Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.09 @ 01:06:36 Player: Colby Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 2553 Bonus ------- Pacifist 200 Follower Combat Kills 36 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- EM Pulse Cannon CR-A16's Pointy Stick [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Bore Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Cannon Bore Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 18 | 5 1 3 . 6 3 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 . 2 2 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 5 | 2 . 1 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . . 2 . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 5 | 1 . 1 . 2 1 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 82 79 100 93 66 Engine 20 | . 14 19 22 22 13 Wheel 24 | . 28 22 33 26 14 Device 10 | . 11 11 11 11 8 Storage 4 | . 14 11 11 3 . Processor 6 | . . . . 7 11 Energy Gun 5 | . 14 11 11 5 . Ballistic Cannon 9 | . . . . 10 15 Launcher 4 | . . 4 11 5 . Naked Turns . | . . . . . . Heaviest Build 29 | 12 13 22 22 29 29 Greatest Support 44 | 26 26 42 42 44 38 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 6 5 Most Carried 4 | 2 1 1 . 4 3 Average Carried 1 | . . . . 1 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 2 | . . . . 2 1 Class Distribution -------------------- 55% | Mutant 44% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 503 | 207 . 97 . 92 107 Remotely . | . . . . . . Salvage Created 188 | . . 117 . . 71 Parts 12 | . . 8 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 1 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 5 | . . 3 . . 2 Guns 1 | . . 1 . . . Cannons 2 | . . . . . 2 AOE 2 | . . 2 . . . Classes Destroyed 3 | . . 1 . . 2 Swarmer 1 | . . . . . 1 Grunt 3 | . . 3 . . . Duelist 1 | . . . . . 1 Best Kill Streak 2 | . . 2 . . 1 Combat Bots Only 2 | . . 2 . . 1 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1604 | . 19 125 . . 1460 Core 402 | . . . . . 402 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 20 | . . 6 . 2 12 Largest 2 | . . 2 . 2 2 Hottest 114 | . . 83 . 114 114 Shots Fired 37 | . . 12 . 4 21 Gun 6 | . . 6 . . . Cannon 25 | . . . . 4 21 Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 23 | . . . . 4 19 Thermal 6 | . . 6 . . . Explosive . | . . . . . . Electromagnetic 8 | . . 6 . . 2 Robot Hit Streak 4 | . . 4 . . 4 Robot Miss Streak 4 | . . 3 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | . . 6 . . 7 Core Hits 11 | . . 6 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 4 | . . . . . 4 Destroy 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 381 | . . 212 . . 169 Guns 24 | . . 24 . . . Cannons 164 | . . . . . 164 Explosions 188 | . . 188 . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 142 | . . . . . 142 Thermal 50 | . . 50 . . . Explosive . | . . . . . . Electromagnetic 184 | . . 162 . . 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | . . 142 . 126 285 Average Temperature 78 | . . 66 . 65 87 Received Heat Transfer 207 | . . 60 . . 147 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 124 | . . 124 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 115 | . . 115 44 . . Initial 44 | . . . 44 . . Average 22 | . . 36 44 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 3 5 . . 23 Peak Tracking Total 17 | . 3 2 . . 17 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 3 . . . Successful 2 | . . 2 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Record 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 307 | . . . . . 307 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 2019 | 70 58 157 39 1429 266 Spaces Moved 1808 | 73 63 148 42 1253 229 Core 38 | 13 . . . . 25 Treads 33 | . . . . . 33 Legs . | . . . . . . Wheels 1737 | 60 63 148 42 1253 171 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 93 90 50 Average Speed 94 | 82 90 90 93 95 97 Slowest Speed 200 | 90 90 93 93 115 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 24 13 14 84 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . 2 . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2086 | 82 64 159 41 1490 250 Wait 216 | . . . . 213 3 Move 1803 | 72 62 147 41 1252 229 Hop . | . . . . . . Pick Up 20 | 5 1 3 . 9 2 Fast Attach . | . . . . . . Attach 18 | 5 1 3 . 6 3 Detach . | . . . . . . Swap . | . . . . . . Drop 8 | . . . . 8 . Fire 20 | . . 6 . 2 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 8) 129 | -10/Materials | Entered another Materials area 129 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 129 | -9/Materials | Discovered new exit (range 7) 202 | -9/Materials | Discovered new exit (range 15) 286 | -9/Materials | Entered Mines 312 | -9/Mines | Build established: Mutant 318 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 325 | -9/Mines | Entered Zion 488 | -7/Zion | Learned 4 Factory zone layouts 624 | -7/Zion | Received a hallucinogenic algorithm 709 | -7/Zion | Discovered new exit (range 12) 876 | -7/Zion | Given A8's code to call for help 996 | -7/Zion | Found CR-A16's Pointy Stick 1013 | -7/Zion | Loaded intel: 5 derelict terminal locations 1216 | -7/Zion | Imprinted 1218 | -7/Zion | Declared Zion's savior 1347 | -7/Zion | Build established: Derelict-Mutant 1683 | -7/Zion | Identified exit to Proximity Caves 1754 | -7/Zion | Entered Proximity Caves 1754 | -6/Proximity Caves | Accompanied by 4 allies 1809 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1835 | -6/Proximity Caves | Spotter reported a threat 1888 | -6/Proximity Caves | Spotter reported a threat 1925 | -6/Proximity Caves | Spotter reported a threat 1954 | -6/Proximity Caves | Core integrity fell below 50% 1977 | -6/Proximity Caves | Core integrity fell below 20% 2002 | -6/Proximity Caves | Lost 8 parts (2p3n1u2w) 2020 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01925_ Wheel destroyed. 01925_ Lgt. Deuterium Engine destroyed. 01929_ Ion Engine destroyed. 01938_ Bore Cannon destroyed. 01939_ Arm. Huge Wheel destroyed. 01940_ HV Slug penetrates Abandoned Machinery. 01943_ S-27 Virus destroyed. 01943_ Bore Cannon destroyed. 01947_ Acquired Med. Treads. 01949_ Acquired 62 matter. 01952_ Acquired Arm. Treads. 01964_ Slammed into S-27 Virus. 01966_ Sensor Array destroyed. 01971_ Med. Treads destroyed. 01974_ Acquired 45 matter. 01988_ S-27 Virus destroyed. 01993_ Lgt. Nuclear Core fries itself beyond repair. 01995_ VTOL Module fries itself beyond repair. 01997_ Autogun fries itself beyond repair. 02004_ EM Pulse Cannon destroyed. 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[ | | ?????????????# ####### !! | | ?????????????##### #"" " % ###### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Coil Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Robot Respite The One Challenges ------------ None Game ------ Seed StormGaussGreatsword Manual? 0 Play Time 01:05:01 Cumulative 7.5 hours Start 2023.07.08 @ 23:56:59 End 2023.07.09 @ 01:06:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c6b8aa-2725-46aa-8315-acc05d3ea01a