Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 20:32:07 // Winter2022/Polymind Player: ArabianSandBoa Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1496) 1496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4599) 4599 TOTAL SCORE: 8075 Bonus ------- Polymind Skill 3830 High Alert Combat Kills 169 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 13/200 Energy 260/260 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (3) --- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY (6) ------ Cooling System Cooling System Recoil Stabilizer Heavy Armor Plating Reflective Plating > --- WEAPON (3) ------- Heavy Battle Rifle Heavy Battle Rifle Slug Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Cooling System Cooling System Recoil Stabilizer Heavy Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- (None) [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 4 . 7 . . 1 Power 3 | . 1 . 1 . . 1 Propulsion 4 | . 2 . 2 . . . Utility 2 | . . . 2 . . . Weapon 3 | . 1 . 2 . . . Highest Loss Streak 3 | . 3 . 3 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 85 100 90 75 33 91 Engine 12 | . 13 20 12 12 3 . Treads 13 | . . . 20 25 10 21 Leg 10 | . 2 40 4 . . . Flight 2 | . 36 . . . . . Device 18 | . 4 20 21 25 10 21 Processor 1 | . . . 2 . . . Protection 3 | . . . 5 . 1 14 Energy Gun 9 | . 1 20 10 . . . Ballistic Gun 7 | . 18 . 9 12 5 14 Slashing Weapon 1 | . . . 2 . . . Naked Turns 415 | . 3 . 2 . 410 . Heaviest Build 59 | 9 9 7 18 12 59 59 Greatest Support 84 | 32 32 20 40 40 84 84 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 1 1 1 1 1 Average Capacity . | 1 . 1 . 1 . 1 Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity 4 | 4 1 1 1 1 1 1 Final Carried . | . . . . . . . Class Distribution -------------------- 48% | Sentry 24% | Grunt 9% | Cogmind 6% | Duelist 5% | Swarmer 5% | Behemoth Dominant Class ---------------- Swarmer | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Cogmind | -7/Zion Behemoth | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 181 | . 31 . 141 . 9 . Remotely . | . . . . . . . Salvage Created 2185 | . 240 282 1600 . . 63 Parts 162 | . 19 32 104 . . 7 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 3 7 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 45 | . 7 6 30 . . 2 Melee 12 | . . . 12 . . . Guns 28 | . 7 6 14 . . 1 Cannons 1 | . . . . . . 1 AOE 4 | . . . 4 . . . Classes Destroyed 14 | . 3 3 7 . . 1 Worker 6 | . . 2 4 . . . Builder 6 | . . 3 3 . . . Tunneler 4 | . . 4 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . . . 3 . . . Swarmer 15 | . 3 6 6 . . . Grunt 20 | . 4 . 16 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 6 . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 3 4 6 . . 1 Combat Bots Only 5 | . 3 3 5 . . 1 Max Kills in Single Turn 6 | . 1 1 6 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2448 | . 377 112 1292 . . 667 Core 606 | . 179 26 367 . . 34 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . 51 . . . Core Remaining (%) 59 | 100 . 18 . . . . Volleys Fired 172 | . 54 52 51 . 3 12 Largest 3 | . 1 1 2 . 1 3 Hottest 114 | . 40 40 79 . 23 114 Shots Fired 236 | . 54 52 91 . 3 36 Gun 224 | . 54 52 91 . 3 24 Cannon 12 | . . . . . . 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 137 | . 50 . 48 . 3 36 Thermal 99 | . 4 52 43 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 9 11 17 . . 3 Robot Miss Streak 5 | . 5 2 4 . 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 165 | . 32 32 91 . . 10 Core Hits 81 | . 16 15 46 . . 4 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . 2 . . 2 Burn 1 | . . . 1 . . . Destroy 2 | . . . . . . 2 Sever 1 | . . . 1 . . . Melee Attacks 33 | . . . 33 . . . Impact . | . . . . . . . Slashing 33 | . . . 33 . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3680 | . 294 365 2703 . . 318 Guns 1869 | . 294 365 976 . . 234 Cannons 84 | . . . . . . 84 Explosions 670 | . . . 670 . . . Melee 1057 | . . . 1057 . . . Ramming . | . . . . . . . Kinetic 1060 | . 246 . 496 . . 318 Thermal 1563 | . 48 365 1150 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1057 | . . . 1057 . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 176 | . . . 176 . . . Projectiles . | . . . . . . . Explosions 151 | . . . 151 . . . Melee 25 | . . . 25 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 42 | . 42 . 20 . . 25 Average Temperature 10 | . 12 . 7 . . 24 Received Heat Transfer 801 | . 171 . 486 . . 144 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 2522 | . 100 800 1622 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 777 | . 412 175 777 171 . . Initial 171 | . . 160 9 171 . . Average 281 | . 182 96 383 171 . . Maximum Alert Level 3 | . 2 . 3 . . . Low Security (%) 39 | 100 63 100 5 100 . . Level 1 38 | . 28 . 60 . . . Level 2 20 | . 8 . 32 . . . Level 3 1 | . . . 1 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 5 . 7 . . . Investigation 12 | . 5 . 7 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 17 6 47 . 2 3 Peak Tracking Total 6 | . 5 3 6 . 1 3 Tactical Retreats 9 | . 3 . 6 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 16 | . 12 . 4 . . . Reused 7 | . 3 . 4 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 7 | . 3 . 4 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 17 | . 7 . 10 . . . Terminals 15 | . 6 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 71 | . 24 . 47 . . . Successful 32 | . 11 . 21 . . . Failed 39 | . 13 . 26 . . . Catastrophic 9 | . 3 . 6 . . . Database Lockouts . | . . . . . . . Manual 75 | . 28 . 47 . . . Terminals 69 | . 23 . 46 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 4 . 9 . . . Robot Analysis 5 | . 2 . 3 . . . Unreport Threat 2 | . . . 2 . . . Reprogram Traps 6 | . 2 . 4 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 7 . 12 . . . Terminals 17 | . 6 . 11 . . . Track 1 | . . . 1 . . . Botnet 15 | . 6 . 9 . . . Detonate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . 9 . . . Full Trace Events 15 | . 6 . 9 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 5 | . 2 . 3 . . . Non-combat . | . . . . . . . Combat 5 | . 2 . 3 . . . Robot Hacks Applied 5 | . 2 . 3 . . . find_shortcuts 5 | . 2 . 3 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 150 | . . . . . 150 . Highest-Rated Ally 38 | . . . . . 38 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 8 | 1 3 . 3 . 1 . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 4332 | 11 295 911 2120 149 710 136 Spaces Moved 2923 | 17 356 648 759 94 991 58 Core 873 | 12 3 . 50 . 808 . Treads 854 | . . . 519 94 183 58 Legs 854 | . 16 648 190 . . . Wheels 44 | 5 39 . . . . . Hover . | . . . . . . . Flight 298 | . 298 . . . . . Fastest Speed 37 | 50 37 120 50 160 50 160 Average Speed 102 | 64 47 120 142 160 70 160 Slowest Speed 160 | 100 120 120 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . 5 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 67 99 64 28 89 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 51 | . . . 46 . . 5 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 46 | . . . 46 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4000 | 16 432 729 1655 93 1001 74 Wait 882 | . 28 30 813 . 7 4 Move 2907 | 16 345 647 758 93 990 58 Hop 5 | . 5 . . . . . Pick Up . | . . . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 172 | . 54 52 51 . 3 12 Melee 33 | . . . 33 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 6) 80 | -10/Materials | Discovered new exit (range 14) 226 | -10/Materials | Discovered new exit (range 9) 274 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Entered Mines 310 | -10/Mines | Lost 3 parts (2n1w) 329 | -10/Mines | Learned 2 Materials zone layouts 527 | -10/Mines | Discovered new exit (range 9) 611 | -10/Mines | Discovered new exit (range 9) 1072 | -10/Mines | Core integrity fell below 20% 1218 | -10/Mines | Entered Materials 1219 | -9/Materials | Identified exit to Materials 1492 | -9/Materials | Core integrity fell below 50% 1530 | -9/Materials | Lost 3 parts (1p1n1u) 1557 | -9/Materials | Core integrity fell below 20% 2535 | -9/Materials | Discovered exit to Materials (range 16) 3312 | -9/Materials | Discovered new exit (range 15) 3338 | -9/Materials | Entered Mines 3485 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3487 | -9/Mines | Entered Zion 3585 | -7/Zion | Discovered new exit (range 12) 3708 | -7/Zion | Learned Factory interactive machine intel 3766 | -7/Zion | Learned Factory security intel 3830 | -7/Zion | Received a visual enhancement algorithm 3917 | -7/Zion | Learned location of Warlord (-5) 4002 | -7/Zion | Imprinted 4004 | -7/Zion | Declared Zion's savior 4111 | -7/Zion | Took control of EO-SGK(B) (ally) 4197 | -7/Zion | Entered Proximity Caves 4272 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4333 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- GOAL=ESCAPE 04197_ P-60 Hacker destroyed. 04201_ Shock Rifle fries itself beyond repair. 04205_ Imp. Heat Sink fries itself beyond repair. 04205_ Remote Datajack fries itself beyond repair. 04210_ Mic. Nuclear Core fries itself beyond repair. 04212_ Imp. Heat Sink fries itself beyond repair. 04231_ Slug penetrates Wall. 04271_ Penetrated by Slug. 04272_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04273_ Y-64 Sentinel suffers critical hit (Destroy). 04273_ Y-64 Sentinel destroyed. 04277_ Imp. Treads fries itself beyond repair. 04281_ Acquired 38 Protomatter. 04283_ B-48 Gladiator suffers critical hit (Destroy). 04283_ Destroyed Lgt. Treads. 04284_ Critical hit (Burn: +37). 04288_ Neutrino Core fries itself beyond repair. 04315_ Fission Core destroyed. 04315_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????#?????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ??????????????## ????????????????????????????? | | ??????????????# ###?????????????????????????? | | ??????????????# # ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ???????????????#% #?????????????????????????? | | ????????????????#% #####?????????????????????? | | ????????????????# ## ###??#????????????????? | | ????????????????# ## ### ?????? | | ????????????????##" ?????? | | ?????????????????#### g####### ????????? | | ???????????????######BB# ##??????????????????? | | ????????????#?## bBB;##???????????????????? | | ???????????#""#" #######???????????????? | | ???????????#"""" #???????????????? | | ????????????#"" #?##????????????? | | ????????????##" #### #? ?????????????? | | ?????????????### #### # #?????????????? | | ???????????????## # #?????????????? | | ????????????????# ####??????????? | | ????????????????# ###### %"#??????????? | | ????????????????## ##????# ###??????????? | | ?????????????????###??????# ##????????????? | | ??????????????????????????## ###?????????????? | | ???????????????????????????###???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 470 Matter Stores 152 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Resistance: EX 50 Resistance: EM 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Hosts 7 | 1 2 . 3 . 1 . Combat Hostiles 5 | . 2 . 3 . . . Allies 1 | . . . . . 1 . Unique Host Classes 6 | 1 2 . 2 . 1 . Average Host Suspicion 78 | . 79 85 85 22 31 88 Unsuspicious Activity 741 | 2 3 . 697 . 39 . Returns to Shadow 1 | . . . 1 . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 200 | . 26 12 57 . 67 38 Used 172 | 5 21 . 67 . 79 . Decayed 7 | . 7 . . . . . Highest Spend 79 | 5 15 . 29 . 79 . Top 5 Hosts by Kills: L-31 Rogue (-9/Materials: 16) Y-45 Defender (-9/Materials: 13) G-34 Mercenary (-10/Materials: 7) S-10 Pest (-10/Materials: 6) EO-SGK(B) (-7/Zion: 2) Game ------ Seed PlasmaAlphaReconfigurator Manual? 0 Play Time 00:34:04 Cumulative 307.0 hours Start 2023.02.12 @ 19:56:28 End 2023.02.12 @ 20:32:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e89f20a-5d5f-4e5c-97a9-a18ea82d3f3a