Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.29 @ 19:33:24 Player: SlyFyer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (317) 317 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1512 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 240/300 Energy 119/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Salvage Targeting Computer Core Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Large Matter Pod (79) Structural Scanner Visual Processing Unit Signal Interpreter Salvage Targeting Computer ECM Suite ECM Suite Missile Launcher Missile Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Salvage Targeting Computer Core Shielding > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Large Matter Pod Structural Scanner Visual Processing Unit Signal Interpreter Salvage Targeting Computer ECM Suite ECM Suite Missile Launcher Missile Launcher Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 7 1 2 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 5 | . . 5 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 89 67 Engine 13 | . 14 12 9 Treads 27 | . 28 26 22 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Ballistic Gun 26 | . 28 21 11 Peak Build Rating 10 | 7 8 8 10 Average Rating 7 | 4 7 7 7 On Entrance 5 | . 7 8 5 Naked Turns . | . . . . Heaviest Build 29 | 14 29 29 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 14 15 15 Most Carried 15 | 5 15 15 13 Average Carried 11 | 2 12 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 555 | 210 345 . . Remotely . | . . . . Salvage Created 755 | 148 607 . . Parts 50 | 13 37 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . 8 . . Guns 8 | . 8 . . Classes Destroyed 7 | 2 5 . . Worker 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 6 | . 6 . . Best Kill Streak 5 | 5 3 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 2 | 2 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 50 | . 29 19 2 Missed 11 | . 10 1 . Damage Taken 1109 | . 173 911 25 Core 228 | . 28 200 . Absorbed by Shields . | . . . . Ignored by Resistances 217 | . 52 158 7 Core Remaining (%) 54 | 100 . 8 . Volleys Fired 54 | 9 45 . . Largest 2 | 2 2 . . Hottest 40 | 40 40 . . Shots Fired 108 | 18 90 . . Gun 108 | 18 90 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 108 | 18 90 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 12 23 . . Robot Miss Streak 1 | 1 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 14 69 . . Core Hits 39 | 8 31 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 879 | 154 725 . . Guns 879 | 154 725 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 879 | 154 725 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 8 | . 8 . . Received Heat Transfer 108 | . 99 . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 127 | 25 127 35 5 Initial 35 | . 13 35 . Average 31 | 8 36 26 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 14 2 1 Peak Tracking Total 3 | . 3 2 1 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 4 | . 4 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1409 | 88 1166 75 80 Spaces Moved 597 | 35 480 45 37 Core 9 | 9 . . . Treads 588 | 26 480 45 37 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 131 160 165 162 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 27 | 4 78 23 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 961 | 60 798 46 57 Wait 269 | 2 254 . 13 Move 594 | 34 479 44 37 Hop . | . . . . Pick Up 26 | 8 16 . 2 Fast Attach 1 | 1 . . . Attach 13 | 6 . 2 5 Detach . | . . . . Swap 1 | . 1 . . Drop 3 | . 3 . . Fire 54 | 9 45 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Discovered new exit (range 14) 644 | -10/Materials | Discovered new exit (range 10) 1255 | -10/Materials | Entered Mines 1256 | -10/Mines | Assembled infested the area 1311 | -10/Mines | Crushed by falling debris 1311 | -10/Mines | Core integrity fell below 50% 1321 | -10/Mines | Discovered new exit (range 7) 1328 | -10/Mines | Core integrity fell below 20% 1330 | -10/Mines | Entered Materials 1330 | -9/Materials | Evolved 2 slots: Utility x2 1353 | -9/Materials | Lost 5 parts (1p2n2w) 1410 | -9/Materials | Self-destructed Last Messages --------------- 01311_ Assault Rifle destroyed. 01311_ System corrupted by crushing effect (+3). 01311_ Lgt. Assault Rifle destroyed. 01311_ System corrupted by crushing effect (+3). 01317_ Lgt. Treads destroyed. 01320_ K-01 Serf collects debris. 01321_ EXIT=FOUND 01322_ Ion Engine destroyed. 01323_ The unstable cave ceiling collapses. 01323_ K-01 Serf collects debris. 01324_ K-01 Serf destroyed. 01326_ The unstable cave ceiling collapses. 01327_ U-05 Engineer destroyed. 01329_ System corrupted: Energy discharge (-23). 01329_ The unstable cave ceiling collapses. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01348_ Acquired Missile Launcher. 01400_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????###############?????????????????? | | ?????????????????# ! ! ! ??????????????????? | | ?????????????????# ??????????????????? | | ?????????????????# """ """ """ #?????????????????? | | ?????????????????# """ """ """ #?????????????????? | | ?????????????????# """ """ """ #?????????????????? | | ?????????????????# #?????????????????? | | ??????????????##########+#######?????????????????? | | ??????????????# # #????################?? | | ??????????????# ! # ###### # [[#?? | | ??????????????# + + # [[#?? | | ??????????????# """" # ###### # ]]#?? | | ??????????????# """" # @ #????# + #?? | | ??????????????? """"?### ###????# # ]]#?? | | ????????????????####???# #??????# # ]]#?? | | ???????????????????????# #??????######## #####?? | | ???????????????????????# #????????????# #????? | | ???????????????????????# #????????????# ???? | | ???????????????????????# #????????????# T ??? | | ???????????????????????# #????????????#[ !!?? | | ???????????????????????# #????????????# !!!? | | ???????????????????????# ?????????????### !!! | | ???????????????????????? ???????????????# | | ???????????????????????? ???????????????# | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? ?? | | ???????????????????????? ??????????????? ???? | | ???????????????????????? ???????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftMassCannon Manual? 0 Play Time 00:11:08 Cumulative 74.1 hours Start 2024.10.06 @ 19:39:20 End 2024.11.29 @ 19:33:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 979abfba-ddbe-4cf4-974b-980dfa879ba5