Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 20:17:00 Player: The Overplayer Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (50) 250 Value Destroyed (801) 801 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10891 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 108/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Power Amplifier Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Advanced Surge Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Improved Force Field Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Fusion Bomb Launcher Fusion Bomb Launcher Shock Maul > --- INVENTORY -------- Hardcell Cannon Remote Datajack [Rating: 134] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Cryofiber Web Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Shock Maul Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Guided EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Slots Evolved 16 | . . . . . 4 2 . . . 2 . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 3 1 . . . . . . 1 . . . . 1 1 . 1 Utility 6 | . . . . . 1 . . . . 2 . . 1 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 111 | 7 9 11 1 . 6 . . . 1 12 1 1 6 . 5 1 6 14 10 6 14 Power 11 | 1 1 1 . . . . . . . . . . 1 . . . 1 2 . 2 2 Engine 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 1 . 2 2 Propulsion 42 | 2 5 3 . . 3 . . . . 5 . . 1 . 3 . 3 7 2 3 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . 5 3 . . 3 . . . . 5 . . 1 . 3 . 3 7 2 3 5 Utility 36 | 2 1 2 1 . 1 . . . 1 4 1 . 2 . 2 1 2 5 4 1 6 Device 16 | 1 . . . . 1 . . . 1 . . . 1 . 1 . 2 3 2 1 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 2 1 . . . . . . . 1 . 1 . . . . . 1 . 1 Hackware 11 | . 1 . . . . . . . . 4 . . . . 1 1 . 1 1 . 2 Protection 1 | . . . . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 5 . . 2 . . . . 3 . 1 2 . . . . . 4 . 1 Energy Gun 4 | 2 . . . . 1 . . . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . 2 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Launcher 4 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . Special Weapon 4 | . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . . . . 3 . . 1 . . . 1 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 53 | . 2 . . . . . . . 2 . 8 . . . 6 . 1 2 7 16 9 Power 6 | . . . . . . . . . 1 . 2 . . . . . . . . 2 1 Propulsion 20 | . . . . . . . . . . . 5 . . . 1 . 1 1 . 6 6 Utility 21 | . 1 . . . . . . . 1 . 1 . . . 5 . . 1 6 5 1 Weapon 6 | . 1 . . . . . . . . . . . . . . . . . 1 3 1 Highest Loss Streak 9 | . 1 . . . . . . . 2 . 8 . . . 4 . 1 2 4 9 3 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Average Backups 3 | 1 3 5 5 5 2 1 2 2 3 4 4 4 4 3 4 4 4 3 1 2 3 Power . | . 1 1 1 1 1 . . . . . . 1 . . . . . . . . . Propulsion . | . 1 3 3 3 . . . . . . 1 1 1 1 1 1 . 1 . . . Utility 1 | . . . . . . . 1 1 2 1 2 2 1 1 2 2 1 . . . 1 Weapon . | . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | 1 . 1 . . . . . . . 2 . . 1 1 . . . 1 . . 1 Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 90 76 100 100 89 92 92 92 88 93 68 50 56 70 65 58 77 71 73 47 12 Engine 6 | . 13 14 14 14 9 15 15 15 13 2 . . 1 5 10 11 6 5 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 4 3 . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . Flight 20 | . 11 28 28 28 43 38 38 38 38 38 19 6 8 11 13 23 32 23 23 17 4 Device 5 | . 7 . . . . 7 7 7 5 . . . . . . 5 8 18 17 8 1 Processor 6 | . . 5 28 28 18 15 15 15 15 6 9 13 15 17 12 . . . 2 2 . Hackware 8 | . 5 . . . . . . . . 25 22 20 17 17 13 5 11 7 7 2 2 Energy Gun 1 | . 15 . . . . . . . . 4 . . . . . . . . . . . Ballistic Gun 3 | . 11 26 14 14 8 7 7 7 7 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 4 2 5 . Special Weapon 2 | . . 2 14 14 9 7 7 7 7 5 3 . 2 5 5 5 5 . 1 . . Impact Weapon 2 | . . . . . . . . . . 1 6 6 2 5 5 5 5 5 4 2 . Peak Build Rating 134 | 7 8 8 13 13 19 20 20 20 21 66 61 37 50 51 61 62 78 116 124 134 46 Average Rating 53 | 6 7 5 10 13 16 20 20 20 19 50 43 35 41 50 53 59 72 102 118 83 25 On Entrance 36 | . 7 5 8 13 13 19 20 20 20 17 61 31 37 50 51 59 62 73 107 122 17 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 3 3 . . . . . . 2 . . 18 Naked Turns 50 | . . . . . . . . . . . . . . . . . . . . 21 29 Heaviest Build 63 | 13 13 7 7 7 12 13 13 13 13 16 14 6 11 11 11 11 22 46 55 63 22 Greatest Support 66 | 20 20 8 8 8 20 20 20 20 20 30 25 6 12 12 29 31 48 60 66 66 31 Greatest Overweight (x) 6 | . . . . . . . . . . . 2 . . . . . . . . 3 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 2 2 2 5 5 5 5 5 5 5 5 5 5 3 5 5 Average Carried 3 | 1 3 4 5 5 2 1 2 2 3 4 4 4 4 4 5 5 4 4 1 2 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 2 2 2 2 5 5 5 5 5 5 5 5 5 5 3 3 3 Class Distribution -------------------- 20% | Hacker-Sprinter 19% | Hacker-Scout 18% | Mutant 16% | Sprinter 12% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Garrison Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Matter Collected 1612 | 270 132 182 . . . . . . . 111 155 10 . . 22 164 80 . 269 . 217 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1556 | 226 398 203 . . 51 . . . . 111 205 . . . 22 . . 78 192 36 34 Parts 111 | 28 34 24 . . 2 . . . . 5 4 . . . 5 . . 1 5 1 2 Haulers Intercepted 4 | . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 5 . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Combat Hostiles Destroyed 30 | . 13 12 . . . . . . . . 2 . . . . . . . 1 1 1 Melee 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . Guns 25 | . 13 12 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 11 | 3 3 1 . . 1 . . . . . . . . . . . . . 2 . 1 Worker 2 | 2 . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Recycler 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 25 | . 11 12 . . . . . . . . 2 . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 6 7 7 . . 1 . . . . 1 2 . . . 1 . . 1 1 1 1 Combat Bots Only 6 | . 5 6 . . . . . . . . 2 . . . . . . . 1 1 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 . . . . 1 1 . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Hostile Shots Fired 529 | . 79 43 . . 2 9 . . 5 15 51 . 2 . 5 21 10 . 62 81 144 Missed 232 | . 18 19 . . 1 6 . . 3 13 18 . 1 . 2 11 4 . 34 37 65 Hits 297 | . 61 24 . . 1 3 . . 2 2 33 . 1 . 3 10 6 . 28 44 79 Melee 20 | . . . . . . . . . . . . . . . . . . . . . 20 Projectile 277 | . 61 24 . . 1 3 . . 2 2 33 . 1 . 3 10 6 . 28 44 59 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 25 | . 3 . . . . . . . . . . . . . . . . . 2 4 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 7914 | . 493 187 . . 13 42 . . 121 22 502 . 16 . 471 159 119 370 754 2386 2259 Core 3131 | . 119 57 . . . 12 . . . . 150 . 16 . 130 33 58 . 68 1019 1469 Absorbed by Shields 116 | . . . . . . . . . . . . . . . . . . . 48 . 68 Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . 107 . . Regen/Repaired (Parts) 274 | . 30 . . . . . . . . 18 . . 146 . . . . 80 . . . Core Remaining (%) 75 | 100 . . . 29 100 . . . 98 . . 82 . . . . 76 100 . 16 . Volleys Fired 115 | 16 42 24 . . 13 3 1 . . 1 . . . . . . . . . 9 6 Largest 2 | 2 2 2 . . 1 1 1 . . 1 . . . . . . . . . 2 1 Hottest 104 | 80 80 100 . . 100 23 100 . . 80 . . . . . . . . . 104 55 Shots Fired 188 | 32 80 45 . . 13 3 1 . . 1 . . . . . . . . . 7 6 Gun 168 | 32 80 42 . . 10 3 . . . 1 . . . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . . . . . . . 4 6 Launcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . Special 7 | . . 3 . . 3 . 1 . . . . . . . . . . . . . . Kinetic 107 | . 42 42 . . 10 3 . . . . . . . . . . . . . 4 6 Thermal 78 | 32 38 3 . . 3 . 1 . . 1 . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 6 10 4 . . 5 1 . . . 2 . . . . . . . . . 4 1 Robot Miss Streak 6 | 3 6 3 . . 1 2 . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 123 | 18 48 26 . . 8 1 . . . 1 5 . . . 1 . . 1 11 2 1 Core Hits 74 | 10 26 18 . . 2 . . . . 1 5 . . . 1 . . . 2 8 1 Critical Kills 4 | . . . . . . . . . . 1 3 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 7 | . . . . . . . . . . 1 3 . . . . . . . 3 . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . Smash 6 | . . . . . . . . . . . 3 . . . . . . . 3 . . Melee Attacks 95 | . . . . . . . . . . . 11 . 1 . 21 . 5 12 34 11 . Impact 94 | . . . . . . . . . . . 11 . . . 21 . 5 12 34 11 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2953 | 203 468 229 . . 119 15 . . . 25 436 . . . 142 . . 118 779 370 49 Guns 1059 | 203 468 229 . . 119 15 . . . 25 . . . . . . . . . . . Cannons 39 | . . . . . . . . . . . . . . . . . . . . . 39 Explosions 370 | . . . . . . . . . . . . . . . . . . . . 370 . Melee 1475 | . . . . . . . . . . . 436 . . . 142 . . 118 779 . . Ramming 10 | . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 601 | . 199 229 . . 119 15 . . . . . . . . . . . . . . 39 Thermal 497 | 203 269 . . . . . . . . 25 . . . . . . . . . . . Explosive 370 | . . . . . . . . . . . . . . . . . . . . 370 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1475 | . . . . . . . . . . . 436 . . . 142 . . 118 779 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . . . . . . 1 1 1 . 6 19 19 19 6 19 62 7 Average Corruption 14 | . . . . . . . . . . 1 1 1 . 6 9 19 19 6 6 39 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . . . . 1 2 . . 1 20 9 10 8 7 30 2 Message Errors 15 | . . . . . . . . . . 1 . . . . 3 3 5 1 . 2 . Matter Fused 20 | . . . . . . . . . . . 1 . . . 7 2 1 2 1 6 . Heat Flow Errors 15 | . . . . . . . . . . . . . . . 1 1 3 3 . 6 1 Energy Discharges 11 | . . . . . . . . . . . . . . . 5 . . 1 . 4 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . . . 1 . . . 1 1 . 1 2 3 . Data Loss (major) 5 | . . . . . . . . . . . . . . 1 2 . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 8 | . . . . . . . . . . . . . . . . 2 1 . . 5 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 408 | . . . . . . . . . . . . . . . . . . 94 277 37 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . . . . . . . . . . . . . . 37 . Melee 371 | . . . . . . . . . . . . . . . . . . 94 277 . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . . . . . . . . . . . . . 138 5 Shots 3 | . . . . . . . . . . . . . . . . . . . . 3 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 224 | 90 198 62 . . 42 11 26 1 . 30 2 . . . 196 184 197 96 . 224 89 Average Temperature 31 | 30 57 13 . . 22 2 10 1 . 3 2 . . . 114 94 87 41 . 91 50 Received Heat Transfer 358 | . 6 . . . . 9 . . . 12 . . . . 9 21 39 . 13 222 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 1 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1087 | 450 600 . . . . . . . . 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Maximum Alert Level 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Low Security (%) 94 | 100 85 45 . 100 100 100 100 100 100 100 . . 100 100 100 . . 100 100 100 100 Level 1 5 | . 14 55 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 303 | 10 250 303 . . 37 142 159 83 61 63 . . 63 . 60 . . 139 83 78 141 Initial 139 | . 3 83 . . . 16 109 83 61 21 . . . . . . . 139 . 3 25 Average 43 | 1 77 213 . . 5 63 151 83 55 17 . . 15 . 7 . . 60 35 14 24 Influence Increases 2786 | 45 355 303 . . 75 180 50 5 . 64 130 . 85 . 178 270 180 99 284 232 251 Destroy 0b10 Robot/C 600 | . 260 240 . . . . . . . . 40 . . . . . . . 20 20 20 Destroy 0b10 Robot/NC 105 | 45 20 5 . . 5 . . . . 5 5 . . . 5 . . 5 10 . . Destroy Leader 120 | . 50 40 . . 2 . . . . 2 10 . . . . . . 2 14 . . Successful Hack 286 | . 10 . . . 5 14 . 5 . 57 . . 25 . 53 . . 67 10 40 . Disable Machine 75 | . . . . . . . . . . . . . . . . . . . . 60 15 Anti-Garrison Action 50 | . . . . . . . 50 . . . . . . . . . . . . . . Destroy Structure 155 | . . 3 . . 3 1 . . . . . . . . 30 . . 10 20 82 6 Partial Spotted 150 | . . 15 . . 15 15 . . . . . . 15 . . . . 15 60 15 . Lose Combat Pursuer 1245 | . 15 . . . 45 150 . . . . 75 . 45 . 90 270 180 . 150 15 210 Influence Decreases 2663 | 40 145 302 216 . 38 61 47 76 47 105 65 65 85 . 178 70 158 321 277 190 177 Entered New Map 703 | . 2 132 216 . . 21 47 76 27 20 . 13 . . . . 38 83 . 4 24 Time Decay 1636 | 40 123 170 . . 38 40 . . . 85 45 52 85 . 120 70 110 218 207 130 103 Lost Part 324 | . 20 . . . . . . . 20 . 20 . . . 58 . 10 20 70 56 50 Squads Dispatched 26 | . 2 . . . . 1 . . 1 2 . . 2 . 3 . . 1 6 2 6 Investigation 8 | . . . . . . . . . . 1 . . . . 2 . . 1 1 . 3 Extermination 6 | . . . . . . . . . . . . . 1 . 1 . . . 2 1 1 Reinforcement 12 | . 2 . . . . 1 . . 1 1 . . 1 . . . . . 3 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Distress Signals 9 | . 3 . . . 2 1 . . . 1 . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 23 14 . . 7 15 . . 4 2 7 . 5 5 3 18 10 . 17 17 25 Peak Tracking Total 14 | . 7 5 . . 10 14 2 . 4 2 6 . 4 5 7 13 5 . 7 14 10 Tactical Retreats 30 | . 1 . . . 1 3 . . . . 3 . 1 . 2 4 3 . 6 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Traps Triggered 8 | . . . . . . . . . . 2 . . 1 . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Machines Disabled 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Machines Accessed 75 | . 4 . 4 . 2 2 1 1 . 11 1 . 7 . 10 . 2 9 10 6 5 Terminals 38 | . 2 . . . 2 1 1 1 . 5 . . 5 . 4 . 1 4 7 5 . Fabricators 7 | . . . . . . . . . . 2 . . . . 2 . . 2 1 . . Repair Stations 10 | . 1 . . . . . . . . 2 . . 2 . 1 . . 1 . 1 2 Recycling Units 6 | . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 Garrison Access 5 | . . . . . . 1 . . . 1 . . . . 1 . . . 1 . 1 Total Hacks 180 | . 10 . 27 . 7 3 3 2 . 17 1 . 17 . 19 . 2 27 23 12 10 Successful 105 | . 5 . 27 . 2 1 . 1 . 13 1 . 11 . 15 . 2 16 5 4 2 Failed 75 | . 5 . . . 5 2 3 1 . 4 . . 6 . 4 . . 11 18 8 8 Catastrophic 22 | . 2 . . . 1 1 1 . . 2 . . 2 . . . . 1 5 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 5 . 1 . 3 1 2 . . 7 . . 5 . 3 . . 4 5 4 . Terminals 80 | . 6 . . . 7 1 3 2 . 8 . . 9 . 7 . 1 9 16 11 . Fabricators 15 | . . . . . . . . . . 2 . . . . 4 . . 8 1 . . Repair Stations 25 | . 2 . . . . . . . . 3 . . 8 . 2 . . 4 . 1 5 Recycling Units 12 | . 2 . . . . . . . . 2 . . . . 3 . . 2 1 . 2 Scanalyzers 7 | . . . . . . . . . . . . . . . 2 . . 4 . . 1 Garrison Access 12 | . . . . . . 2 . . . 2 . . . . 1 . . . 5 . 2 Terminal Hacks 57 | . 1 . 27 . 2 . . 1 . 4 1 . 5 . 3 . 2 3 4 4 . Record 29 | . . . 26 . . . . . . . . . 1 . . . 1 . . 1 . Open Door 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Open DSF 7 | . . . . . . . . 1 . 1 . . 1 . 1 . . 1 2 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 8 | . . . . . 1 . . . . 1 . . 2 . 1 . . 1 . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 2 . . . . 4 . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Build 4 | . . . . . . . . . . 1 . . . . 2 . . 1 . . . Repair Station Hacks 15 | . 2 . . . . . . . . 3 . . 6 . 1 . . 3 . . . Scan Component 7 | . 1 . . . . . . . . 1 . . 3 . . . . 2 . . . Repair 5 | . 1 . . . . . . . . 1 . . 2 . . . . 1 . . . Refit 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . . . 1 . . . . 3 . . 2 . . 2 Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 4 | . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . . . . . . . . . 2 . . 4 . . . Insert Component 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 4 | . . . . . . 1 . . . 2 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . . . . 1 . . . . 1 . . 2 1 . . Terminals 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . . . 1 1 1 1 . 6 . . 5 . 6 . . 7 8 6 5 Full Trace Events 9 | . 1 . . . . . 1 . . . . . . . 2 . . 1 1 . 3 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Built 5 | . . . . . . . . . . 2 . . . . 2 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 307 | . . . . . . . . . . 53 . . . . 201 . . 53 . . . Total Part Build Rating 26 | . . . . . . . . . . 12 . . . . 8 . . 6 . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Repaired 5 | . 1 . . . . . . . . 1 . . 2 . . . . 1 . . . Time 211 | . 13 . . . . . . . . 26 . . 144 . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . . . . . . 9 . . . . . . Retrieved Matter 9 | . . . . . . . . . . . . . . . 9 . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Active Infowar (turns) 3176 | 164 205 . 48 38 106 82 39 7 38 300 156 122 372 34 522 . 134 227 331 251 . Optics 1706 | . . . . . . . . . . . 75 122 372 34 521 . . . 331 251 . Sensors 74 | . . . . . 13 61 . . . . . . . . . . . . . . . Terrain 361 | . . . . . . . . . . . . . . . . . 134 227 . . . Seismic 369 | 164 205 . . . . . . . . . . . . . . . . . . . . T.N.C. 1863 | . . . 48 38 106 82 39 7 38 300 156 122 372 34 521 . . . . . . Machine Analysis 870 | . . . . . . . . . . . . . 314 34 522 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 1 . . . . 3 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Turns Passed 5350 | 211 382 340 100 38 106 82 39 7 38 300 156 122 372 34 691 170 235 481 535 503 408 Spaces Moved 8988 | 106 301 659 265 93 176 263 124 24 113 599 337 291 308 88 560 607 658 661 1309 550 896 Core 174 | 9 . . . . . . . . . . . . . . . . . . . 41 124 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 213 | 97 116 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8601 | . 185 659 265 93 176 263 124 24 113 599 337 291 308 88 560 607 658 661 1309 509 772 Fastest Speed 16 | 50 37 37 37 37 28 28 28 28 28 26 29 40 37 37 28 25 21 27 20 23 16 Average Speed 33 | 114 68 37 37 37 28 28 28 28 28 28 35 40 39 37 33 27 30 30 25 28 37 Slowest Speed 200 | 120 120 37 37 37 28 28 28 28 28 34 200 40 40 37 37 28 33 34 27 200 200 Overloaded Moves 255 | . . . . . . . . . . . . . . . . 71 7 . 36 6 135 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . 14 . . 4 18 . . 1 1 . . . . 6 2 . 4 12 1 4 Potential Cave-ins 18 | . . . . . . . . . . . . . . . 2 . . 4 9 3 . Cave-ins Triggered 12 | . . . . . . . . . . . . . . . 5 . . 2 1 4 . Exploration Rate (%) 37 | 5 58 74 60 29 16 7 36 1 88 19 51 42 9 80 13 71 55 12 40 34 19 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . . . . . 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . 1 1 1 . . 1 . 1 1 . 1 . Scrap Searched 11 | . . 1 . . . . . . . . 3 1 . . . 4 2 . . . . Spaces Dug 94 | . . 3 . . 3 . . . . . . . . . 18 . 5 11 19 35 . Terrain Destroyed 121 | . . 3 . . 3 . . . . . . . . . 18 . 5 11 19 58 4 Melee 61 | . . . . . . . . . . . . . . . 18 . 5 11 19 8 . Projectile 13 | . . 3 . . 3 . . . . . . . . . . . . . . 3 4 AOE 47 | . . . . . . . . . . . . . . . . . . . . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac Was Fac Upp Upp Fac Res Arm Res Total 10819 | 161 402 702 266 95 208 250 124 23 118 726 351 296 555 89 1010 605 678 913 1430 861 956 Wait 1405 | 29 40 7 . 3 13 . . . . 92 1 . 230 . 426 . 3 205 78 272 6 Move 8846 | 105 300 631 264 92 167 233 123 23 110 596 336 290 308 87 549 603 657 651 1286 547 888 Hop 55 | . . 13 . . 4 12 . . 1 1 . . . . 4 1 . 4 10 1 4 Pick Up 46 | 3 4 3 . . . 1 . . 4 9 1 2 2 1 . . 2 5 1 . 8 Fast Attach 86 | 7 4 3 1 . 3 . . . 1 6 . 1 5 . 7 1 5 11 11 6 14 Attach 43 | . 2 . . . 4 1 . . . 7 1 1 3 . . . 1 6 4 6 7 Detach 20 | . . . . . 1 . . . . 1 . . 1 . . . 1 6 2 6 2 Swap 20 | . 4 10 . . 1 . . . . 2 . . 1 . . . . 1 . . 1 Drop 70 | 1 6 11 1 . 2 . . . 2 11 1 2 3 1 3 . 4 11 4 3 4 Fire 115 | 16 42 24 . . 13 3 1 . . 1 . . . . . . . . . 9 6 Melee 95 | . . . . . . . . . . . 11 . 1 . 21 . 5 12 34 11 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 1 . . 12 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Ext / DSF) -3/Research -3/Armory -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 11) 502 | -10/Materials | Repaired Lgt. Ion Engine 563 | -10/Materials | Discovered new exit (range 7) 579 | -10/Materials | Hacking Suite fried by hacking feedback 594 | -10/Materials | Entered Mines 602 | -10/Mines | Discovered new exit (range 12) 605 | -10/Mines | Learned 2 Materials zone layouts 632 | -10/Mines | Core integrity fell below 50% 719 | -10/Mines | Build established: Scavenger-Mutant 846 | -10/Mines | Discovered new exit (range 15) 861 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 932 | -10/Mines | Discovered new exit (range 5) 934 | -10/Mines | Entered Exiles 944 | -10/Exiles | Met 8R-AWN 950 | -10/Exiles | Met EX-HEX 961 | -10/Exiles | Met EX-BIN 965 | -10/Exiles | Aligned with FarCom system 965 | -10/Exiles | Given EX-Vault access code 983 | -10/Exiles | Opened EX-Vault 986 | -10/Exiles | Found Modified TNC 995 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1013 | -10/Exiles | Met EX-DEC 1027 | -10/Exiles | Discovered new exit (range 14) 1034 | -10/Exiles | Left Exiles lab with Modified TNC 1034 | -10/Exiles | Entered Mines 1035 | -9/Mines | Assembled infested the area 1055 | -9/Mines | Learned location of Storage (-7) 1060 | -9/Mines | Met a Derelict bent on vengeance 1068 | -9/Mines | Discovered new exit (range 10) 1072 | -9/Mines | Entered Materials 1072 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1177 | -8/Materials | Discovered new exit (range 3) 1178 | -8/Materials | Entered Factory 1178 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1260 | -7/Factory | Identified exit to Garrison 1260 | -7/Factory | Entered Garrison 1296 | -7/Garrison | Discovered new exit (range 12) 1299 | -7/Garrison | Entered Factory 1306 | -7/Factory | Identified exit to DSF 1306 | -7/Factory | Entered DSF 1325 | -7/DSF | Additional patrols routed to DSF 1340 | -7/DSF | Discovered new exit (range 15) 1344 | -7/DSF | Entered Factory 1344 | -6/Factory | Evolved 2 slots: Utility x2 1411 | -6/Factory | Fabricated Field Propulsion Drive (x2) 1531 | -6/Factory | Repaired Mining Laser 1563 | -6/Factory | Discovered new exit (range 8) 1601 | -6/Factory | Build established: Hacker-Sprinter 1629 | -6/Factory | Discovered new exit (range 15) 1644 | -6/Factory | Entered Lower Caves 1659 | -6/Lower Caves | Encountered a Warlord checkpoint 1750 | -6/Lower Caves | Lost 8 parts (2p5n1u) 1763 | -6/Lower Caves | Learned Factory stockpile data 1796 | -6/Lower Caves | Discovered new exit (range 13) 1800 | -6/Lower Caves | Entered another Lower Caves area 1921 | -6/Lower Caves | Discovered new exit (range 4) 1922 | -6/Lower Caves | Entered Factory 1922 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -5/Factory | Repaired Broken Shock Maul 2251 | -5/Factory | Repaired Xenon Bombardment Thruster 2294 | -5/Factory | Sucked down chute 2294 | -5/Factory | Entered Waste 2299 | -5/Waste | Spotted C-40 Crusher 2306 | -5/Waste | Spotted C-40 Crusher 2309 | -5/Waste | EMP discharged 2309 | -5/Waste | Spotted C-40 Crusher 2316 | -5/Waste | Spotted C-40 Crusher 2316 | -5/Waste | Discovered new exit (range 22) 2316 | -5/Waste | Spotted C-40 Crusher 2321 | -5/Waste | Spotted C-40 Crusher 2327 | -5/Waste | Found Prototype Device 2328 | -5/Waste | Entered Factory 2337 | -5/Factory | Identified exit to DSF 2397 | -5/Factory | Discovered new exit (range 8) 2417 | -5/Factory | Discovered new exit (range 7) 2562 | -5/Factory | Build established: Hacker-Scout 2628 | -5/Factory | Fabricated Cld. VTOL Module? 2816 | -5/Factory | Crushed by falling debris 2849 | -5/Factory | Crushed by falling debris 2849 | -5/Factory | System corruption reached 10% 2850 | -5/Factory | Crushed by falling debris 2862 | -5/Factory | Crushed by falling debris 2869 | -5/Factory | Crushed by falling debris 2881 | -5/Factory | Lost 4 parts (4u) 2896 | -5/Factory | Fabricated Cld. VTOL Module? 3019 | -5/Factory | Entered Upper Caves 3105 | -5/Upper Caves | Learned 8 Factory zone layouts 3112 | -5/Upper Caves | Identified exit to Upper Caves 3136 | -5/Upper Caves | Learned Factory interactive machine intel 3165 | -5/Upper Caves | Encountered a Warlord checkpoint 3189 | -5/Upper Caves | Entered another Upper Caves area 3212 | -5/Upper Caves | Identified Adv. Particle Accelerator 3221 | -5/Upper Caves | Learned Factory terminal intel 3315 | -5/Upper Caves | Spotted B-75 Beast 3418 | -5/Upper Caves | Discovered new exit (range 15) 3424 | -5/Upper Caves | Entered Factory 3424 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3425 | -4/Factory | Identified exit to Extension 3426 | -4/Factory | Loaded intel: 55 interactive machine locations 3427 | -4/Factory | Loaded intel: 27 terminal locations 3502 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 3554 | -4/Factory | Crushed by falling debris 3584 | -4/Factory | Found Quantum Capacitor 3622 | -4/Factory | Crushed by falling debris 3634 | -4/Factory | Identified exit to DSF 3683 | -4/Factory | Repaired Nuclear Pulse Array+ 3893 | -4/Factory | Discovered new exit (range 3) 3905 | -4/Factory | Entered Research 3905 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3906 | -3/Research | Identified exit to Armory 4090 | -3/Research | Spotted B-86 Titan 4106 | -3/Research | Build established: Hacker-Sprinter 4206 | -3/Research | Lost 4 parts (3u1w) 4352 | -3/Research | Crushed by falling debris 4352 | -3/Research | System corruption reached 10% 4429 | -3/Research | Found Fusion Bomb Launcher 4431 | -3/Research | Found Fusion Bomb Launcher 4440 | -3/Research | Entered Armory 4653 | -3/Armory | Build established: Sprinter 4691 | -3/Armory | Crushed by falling debris 4691 | -3/Armory | System corruption reached 30% 4697 | -3/Armory | Crushed by falling debris 4701 | -3/Armory | Crushed by falling debris 4732 | -3/Armory | Lost 9 parts (1p3n4u1w) 4734 | -3/Armory | Crushed by falling debris 4912 | -3/Armory | Core integrity fell below 50% 4941 | -3/Armory | Core integrity fell below 20% 4941 | -3/Armory | Discovered new exit (range 4) 4943 | -3/Armory | Entered Research 4943 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4950 | -2/Research | Lost 5 parts (1p2n2w) 5171 | -2/Research | Build established: Mutant 5182 | -2/Research | Core integrity fell below 50% 5324 | -2/Research | Core integrity fell below 20% 5349 | -2/Research | Discovered new exit (range 14) 5351 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05292_ Imp. System Guard severed. 05312_ Adv. Surge Thruster destroyed. 05313_ K-01 Serf cleans the Terminal. 05321_ Acquired 111 matter. 05324_ Reaction Chamber disabled. 05332_ Slug penetrates Wall. 05335_ Hardcell Cannon severed. 05336_ Acquired Hardcell Cannon. 05338_ C-57 Dissector destroyed. 05338_ Penetrated by Slug. 05338_ U-05 Engineer destroyed. 05339_ Acquired 34 matter. 05341_ System corrupted: Energy discharge (-29). 05341_ Slug penetrates Wall. 05341_ Hardcell Cannon destroyed. 05346_ R-10 Processor collects Terrain Scan Processor. 05349_ R-10 Processor collects Welding Torch. 05349_ EXIT=FOUND [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????w? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????##/#?????????????????????? | | ????????????????????????# R#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????# | | ????????????????????????# #???????????????????? # | | ????????????????????????+ +??????????????????? # | | ????????????????????????# #?????????????????? # | | ???????????????????######@ ################## # | | ????????????????# # | | ???????????? # | | ???????????? p != # | | ????????????##### p !%| # | | ????????????????##+###### ############ ###### ### | | ????????????????????????# #?????######Y####?# ??# | | ????????????????????????# #?????# *g/! ###+### | | ????????????????????????# #?????# # | | ????????????????????????# #?????# # | | ????????????????????????# #?????# " # !! | | ????????????????????????# #?????# """ # !! | | ???????????????????????? ????#" """ # !! | | ???????????????????????? ???# # + | | ???????????????????????? < ??# ## # | | ????????????????????????! ??##?#####+########/## | | ????????????????????????? ??????#### ##### # | | ????????????????????????? T" | | ????????????????????????# "" | | ????????????????????????# ######### ##### # | | ???????????????????????????????????######?# ## ## | | ??????????????????????????????????????????#### ## | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????## ## | | ??????????????????????????????????????######## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 12 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 10 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Lgt. Ion Engine | 25% | -10/Materials Mining Laser | 40% | -6/Factory Shock Maul | 13% | -5/Factory | Broken Xenon Bombardment Thruster | 46% | -5/Factory Nuclear Pulse Array | 27% | -4/Factory Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Cya! DIY Cooler Express Service GoHome() Slippery One We Love MA Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MatterTowerDesublimator Manual? 0 Play Time 02:10:14 Cumulative 39.4 hours Start 2025.11.30 @ 16:15:22 End 2025.11.30 @ 20:17:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3957b94d-08bc-4bfa-ba26-99eb49045d9b