Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 18:13:56 Player: Laraso Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (147) 735 Value Destroyed (5851) 5851 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 11963 Bonus ------- Pacifist 200 High Alert Combat Kills 647 Follower Combat Kills 90 Cogmind --------- Core Integrity 565/1000 Matter 300/300 Energy 365/365 System Corruption 11% Temperature Cool (0) Movement Walking (187) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Microactuators Layered Heavy Armor Plating > --- WEAPON (4) ------- Heavy Laser Heavy Phase Cannon Power Sword > --- INVENTORY (15) --- Light Nuclear Core Neutrino Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Improved VSS Leg Improved Melee Analysis Suite Recoil Nullifier Improved Medium Armor Plating Improved Medium Armor Plating High-powered Shock Rifle Tesla Rifle Tesla Rifle Variable Charge Gun Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Microactuators Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun Heavy Phase Cannon Power Sword > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Improved VSS Leg Improved Melee Analysis Suite Recoil Nullifier Improved Medium Armor Plating Improved Medium Armor Plating High-powered Shock Rifle Tesla Rifle Tesla Rifle Variable Charge Gun Great Axe [Rating: 89] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Melee Analysis Suite Device Focal Shield Storage Medium Storage Unit Processor Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Katana Energy Gun Wave Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . . 2 2 1 . . . Weapon 2 | . . . . . . 1 . . 1 Parts Attached 135 | 6 1 8 8 14 5 57 1 5 30 Power 19 | 1 . 2 . 2 1 8 . 1 4 Engine 8 | 1 . . . 2 1 3 . 1 . Core 11 | . . 2 . . . 5 . . 4 Reactor . | . . . . . . . . . . Propulsion 42 | 2 . 3 2 4 2 20 . 1 8 Treads . | . . . . . . . . . . Leg 42 | 2 . 3 2 4 2 20 . 1 8 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 1 1 1 4 2 16 1 2 9 Device 11 | . . . . 1 2 6 . . 2 Storage 4 | 1 1 . . . . . . 1 1 Processor 11 | . . 1 . 2 . 5 . . 3 Hackware . | . . . . . . . . . . Protection 12 | . . . 1 1 . 5 1 1 3 Artifact . | . . . . . . . . . . Weapon 36 | 2 . 2 5 4 . 13 . 1 9 Energy Gun 6 | . . . . . . 3 . . 3 Energy Cannon 6 | . . . . 1 . 4 . . 1 Ballistic Gun 9 | 2 . 2 3 . . . . 1 1 Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 7 | . . . 2 2 . 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon 4 | . . . . 1 . 1 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 3 . . 1 Parts Lost 49 | . . 1 3 4 . 20 . 3 18 Power 5 | . . . . 1 . 2 . . 2 Propulsion 14 | . . 1 2 1 . 6 . . 4 Utility 16 | . . . . 1 . 8 . 1 6 Weapon 14 | . . . 1 1 . 4 . 2 6 Highest Loss Streak 9 | . . 1 1 3 . 6 . 3 9 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 93 | . 85 89 98 96 79 93 97 94 96 Engine 3 | . 14 5 . 7 7 3 6 5 . Core 4 | . . 5 11 1 . 2 . . 10 Leg 26 | . 28 35 42 36 29 24 26 26 22 Device 7 | . . . . 4 10 12 6 6 4 Storage 6 | . 14 11 11 9 7 6 6 4 5 Processor 15 | . . 9 9 7 7 18 20 20 18 Protection 6 | . . . 1 12 . 4 10 14 9 Energy Gun 2 | . . . . . . 2 6 2 3 Energy Cannon 1 | . . . . 2 . 3 . . . Ballistic Gun 4 | . 28 21 21 4 . . . 3 2 Ballistic Cannon 1 | . . . . . . . . . 3 Launcher 3 | . . . . 4 7 4 6 2 2 Slashing Weapon 4 | . . . . 5 7 4 6 6 5 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 14 19 20 26 36 33 47 48 71 110 Greatest Support 70 | 20 20 40 40 40 40 66 66 68 70 Greatest Overweight (x) 1 | 1 . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 Average Capacity 12 | 6 8 10 10 10 10 10 10 12 17 Most Carried 15 | 2 3 9 10 10 10 10 10 10 15 Average Carried 9 | . 2 5 8 9 9 9 9 7 10 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 15 Final Carried 15 | 2 3 8 9 10 10 10 10 6 15 Class Distribution -------------------- 60% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Matter Collected 2587 | 260 . 257 199 299 40 760 . 141 631 Remotely . | . . . . . . . . . . Salvage Created 5864 | . . 390 492 1045 199 1691 . 178 1869 Parts 310 | . . 20 39 60 10 80 . 8 93 Haulers Intercepted 2 | . . . . . . . . . 2 Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 107 | . . 10 9 24 4 34 . 3 23 Melee 45 | . . . . 8 4 10 . 3 20 Guns 18 | . . 10 6 2 . . . . . Cannons 10 | . . . . 4 . 6 . . . AOE 29 | . . . 3 10 . 13 . . 3 Classes Destroyed 12 | . . 3 5 1 . 2 . . 1 Worker 13 | . . . 1 3 . 7 . . 2 Builder 9 | . . . 5 1 . 2 . . 1 Hauler 2 | . . . . . . . . . 2 Recycler 7 | . . . 1 1 . 2 . . 3 Operator 3 | . . . . 1 . 2 . . . Watcher 6 | . . . 1 1 . . . . 4 Swarmer 11 | . . 3 . . . 4 . . 4 Grunt 55 | . . 5 5 18 3 18 . 3 3 Brawler 4 | . . . 1 2 . 1 . . . Sentry 16 | . . 2 3 4 1 1 . . 5 Hunter 8 | . . . . . . 6 . . 2 Programmer 13 | . . . . . . 4 . . 9 Best Kill Streak 12 | . . 3 9 10 2 12 . 2 6 Combat Bots Only 9 | . . 3 3 9 2 5 . 2 4 Max Kills in Single Turn 6 | . . 2 5 6 1 5 . 1 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 3 | . . . 1 3 . 3 . . 1 Melee 1 | . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Damage Taken 9517 | . . 478 310 590 136 3718 . 320 3965 Core 1346 | . . 69 70 92 28 573 . 79 435 Absorbed by Shields 474 | . . . . . . 189 . . 285 Redirected to Shielding 205 | . . . . . . 205 . . . Regen/Repaired (Parts) 295 | . . . . . . 241 . 54 . Core Remaining (%) 77 | 100 100 . 65 83 96 . . 23 . Volleys Fired 142 | . . 29 19 26 . 46 . 2 20 Largest 2 | . . 2 2 2 . 2 . 1 2 Hottest 148 | . . 43 66 83 . 148 . 33 114 Shots Fired 227 | . . 58 38 46 . 56 . 2 27 Gun 139 | . . 58 35 22 . 3 . 2 19 Cannon 46 | . . . . 18 . 28 . . . Launcher 42 | . . . 3 6 . 25 . . 8 Special . | . . . . . . . . . . Kinetic 134 | . . 58 35 22 . 6 . 2 11 Thermal 51 | . . . . 18 . 25 . . 8 Explosive 42 | . . . 3 6 . 25 . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . . 12 13 17 . 6 . 3 4 Robot Miss Streak 4 | . . 2 4 1 . 2 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 327 | . . 43 24 55 12 78 . 14 101 Core Hits 229 | . . 18 23 46 6 81 . 5 50 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . Critical Strikes 15 | . . . . . 1 5 . . 9 Smash 3 | . . . . . . 3 . . . Sever 12 | . . . . . 1 2 . . 9 Melee Attacks 204 | . . . . 22 15 60 . 12 95 Impact 11 | . . . . . . 11 . . . Slashing 193 | . . . . 22 15 49 . 12 95 Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . . 3 . 3 . 1 9 Combat Hostiles 3 | . . . . 1 . 1 . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16360 | . . 542 1012 3111 383 5413 . 604 5295 Guns 1403 | . . 542 315 253 . 38 . 36 219 Cannons 835 | . . . . 278 . 557 . . . Explosions 6411 | . . . 697 1900 . 2954 . . 860 Melee 7676 | . . . . 680 383 1864 . 568 4181 Ramming 35 | . . . . . . . . . 35 Kinetic 1354 | . . 542 315 253 . 118 . 36 90 Thermal 1324 | . . . . 718 . 477 . . 129 Explosive 5971 | . . . 697 1460 . 2954 . . 860 Electromagnetic . | . . . . . . . . . . Impact 638 | . . . . . . 638 . . . Slashing 7038 | . . . . 680 383 1226 . 568 4181 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 2 2 11 Average Corruption 4 | . . . . . . 1 2 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . . . 10 3 5 48 Message Errors 17 | . . . . . . 2 1 2 12 Matter Fused 18 | . . . . . . 2 1 2 13 Heat Flow Errors 4 | . . . . . . 1 . . 3 Energy Discharges 9 | . . . . . . . . 1 8 Data Loss (minor) 7 | . . . . . . 1 1 . 5 Data Loss (major) 3 | . . . . . . 1 . . 2 Misfires 4 | . . . . . . 3 . . 1 Alerts 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 1 | . . . . . . 1 . . . Overflow Damage 943 | . . . 47 101 . 498 . . 297 Projectiles 1 | . . . . . . 1 . . . Explosions 340 | . . . 47 86 . 207 . . . Melee 602 | . . . . 15 . 290 . . 297 Knockbacks 5 | . . . . . . 5 . . . Impact 4 | . . . . . . 4 . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 433 | . . . . . . 433 . . . Shots 9 | . . . . . . 9 . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . 1 . . . . 4 Kicked 5 | . . . . 1 . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 366 | . . 1 15 264 . 215 . 19 366 Average Temperature 81 | . . 1 3 74 . 57 . 8 103 Received Heat Transfer 2007 | . . 174 141 342 93 819 . 151 287 Effects 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions 6 | . . . . . . 6 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1801 | . . . . 842 . 774 . . 185 Parts Sabotaged 3 | . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Peak Influence 944 | . . 326 575 944 450 925 345 192 397 Initial 370 | . . . 137 242 370 156 323 130 . Average 284 | . . 137 294 535 359 389 258 164 142 Maximum Alert Level 3 | . . 1 2 3 2 3 1 . 1 Low Security (%) 50 | 100 100 64 36 . . 44 39 100 72 Level 1 26 | . . 35 38 36 89 10 60 . 27 Level 2 12 | . . . 24 39 10 20 . . . Level 3 10 | . . . . 23 . 24 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . . 1 2 6 1 14 . . 5 Investigation 5 | . . . . 3 . 2 . . . Extermination 8 | . . . . . . 4 . . 4 Reinforcement 14 | . . 1 2 2 1 7 . . 1 Assault 2 | . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Distress Signals 6 | . . 1 . 1 1 2 . . 1 Communications Jammed 1 | . . . . . . 1 . . . Distress Signals 1 | . . . . . . 1 . . . Times Spotted 153 | . . 12 11 31 8 46 4 3 38 Peak Tracking Total 6 | . . 4 4 6 4 6 4 3 5 Tactical Retreats 12 | . . 1 . 1 2 3 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Traps Triggered 10 | . . 2 1 2 . 3 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Machines Disabled 28 | . . 1 . 9 . 16 . . 2 Max in Single Turn 7 | . . 1 . 7 . 4 . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Machines Accessed 22 | . 2 2 3 3 1 3 . 3 5 Terminals 12 | . 2 2 2 1 1 1 . 2 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . . . . . . 2 . 1 1 Recycling Units 3 | . . . 1 1 . . . . 1 Scanalyzers 2 | . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 5 5 4 10 2 11 . 4 9 Successful 29 | . 2 3 4 6 . 7 . 3 4 Failed 21 | . 3 2 . 4 2 4 . 1 5 Catastrophic 2 | . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 5 5 3 2 2 2 . 2 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 13 | . . . . . . 9 . 2 2 Recycling Units 3 | . . . 1 1 . . . . 1 Scanalyzers 9 | . . . . 7 . . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 3 3 2 . . . 1 1 Record 2 | . . . . 1 . . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . 7 . 2 . Scan Component 5 | . . . . . . 4 . 1 . Repair 4 | . . . . . . 3 . 1 . Recycling Unit Hacks 2 | . . . 1 1 . . . . . Report Inventory 2 | . . . 1 1 . . . . . Scanalyzer 5 | . . . . 3 . . . . 2 Insert Component 2 | . . . . 1 . . . . 1 Analyze 3 | . . . . 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 1 2 2 1 3 . 2 4 Full Trace Events 2 | . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 . 1 . Time 168 | . . . . . . 143 . 25 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Total Allies 20 | . . . . . . . 20 . . Largest Group 19 | . . . . . . . 19 2 1 Highest-Rated Group 702 | . . . . . . . 702 52 25 Highest-Rated Ally 50 | . . . . . . . 50 26 25 Total Orders . | . . . . . . . . . . Ally Attacks 125 | . . . . . . . 125 . . Total Damage 7144 | . . . . . . . 7144 . . Kills 14 | . . . . . . . 14 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Turns Passed 8147 | 73 132 367 373 831 489 2727 181 418 2556 Spaces Moved 4395 | 55 104 196 227 463 324 1494 163 237 1132 Core 14 | 14 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4381 | 41 104 196 227 463 324 1494 163 237 1132 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 105 105 112 Average Speed 139 | 108 120 120 120 120 120 124 105 140 189 Slowest Speed 190 | 120 120 120 120 120 190 190 105 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 27 17 43 31 11 26 75 8 25 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 483 | . . . 39 115 . 272 . . 57 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 6 . . 1 AOE 476 | . . . 39 115 . 266 . . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Total 5897 | 65 112 268 291 668 400 2221 175 299 1398 Wait 804 | 3 3 27 29 108 46 483 . 35 70 Move 4387 | 54 103 195 226 462 323 1494 162 236 1132 Hop . | . . . . . . . . . . Pick Up 112 | 2 2 7 4 17 4 40 6 2 28 Fast Attach 63 | 6 1 4 1 3 5 29 1 4 9 Attach 69 | . . 3 7 11 . 27 . 1 20 Detach 24 | . 1 1 5 5 . 5 . . 7 Swap 3 | . . 1 . . . 1 . . 1 Drop 74 | . 2 1 . 13 7 36 6 2 7 Fire 142 | . . 29 19 26 . 46 . 2 20 Melee 204 | . . . . 22 15 60 . 12 95 Ram . | . . . . . . . . . . Kick 5 | . . . . 1 . . . . 4 Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 5 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 529 | -9/Materials | Discovered new exit (range 8) 573 | -9/Materials | Entered Storage 812 | -9/Storage | Learned location of Armory (-4) 891 | -9/Storage | Build established: Scavenger-Mutant 928 | -9/Storage | Discovered new exit (range 15) 946 | -9/Storage | Entered Materials 946 | -8/Materials | Evolved 2 slots: Utility x2 1111 | -8/Materials | Lost 3 parts (1p1n1w) 1355 | -8/Materials | Destroyed 9 combat bots 1708 | -8/Materials | Discovered new exit (range 15) 1746 | -8/Materials | First assault squad dispatched 1777 | -8/Materials | Entered Factory 1777 | -7/Factory | Evolved 2 slots: Utility x2 2256 | -7/Factory | Discovered new exit (range 8) 2266 | -7/Factory | Entered another Factory area 2266 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2892 | -6/Factory | Build established: Mutant 3181 | -6/Factory | Cargo convoy interrupted 3306 | -6/Factory | Build established: Scavenger-Mutant 3638 | -6/Factory | Repaired Imp. Light Armor Plating 3720 | -6/Factory | Repaired Cld. Plasma Cannon 4033 | -6/Factory | Lost 6 parts (1p3u2w) 4057 | -6/Factory | First assault squad dispatched 4131 | -6/Factory | Build established: Mutant 4322 | -6/Factory | Core integrity fell below 50% 4968 | -6/Factory | Repaired Flexi-carbon Leg 4993 | -6/Factory | Sucked down chute 4993 | -6/Factory | Entered Waste 4994 | -6/Waste | Met a frightened Derelict 5003 | -6/Waste | Spotted C-40 Crusher 5013 | -6/Waste | Spotted C-40 Crusher 5018 | -6/Waste | Spotted C-40 Crusher 5032 | -6/Waste | Warlord forces began an assault 5092 | -6/Waste | Spotted C-40 Crusher 5158 | -6/Waste | Discovered new exit (range 16) 5174 | -6/Waste | Entered Factory 5174 | -6/Factory | Accompanied by 2 allies 5274 | -6/Factory | Repaired Lgt. Angular Momentum Engine 5356 | -6/Factory | Lost 3 parts (1u2w) 5573 | -6/Factory | Discovered new exit (range 9) 5592 | -6/Factory | Entered another Factory area 5592 | -5/Factory | Accompanied by 1 ally 5592 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6759 | -5/Factory | Lost 4 parts (1p2u1w) 7931 | -5/Factory | System corruption reached 10% 7939 | -5/Factory | Lost 9 parts (4n2u3w) 8148 | -5/Factory | Self-destructed Last Messages --------------- 08035_ Y-64 Sentinel Neutrino Core severed. 08036_ Penetrated by Slug. 08042_ Slug penetrates Fabricator. 08043_ Y-64 Sentinel destroyed. 08045_ System corrupted: Matter fused (-6). 08045_ Acquired 6 matter. 08049_ Acquired Imp. Medium Armor Plating. 08053_ Acquired Neutrino Core. 08061_ K-01 Serf collects debris. 08063_ Y#BAPND:I AFCK ,WO6F 0RYF Q 08103_ System corrupted: Heat flow error (+263). 08127_ Sneak attack on A-15 Conveyor. 08127_ A-15 Conveyor Med. Treads severed. 08128_ A-15 Conveyor calls for reinforcements. 08128_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08137_ System corrupted: Energy discharge (-146). 08144_ Wave Gun destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ] #??########????????????????????????????????? | | #? ! #????????????????????????????????? | | # #????????????????????????????????? | | ###+### #????????????????????????????????? | | ## #????????????????????????????????? | | ## ## """ !! #????????????????????????????????? | | ?# ## """ !! #????????????????????????????????? | | ## #? 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" #????????#???????????????????????????? | | """"% "F" #????????????????????????????????????? | | %"""" """ #????????????????????????????????????? | | !"""" #????????????????????????????????????? | | *"""" ##???????????????????????????????????? | | !"""" ! #???????????????????????????????????? | | = ##???????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #+###########????????????????????????????????????? | | # #######????????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 34 Core Analysis 9 Item Schematics ----------------- Hvy. Battle Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Batter Up Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ScanDrainedCycler Manual? 0 Play Time 01:14:52 Cumulative 17.0 hours Start 2022.03.23 @ 20:58:23 End 2022.03.25 @ 18:13:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b00d3e-a8de-4021-9912-5a606ebae15e