Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.26 @ 17:05:11 Player: viper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (346) 1730 Value Destroyed (13294) 13294 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1484) 1484 TOTAL SCORE: 22128 Bonus ------- High Alert Combat Kills 984 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 1289/1550 Energy 850/850 System Corruption 17% Temperature Cool (0) Movement Treading (480) Ox4 Location -3/Testing Parts ------- > --- POWER (3) -------- Enhanced Fission Core Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (4) --- Enhanced Armored Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Energy Well Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Terrain Scan Processor Transport Network Coupler Advanced Target Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Gauss Cannon Lance > --- INVENTORY (25) --- Powered Hammer Mining Claw Heavy Pick Peak State ------------ > --- POWER ------------ Improved Ion Engine Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Small Battery Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Terrain Scan Processor Advanced Target Analyzer Particle Accelerator Particle Accelerator Particle Accelerator > --- WEAPON ----------- Railgun Railgun Railgun Hypervelocity Railgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Antimatter Reactor Mini Fusion Reactor Mini Fusion Reactor Heavy Treads Flak Gun Light Cannon Tri-rail Accelerator Tri-rail Accelerator Micro-nuke Launcher Powered Hammer Mining Claw Heavy Pick Lance [Rating: 153] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 15 | . 1 2 2 2 2 2 2 2 . Power 2 | . . . 1 . . . 1 . . Propulsion 2 | . . . . 2 . . . . . Utility 9 | . . 2 1 . 2 2 . 2 . Weapon 2 | . 1 . . . . . 1 . . Parts Attached 198 | 7 8 18 6 13 20 23 12 78 13 Power 33 | 1 1 3 2 2 3 1 4 13 3 Engine 19 | 1 1 3 2 2 2 1 1 6 . Core 6 | . . . . . 1 . . 4 1 Reactor 8 | . . . . . . . 3 3 2 Propulsion 40 | 2 1 5 2 4 5 7 2 9 3 Treads 34 | . . 2 2 4 5 7 2 9 3 Leg 6 | 2 1 3 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 58 | 2 1 3 2 4 8 8 1 25 4 Device 31 | . . . 2 . 5 6 1 15 2 Storage 14 | 1 1 2 . 1 3 1 . 4 1 Processor 10 | 1 . 1 . 3 . 1 . 4 . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 67 | 2 5 7 . 3 4 7 5 31 3 Energy Gun 7 | 1 1 . . . . . . 4 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 27 | 1 4 4 . 3 2 3 1 9 . Ballistic Cannon 19 | . . 3 . . . 2 2 11 1 Launcher 9 | . . . . . 1 2 2 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . 1 5 3 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 80 | . . 2 2 1 3 8 2 54 8 Power 16 | . . . 1 1 . 1 . 12 1 Propulsion 12 | . . 2 . . 1 2 . 5 2 Utility 29 | . . . 1 . 2 3 1 19 3 Weapon 23 | . . . . . . 2 1 18 2 Highest Loss Streak 10 | . . 2 2 1 1 5 1 10 4 To Critical Strikes 4 | . . . . . 1 . . 2 1 Average Slot Usage (%) 93 | . 99 98 99 99 99 93 93 83 73 Engine 7 | . 12 10 15 13 6 6 2 1 . Core 1 | . . . . . 5 3 . 2 3 Reactor 2 | . . . . . . . 12 7 4 Treads 13 | . . . 16 28 24 15 13 8 9 Leg 5 | . 25 18 . . . . . . . Device 9 | . . . 7 7 13 15 17 14 9 Storage 18 | . 12 20 16 14 16 22 20 21 21 Processor 12 | . 12 20 16 14 12 11 6 8 13 Ballistic Gun 14 | . 32 11 25 20 17 14 10 7 . Ballistic Cannon 4 | . . 18 . . . 1 8 4 1 Naked Turns . | . . . . . . . . . . Heaviest Build 161 | 16 29 38 46 106 125 126 137 152 161 Greatest Support 150 | 20 20 40 40 96 116 130 150 150 140 Greatest Overweight (x) 12 | 4 1 12 2 1 2 2 1 3 4 Average Overweight (x) . | . . 1 . . 1 . . . . Largest Inventory Capacity 25 | 10 15 15 15 25 25 25 25 25 25 Average Capacity 22 | 9 14 15 15 24 25 25 25 25 25 Most Carried 25 | 4 14 15 14 18 24 25 23 25 8 Average Carried 16 | 1 9 13 13 16 20 20 19 17 4 Final Capacity 25 | 10 15 15 15 25 25 25 25 25 25 Final Carried 23 | 4 14 15 14 17 23 18 23 10 3 Class Distribution -------------------- 78% | Hacker-Gunner 9% | Scavenger-Gunner 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 11948 | 261 397 1072 240 848 1024 1197 349 6318 242 Remotely 1693 | . . . . . 732 246 . 715 . Salvage Created 16733 | . 992 1537 283 2097 1645 2082 565 7134 398 Parts 820 | . 60 115 31 118 72 85 26 296 17 Haulers Intercepted 14 | . 1 5 . . 1 2 1 4 . Recyclers Shooed 18 | . 4 . . 2 1 5 . 6 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 235 | . 13 33 6 20 16 27 13 95 12 Melee 3 | . . . . . . . . 3 . Guns 128 | . 13 11 6 20 16 19 4 38 1 Cannons 81 | . . 22 . . . 2 6 47 4 AOE 19 | . . . . . . 6 3 3 7 Classes Destroyed 20 | . 8 3 . 2 1 . 1 4 1 Worker 36 | . 4 8 1 5 2 3 2 10 1 Builder 18 | . 1 1 . 3 1 3 . 5 4 Tunneler 3 | . 1 . . 1 . . . 1 . Hauler 14 | . 1 5 . . 1 2 1 4 . Recycler 33 | . 4 1 . 11 3 4 . 10 . Mechanic 4 | . . . . 2 1 . 1 . . Operator 4 | . . 2 . . . . 1 1 . Watcher 20 | . 2 5 1 2 2 2 1 5 . Swarmer 23 | . 2 5 2 . . 3 2 9 . Saboteur 1 | . . . . . . . . 1 . Grunt 123 | . 11 18 2 13 9 15 5 43 7 Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . 1 . . 1 . . . . Protector 1 | . . . . . . . . 1 . Researcher 1 | . . . . . . . . . 1 Sentry 24 | . . 9 2 3 2 2 . 6 . Specialist 5 | . . . . . . . 2 3 . Hunter 17 | . . . . . 2 3 . 8 4 Programmer 37 | . . . . 4 2 4 4 22 1 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 12 | . 6 10 4 12 4 12 8 12 10 Combat Bots Only 12 | . 3 5 3 5 2 10 6 12 7 Max Kills in Single Turn 4 | . 2 2 2 2 1 2 2 4 2 Gunslinging 1 | . 1 . 1 1 . 1 . . . Exploded 2 | . . . . . . 2 1 1 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Damage Taken 15798 | . 149 603 232 669 983 1409 679 9575 1499 Core 1740 | . 28 98 18 26 67 125 65 1184 129 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 74 | . . . . . . . . 74 . Regen/Repaired (Parts) 645 | . 61 126 . 238 220 . . . . Core Remaining (%) 91 | 100 88 75 96 96 92 87 94 . . Volleys Fired 683 | . 50 89 12 83 71 92 35 216 35 Largest 4 | . 3 3 3 3 3 3 4 4 2 Hottest 228 | . 100 90 69 69 69 90 135 228 136 Shots Fired 2076 | . 150 267 36 249 211 257 130 727 49 Gun 1453 | . 150 89 36 249 210 239 65 402 13 Cannon 585 | . . 178 . . . 13 57 315 22 Launcher 38 | . . . . . 1 5 8 10 14 Special . | . . . . . . . . . . Kinetic 1873 | . 126 267 36 249 210 252 122 589 22 Thermal 120 | . 24 . . . . . . 83 13 Explosive 38 | . . . . . 1 5 8 10 14 Electromagnetic 45 | . . . . . . . . 45 . Robot Hit Streak 90 | . 18 39 37 76 90 74 43 46 21 Robot Miss Streak 4 | . 1 2 1 3 2 4 2 4 1 Penetration Max 2 | . . . . . . . 1 2 . Secondary Targets 21 | . 4 . 2 5 . 4 . 6 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . Shots Hit Robots 1696 | . 109 198 28 211 176 232 97 602 43 Core Hits 936 | . 53 76 13 86 76 170 87 328 47 Critical Kills 24 | . . . . . . . 1 23 . Critical Parts Destroyed 39 | . . 1 . 1 . . . 37 . Critical Strikes 126 | . . 10 . 1 . . 4 103 8 Burn 14 | . . . . . . . . 11 3 Destroy 65 | . . 1 . 1 . . 1 62 . Blast 40 | . . 9 . . . . 3 23 5 Corrupt 5 | . . . . . . . . 5 . Impale 2 | . . . . . . . . 2 . Melee Attacks 36 | . . . . . 23 . . 12 1 Impact . | . . . . . . . . . . Slashing 23 | . . . . . 23 . . . . Piercing 13 | . . . . . . . . 12 1 Sneak Attacks 3 | . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 41562 | . 1174 3130 417 3418 2690 5058 2995 19399 3281 Guns 22552 | . 1174 976 417 3394 2690 3754 1588 8309 250 Cannons 13377 | . . 2154 . . . 191 793 9532 707 Explosions 4773 | . . . . . . 1053 614 860 2246 Melee 555 | . . . . . . . . 477 78 Ramming 305 | . . . . 24 . 60 . 221 . Kinetic 32402 | . 944 3130 417 3394 2690 3945 2381 14794 707 Thermal 2257 | . 230 . . . . . . 1777 250 Explosive 4773 | . . . . . . 1053 614 860 2246 Electromagnetic 1270 | . . . . . . . . 1270 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 555 | . . . . . . . . 477 78 Highest Corruption 15 | . . . . . 1 1 1 13 15 Average Corruption 4 | . . . . . 1 1 1 5 13 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . . . 7 4 . 58 22 Message Errors 18 | . . . . . . 1 . 11 6 Matter Fused 25 | . . . . . 1 2 . 16 6 Heat Flow Errors 10 | . . . . . 2 1 . 6 1 Energy Discharges 10 | . . . . . 1 . . 7 2 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . 2 . . 5 1 Data Loss (major) 6 | . . . . . 1 . . 2 3 Misfires 2 | . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . 6 1 Overload Shots . | . . . . . . . . . . Overflow Damage 499 | . . 26 . . . 70 46 269 88 Projectiles 295 | . . 26 . . . 12 28 221 8 Explosions 101 | . . . . . . 23 18 18 42 Melee 103 | . . . . . . 35 . 30 38 Knockbacks 109 | . . 13 . . . . 9 84 3 Impact . | . . . . . . . . . . Kinetic 100 | . . 12 . . . . 9 76 3 Secondary 9 | . . 1 . . . . . 8 . Self-Inflicted Damage 243 | . . . . . 26 . 31 . 186 Shots 9 | . . . . . 1 . 2 . 6 Rammed 26 | . . . . 4 . 2 . 20 . Targets Rammed 29 | . . . . 6 . 2 . 21 . Kicked . | . . . . . . . . . . Crushed 3 | . . . . 2 . . . 1 . Highest Temperature 559 | . 117 191 8 14 235 83 153 559 156 Average Temperature 115 | . 31 49 3 6 66 55 64 171 36 Received Heat Transfer 4563 | . 123 336 90 468 445 450 93 2425 133 Effects 66 | . . . . . . . . 66 . Shutdowns 30 | . . . . . . . . 30 . Energy Bleed 5 | . . . . . . . . 5 . Interference 17 | . . . . . . . . 17 . Matter Decay 5 | . . . . . . . . 5 . Short Circuit 4 | . . . . . . . . 4 . Damage (minor) 3 | . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions 2 | . . . . . . 1 . 1 . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 17 | . . . . . . . . 17 . Heat Transferred 5903 | . 525 . . . . . . 4528 850 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Peak Influence 700 | . 220 341 179 241 236 345 338 700 655 Initial 200 | . . 42 . 1 58 31 124 131 200 Average 161 | . 63 112 81 49 71 164 125 370 310 Maximum Alert Level 3 | . 1 1 . 1 1 1 1 3 2 Low Security (%) 69 | 100 96 84 100 92 93 61 78 14 39 Level 1 20 | . 3 15 . 7 6 38 21 39 46 Level 2 10 | . . . . . . . . 45 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 68 | . 3 5 1 10 8 6 5 25 5 Investigation 22 | . 3 2 1 4 5 1 . 4 2 Extermination 18 | . . . . 5 2 1 2 7 1 Reinforcement 19 | . . 3 . 1 . 4 3 6 2 Assault 2 | . . . . . . . . 2 . Garrison 7 | . . . . . 1 . . 6 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 1 1 Haulers Reinforced 6 | . . . . . . 2 1 3 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 18 | . 1 3 1 . . 4 2 7 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 315 | . 21 42 7 28 22 39 18 122 16 Peak Tracking Total 8 | . 3 5 3 4 3 6 6 8 6 Tactical Retreats 9 | . . 2 . 1 2 . . 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 9 | . 1 1 1 . 1 3 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 9 | . 3 . . . 6 . . . . Reused 4 | . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 7 | . . . . . 4 . . 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 14 | . . . . . . 3 3 4 4 Max in Single Turn 2 | . . . . . . 1 1 1 2 Garrison Access 3 | . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 43 | . 7 9 2 5 9 1 1 7 2 Terminals 30 | . 6 8 1 3 4 1 . 5 2 Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 7 | . 1 1 . 1 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . 2 . Total Hacks 176 | . 36 39 11 23 32 3 1 25 6 Successful 116 | . 28 26 5 15 24 2 1 12 3 Failed 60 | . 8 13 6 8 8 1 . 13 3 Catastrophic 4 | . 3 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 134 | . 32 35 7 13 19 3 . 19 6 Fabricators 4 | . . . . 3 . . 1 . . Repair Stations 27 | . 4 4 . 7 12 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 11 | . . . 4 . 1 . . 6 . Terminal Hacks 88 | . 24 22 4 8 14 2 . 11 3 Record 32 | . 11 5 1 3 6 1 . 4 1 Part Schematic 4 | . . . . 2 2 . . . . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 3 | . . 2 . . . . . 1 . Prototype ID Bank 4 | . 1 2 . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 7 | . 2 1 1 . 1 . . 2 . Terminal Index 1 | . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 7 | . 3 1 . . 1 . . 1 1 Reprogram Traps 2 | . 1 . . . 1 . . . . Dispatch Records 3 | . . 2 . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . Surveillance Status 2 | . 1 1 . . . . . . . Investigation Status 2 | . . 1 1 . . . . . . Reinforcement Status 2 | . . 1 . . . . . 1 . Assault Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 9 | . 3 2 . 1 1 1 . . 1 Fabricator Hacks 2 | . . . . 1 . . 1 . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 23 | . 4 4 . 6 9 . . . . Scan Component 13 | . 2 2 . 3 6 . . . . Repair 10 | . 2 2 . 3 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . Seal Access 3 | . . . 1 . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 36 | . 7 7 2 5 7 1 . 5 2 Full Trace Events 25 | . 5 3 1 4 5 1 . 4 2 Feedback Events 2 | . . . . . 1 . . 1 . Corruption 2 | . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 2 2 . . . 1 Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 139 | . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . 18 . . Parts Repaired 10 | . 2 2 . 3 3 . . . . Time 365 | . 52 52 . 153 108 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . 2 . . . . 3 . Machine Destruction 5 | . . . 2 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Robot Analysis Total 3 | . . 2 . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 13593 | 69 1116 2165 481 2272 1970 1185 755 3032 548 Spaces Moved 4870 | 42 476 923 184 785 628 425 224 1012 171 Core 19 | 18 . 1 . . . . . . . Treads 3481 | . . 52 184 785 628 425 224 1012 171 Legs 1370 | 24 476 870 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 236 160 145 145 152 Average Speed 205 | 131 184 192 236 230 236 167 208 200 207 Slowest Speed 650 | 250 190 650 320 240 320 320 240 385 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 93 88 19 21 19 12 6 24 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 58 | . . . . . 25 . 33 . . Terrain Destroyed 416 | . . . . . 25 20 56 176 139 Melee . | . . . . . . . . . . Projectile 52 | . . . . . . 2 2 45 3 AOE 363 | . . . . . 25 18 54 130 136 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Total 6830 | 52 616 1110 201 1049 905 693 425 1467 312 Wait 906 | . 73 67 . 157 159 139 146 77 88 Move 4861 | 41 475 922 183 784 627 424 223 1011 171 Hop . | . . . . . . . . . . Pick Up 53 | 4 9 4 . 4 2 4 3 22 1 Fast Attach 66 | 7 2 9 1 3 5 4 3 25 7 Attach 89 | . 1 3 3 3 6 14 5 47 7 Detach 29 | . . 2 . . 3 5 5 13 1 Swap 44 | . 5 6 2 7 9 5 4 6 . Drop 30 | . 1 8 . 2 . 4 1 13 1 Fire 683 | . 50 89 12 83 71 92 35 216 35 Melee 36 | . . . . . 23 . . 12 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 29 | . . . . 6 . 2 . 21 . Escape Stasis 4 | . . . . . . . . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 16) 70 | -11/Junkyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Weapon x1 310 | -10/Materials | Build established: Hacker-Gunner 546 | -10/Materials | Repaired Lgt. Assault Rifle 573 | -10/Materials | Repaired Lgt. Assault Rifle 617 | -10/Materials | Identified exit to Materials 617 | -10/Materials | Discovered exit to Materials (range 10) 704 | -10/Materials | Identified exit to Mines 704 | -10/Materials | Discovered exit to Mines (range 6) 926 | -10/Materials | Discovered exit to Mines (range 11) 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Evolved 2 slots: Utility x2 1688 | -9/Materials | Identified exit to Mines 1688 | -9/Materials | Discovered exit to Mines (range 16) 1741 | -9/Materials | Identified exit to Storage 1741 | -9/Materials | Discovered exit to Storage (range 10) 1954 | -9/Materials | Identified exit to Materials 1954 | -9/Materials | Discovered exit to Materials (range 8) 2162 | -9/Materials | Discovered exit to Materials (range 16) 2243 | -9/Materials | Repaired Assault Rifle 2271 | -9/Materials | Repaired Lgt. Cannon 3183 | -9/Materials | Discovered exit to Materials (range 16) 3351 | -9/Materials | Entered another Materials area 3351 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3822 | -8/Materials | Identified exit to Factory 3822 | -8/Materials | Discovered exit to Factory (range 4) 3832 | -8/Materials | Entered Factory 3832 | -7/Factory | Evolved 2 slots: Propulsion x2 5120 | -7/Factory | Identified exit to Lower Caves 5797 | -7/Factory | Repaired Imp. Assault Rifle 5849 | -7/Factory | Repaired Imp. Assault Rifle 5902 | -7/Factory | Repaired Imp. Assault Rifle 5950 | -7/Factory | Identified exit to Factory 5950 | -7/Factory | Discovered exit to Factory (range 14) 6104 | -7/Factory | Entered another Factory area 6104 | -6/Factory | Evolved 2 slots: Utility x2 6321 | -6/Factory | Repaired Med. Treads 6406 | -6/Factory | Garrison activated, responded to threat 7873 | -6/Factory | Repaired Med. Matter Pod 7961 | -6/Factory | Repaired Imp. Assault Rifle 8028 | -6/Factory | Identified exit to Factory 8028 | -6/Factory | Discovered exit to Factory (range 8) 8074 | -6/Factory | Entered another Factory area 8074 | -5/Factory | Evolved 2 slots: Utility x2 8923 | -5/Factory | Destroyed 10 combat bots 8943 | -5/Factory | Lost 5 parts (1p1n2u1w) 9229 | -5/Factory | Identified exit to Factory 9229 | -5/Factory | Discovered exit to Factory (range 8) 9259 | -5/Factory | Entered another Factory area 9259 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9806 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 9957 | -4/Factory | Identified exit to Research 9957 | -4/Factory | Discovered exit to Research (range 13) 10014 | -4/Factory | Entered Research 10014 | -3/Research | Evolved 2 slots: Utility x2 10069 | -3/Research | Identified exit to DSF 10360 | -3/Research | Destroyed 7 combat bots 10418 | -3/Research | Lost 3 parts (2u1w) 10748 | -3/Research | Lost 6 parts (2p3u1w) 10859 | -3/Research | Lost 5 parts (2u3w) 10968 | -3/Research | Lost 5 parts (1n2u2w) 11206 | -3/Research | Cargo convoy interrupted 11359 | -3/Research | Core integrity fell below 50% 11720 | -3/Research | Build established: Scavenger-Gunner 11800 | -3/Research | Garrison activated, responded to threat 11908 | -3/Research | Destroyed 12 combat bots 11913 | -3/Research | Lost 10 parts (3p2n1u4w) 12012 | -3/Research | Garrison activated, responded to threat 12270 | -3/Research | System corruption reached 10% 12515 | -3/Research | Garrison activated, responded to threat 12660 | -3/Research | Garrison activated, responded to threat 12764 | -3/Research | First assault squad dispatched 12805 | -3/Research | Destroyed 7 combat bots 13033 | -3/Research | Identified exit to Testing 13033 | -3/Research | Discovered exit to Testing (range 5) 13035 | -3/Research | Core integrity fell below 20% 13046 | -3/Research | Entered Testing 13076 | -3/Testing | Lost 10 parts (2p2n2u4w) 13313 | -3/Testing | Scanned by Researcher 13462 | -3/Testing | Destroyed 7 combat bots 13472 | -3/Testing | Lost 4 parts (2n1u1w) 13594 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13546_ ALERT: Rogue bot located, Programmers report to Testing Zone 9L. 13554_ System corrupted: FCS attempts to trigger Hvy. Gauss Cannon. 13554_ System corrupted: Hvy. Gauss Cannon misfires. 13554_ Destroyed Com. Wheel. 13557_ Acquired Hrd. Medium Armor Plating. 13571_ L5ZYEHS98VYIVJV17C3GWO0 C&9JBNRGBGBF:U 13578_ Slug penetrates P-80 Master. 13579_ Plasma Rifle destroyed. 13580_ Door malfunctions. 13581_ P-80 Master resets P-80 Master, system corruption cleaned. 13581_ P-80 Master suffers critical hit (Blast). 13581_ P-80 Master destroyed. 13583_ Slug penetrates P-80 Master. 13585_ P-80 Master knocked back. 13589_ W ,D,ZSD9#NPO4O DI5P7< 13589_ Slug penetrates P-80 Master. 13589_ P-80 Master suffers critical hit (Blast). 13589_ Destroyed Sml. Battery. 13589_ P-80 Master knocked back. 13591_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ?????????####???# #??????????????????????? | | """ """ ##"""#### #??????????????????????? | | """ """ ##"" " ## #??????????????????????? | | """ """ ##" ""## #####??????????????????? | | """ """ ##" "# ## ??????????????????? | | """ " " ##" "# @## ??????????????????? | | """ "" # " ;p%p* / #?????????????????? | | ###;###%%%! # #?????????????????? | | % ##!######## #?????????????????? | | # # ## # #?????????????????? | | %% #?????????????????? | | % ######## #?????????????????? | | ### #! #######+####+###?????????????????? | | # ###+###### # ??????????????????? | | % ##""" # ??????????????????? | | #= "% ##"R # ??????????????????? | | # # ##""" # """ ??????????????????? | | # # "" # """ ??????????????????? | | # # # """ ??????????????????? | | # #############??????????????????? | | ## #????# ??????????????????? | | # % ##????# "" ??????????????????? | | # #?????# "" ??????????????????? | | # # ########### "" "??????????????????? | | ! + S "??????????????????? | | # "" "??????????????????? | | % # + "" "??????????????????? | | # # # "" "??????????????????? | | ### ###+#### ??????????????????? | | #?# # ## ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 53 Energy Capacity 850 Matter Stores 2050 Matter Capacity 2050 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 45 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Hyp. Coil Gun | -6/Factory | Hacked Graphene Brace | -6/Factory | Hacked Cld. Fission Core | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked S-43 Plague | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveCargoThruster Manual? 0 Play Time 01:43:25 Cumulative 1432.6 hours Start 2023.04.26 @ 11:41:11 End 2023.04.26 @ 17:05:11 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 866 Rogue 62 Adventurer 0 Explorer 804 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaaa0849-dd07-4378-84cc-5b22a70bedcc