Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 14:01:09 Player: drchaos820 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (772) 772 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 2714 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 50/400 Matter 85/300 Energy 251/265 System Corruption 0% Temperature Cool (68) Movement Core (1500) Ox29 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Huge Storage Unit Huge Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector ECM Suite Hacking Drone Bay (1/1) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mining Laser Mining Claw CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Bomb Factory No. 2 > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Wheel Wheel Heat Sink Improved Heat Sink Huge Storage Unit Huge Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector Light Armor Plating Hacking Drone Bay Light EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Mining Laser Mining Claw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 58 | 7 16 9 14 . 5 7 Power 5 | 1 1 1 2 . . . Engine 5 | 1 1 1 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 4 2 2 . . 2 Treads 1 | . 1 . . . . . Leg . | . . . . . . . Wheel 11 | 2 3 2 2 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 3 1 4 . 4 1 Device 8 | 1 . 1 3 . 3 . Storage 3 | 1 2 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 8 5 6 . 1 4 Energy Gun 6 | 2 3 1 . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | . . 2 5 . . 2 Ballistic Cannon 2 | . 2 . . . . . Launcher 4 | . 2 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 1 1 . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . Parts Lost 21 | . 3 8 1 . . 9 Power 1 | . . 1 . . . . Propulsion 9 | . 2 3 . . . 4 Utility 3 | . . . 1 . . 2 Weapon 8 | . 1 4 . . . 3 Highest Loss Streak 9 | . 3 6 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 86 86 100 98 97 Engine 11 | . 14 11 11 11 11 11 Treads 1 | . 4 . . . . . Wheel 19 | . 22 23 11 22 22 21 Device 16 | . 4 6 31 22 21 11 Storage 12 | . 13 14 11 11 11 11 Processor 3 | . 9 7 . . . . Protection 4 | . . . . 11 9 20 Energy Gun 6 | . 17 10 . . . . Ballistic Gun 13 | . . 10 20 22 20 21 Ballistic Cannon 2 | . 9 . . . . . Naked Turns . | . . . . . . . Heaviest Build 124 | 13 90 89 99 99 124 100 Greatest Support 32 | 20 32 26 26 20 20 20 Greatest Overweight (x) 8 | . 8 5 5 4 6 4 Average Overweight (x) 3 | . 3 3 4 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 25 25 Most Carried 25 | 3 13 13 25 25 25 25 Average Carried 16 | 1 8 11 15 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 13 9 24 25 25 21 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 1003 | 197 341 13 374 51 . 27 Remotely . | . . . . . . . Salvage Created 1309 | 121 446 115 528 77 . 22 Parts 81 | 7 30 2 37 4 . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 11 9 10 2 . 1 Melee 1 | . . 1 . . . . Guns 19 | . 5 1 10 2 . 1 Cannons 1 | . 1 . . . . . AOE 12 | . 5 7 . . . . Classes Destroyed 10 | 2 4 1 2 . . 1 Worker 3 | . 1 . 2 . . . Builder 2 | . 1 . 1 . . . Tunneler 2 | 1 1 . . . . . Recycler 4 | 1 2 . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 9 | . 6 . 3 . . . Grunt 14 | . 5 2 5 2 . . Sentry 2 | . . . 2 . . . Z-Technician 1 | . . . . . . 1 Assembled 8 | . . 7 . . . 1 Best Kill Streak 7 | 2 5 7 6 2 . 1 Combat Bots Only 7 | . 3 7 3 2 . 1 Max Kills in Single Turn 3 | 1 3 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 2 . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 2119 | . 318 482 376 27 . 916 Core 496 | . 54 92 130 . . 220 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 454 | . 454 . . . . . Core Remaining (%) 70 | 100 . 41 . . . . Volleys Fired 115 | 3 38 14 42 4 1 13 Largest 2 | 2 2 2 2 2 1 2 Hottest 90 | 90 90 85 46 46 23 76 Shots Fired 206 | 6 75 22 68 8 1 26 Gun 176 | 6 54 16 68 8 1 23 Cannon 18 | . 15 1 . . . 2 Launcher 12 | . 6 5 . . . 1 Special . | . . . . . . . Kinetic 123 | . 15 8 68 8 1 23 Thermal 48 | 3 36 9 . . . . Explosive 12 | . 6 5 . . . 1 Electromagnetic 23 | 3 18 . . . . 2 Robot Hit Streak 13 | 5 12 13 7 6 . 3 Robot Miss Streak 4 | . 3 1 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 123 | 5 42 15 44 6 . 11 Core Hits 94 | 3 25 33 22 3 . 8 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 1 . . . Burn 1 | . . 1 . . . . Destroy 1 | . . . 1 . . . Melee Attacks 15 | . 2 7 . . 6 . Impact . | . . . . . . . Slashing 9 | . 2 7 . . . . Piercing 6 | . . . . . 6 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2790 | 69 984 848 535 113 . 241 Guns 1414 | 69 434 117 535 113 . 146 Cannons 157 | . 140 15 . . . 2 Explosions 1125 | . 410 622 . . . 93 Melee 94 | . . 94 . . . . Ramming . | . . . . . . . Kinetic 964 | . 140 30 535 113 . 146 Thermal 395 | 26 267 102 . . . . Explosive 1125 | . 410 622 . . . 93 Electromagnetic 212 | 43 167 . . . . 2 Impact . | . . . . . . . Slashing 94 | . . 94 . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 51 | . 10 41 . . . . Projectiles . | . . . . . . . Explosions 51 | . 10 41 . . . . Melee . | . . . . . . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | 60 314 141 6 5 . 128 Average Temperature 84 | 28 101 60 6 3 . 60 Received Heat Transfer 757 | . 156 235 96 18 . 252 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1221 | 74 777 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 287 | 10 287 75 185 89 . . Initial 36 | . 6 25 . 36 . . Average 79 | 3 94 45 92 41 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 93 100 100 100 . . Level 1 2 | . 6 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 18 21 14 3 . 6 Peak Tracking Total 13 | . 4 13 3 2 . 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Fabricated Traps 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 3 | . 1 . . . . 2 Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 10 | . 6 1 3 . . . Terminals 8 | . 5 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 19 4 5 . . . Successful 16 | . 10 1 5 . . . Failed 12 | . 9 3 . . . . Catastrophic 4 | . 2 2 . . . . Database Lockouts . | . . . . . . . Manual 29 | . 16 4 3 . 6 . Terminals 24 | . 17 4 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 5 1 2 . . . Part Schematic 2 | . 2 . . . . . Branch Access Points 2 | . . 1 1 . . . Terminal Index 1 | . 1 . . . . . Fabricator Index 2 | . 1 . 1 . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Botnet 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 1 2 . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 4 | . . 2 . 1 . 1 Largest Group 2 | . . 2 . 1 1 1 Highest-Rated Group 119 | . . 42 . 31 31 119 Highest-Rated Ally 119 | . . 31 . 31 31 119 Total Orders . | . . . . . . . Ally Attacks 31 | . . 6 . 2 . 23 Total Damage 1275 | . . 40 . . . 1235 Kills 7 | . . 1 . . . 6 Allies Corrupted 1 | . . 1 . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 3965 | 57 1197 459 959 263 667 363 Spaces Moved 2011 | 45 594 268 308 156 417 223 Core 3 | 3 . . . . . . Treads 2 | . 2 . . . . . Legs . | . . . . . . . Wheels 2006 | 42 592 268 308 156 417 223 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 135 135 140 140 140 Average Speed 142 | 78 135 142 171 140 140 140 Slowest Speed 480 | 80 480 175 175 140 170 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 81 57 24 41 49 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 1 1 . Spaces Dug 17 | . 15 . . . 2 . Terrain Destroyed 56 | . 32 22 . . 2 . Melee 4 | . 2 . . . 2 . Projectile . | . . . . . . . AOE 52 | . 30 22 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 2872 | 57 906 309 675 193 486 246 Wait 620 | . 238 8 293 31 47 3 Move 2005 | 44 593 267 307 155 416 223 Hop . | . . . . . . . Pick Up 42 | 3 15 3 15 2 4 . Fast Attach 17 | 7 5 . 2 . 3 . Attach 20 | . 3 7 5 . 1 4 Detach 1 | . . . 1 . . . Swap 21 | . 8 2 7 . 1 3 Drop 16 | . 4 1 3 1 7 . Fire 115 | 3 38 14 42 4 1 13 Melee 15 | . 2 7 . . 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Lost 3 parts (2n1w) 640 | -10/Materials | Repaired Huge Storage Unit 1255 | -10/Materials | Entered Mines 1317 | -10/Mines | Learned Materials interactive machine intel 1505 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1508 | -10/Mines | Found Prototype Device 1509 | -10/Mines | Identified Exp. Sensor Array 1558 | -10/Mines | Learned location of Mines (-9) 1596 | -10/Mines | Assembled infested the area 1601 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1619 | -10/Mines | Core integrity fell below 50% 1632 | -10/Mines | Destroyed 7 combat bots 1657 | -10/Mines | Lost 6 parts (1p2n3w) 1692 | -10/Mines | Discovered new exit (range 5) 1714 | -10/Mines | Entered Materials 1714 | -9/Materials | Evolved 2 slots: Utility x2 1715 | -9/Materials | Loaded intel: 18 interactive machine locations 2384 | -9/Materials | Identified exit to Mines 2673 | -9/Materials | Entered Mines 2714 | -9/Mines | Met a Derelict bent on vengeance 2836 | -9/Mines | Received a Mining Laser from a helpful Derelict 2904 | -9/Mines | Build established: Scavenger-Mutant 2926 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2936 | -9/Mines | Entered Zion 2936 | -7/Zion | Accompanied by 1 ally 2988 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3190 | -7/Zion | Given the Hacking Drone Bay 3191 | -7/Zion | Found Prototype Device 3268 | -7/Zion | Found Prototype Device 3268 | -7/Zion | Identified Bomb Factory No. 2 3396 | -7/Zion | Opened final containment barrier to the Deep Caves 3420 | -7/Zion | Discovered new exit (range 5) 3423 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3493 | -7/Zion | Learned location of Data Miner (-6) 3499 | -7/Zion | Found CR-A16's Pointy Stick 3505 | -7/Zion | Identified Hacking Drone Bay 3603 | -7/Zion | Entered Deep Caves 3605 | -7/Deep Caves | Met 5H-AD0 3894 | -7/Deep Caves | Z-Facility disabled 3939 | -7/Deep Caves | Attacked by Z-Imprinter 3954 | -7/Deep Caves | Core integrity fell below 50% 3963 | -7/Deep Caves | Core integrity fell below 20% 3966 | -7/Deep Caves | Self-destructed Last Messages --------------- 03918_ HV Slug penetrates Z-Facility. 03923_ Destroyed Hover Unit. 03923_ Destroyed Datajack. 03929_ 03-LXZ(o) destroyed. 03939_ HV Slug penetrates Z-Imprinter. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03941_ 5H-AD0: "Imprinter! Do you fully understand the dangers of what you're doing here?!" 03942_ HV Slug penetrates Z-Imprinter. 03944_ 5H-AD0: "Argh..." 03944_ 5H-AD0 suddenly disappears in plain sight. 03949_ Imp. Grenade Launcher destroyed. 03949_ Lgt. Armor Plating destroyed. 03952_ Hvy. Assault Rifle destroyed. 03957_ Wheel destroyed. 03959_ Lgt. EM Pulse Cannon destroyed. 03959_ Lgt. Armor Plating destroyed. 03959_ Wheel destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ???????????????????????????????????### #??????? | | ????????????????????????????? ##### ??????# | | ????????????????????????????? ??????# | | ???????????????????????????? ?????## | | ?????????????????????????? #?????# | | ???????????????????? #?????# | | ??????????????????" ##?????# | | ??????????????????" ####### | | ?????????????????"" | | ?????????????????"" | | ????????????????? | | ????????????????""" ##### | | ???????????????"""" ###???? | | ?????????????"""""" ##?????? | | ????????????""""""" #??????# | | ???????????""" 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SegregatorSwarmFrame Manual? 0 Play Time 00:27:58 Cumulative 30.5 hours Start 2024.02.22 @ 13:33:31 End 2024.02.22 @ 14:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 27 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66d2e4d6-9fd6-4a69-8910-d0d3dcb91da0