Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 23:18:08 // Halloween2019/Abominations Player: H3-RMN Result: Destroyed by Lesser Abomination with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1287) 1287 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3137 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 121/300 Energy 65/310 System Corruption 42% Temperature Warm (160) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Particle Gun (fused) Heavy Particle Gun Heavy Assault Rifle Heavy Mace > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine High-powered Tractor Beam Heavy Particle Gun Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transmission Jammer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine High-powered Tractor Beam Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon Heavy Assault Rifle High-powered Shotgun Light Cannon Grenade Launcher Heavy Mace [Rating: 35] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 49 | 9 9 11 20 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 3 3 2 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 9 | 4 1 3 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 2 4 Device 5 | 1 1 . 3 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 3 5 11 Energy Gun 8 | . 1 2 5 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 2 2 2 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Corrupted Parts 4 | . . 1 3 System Corruption 31 | . . 1 30 Parts Lost 32 | . 10 7 15 Power 5 | . 3 . 2 Propulsion 9 | . 3 3 3 Utility 5 | . 1 1 3 Weapon 13 | . 3 3 7 Highest Loss Streak 9 | . 5 6 9 To Critical Strikes . | . . . . Average Backups 9 | 4 7 8 12 Power 3 | 1 3 4 4 Propulsion 1 | 1 1 1 . Utility . | . . . 1 Weapon 4 | 1 1 1 6 Tool/Special . | . . . . Unused Backups 15 | 1 . . 14 Power 8 | . . . 8 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | 1 . . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 90 77 82 Engine 7 | . 7 2 8 Treads 6 | . 11 . 6 Wheel 13 | . 15 18 10 Device 9 | . 12 7 9 Storage 10 | . 14 11 9 Processor 2 | . . 7 2 Energy Gun 12 | . 4 6 17 Ballistic Gun 18 | . 23 23 14 Peak Build Rating 35 | 7 7 16 35 Average Rating 16 | 6 6 9 26 On Entrance 7 | . 7 6 16 Naked Turns . | . . . . Heaviest Build 51 | 14 14 37 51 Greatest Support 40 | 32 40 20 22 Greatest Overweight (x) 14 | . 1 3 14 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 12 15 Most Carried 15 | 8 8 12 15 Average Carried 9 | 4 6 8 12 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 8 7 10 7 Class Distribution -------------------- 34% | Mutant 20% | Scavenger-Gunner 14% | Skirmisher 12% | Gunner 9% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1051 | 370 194 87 400 Remotely . | . . . . Salvage Created 1162 | 143 280 145 594 Parts 86 | 18 22 11 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 5 6 12 Guns 17 | . 5 2 10 Cannons 2 | . . . 2 AOE 4 | . . 4 . Classes Destroyed 8 | 3 2 2 1 Worker 2 | 2 . . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 3 | . . 3 . Grunt 3 | . . . 3 Sentry 1 | . . 1 . Abomination 16 | . 5 2 9 Best Kill Streak 4 | 3 2 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 371 | . 78 68 225 Missed 112 | . 21 25 66 Hits 259 | . 57 43 159 Melee 10 | . . . 10 Projectile 249 | . 57 43 149 AOE 20 | . . . 20 Critical Strikes 9 | . 2 1 6 Damage Taken 4410 | . 922 548 2940 Core 823 | . 104 160 559 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 58 60 . Volleys Fired 136 | 20 39 14 63 Largest 4 | 2 2 3 4 Hottest 202 | 40 60 88 202 Shots Fired 349 | 40 76 34 199 Gun 329 | 40 76 31 182 Cannon 17 | . . . 17 Launcher 3 | . . 3 . Special . | . . . . Kinetic 231 | 40 65 24 102 Thermal 108 | . 11 . 97 Explosive 3 | . . 3 . Electromagnetic 7 | . . 7 . Robot Hit Streak 25 | 6 9 6 25 Robot Miss Streak 8 | 2 5 2 8 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 239 | 26 52 26 135 Core Hits 74 | 11 14 12 37 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Burn 1 | . . . 1 Corrupt 1 | . . 1 . Smash 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3859 | 276 600 453 2530 Guns 3352 | 276 598 177 2301 Cannons 202 | . . . 202 Explosions 276 | . . 276 . Melee 27 | . . . 27 Ramming 2 | . 2 . . Kinetic 1951 | 276 468 156 1051 Thermal 1582 | . 130 . 1452 Explosive 276 | . . 276 . Electromagnetic 21 | . . 21 . Impact 27 | . . . 27 Slashing . | . . . . Piercing . | . . . . Highest Corruption 42 | . 7 6 42 Average Corruption 21 | . 4 3 36 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 2 3 20 Message Errors 7 | . . 1 6 Matter Fused 4 | . 1 1 2 Heat Flow Errors 3 | . . 1 2 Parts Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 8 | . 1 . 7 Overload Shots . | . . . . Overflow Damage 29 | . . 2 27 Projectiles . | . . . . Explosions 2 | . . 2 . Melee 27 | . . . 27 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 474 | . 46 239 474 Average Temperature 76 | . 14 49 99 Received Heat Transfer 1053 | . 306 141 606 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 999 | . 60 . 939 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | 10 6 98 30 Initial 12 | . . . 12 Average 9 | 2 . 47 3 Influence Increases 313 | 30 19 158 106 Destroy 0b10 Robot/C 140 | . . 80 60 Destroy 0b10 Robot/NC 35 | 30 5 . . Destroy Leader 22 | . 2 20 . Successful Hack 11 | . 11 . . Select Force Hacks 30 | . . 30 . Disable Machine 60 | . . 15 45 Destroy Structure 15 | . 1 13 1 Influence Decreases 313 | 30 19 128 136 Entered New Map 18 | . . . 18 Time Decay 203 | 30 19 70 84 Lost Part 92 | . . 58 34 Squads Dispatched 19 | . 2 3 14 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 7 | . 1 . 6 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 13 18 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 13 10 4 Successful 14 | . 5 9 . Failed 13 | . 8 1 4 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 9 | . 6 3 . Terminals 16 | . 10 2 4 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . . 4 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 3 . Terminals 4 | . 2 2 . Track 3 | . 2 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 696 | 89 246 157 204 Optics 167 | . . 88 79 Seismic 478 | 89 246 143 . Jamming 125 | . . . 125 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1279 | 181 267 208 623 Spaces Moved 621 | 100 141 150 230 Core 10 | 1 . . 9 Treads 15 | . 15 . . Legs . | . . . . Wheels 596 | 99 126 150 221 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 111 | 95 89 95 141 Slowest Speed 750 | 100 160 135 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 7 39 34 20 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 21 | . . 20 1 Melee 1 | . . . 1 Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 895 | 146 211 183 355 Wait 21 | 7 11 . 3 Move 618 | 99 140 149 230 Hop . | . . . . Pick Up 39 | 9 6 7 17 Fast Attach 23 | 6 2 4 11 Attach 23 | 1 7 5 10 Detach 2 | . 1 1 . Swap 10 | 2 3 2 3 Drop 20 | 2 1 1 16 Fire 136 | 20 39 14 63 Melee 2 | . . . 2 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 350 | -10/Materials | Lost 5 parts (2p1n1u1w) 405 | -10/Materials | Lost 4 parts (1p2n1w) 405 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 631 | -9/Materials | Lost 6 parts (2n1u3w) 651 | -9/Materials | Discovered new exit (range 3) 657 | -9/Materials | Entered another Materials area 657 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1053 | -8/Materials | System corruption reached 10% 1084 | -8/Materials | System corruption reached 30% 1089 | -8/Materials | Core integrity fell below 50% 1145 | -8/Materials | Garrison activated, responded to threat 1163 | -8/Materials | Lost 9 parts (1p3n1u4w) 1245 | -8/Materials | Core integrity fell below 20% 1280 | -8/Materials | Destroyed by Lesser Abomination with Gauss Rifle Last Messages --------------- 01250_ Hvy. Particle Gun destroyed. 01256_ Critical hit (Burn: +37). 01256_ Imp. Heat Sink destroyed. 01257_ Destroyed Reaction Control System. 01260_ System corrupted: Hvy. Assault Rifle jammed. 01260_ Hadron Collector disabled. 01263_ System corrupted: Matter fused (-7). 01263_ Destroyed Corrupted Wheel. 01269_ Hvy. Deuterium Engine destroyed. 01271_ System corrupted: Hvy. Particle Gun failed to cycle. 01274_ Slug penetrates Wall. 01275_ ALERT: Dispatching additional forces to engage threats. 01276_ Slug penetrates Wall. 01277_ Destroyed Wheel. 01278_ Penetrated by Slug. 01279_ DVS0KXV78L,FL #HHO0UA,: 01280_ Penetrated by Slug. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodAbsorptionPlatform Manual? 0 Play Time 00:22:06 Cumulative 763.2 hours Start 2025.08.07 @ 22:53:09 End 2025.08.07 @ 23:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 296 Rogue 292 Adventurer 4 Explorer 0 Win Type - Total 13 Types 7/1/1/1/0/1/0/1/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(80) Filters SHIFT_HUE(280) Steam X RUN: f1f4200e-e178-4cb5-864d-4fed3bb99a6b