Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.21 @ 13:48:26 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (145) 725 Value Destroyed (5910) 5910 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 13698 Bonus ------- High Alert Combat Kills 343 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Quantum Capacitor KE Penetrator Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Chainsword > --- INVENTORY -------- Large Matter Pod [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . 1 . . . . . 1 . . . Utility 6 | . . . . 2 1 . . 1 . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 193 | 7 5 8 25 22 52 12 25 9 . 12 1 8 1 6 Power 14 | 1 . 1 1 1 4 . 3 . . 1 . 1 . 1 Engine 8 | 1 . 1 1 1 3 . 1 . . . . . . . Core 3 | . . . . . 1 . 2 . . . . . . . Reactor 3 | . . . . . . . . . . 1 . 1 . 1 Propulsion 73 | 2 2 2 17 4 21 8 7 . . 4 1 2 1 2 Treads 29 | . . . 5 4 14 1 . . . 2 1 2 . . Leg 24 | . . . 2 . 6 7 7 . . 2 . . . . Wheel 5 | 2 2 . 1 . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . . . . . 2 Flight 12 | . . 2 9 . . . . . . . . . 1 . Utility 49 | 2 1 . 1 9 13 4 8 3 . 2 . 3 . 3 Device 21 | 1 . . . 4 4 1 4 1 . . . 3 . 3 Storage 8 | 1 1 . . 2 3 1 . . . . . . . . Processor 5 | . . . . 1 3 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 15 | . . . 1 2 3 2 4 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 2 5 6 8 14 . 7 6 . 5 . 2 . . Energy Gun 18 | . 2 1 3 5 4 . 1 1 . 1 . . . . Energy Cannon 10 | . . . . 3 . . 2 2 . 3 . . . . Ballistic Gun 19 | 2 . 4 2 . 5 . 3 2 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . 3 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . 1 . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 4 3 . . . . 1 . . . . Parts Lost 56 | . . 4 6 2 18 3 7 . 5 3 3 . . 5 Power 4 | . . . . . 1 . 2 . 1 . . . . . Propulsion 30 | . . 2 5 1 10 3 4 . 3 . 1 . . 1 Utility 10 | . . . . . 4 . . . 1 . 2 . . 3 Weapon 12 | . . 2 1 1 3 . 1 . . 3 . . . 1 Highest Loss Streak 8 | . . 4 4 1 8 3 3 . 5 1 1 . . 5 Average Slot Usage (%) 83 | . 99 83 95 98 88 97 97 96 63 24 34 23 26 22 Engine 5 | . 14 14 11 9 4 7 5 . . . . . . . Core 1 | . . . . . 2 . 1 6 2 . . . . . Treads 14 | . . . 17 35 25 7 . . . 7 10 2 . . Leg 10 | . . . 1 . 6 27 37 33 21 2 4 . . . Wheel 2 | . 27 11 1 . . . . . . . . . . . Flight 1 | . . 13 21 . . . . . . . . . 4 3 Device 9 | . 14 14 6 12 13 3 6 6 4 . . 8 15 12 Storage 12 | . 14 14 11 9 13 20 23 20 13 . . . . . Processor 2 | . . . . 4 3 7 . 5 4 . . . . . Protection 5 | . . . 4 9 4 5 6 6 2 4 5 . . . Energy Gun 5 | . 18 4 10 9 2 . 4 2 . 1 . . . . Energy Cannon 1 | . . . . 5 . . 1 4 2 1 . . . . Ballistic Gun 4 | . 9 10 6 1 4 15 3 5 8 . . 3 . . Slashing Weapon 2 | . . . . . 2 . 4 1 . 3 4 5 5 3 Naked Turns 253 | . . . . . . . . . 21 166 11 . . 55 Heaviest Build 129 | 10 14 14 24 36 102 122 129 128 125 27 26 27 27 30 Greatest Support 178 | 26 32 32 83 112 132 60 60 60 60 150 178 50 11 13 Greatest Overweight (x) 25 | . . 2 3 . 25 7 3 2 4 1 . 8 8 5 Average Overweight (x) . | . . . . . . 1 1 1 . . . 1 . . Largest Inventory Capacity 28 | 6 6 6 6 10 20 28 28 28 28 4 4 4 4 4 Average Capacity 14 | 5 6 6 6 8 17 25 28 28 21 4 4 4 4 4 Most Carried 28 | 3 6 6 6 10 20 28 28 28 27 4 3 2 4 4 Average Carried 12 | 1 5 5 5 7 13 22 27 26 20 2 2 2 3 3 Final Capacity 28 | 6 6 6 6 10 20 28 28 28 4 4 4 4 4 4 Final Carried 28 | 3 6 6 6 10 20 27 28 27 4 2 3 2 4 4 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Mutant 23% | Hauler-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Hauler-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Matter Collected 3609 | 276 68 98 402 327 748 461 651 190 . 264 5 55 . 64 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6232 | 87 203 203 736 807 1676 634 886 316 . 426 185 73 . . Parts 305 | 7 16 17 44 50 68 29 42 9 . 18 3 2 . . Haulers Intercepted 10 | . 1 . 2 3 2 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 124 | . 7 9 14 14 30 10 20 8 . 8 3 1 . . Melee 30 | . . . . . 8 . 10 . . 8 3 1 . . Guns 75 | . 7 9 8 11 20 10 8 2 . . . . . . Cannons 9 | . . . . 3 2 . 2 2 . . . . . . AOE 10 | . . . 6 . . . . 4 . . . . . . Classes Destroyed 13 | 2 4 . 3 1 3 . . . . . . . . . Worker 2 | . . . . . 1 1 . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 3 2 2 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . 2 . 2 . . . . . . . . . Swarmer 30 | . 5 6 4 4 2 . 7 . . 2 . . . . Grunt 57 | . 2 3 6 5 16 8 8 4 . 3 2 . . . Brawler 3 | . . . 1 . 1 . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . . . . . . . Sentry 19 | . . . 3 4 4 1 3 2 . 1 . 1 . . Hunter 8 | . . . . 1 4 1 1 . . . 1 . . . Programmer 5 | . . . . . 1 . 1 2 . 1 . . . . Best Kill Streak 11 | 2 5 3 11 3 5 6 4 5 . 3 1 1 . . Combat Bots Only 5 | . 5 3 5 3 5 5 4 5 . 3 1 1 . . Max Kills in Single Turn 3 | 1 1 1 3 1 2 2 1 2 . 1 1 1 . . Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . 3 . . . . 2 . . . . . . Melee 1 | . . . . . 1 . 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Damage Taken 12778 | . 210 360 796 924 3237 488 1398 698 244 1765 1247 227 . 1184 Core 3223 | . 34 81 65 89 369 25 147 82 134 498 545 209 . 945 Absorbed by Shields 3 | . . . . . 3 . . . . . . . . . Core Remaining (%) 57 | 100 . 54 83 83 . . 22 . . 16 45 . . . Volleys Fired 342 | 3 27 26 38 66 95 25 32 25 . 4 . 1 . . Largest 3 | 2 2 2 2 2 2 2 2 3 . 1 . 1 . . Hottest 188 | 40 130 130 85 123 123 56 160 188 . 75 . 33 . . Shots Fired 611 | 6 54 43 56 94 187 50 58 58 . 4 . 1 . . Gun 530 | 6 54 43 51 85 164 50 43 33 . . . 1 . . Cannon 70 | . . . . 9 21 . 15 21 . 4 . . . . Launcher 11 | . . . 5 . 2 . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 318 | 6 28 28 18 42 76 50 43 26 . . . 1 . . Thermal 245 | . 26 15 . 52 109 . 15 28 . . . . . . Explosive 6 | . . . . . 2 . . 4 . . . . . . Electromagnetic 42 | . . . 38 . . . . . . 4 . . . . Robot Hit Streak 36 | 5 15 18 19 36 24 28 18 8 . 3 . 4 . . Robot Miss Streak 6 | . 3 6 2 2 3 4 4 5 . 1 . . . . Penetration Max 1 | . . . . . 1 1 1 . . . . . . . Secondary Targets 10 | . 2 2 . 1 . 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . . . . . Shots Hit Robots 599 | 5 38 37 47 78 178 42 71 39 . 34 21 9 . . Core Hits 317 | 3 28 21 28 30 70 49 38 29 . 13 6 2 . . Critical Hits 10 | . . . 1 3 3 . 1 . . 2 . . . . Critical Kills 4 | . . . . 1 2 . 1 . . . . . . . Critical Parts Destroyed 5 | . . . 1 2 1 . . . . 1 . . . . Melee Attacks 130 | . . . . . 33 . 34 . . 33 22 8 . . Impact . | . . . . . . . . . . . . . . . Slashing 130 | . . . . . 33 . 34 . . 33 22 8 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13785 | 45 318 316 1104 1208 4231 1052 2077 1201 . 1050 834 316 . 33 Guns 7213 | 45 318 316 625 1069 2625 1052 755 385 . . . 23 . . Cannons 989 | . . . . 123 310 . 228 231 . 97 . . . . Explosions 1119 | . . . 476 . 58 . . 585 . . . . . . Melee 4403 | . . . . . 1229 . 1094 . . 953 834 293 . . Ramming 61 | . . . 3 16 9 . . . . . . . . 33 Kinetic 4418 | 45 162 189 178 594 1173 1052 755 247 . . . 23 . . Thermal 3602 | . 156 127 362 598 1762 . 228 369 . . . . . . Explosive 643 | . . . . . 58 . . 585 . . . . . . Electromagnetic 658 | . . . 561 . . . . . . 97 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4403 | . . . . . 1229 . 1094 . . 953 834 293 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . 4 4 4 3 11 16 2 . . . Average Corruption 4 | . 1 1 . . 2 4 4 2 9 12 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 87 | . . . . . 20 6 26 3 6 26 . . . . Message Errors 15 | . . . . . 5 . 4 1 2 3 . . . . Matter Fused 16 | . . . . . 2 1 4 . 1 8 . . . . Heat Flow Errors 10 | . . . . . 4 3 1 . 1 1 . . . . Energy Discharges 16 | . . . . . 3 . 10 . . 3 . . . . Data Loss (minor) 10 | . . . . . 3 2 4 . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . Misdirections 4 | . . . . . . . . . 1 3 . . . . Targeting Errors 14 | . . . . . 3 . 3 2 . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 86 | . . . 10 . 4 . 25 15 . . 32 . . . Projectiles 15 | . . . . . . . . 15 . . . . . . Explosions 10 | . . . 10 . . . . . . . . . . . Melee 61 | . . . . . 4 . 25 . . . 32 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 96 . 25 . . 41 . . . . . 16 Shots 8 | . . . 5 . 1 . . 2 . . . . . . Rammed 7 | . . . 1 2 2 . . . . . . . . 2 Targets Rammed 7 | . . . 1 2 2 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 527 | . 458 345 527 43 219 202 296 344 206 239 . . . . Average Temperature 111 | . 171 122 166 9 49 46 86 148 108 109 . . . . Received Heat Transfer 3942 | . 63 150 300 468 1101 210 378 183 . 657 189 81 . 162 Effects 11 | . 2 . 8 . . . . 1 . . . . . . Shutdowns 3 | . 1 . 2 . . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . 9 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 12 | . . . . 1 8 . 2 . . . 1 . . . Heat Transferred 6702 | . 190 250 500 1295 3367 . 450 650 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Peak Influence 1026 | 10 201 201 487 228 352 292 1026 694 172 230 113 87 85 67 Initial 466 | . 5 21 66 54 26 17 166 466 157 81 33 42 25 52 Average 218 | 5 93 139 243 60 142 175 661 556 140 120 79 78 51 47 Maximum Alert Level 3 | . 1 1 2 1 1 1 3 2 . 1 . . . . Low Security (%) 63 | 100 94 66 30 96 68 44 3 . 100 88 100 100 100 100 Level 1 18 | . 5 33 52 3 31 55 20 . . 11 . . . . Level 2 11 | . . . 17 . . . 28 100 . . . . . . Level 3 6 | . . . . . . . 47 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 3 . 10 3 . 4 . 2 3 . . 3 Investigation 7 | . . . 3 . 2 . . . . 1 . . . 1 Extermination 3 | . . . . . 1 . . 1 . 1 . . . . Reinforcement 10 | . . . . . 4 1 . 1 . . 3 . . 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 7 | . . . . . 3 2 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . 1 . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Distress Signals 11 | . 2 . 2 3 1 1 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 222 | . 12 10 24 25 43 15 29 10 5 11 10 1 6 21 Peak Tracking Total 21 | . 4 3 9 4 5 5 6 3 5 4 4 1 6 21 Tactical Retreats 11 | . . . 2 1 1 . 6 . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Traps Triggered 19 | . 2 . 1 . 5 . 5 2 . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 8 . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . 1 . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Machines Disabled 14 | . . . 2 1 6 1 3 1 . . . . . . Max in Single Turn 4 | . . . 1 1 4 1 1 1 . . . . . . Garrison Access 5 | . . . . . 3 . . 1 . . . . . 1 Garrison Relay 3 | . . . . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Machines Accessed 37 | . 7 . 2 7 11 1 . 3 . 4 . . . 2 Terminals 16 | . 6 . 1 4 4 . . . . 1 . . . . Fabricators 4 | . . . . . 2 . . . . 1 . . . 1 Repair Stations 3 | . 1 . . . 1 . . 1 . . . . . . Recycling Units 3 | . . . . 1 1 . . 1 . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . . . . Garrison Access 8 | . . . . . 3 1 . 1 . 2 . . . 1 Total Hacks 109 | . 23 . 7 36 23 2 . 7 . 6 . . . 5 Successful 65 | . 14 . 4 24 13 1 . 3 . 4 . . . 2 Failed 43 | . 8 . 3 12 10 1 . 4 . 2 . . . 3 Catastrophic 5 | . . . 1 3 . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 47 | . 20 . 4 18 4 . . . . 1 . . . . Terminals 54 | . 21 . 4 18 10 . . . . 1 . . . . Fabricators 12 | . . . . . 5 . . . . 3 . . . 4 Repair Stations 7 | . 2 . . . 3 . . 2 . . . . . . Recycling Units 9 | . . . . 4 1 . . 4 . . . . . . Scanalyzers 17 | . . . 3 14 . . . . . . . . . . Garrison Access 10 | . . . . . 4 2 . 1 . 2 . . . 1 Terminal Hacks 19 | . 7 . 1 6 4 . . . . 1 . . . . Part Schematic 4 | . 3 . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . 1 1 . . . . . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 1 . . . 1 Load Schematic 2 | . . . . . 1 . . . . . . . . 1 Build 2 | . . . . . 1 . . . . 1 . . . . Repair Station Hacks 6 | . 2 . . . 2 . . 2 . . . . . . Scan Component 3 | . 1 . . . 1 . . 1 . . . . . . Repair 3 | . 1 . . . 1 . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . . Scanalyzer 17 | . . . 3 14 . . . . . . . . . . Insert Component 8 | . . . 1 7 . . . . . . . . . . Analyze 9 | . . . 2 7 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 3 1 . 1 . 2 . . . 1 Unlock Access 4 | . . . . . . 1 . . . 2 . . . 1 Seal Access 4 | . . . . . 3 . . 1 . . . . . . Unauthorized Hacks 9 | . 5 . . 3 1 . . . . . . . . . Terminals 9 | . 5 . . 3 1 . . . . . . . . . Botnet 9 | . 5 . . 3 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . 2 6 6 1 . 1 . 2 . . . 1 Full Trace Events 6 | . . . 2 . 2 . . . . 1 . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 3 . 1 8 . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . 2 . . . . Matter 380 | . . . . . 146 . . . . 234 . . . . Time 94 | . . . . . 36 . . . . 58 . . . . Total Part Build Rating 20 | . . . . . 6 . . . . 14 . . . . Parts Repaired 3 | . 1 . . . 1 . . 1 . . . . . . Time 86 | . 26 . . . 16 . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 9 3 . . . . . . . . . Parts Scanalyzed 8 | . . . 1 7 . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 7 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 10 . . . . . . 2 Machine Destruction 12 | . . . . . . . 10 . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . . . . Total Damage 21 | . . . . . . . . . 21 . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Turns Passed 8845 | 76 681 256 453 1456 2303 327 1223 549 107 495 399 214 65 241 Spaces Moved 5128 | 56 565 294 341 742 1061 128 526 229 90 382 228 91 90 305 Core 493 | 4 . 3 . . 1 . . . 44 267 21 40 3 110 Treads 1948 | . . . 65 742 803 . . . . 80 207 51 . . Legs 1222 | . . . 1 . 257 128 526 229 46 35 . . . . Wheels 685 | 52 565 63 5 . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 9 Flight 771 | . . 228 270 . . . . . . . . . 87 186 Fastest Speed 34 | 50 90 37 34 160 150 150 150 150 50 50 50 50 40 40 Average Speed 128 | 86 94 53 75 160 165 171 176 171 112 82 149 179 53 50 Slowest Speed 1300 | 90 100 200 300 160 1300 330 210 180 240 160 160 450 450 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 85 77 33 40 29 20 78 8 84 11 9 3 68 11 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 72 | . . . 13 . 29 . 4 26 . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . . . 3 . 4 1 . . . . . . AOE 64 | . . . 13 . 26 . . 25 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Was Fac Fac Fac Was Fac Total 6556 | 74 663 356 480 921 1358 185 709 331 95 506 251 130 106 391 Wait 595 | 6 57 20 58 59 88 3 52 64 6 75 . 20 14 73 Move 5112 | 55 564 291 340 741 1060 127 525 229 89 381 227 91 89 303 Hop 2 | . . 1 . . . . . . . . . . . 1 Pick Up 60 | 3 5 2 3 8 16 9 10 2 . . 1 . . 1 Fast Attach 112 | 7 3 6 17 13 29 5 8 2 . 8 1 7 1 5 Attach 29 | . . 2 4 1 11 . 4 2 . 3 . 1 . 1 Detach 12 | . . 2 2 2 . . 2 1 . . . . 2 1 Swap 52 | . 2 . 4 8 12 7 13 5 . 1 . . . . Drop 86 | . 5 6 13 21 10 9 14 1 . 1 . 2 . 4 Fire 342 | 3 27 26 38 66 95 25 32 25 . 4 . 1 . . Melee 130 | . . . . . 33 . 34 . . 33 22 8 . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 1 | . . . . . 1 . . . . . . . . . Crush 4 | . . . 1 2 1 . . . . . . . . . Escape Stasis 17 | . . . . . 2 . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / Gar / Gar) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Repaired Wheel 361 | -10/Materials | Discovered new exit (range 11) 380 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Central database locked down 484 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Entered Mines 834 | -10/Mines | Learned location of Storage (-7) 898 | -10/Mines | Lost 4 parts (2n2w) 1011 | -10/Mines | Discovered new exit (range 7) 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Propulsion x2 1169 | -9/Materials | Discovered new exit (range 10) 1369 | -9/Materials | Lost 4 parts (3n1w) 1428 | -9/Materials | Discovered new exit (range 14) 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Utility x2 1670 | -8/Materials | Build established: Scavenger-Mutant 1807 | -8/Materials | Discovered new exit (range 8) 2352 | -8/Materials | Build established: Mutant 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -7/Factory | Identified exit to Storage 3464 | -7/Factory | Repaired Adv. Heat Sink 3959 | -7/Factory | Build established: Hauler-Mutant 4632 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4661 | -7/Factory | Garrison activated, responded to threat 4715 | -7/Factory | Lost 8 parts (5n2u1w) 4757 | -7/Factory | Lost 3 parts (1p2n) 4858 | -7/Factory | Core integrity fell below 50% 5087 | -7/Factory | Build established: Scavenger-Mutant 5139 | -7/Factory | Found Prototype Launcher 5139 | -7/Factory | Identified Rocket Array 5144 | -7/Factory | Found Rocket Array 5147 | -7/Factory | Found Rocket Array 5149 | -7/Factory | Found Rocket Array 5217 | -7/Factory | Discovered exit to Storage (range 5) 5226 | -7/Factory | Entered Storage 5366 | -7/Storage | Garrison activated, responded to threat 5442 | -7/Storage | Lost 3 parts (3n) 5546 | -7/Storage | Identified exit to Garrison 5553 | -7/Storage | Entered Garrison 5638 | -7/Garrison | Triggered checkpoint 5675 | -7/Garrison | Garrison Relay disabled 5836 | -7/Garrison | Triggered checkpoint 5906 | -7/Garrison | Lost 3 parts (1p2n) 6133 | -7/Garrison | Discovered new exit (range 15) 6192 | -7/Garrison | Triggered checkpoint 6217 | -7/Garrison | Garrison Relay disabled 6344 | -7/Garrison | Triggered checkpoint 6369 | -7/Garrison | Build established: Hauler-Mutant 6442 | -7/Garrison | Triggered checkpoint 6482 | -7/Garrison | Garrison Relay disabled 6533 | -7/Garrison | Discovered new exit (range 12) 6689 | -7/Garrison | Lost 3 parts (1p1n1w) 6734 | -7/Garrison | Discovered new exit (range 14) 6767 | -7/Garrison | Installed Relay Interface Framework 6776 | -7/Garrison | Entered Factory 6776 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6844 | -6/Factory | Repaired Gauss Rifle 7325 | -6/Factory | Sucked down chute 7325 | -6/Factory | Entered Waste 7326 | -6/Waste | Met a frightened Derelict 7338 | -6/Waste | Spotted C-40 Crusher 7340 | -6/Waste | EMP discharged 7340 | -6/Waste | System corruption reached 10% 7349 | -6/Waste | Spotted C-40 Crusher 7355 | -6/Waste | Build established: Scavenger-Skirmisher 7369 | -6/Waste | Spotted C-40 Crusher 7374 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7377 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7384 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7394 | -6/Waste | Spotted C-40 Crusher 7406 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7409 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7411 | -6/Waste | Released all parts (4) 7420 | -6/Waste | Spotted C-40 Crusher 7424 | -6/Waste | Discovered new exit (range 16) 7426 | -6/Waste | Spotted C-40 Crusher 7432 | -6/Waste | Entered Factory 7437 | -6/Factory | Identified exit to Garrison 7440 | -6/Factory | Lost 5 parts (1p3n1u) 7521 | -6/Factory | Identified exit to Garrison 7608 | -6/Factory | Fabricated Imp. Heavy Treads? 7625 | -6/Factory | Core integrity fell below 50% 7700 | -6/Factory | Build established: Mutant 7836 | -6/Factory | Core integrity fell below 20% 7903 | -6/Factory | Discovered new exit (range 16) 7927 | -6/Factory | Entered another Factory area 7927 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8312 | -5/Factory | Discovered new exit (range 15) 8315 | -5/Factory | Released all parts (5) 8325 | -5/Factory | Core integrity fell below 50% 8326 | -5/Factory | Entered another Factory area 8326 | -4/Factory | Evolved 2 slots: Utility x2 8540 | -4/Factory | Sucked down chute 8540 | -4/Factory | Entered Waste 8562 | -4/Waste | Spotted C-40 Crusher 8568 | -4/Waste | Spotted C-40 Crusher 8569 | -4/Waste | Spotted C-40 Crusher 8569 | -4/Waste | Spotted C-40 Crusher 8573 | -4/Waste | Spotted C-40 Crusher 8597 | -4/Waste | Spotted C-40 Crusher 8599 | -4/Waste | Discovered new exit (range 14) 8605 | -4/Waste | Entered Factory 8660 | -4/Factory | Found Quantum Capacitor 8801 | -4/Factory | Identified exit to Garrison 8805 | -4/Factory | Core integrity fell below 50% 8821 | -4/Factory | Lost 5 parts (1n3u1w) 8835 | -4/Factory | Core integrity fell below 20% 8846 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Rocket Launcher Rating: 2 Time: 31 Matter: 124 Initiate build sequence. 08798_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 08800_ Slammed into G-67 Veteran. 08801_ Connecting with Garrison Access... >>Unlock Access door unlocked. 08801_ EXIT=UNLOCKED: GARRISON 08804_ ALERT: Garrison Access compromised, dispatching assault squad. 08804_ Garrison Access disabled. 08804_ Relay Coupler [Duelist] tumbles out of Garrison Access. 08804_ Relay Coupler [NC] tumbles out of Garrison Access. 08837_ Slammed into U-05 Engineer. 08837_ U-05 Engineer distress signal alerts nearby ally. 08840_ Slug penetrates Wall. 08845_ Acquired Gyrokinetic Inverter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? #? | | ???????????????????????##########????????"""?? #? | | ???????????????????????# #?????? #? | | ???????????????????????# #??# """"""" #? | | ???????????????????????# #??# """"""" #? | | ???????????????????????# "" #???! 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" | | ??????????????????????????# #?????????######## | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????? ?????????????? ??? | | ?????????????????????????????????????????????? ""? | | ?????????????????????????????????????????????? """ | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cesium-ion Thruster | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileCloakingChip Manual? 0 Play Time 01:32:23 Cumulative 111.8 hours Start 2020.11.20 @ 16:26:33 End 2020.11.21 @ 13:48:26 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 65 Rogue 7 Adventurer 21 Explorer 37 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 751bdce1-d89d-4853-a921-81fb6be8fb9d