Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 19:36:01 Player: 5taquitos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2489) 2489 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6421 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 300/300 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (3) ------- Axe > --- INVENTORY (8) ---- Advanced Treads Improved Thermal Converter Improved Thermal Generator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Advanced Visual Processing Unit Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Phase Cannon Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Neutrino Core Advanced Treads Advanced Treads Hardened Medium Armor Plating Heavy EM Shotgun Heavy Laser [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 1 2 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 96 | 6 7 22 20 4 29 . 8 Power 12 | 1 . 4 3 1 3 . . Engine 5 | 1 . 1 3 . . . . Core 7 | . . 3 . 1 3 . . Reactor . | . . . . . . . . Propulsion 31 | 2 4 8 8 . 6 . 3 Treads 11 | . 1 4 4 . . . 2 Leg 19 | 2 3 4 4 . 6 . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 1 4 4 3 9 . 3 Device 8 | . 1 1 1 1 3 . 1 Storage 4 | 1 . 1 1 1 . . . Processor 3 | . . . 1 1 . . 1 Hackware . | . . . . . . . . Protection 10 | . . 2 1 . 6 . 1 Artifact . | . . . . . . . . Weapon 28 | 2 2 6 5 . 11 . 2 Energy Gun 12 | . 2 1 3 . 6 . . Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 12 | 2 . 5 2 . 2 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 43 | . 3 8 3 . 15 7 7 Power 5 | . . 2 . . 2 1 . Propulsion 12 | . 1 3 . . 3 1 4 Utility 9 | . . . 1 . 3 3 2 Weapon 17 | . 2 3 2 . 7 2 1 Highest Loss Streak 5 | . 3 3 2 . 5 5 4 Average Slot Usage (%) 91 | . 84 98 98 99 95 61 47 Engine 4 | . 14 3 9 1 . . . Core 6 | . . 7 . 5 12 12 6 Treads 13 | . . 22 32 . . . 8 Leg 16 | . 25 20 2 30 25 15 3 Device 5 | . 3 3 6 . 9 8 4 Storage 11 | . 14 11 9 14 13 9 6 Processor 6 | . . . 2 14 9 6 10 Protection 6 | . . 7 9 7 3 2 3 Energy Gun 7 | . 10 2 9 7 9 4 . Ballistic Gun 11 | . 15 19 17 15 4 . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 9 10 23 31 35 66 60 27 Greatest Support 80 | 20 20 80 80 80 80 60 44 Greatest Overweight (x) 1 | 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 10 8 12 12 12 8 Average Capacity 9 | 5 6 7 8 11 12 9 8 Most Carried 12 | 5 6 8 8 12 12 8 8 Average Carried 7 | 2 5 6 7 11 8 7 4 Final Capacity 12 | 6 6 8 8 12 12 8 8 Final Carried 12 | 5 6 8 8 12 7 8 3 Class Distribution -------------------- 32% | Gunner 25% | Mutant 15% | Scavenger-Mutant 14% | Tank 8% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 1662 | 260 91 316 485 104 344 15 47 Remotely . | . . . . . . . . Salvage Created 2930 | . 294 542 1178 . 852 . 64 Parts 174 | . 13 38 75 . 44 . 4 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . 6 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 70 | . 7 17 30 . 15 . 1 Guns 59 | . 7 17 30 . 4 . 1 Cannons 6 | . . . . . 6 . . AOE 3 | . . . . . 3 . . Classes Destroyed 12 | . 1 2 6 . 2 . 1 Worker 3 | . . . 1 . 2 . . Builder 2 | . . . 1 . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . . . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 24 | . . 7 14 . 3 . . Grunt 28 | . 7 8 8 . 5 . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 11 | . . 2 6 . 3 . . Hunter 4 | . . . 1 . 3 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 4 6 4 . 4 . 1 Combat Bots Only 6 | . 4 6 4 . 3 . 1 Max Kills in Single Turn 3 | . 1 1 2 . 3 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 8249 | . 563 1470 1498 . 2873 803 1042 Core 1240 | . 122 110 157 . 383 192 276 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 51 72 71 100 . . . Volleys Fired 240 | . 36 72 64 1 52 8 7 Largest 3 | . 2 2 3 3 3 3 1 Hottest 233 | . 80 60 109 109 233 147 30 Shots Fired 528 | . 61 131 185 3 129 12 7 Gun 471 | . 61 131 185 3 72 12 7 Cannon 57 | . . . . . 57 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 334 | . 46 121 122 2 35 1 7 Thermal 160 | . 15 10 63 1 66 5 . Explosive . | . . . . . . . . Electromagnetic 34 | . . . . . 28 6 . Robot Hit Streak 21 | . 11 19 21 . 9 8 4 Robot Miss Streak 5 | . 3 3 5 . 5 2 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 357 | . 42 98 117 . 83 11 6 Core Hits 149 | . 19 35 56 . 36 . 3 Critical Hits 8 | . . 3 2 . 3 . . Critical Kills 4 | . . . 2 . 2 . . Critical Parts Destroyed 3 | . . 3 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5867 | . 362 790 1646 19 2699 205 146 Guns 4067 | . 362 790 1643 . 921 205 146 Cannons 981 | . . . . . 981 . . Explosions 797 | . . . . . 797 . . Melee . | . . . . . . . . Ramming 22 | . . . 3 19 . . . Kinetic 2329 | . 244 701 791 . 427 20 146 Thermal 2705 | . 118 89 852 . 1570 76 . Explosive 153 | . . . . . 153 . . Electromagnetic 658 | . . . . . 549 109 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 1 3 3 Corruption Purged . | . . . . . . . . Effects 19 | . . . . . 7 8 4 Message Errors 5 | . . . . . 3 2 . Matter Fused 6 | . . . . . 2 2 2 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 2 . Targeting Errors 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 230 | . . . . . 230 . . Projectiles 52 | . . . . . 52 . . Explosions 178 | . . . . . 178 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 244 | . . . . . 244 . . Shots 3 | . . . . . 3 . . Rammed 2 | . . 1 1 . . . . Targets Rammed 3 | . . 1 1 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 581 | . 150 186 265 30 581 91 . Average Temperature 106 | . 35 35 82 17 203 17 . Received Heat Transfer 1986 | . 312 471 333 . 282 300 288 Effects 20 | . . . . . 20 . . Shutdowns 4 | . . . . . 4 . . Energy Bleed 6 | . . . . . 6 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 5 | . . . . . 5 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 12 | . 1 1 4 . 6 . . Heat Transferred 4387 | . 275 200 1839 . 1925 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 551 | . 194 336 551 295 373 . . Average Influence 198 | . 92 202 251 169 184 . . Maximum Alert Level 2 | . . 1 2 1 1 . . Low Security (%) 54 | 100 100 65 47 52 42 . . Level 1 40 | . . 34 36 47 57 . . Level 2 5 | . . . 15 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 1 1 3 . . Investigation 4 | . . 1 1 . 2 . . Extermination 2 | . . . . 1 1 . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 6 | . 3 1 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 15 25 39 2 22 10 3 Peak Tracking Total 8 | . 4 8 5 2 5 4 3 Tactical Retreats 13 | . 2 2 4 . 1 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 1 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled 5 | . . . . . 5 . . Max in Single Turn 4 | . . . . . 4 . . Garrison Access 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 19 | . 3 1 5 5 5 . . Terminals 7 | . 3 1 2 . 1 . . Fabricators 3 | . . . . 2 1 . . Repair Stations 3 | . . . 2 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 1 2 1 . . Garrison Access 2 | . . . . . 2 . . Total Hacks 50 | . 5 4 18 11 12 . . Successful 31 | . 3 3 12 5 8 . . Failed 19 | . 2 1 6 6 4 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 5 4 5 . 3 . . Fabricators 5 | . . . . 3 2 . . Repair Stations 13 | . . . 11 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 2 6 3 . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 9 | . 3 3 1 . 2 . . Record 2 | . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks 2 | . . . . 1 1 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . 1 . . . Repair Station Hacks 9 | . . . 9 . . . . Scan Component 5 | . . . 5 . . . . Repair 4 | . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . 2 4 3 . . Insert Component 4 | . . . 1 2 1 . . Analyze 5 | . . . 1 2 2 . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 1 4 4 3 . . Full Trace Events 5 | . . 1 2 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 1 . . Parts Built 2 | . . . . 2 . . . Matter 212 | . . . . 212 . . . Time 106 | . . . . 106 . . . Total Part Build Rating 12 | . . . . 12 . . . Parts Repaired 4 | . . . 4 . . . . Time 152 | . . . 152 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 1 . . Part Schematics Acquired 4 | . . . 1 2 1 . . Parts Damaged 2 | . . . 1 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 5445 | 81 276 725 1591 844 1169 590 169 Spaces Moved 3175 | 58 134 330 751 628 702 466 106 Core 5 | 5 . . . . . . . Treads 890 | . 2 147 674 . . . 67 Legs 2279 | 53 132 183 77 628 702 466 38 Wheels 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 123 120 110 Average Speed 137 | 116 120 142 166 130 127 120 135 Slowest Speed 190 | 120 160 170 190 130 160 123 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 31 | 3 33 24 52 14 22 70 30 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 86 | . . . . . 85 . 1 Melee . | . . . . . . . . Projectile 18 | . . . . . 17 . 1 AOE 68 | . . . . . 68 . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 3825 | 68 196 478 954 655 869 481 124 Wait 210 | . 14 28 94 4 63 7 . Move 3168 | 57 133 329 750 627 701 465 106 Hop . | . . . . . . . . Pick Up 65 | 5 4 15 10 11 16 1 3 Fast Attach 20 | 6 2 2 9 1 . . . Attach 54 | . 3 12 5 2 24 . 8 Detach 8 | . . 3 . 1 4 . . Swap 22 | . 2 8 6 1 5 . . Drop 35 | . 2 8 15 6 4 . . Fire 240 | . 36 72 64 1 52 8 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 2 | . . 1 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Lost 3 parts (1n2w) 339 | -10/Materials | Discovered new exit (range 17) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Build established: Scavenger-Mutant 941 | -9/Materials | Lost 3 parts (2p1w) 1027 | -9/Materials | Discovered new exit (range 15) 1034 | -9/Materials | Build established: Mutant 1083 | -9/Materials | Entered another Materials area 1083 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1428 | -8/Materials | Repaired Arm. Treads 1428 | -8/Materials | Repaired Arm. Treads 1466 | -8/Materials | Repaired Arm. Treads? 1623 | -8/Materials | Build established: Tank 2189 | -8/Materials | Repaired Arm. Treads 2544 | -8/Materials | Build established: Gunner 2600 | -8/Materials | Discovered new exit (range 9) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x2 3177 | -7/Factory | Discovered new exit (range 3) 3387 | -7/Factory | Fabricated Neutrino Core? 3518 | -7/Factory | Entered another Factory area 3518 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4046 | -6/Factory | Crushed by falling debris 4077 | -6/Factory | Lost 5 parts (2u3w) 4148 | -6/Factory | Lost 4 parts (2p1n1w) 4262 | -6/Factory | Lost 3 parts (1u2w) 4449 | -6/Factory | Found Powered Armor 4645 | -6/Factory | Build established: Scavenger-Tank 4668 | -6/Factory | Discovered new exit (range 4) 4687 | -6/Factory | Entered Lower Caves 4704 | -6/Lower Caves | Gauss Rifle stolen by Master Thief 4894 | -6/Lower Caves | Core integrity fell below 50% 4933 | -6/Lower Caves | Lost 5 parts (1n2u2w) 5196 | -6/Lower Caves | Build established: Mutant 5239 | -6/Lower Caves | Learned 8 Factory zone layouts 5271 | -6/Lower Caves | Discovered new exit (range 5) 5277 | -6/Lower Caves | Entered another Lower Caves area 5337 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5396 | -6/Lower Caves | Core integrity fell below 20% 5446 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05424_ Acquired Coil Gun. 05425_ Phase Shifter destroyed. 05426_ System corrupted: Coil Gun targeting data glitched. 05426_ Slug penetrates L-41 Fighter. 05427_ Adv. Treads severed. 05428_ System corrupted: Energy discharge (-90). 05428_ Slug penetrates L-41 Fighter. 05430_ Slug penetrates Wall. 05432_ Powered Armor severed. 05434_ Slug penetrates L-41 Fighter. 05436_ Slug penetrates Wall. 05438_ L-41 Fighter destroyed. 05438_ Coil Gun destroyed. 05441_ Acquired Axe. 05442_ Adv. Treads destroyed. 05443_ Identified Com. Wheel. 05444_ Com. Wheel destroyed. 05445_ Acquired Adv. Treads. 05446_ Imp. Deuterium Engine fries itself beyond repair. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#######????????????????????????????????? | | ??????????#"""" ?????????????????????????????????? | | ??????????#"" "?????????????????????????????????? | | ??????????#" ""?????????????????????????????????? | | ???????????#" #?????????????????????????????????? | | ??????????##" ###???????????????????????????????? | | ?????#????#" "" ##????######????????????????????? | | ?????? ??## #???## #????????????????????? | | ??????# ?# ##### #????????????????????? | | ????### ## g=!! #?????????????????????? | | ????# #####%* #######???????????????? | | ?#??# ##???## @ #???????????????? | | ## ?# ## ##???####!###### #???????????????? | | # # ??## #???# #####??????????????????????? | | # ??### ##?## #####?????????????????????? | | ###?## #?## #?????????????????????? | | #?# ## #?????????????????????? | | # ## #????????????????????????? | | ?# # ####?????????????????????? | | ??# ## # # #?????????????????????? | | ???# ### # ##?????????????????????? | | ???# ## ### #?????????????????????? | | ???# ???# ##? # #?????????????????????? | | ???????## ##??# # # #?????????????????????? | | ???????# #???# # # # #?#####???????????????? | | ???????# #???# ## ### #????????#??????? | | ???????## ##### ### #?##???? #??????? | | ????????## #?# ##?? #??????? | | ?????????## ## ## #???????? | | ??????????## #???????? | | ???????????## #???????? | | ????????????# #????????? | | ????????????# #?????????? | | ???????????# ## ##?????????? | | ???????????# ### # #####??????????? | | ???????????# #?### ####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Electrolaser | -7/Factory | Scanalyzed Hvy. EM Shotgun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Challenges ------------ None Game ------ Seed MiniResetHammer Manual? 0 Play Time 01:09:18 Cumulative 12.0 hours Start 2019.11.13 @ 22:51:24 End 2019.11.14 @ 19:36:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccdaa78e-9aa1-4151-ab29-0d4518f69e60