heavy Mace [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Heavy Mace Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 48 | 5 6 22 11 . 4 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 3 5 4 . 2 Treads 13 | . 2 5 4 . 2 Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 3 9 5 . 2 Device 4 | . 1 1 1 . 1 Storage 3 | 1 1 1 . . . Processor 5 | . 1 2 1 . 1 Hackware . | . . . . . . Protection 8 | . . 5 3 . . Artifact . | . . . . . . Weapon 9 | 1 . 7 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 3 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 3 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 2 6 10 . 4 Power 2 | . . . 1 . 1 Propulsion 9 | . 2 2 3 . 2 Utility 7 | . . 2 5 . . Weapon 4 | . . 2 1 . 1 Highest Loss Streak 9 | . 1 3 9 . 4 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 92 | . 72 96 93 100 99 Engine 11 | . 14 11 9 11 11 Treads 18 | . . 21 21 22 22 Leg 2 | . 16 . . . . Device 4 | . 8 . 7 11 9 Storage 11 | . 14 11 11 11 11 Processor 15 | . 4 21 8 11 22 Protection 8 | . . 11 12 11 1 Ballistic Gun 9 | . 14 7 10 11 10 Ballistic Cannon 1 | . . 2 . . . Impact Weapon 8 | . . 8 11 11 11 Naked Turns . | . . . . . . Heaviest Build 57 | 11 26 54 57 55 54 Greatest Support 46 | 20 40 46 46 46 46 Greatest Overweight (x) 3 | . 3 1 2 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 16 | 6 8 17 20 20 20 Most Carried 20 | 5 8 20 20 11 14 Average Carried 12 | 3 5 15 11 11 12 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 3 5 20 11 11 12 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1430 | 248 69 852 171 . 90 Remotely . | . . . . . . Salvage Created 1879 | . 207 1327 171 . 174 Parts 104 | . 18 66 5 . 15 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 50 | . 9 30 6 . 5 Melee 7 | . . 6 . . 1 Guns 29 | . 9 11 6 . 3 Cannons 11 | . . 11 . . . Classes Destroyed 12 | . 2 6 3 . 1 Tunneler 1 | . . . . . 1 Hauler 2 | . . 2 . . . Recycler 3 | . . 2 1 . . Operator 1 | . . 1 . . . Watcher 5 | . . 5 . . . Swarmer 15 | . 6 6 . . 3 Grunt 20 | . 3 15 . . 2 Brawler 1 | . . . 1 . . Duelist 2 | . . 2 . . . Sentry 7 | . . 7 . . . Demolisher 1 | . . . 1 . . Assembled 4 | . . . 4 . . Best Kill Streak 6 | . 6 5 4 . 3 Combat Bots Only 6 | . 6 5 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 3946 | . 540 1614 1409 . 383 Core 584 | . 169 215 141 . 59 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . 30 36 . . Regen/Repaired (Parts) 111 | . . 111 . . . Core Remaining (%) 66 | 100 32 . . . . Volleys Fired 232 | . 68 119 36 . 9 Largest 1 | . 1 1 1 . 1 Hottest 39 | . 20 39 23 . 23 Shots Fired 235 | . 68 119 37 . 11 Gun 175 | . 68 59 37 . 11 Cannon 60 | . . 60 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 235 | . 68 119 37 . 11 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 8 6 . 2 Robot Miss Streak 4 | . 4 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 202 | . 47 121 26 . 8 Core Hits 83 | . 19 47 12 . 5 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 5 | . . 4 . . 1 Critical Strikes 9 | . . 7 . . 2 Blast 2 | . . 2 . . . Smash 7 | . . 5 . . 2 Melee Attacks 42 | . . 37 1 . 4 Impact 42 | . . 37 1 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3600 | . 388 2613 387 . 212 Guns 1373 | . 385 539 360 . 89 Cannons 914 | . . 914 . . . Explosions . | . . . . . . Melee 1310 | . . 1160 27 . 123 Ramming 3 | . 3 . . . . Kinetic 2287 | . 385 1453 360 . 89 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1310 | . . 1160 27 . 123 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 4 4 4 Average Corruption 2 | . . 1 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . 10 25 3 12 Message Errors 16 | . . 3 10 1 2 Matter Fused 9 | . . 3 4 . 2 Heat Flow Errors 5 | . . 1 2 1 1 Energy Discharges 8 | . . 1 4 . 3 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . 1 1 1 2 Data Loss (major) 3 | . . 1 2 . . Misfires 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 321 | . . 273 . . 48 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 321 | . . 273 . . 48 Knockbacks 10 | . . 10 . . . Impact 1 | . . 1 . . . Kinetic 9 | . . 9 . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | . 21 188 214 160 212 Average Temperature 59 | . 7 52 96 82 111 Received Heat Transfer 1089 | . 186 552 180 . 171 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions 17 | . . 15 1 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 323 | . 225 323 138 . 85 Initial 108 | . . . 108 . . Average 110 | . 55 166 29 . 71 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 78 | 100 98 60 100 . 100 Level 1 21 | . 1 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 6 . . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 16 47 24 . 6 Peak Tracking Total 17 | . 4 4 17 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 4 | . . 4 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 10 . . . Successful 5 | . . 5 . . . Failed 5 | . . 5 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 4 | . . 4 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 6 | . . 6 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . Retrieve Components 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . . 18 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 5401 | 41 895 2833 1079 82 471 Spaces Moved 2214 | 37 477 1074 410 35 181 Core 119 | 21 98 . . . . Treads 1701 | . 1 1074 410 35 181 Legs 394 | 16 378 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 240 240 240 Average Speed 197 | 80 157 195 240 240 240 Slowest Speed 320 | 120 200 240 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 86 80 76 8 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2944 | 46 564 1631 467 34 202 Wait 351 | . 4 338 8 . 1 Move 2209 | 36 476 1073 409 34 181 Hop . | . . . . . . Pick Up 50 | 5 7 33 2 . 3 Fast Attach 5 | 3 1 1 . . . Attach 30 | 2 4 11 11 . 2 Detach . | . . . . . . Swap 13 | . 1 10 . . 2 Drop 11 | . 2 9 . . . Fire 232 | . 68 119 36 . 9 Melee 42 | . . 37 1 . 4 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 12) 238 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Discovered new exit (range 3) 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Utility x2 1311 | -9/Materials | Discovered new exit (range 18) 2247 | -9/Materials | Lost 3 parts (1n1u1w) 2695 | -9/Materials | Repaired Imp. Treads 2839 | -9/Materials | Discovered new exit (range 9) 2990 | -9/Materials | Discovered new exit (range 8) 3274 | -9/Materials | Core integrity fell below 50% 3562 | -9/Materials | Discovered new exit (range 12) 3770 | -9/Materials | Entered Mines 3771 | -9/Mines | Assembled infested the area 3799 | -9/Mines | Core integrity fell below 20% 3863 | -9/Mines | Lost 9 parts (1p3n4u1w) 3993 | -9/Mines | Learned location of Storage (-7) 4331 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4378 | -9/Mines | Build established: Scavenger-Mutant 4407 | -9/Mines | Learned Materials terminal intel 4837 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4840 | -9/Mines | Discovered new exit (range 5) 4847 | -9/Mines | Identified exit to Exiles 4849 | -9/Mines | Entered Exiles 4883 | -9/Exiles | Discovered new exit (range 15) 4929 | -9/Exiles | Identified exit to Mines 4931 | -9/Exiles | Entered Mines 5368 | -8/Mines | Discovered new exit (range 5) 5402 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05264_ System corrupted: Hvy. Assault Rifle misfires. 05280_ K-01 Serf collects debris. 05303_ System corrupted: Heat flow error (+233). 05359_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 05359_ System corrupted: Hvy. Assault Rifle misfires. 05359_ T-07 Excavator destroyed. 05360_ Acquired 6 matter. 05368_ EXIT=FOUND 05374_ Imp. Treads destroyed. 05377_ Hvy. Assault Rifle destroyed. 05382_ System corrupted: Matter fused (-9). 05387_ G-47 Trooper suffers critical hit (Smash). 05387_ G-47 Trooper destroyed. 05396_ Imp. Treads destroyed. 05398_ System corrupted: Energy discharge (-33). 05400_ Lgt. Ion Engine destroyed. 05401_ G-47 Trooper suffers critical hit (Smash). 05401_ Destroyed Aluminum Leg. 05401_ G-47 Trooper system corrupted by crushing effect. 05402_ G-47 Trooper system terminally corrupted. 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