Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 18:56:19 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (97) 485 Value Destroyed (2127) 2127 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 4306 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 406/550 Matter 247/300 Energy 34/265 System Corruption 7% Temperature Cool (0) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Improved Cooling System Improved Cooling System Large Storage Unit > --- WEAPON (3) ------- Beam Rifle Grenade Launcher > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Cooling System Improved Cooling System High-capacity Battery (250) Seismic Detector Seismic Detector Improved Targeting Computer Core Analyzer Improved EM Shotgun Improved Medium Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Cooling System Improved Cooling System High-capacity Battery Seismic Detector Seismic Detector Improved Targeting Computer Core Analyzer Improved EM Shotgun Spread Laser Improved Medium Laser Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 66 | 7 16 35 8 Power 10 | 1 3 6 . Engine 10 | 1 3 6 . Core . | . . . . Reactor . | . . . . Propulsion 27 | 2 7 17 1 Treads . | . . . . Leg 27 | 2 7 17 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 5 2 4 Device 9 | 1 4 . 4 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 1 10 3 Energy Gun 9 | 1 . 6 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 1 1 5 Power . | . . . . Propulsion 4 | . 1 1 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes 1 | . . . 1 Average Backups 11 | 1 7 14 14 Power 2 | . 1 2 2 Propulsion 2 | . 3 3 2 Utility 3 | . 2 4 5 Weapon 2 | . . 4 3 Tool/Special . | . . . . Unused Backups 10 | . 2 2 6 Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility 7 | . 1 1 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 96 Engine 11 | . 14 11 9 Leg 38 | . 27 43 35 Device 12 | . 14 11 17 Storage 11 | . 14 11 9 Energy Gun 12 | . 14 10 17 Ballistic Gun 11 | . 14 11 8 Peak Build Rating 29 | 7 8 18 29 Average Rating 12 | 6 7 14 23 On Entrance 8 | . 7 8 17 Naked Turns . | . . . . Heaviest Build 43 | 13 18 37 43 Greatest Support 56 | 20 20 52 56 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 15 Most Carried 15 | 2 10 15 15 Average Carried 11 | 1 8 14 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 13 Class Distribution -------------------- 73% | Mutant 17% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1528 | 309 185 860 174 Remotely . | . . . . Salvage Created 3149 | 352 502 1617 678 Parts 175 | 29 26 89 31 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 6 | . . 6 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 67 | . 14 38 15 Guns 66 | . 14 38 14 AOE 1 | . . . 1 Classes Destroyed 10 | 3 3 3 1 Worker 7 | 4 . 2 1 Tunneler 9 | 9 . . . Hauler 4 | . . 4 . Recycler 4 | 1 . 2 1 Watcher 6 | . 2 4 . Swarmer 27 | . 6 17 4 Grunt 25 | . 8 10 7 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 12 | . . 10 2 Best Kill Streak 7 | 3 5 7 7 Combat Bots Only 6 | . 5 6 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 58 147 76 Missed 70 | . 15 38 17 Hits 211 | . 43 109 59 Melee 10 | . . 1 9 Projectile 201 | . 43 108 50 Critical Strikes 13 | . 1 7 5 Damage Taken 2705 | . 461 1239 1005 Core 418 | . 51 223 144 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 49 | . . 49 . Core Remaining (%) 74 | 100 79 44 . Volleys Fired 244 | 41 51 119 33 Largest 3 | 2 2 2 3 Hottest 144 | 60 60 88 144 Shots Fired 505 | 82 102 232 89 Gun 503 | 82 102 232 87 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 228 | 41 51 113 23 Thermal 275 | 41 51 119 64 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 21 | 21 14 10 9 Robot Miss Streak 8 | 7 5 8 5 Penetration Max . | . . . . Secondary Targets 9 | . 3 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 345 | 51 65 165 64 Core Hits 179 | 19 31 90 39 Critical Kills . | . . . . Critical Parts Destroyed 3 | 2 . 1 . Critical Strikes 10 | 2 . 6 2 Burn 7 | . . 5 2 Destroy 3 | 2 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4795 | 516 661 2512 1106 Guns 4633 | 516 628 2455 1034 Cannons . | . . . . Explosions 104 | . 32 . 72 Melee . | . . . . Ramming 58 | . 1 57 . Kinetic 2153 | 213 244 1361 335 Thermal 2480 | 303 384 1094 699 Explosive 72 | . . . 72 Electromagnetic 32 | . 32 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . . . 77 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 8 | . 1 7 . Kicked 8 | . 1 7 . Crushed . | . . . . Highest Temperature 170 | 60 76 170 12 Average Temperature 36 | 25 23 44 5 Received Heat Transfer 1029 | . 228 450 351 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 4 3 Heat Transferred 6380 | 675 875 2989 1841 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 1 Low Security (%) 54 | 100 88 38 . Level 1 33 | . 11 37 100 Level 2 12 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 544 | 10 224 544 360 Initial 225 | . . 36 225 Average 189 | 1 111 255 252 Influence Increases 1985 | 70 387 1137 391 Destroy 0b10 Robot/C 1340 | . 280 760 300 Destroy 0b10 Robot/NC 150 | 70 10 60 10 Destroy Leader 330 | . 54 216 60 Successful Hack 23 | . 13 10 . Disable Machine 45 | . 15 15 15 Destroy Structure 7 | . . 1 6 Lose Combat Pursuer 90 | . 15 75 . Influence Decreases 1625 | 70 300 690 565 Entered New Map 360 | . . 51 309 Time Decay 1195 | 70 290 629 206 Lost Part 70 | . 10 10 50 Squads Dispatched 8 | . 3 5 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 7 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 24 53 17 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 7 1 Terminals 12 | . 5 6 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 8 15 1 Successful 15 | . 6 8 1 Failed 9 | . 2 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 6 8 1 Terminals 20 | . 8 11 1 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 5 1 Terminals 11 | . 5 5 1 Skim 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3486 | 298 614 2347 227 Seismic 3486 | 298 614 2347 227 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4344 | 565 993 2347 439 Spaces Moved 2492 | 190 659 1448 195 Core 2 | 2 . . . Treads . | . . . . Legs 2490 | 188 659 1448 195 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 119 120 120 126 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 10 85 99 22 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . 1 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3376 | 451 768 1840 317 Wait 482 | 212 21 182 67 Move 2489 | 189 658 1447 195 Hop . | . . . . Pick Up 27 | 2 9 12 4 Fast Attach 9 | 7 . 1 1 Attach 9 | . 1 3 5 Detach . | . . . . Swap 59 | . 15 36 8 Drop 49 | . 12 33 4 Fire 244 | 41 51 119 33 Melee . | . . . . Ram . | . . . . Kick 8 | . 1 7 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 566 | -11/Scrapyard | Entered Materials 567 | -10/Materials | Build established: Mutant 952 | -10/Materials | Discovered new exit (range 3) 1129 | -10/Materials | Discovered new exit (range 13) 1255 | -10/Materials | Identified exit to Materials 1255 | -10/Materials | Identified exit to Mines 1315 | -10/Materials | Identified exit to Subcaves 1334 | -10/Materials | Learned location of 2 exits from Materials 1335 | -10/Materials | Learned Storage stockpile data 1336 | -10/Materials | Learned 2 Mines zone layouts 1345 | -10/Materials | Learned location of Mines (-8) 1362 | -10/Materials | Learned location of 2 exits from Mines 1559 | -10/Materials | Entered another Materials area 1559 | -9/Materials | Evolved 2 slots: Propulsion x2 1560 | -9/Materials | Identified exit to Materials 1561 | -9/Materials | Identified exit to Mines 1805 | -9/Materials | Discovered new exit (range 8) 2126 | -9/Materials | Build established: Scavenger-Mutant 2204 | -9/Materials | Discovered new exit (range 3) 2544 | -9/Materials | Repaired Beam Rifle 2876 | -9/Materials | Build established: Mutant 3199 | -9/Materials | Core integrity fell below 50% 3455 | -9/Materials | Learned location of 2 exits from Materials 3510 | -9/Materials | Learned Storage terminal intel 3587 | -9/Materials | Learned location of 1 exit from Storage 3611 | -9/Materials | Learned location of 1 exit from Storage 3626 | -9/Materials | Learned Storage interactive machine intel 3651 | -9/Materials | Learned Storage trap positions 3687 | -9/Materials | Learned location of Zion (-7) 3735 | -9/Materials | Identified exit to Storage 3906 | -9/Materials | Entered another Materials area 3906 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3907 | -8/Materials | Identified exit to Factory 4228 | -8/Materials | Build established: Gunner 4345 | -8/Materials | Self-destructed Last Messages --------------- Channel. 04329_ K-01 Serf collects debris. 04331_ U-05 Engineer works on Integration Channel. 04332_ Particle Gun destroyed. 04332_ System corrupted by crushing effect (+4). 04337_ U-05 Engineer works on Integration Channel. 04338_ B-36 Bruiser heat damages Lgt. Treads. 04339_ R-06 Scavenger destroyed. 04339_ Destroyed Lgt. Treads. 04339_ Terminal disabled. 04339_ K-01 Serf collects debris. 04340_ Beam Rifle destroyed. 04340_ System corrupted by crushing effect (+3). 04341_ U-05 Engineer lays Concrete. 04342_ B-36 Bruiser destroyed. 04342_ U-05 Engineer lays Concrete. 04343_ UZZV3FN:QY=,&/ZL2