Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 11:24:15 Player: Zoe Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (808) 808 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3853 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Sensor Array Ion Cannon Mining Laser Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Kinecellerator > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Improved Sensor Array Recalibrator Ion Cannon Ion Cannon Autogun Shock Bomb Launcher Mining Laser Signal Generator [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . 1 . . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 41 | 7 9 5 . 13 6 . 1 Power 6 | 1 1 . . 2 2 . . Engine 4 | 1 1 . . 2 . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 11 | 2 2 4 . 3 . . . Treads 2 | . . . . 2 . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . 4 . 1 . . . Utility 9 | 2 1 . . 4 2 . . Device 5 | 1 1 . . 2 1 . . Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 5 1 . 4 2 . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 5 . . 2 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 2 | . . . . 2 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . . . 7 . 5 . Power 3 | . . . . 2 . 1 . Propulsion 6 | . . . . 5 . 1 . Utility 1 | . . . . . . 1 . Weapon 2 | . . . . . . 2 . Highest Loss Streak 5 | . . . . 4 . 5 . To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 7 4 4 4 6 7 4 Power . | . 1 1 1 . . 1 1 Propulsion . | . 3 . . . . . . Utility 1 | . . . . 2 2 2 1 Weapon 2 | . 2 3 3 2 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . 4 . . 1 . 1 1 Power 2 | . 1 . . . . . 1 Propulsion 2 | . 2 . . . . . . Utility 1 | . . . . . . 1 . Weapon 2 | . 1 . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 100 77 77 73 74 52 . Engine 8 | . 14 11 11 9 1 . . Core 3 | . . . . . 12 10 . Treads 5 | . . . . 7 15 10 . Leg 7 | . 28 1 . . . . . Flight 10 | . . 36 44 21 . . . Device 7 | . 14 3 . 5 6 4 . Storage 6 | . 14 3 . 2 7 4 . Processor 6 | . . . . 8 15 11 . Ballistic Gun 12 | . 28 14 11 6 7 4 . Ballistic Cannon 1 | . . . . . 6 4 . Launcher 2 | . . . . 8 . . . Special Weapon 2 | . . 7 11 3 . . . Peak Build Rating 35 | 7 12 13 9 20 35 35 5 Average Rating 16 | 5 9 8 8 17 32 22 1 On Entrance 11 | . 7 12 8 9 19 35 1 Naked Turns 107 | . . . . . . 36 71 Heaviest Build 35 | 15 17 12 9 25 35 35 . Greatest Support 40 | 20 20 16 16 40 40 40 3 Greatest Overweight (x) 2 | 1 . . . 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 10 5 Average Capacity 7 | 7 8 5 5 6 10 8 5 Most Carried 10 | 6 8 8 5 9 10 10 5 Average Carried 6 | 2 7 4 4 5 7 8 5 Final Capacity 10 | 8 8 5 5 10 10 5 5 Final Carried 10 | 5 8 4 5 8 10 5 5 Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Sprinter 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1021 | 232 350 . . 320 . 20 99 Remotely . | . . . . . . . . Salvage Created 1107 | 99 343 . . 665 . . . Parts 70 | 7 21 . . 42 . . . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 19 | . 9 . . 9 . 1 . Guns 9 | . 9 . . . . . . Cannons 1 | . . . . . . 1 . AOE 7 | . . . . 7 . . . Classes Destroyed 7 | 1 3 . . 3 . . . Builder 4 | . . . . 4 . . . Tunneler 4 | 4 . . . . . . . Hauler 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 3 | . 3 . . . . . . Grunt 9 | . 6 . . 3 . . . Sentry 7 | . . . . 6 . 1 . Best Kill Streak 5 | 3 5 . . 5 . 1 . Combat Bots Only 5 | . 5 . . 5 . 1 . Max Kills in Single Turn 3 | 1 1 . . 3 . 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 231 | . 43 4 2 61 . 85 36 Missed 72 | . 10 1 2 23 . 25 11 Hits 159 | . 33 3 . 38 . 60 25 Melee 4 | . . . . . . 4 . Projectile 155 | . 33 3 . 38 . 56 25 Critical Strikes 5 | . 1 . . 1 . 1 2 Damage Taken 2287 | . 368 35 . 682 . 714 488 Core 901 | . 62 . . 132 . 219 488 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 75 . 100 76 . . . Volleys Fired 89 | 8 33 5 . 27 . 16 . Largest 2 | 2 2 1 . 2 . 2 . Hottest 125 | 40 46 100 . 125 . 65 . Shots Fired 146 | 16 66 5 . 29 . 30 . Gun 101 | 16 66 . . 4 . 15 . Cannon 13 | . . . . . . 13 . Launcher 17 | . . . . 15 . 2 . Special 15 | . . 5 . 10 . . . Kinetic 114 | 16 66 . . 4 . 28 . Thermal 15 | . . 5 . 10 . . . Explosive . | . . . . . . . . Electromagnetic 17 | . . . . 15 . 2 . Robot Hit Streak 10 | 2 7 . . 8 . 10 . Robot Miss Streak 4 | 3 3 . . 4 . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | 8 40 . . 12 . 26 . Core Hits 46 | 4 17 . . 16 . 6 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2313 | 99 526 . . 886 . 727 75 Guns 982 | 99 526 . . 18 . 339 . Cannons 359 | . . . . . . 359 . Explosions 972 | . . . . 868 . 29 75 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1341 | 99 526 . . 18 . 698 . Thermal 127 | . . . . 101 . 26 . Explosive . | . . . . . . . . Electromagnetic 845 | . . . . 767 . 3 75 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 6 7 Average Corruption 5 | . . . . . . 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 2 3 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . 7 . . 9 Projectiles . | . . . . . . . . Explosions 16 | . . . . 7 . . 9 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 175 | . . . . 50 . 95 30 Shots 9 | . . . . 5 . 3 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 210 | . 20 91 . 60 . 210 . Average Temperature 53 | . 6 39 . 22 . 89 . Received Heat Transfer 699 | . 180 21 . 243 . 120 135 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 10 | . . . . 10 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . . . 200 . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 165 | 10 165 78 45 140 45 20 15 Initial 45 | . . 35 30 13 45 . . Average 50 | 1 104 43 22 62 9 3 1 Influence Increases 901 | 20 273 63 45 464 . 21 15 Destroy 0b10 Robot/C 460 | . 180 . . 260 . 20 . Destroy 0b10 Robot/NC 55 | 20 5 . . 30 . . . Destroy Leader 134 | . 42 . . 92 . . . Allied During Kill 1 | . . . . 1 . . . Successful Hack 20 | . 15 . . 5 . . . Disable Machine 45 | . . . . 30 . . 15 Destroy Structure 21 | . 1 3 . 16 . 1 . Partial Spotted 30 | . . 15 . 15 . . . Lose Combat Pursuer 135 | . 30 45 45 15 . . . Influence Decreases 886 | 20 189 69 88 399 100 21 . Entered New Map 174 | . . 49 48 22 55 . . Time Decay 549 | 20 189 20 40 214 45 21 . Lost Part 63 | . . . . 63 . . . Lost Ally 100 | . . . . 100 . . . Squads Dispatched 8 | . 2 2 . 2 . . 2 Investigation 3 | . 1 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 . 1 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 8 | . 2 1 . 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 12 9 2 13 . 6 7 Peak Tracking Total 6 | . 4 6 3 6 . 6 6 Tactical Retreats 4 | . 1 1 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 5 | . . . . 2 1 . 2 Indirectly 2 | . . . . 1 . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 4 | . . 1 . 2 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 7 | . 4 1 . 1 1 . . Terminals 6 | . 4 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 28 | . 20 3 . 4 1 . . Successful 17 | . 13 1 . 2 1 . . Failed 11 | . 7 2 . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 23 | . 16 3 . 4 . . . Terminals 27 | . 20 3 . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 4 | . 4 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 9 1 . 2 . . . Terminals 12 | . 9 1 . 2 . . . Track 5 | . 4 . . 1 . . . Botnet 6 | . 4 1 . 1 . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 1 . 1 . . . Full Trace Events 5 | . 3 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 5 | . . . 5 . . . . Largest Group 5 | . . . 5 5 . . . Highest-Rated Group 85 | . . . 85 85 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 37 | . . . 4 33 . . . Total Damage 430 | . . . 64 366 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 807 | 6 397 9 . 71 248 76 . Optics 324 | . . . . . 248 76 . Sensors 283 | . . . . 71 212 . . Terrain 306 | . 297 9 . . . . . Seismic 106 | 6 100 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 1518 | 95 399 56 92 442 250 112 72 Spaces Moved 1339 | 47 218 91 171 447 136 89 140 Core 219 | 7 . . . . . 72 140 Treads 237 | . . . . 84 136 17 . Legs 258 | 40 218 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 625 | . . 91 171 363 . . . Fastest Speed 27 | 50 120 31 31 27 170 50 50 Average Speed 80 | 111 120 31 31 71 170 72 50 Slowest Speed 220 | 120 120 31 31 220 170 170 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 34 20 47 30 5 74 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . 3 . 8 . . . Terrain Destroyed 21 | . . 3 . 17 . 1 . Melee . | . . . . . . . . Projectile 12 | . . 3 . 8 . 1 . AOE 9 | . . . . 9 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 1608 | 73 299 104 209 521 155 105 142 Wait 65 | . 12 . 38 15 . . . Move 1333 | 46 217 90 170 446 136 88 140 Hop . | . . . . . . . . Pick Up 43 | 12 13 . 1 9 8 . . Fast Attach 7 | . 1 . . 5 . . 1 Attach 18 | 7 . 4 . 3 3 1 . Detach . | . . . . . . . . Swap 23 | . 8 1 . 9 5 . . Drop 30 | . 15 4 . 7 3 . 1 Fire 89 | 8 33 5 . 27 . 16 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x2 541 | -9/Materials | Discovered new exit (range 7) 551 | -9/Materials | Entered Mines 552 | -9/Mines | Met a Derelict testing a Signal Generator 552 | -9/Mines | Found Signal Generator 601 | -9/Mines | Discovered new exit (range 8) 604 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 643 | -9/Mines | Entered Materials 643 | -8/Materials | Accompanied by 5 allies 643 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 648 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 793 | -8/Materials | Build established: Scavenger-Sprinter 837 | -8/Materials | Lost 4 parts (1p3n) 877 | -8/Materials | Discovered new exit (range 8) 1083 | -8/Materials | Identified exit to Factory 1085 | -8/Materials | Entered Factory 1085 | -7/Factory | Evolved 2 slots: Utility x2 1335 | -7/Factory | Sucked down chute 1335 | -7/Factory | Entered Waste 1350 | -7/Waste | EMP discharged 1391 | -7/Waste | Spotted C-40 Crusher 1402 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1405 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1408 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1411 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1414 | -7/Waste | Spotted C-40 Crusher 1429 | -7/Waste | Spotted C-40 Crusher 1429 | -7/Waste | Spotted C-40 Crusher 1430 | -7/Waste | Spotted C-40 Crusher 1431 | -7/Waste | Spotted C-40 Crusher 1441 | -7/Waste | Discovered new exit (range 13) 1442 | -7/Waste | Lost 5 parts (1p1n1u2w) 1447 | -7/Waste | Entered Factory 1494 | -7/Factory | Core integrity fell below 50% 1510 | -7/Factory | Core integrity fell below 20% 1519 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01510_ Proton Bomb Trap short circuited. 01510_ G-47 Trooper destroyed. 01510_ Proton Bomb Trap short circuited. 01510_ A bubble of electromagnetic force engulfs the area. 01510_ G-47 Trooper destroyed. 01510_ Proton Bomb Trap short circuited. 01510_ A bubble of electromagnetic force engulfs the area. 01510_ Acquired 45 matter. 01510_ K-01 Serf cleans the Fusion Modulator. 01511_ Acquired 54 matter. 01512_ System corrupted: Matter fused (-5). 01513_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 01515_ K-01 Serf collects debris. 01517_ R-06 Scavenger collects Corrupted Aluminum Leg. 01518_ U-05 Engineer lays Concrete. 01519_ Penetrated by Slug. 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