Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 12:41:48 Player: Nebula avali Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (486) 486 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4012 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Micro Nuclear Core Fission Core Fission Core [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Plasma Cutter Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 9 | . . . 1 1 2 5 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 1 . 1 . Utility 1 | . . . . . 1 . Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | . . . . 1 . 5 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 3 | . . . 3 . . . Parts Lost 5 | . . . . . . 5 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 3 | . . . . . . 3 Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 15 | . . . 6 24 25 18 Flight 5 | . . . 6 14 9 4 Processor 4 | . . . . . 7 7 Energy Gun 1 | . . . . . . 3 Special Weapon 2 | . . . . 10 9 1 Naked Turns 159 | . 65 35 59 . . . Heaviest Build 8 | . . . . 1 1 8 Greatest Support 10 | 3 3 3 3 3 10 10 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 Average Carried 4 | 5 5 5 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 1 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 286 | 200 . . . 20 . 66 Remotely . | . . . . . . . Salvage Created 466 | . 20 . . . . 446 Parts 18 | . . . . . . 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 10 | . 1 . . . . 9 Melee 2 | . 1 . . . . 1 Guns 8 | . . . . . . 8 Classes Destroyed 6 | . 1 . . . . 5 Watcher 1 | . . . . . . 1 Swarmer 1 | . 1 . . . . . Grunt 6 | . . . . . . 6 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 1 . . . . 8 Combat Bots Only 7 | . 1 . . . . 7 Max Kills in Single Turn 1 | . 1 . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 177 | . 22 1 . . 8 146 Missed 70 | . 7 1 . . 3 59 Damage Taken 1346 | . 127 2 . . 66 1151 Core 868 | . 127 2 . . 33 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . . . 48 94 . Volleys Fired 8 | . . . . . 2 6 Largest 1 | . . . . . 1 1 Hottest 65 | . . . . . 20 65 Shots Fired 31 | . . . . . 2 29 Gun 29 | . . . . . . 29 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic . | . . . . . . . Thermal 31 | . . . . . 2 29 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . . . . . . 11 Robot Miss Streak 1 | . . . . . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 23 | . . . . . . 23 Shots Hit Robots 28 | . . . . . . 28 Core Hits 20 | . 2 . . . . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 19 | . . . . . . 19 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 789 | . 14 . . . . 775 Guns 677 | . . . . . . 677 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 94 | . . . . . . 94 Ramming 18 | . 14 . . . . 4 Kinetic . | . . . . . . . Thermal 677 | . . . . . . 677 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 94 | . . . . . . 94 Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 . 1 Average Corruption 1 | . . . 3 3 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . 7 . . . . 2 Shots . | . . . . . . . Rammed 4 | . 3 . . . . 1 Targets Rammed 4 | . 3 . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 7 | . . . . . . 7 Average Temperature 4 | . . . . . . 4 Received Heat Transfer 261 | . . . . . 9 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 999 | . . . . . . 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 426 | . 105 40 . . 74 426 Initial 40 | . . 40 . . . 33 Average 164 | . 45 39 . . 22 269 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 70 | 100 100 100 . 100 100 47 Level 1 12 | . . . . . . 21 Level 2 17 | . . . . . . 30 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . 2 5 Investigation 5 | . . . . . 1 4 Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 6 2 . . 7 20 Peak Tracking Total 8 | . 6 2 . . 7 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 3 1 1 . 3 8 Terminals 11 | . 3 . . . 3 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 42 | . 10 1 1 . 8 22 Successful 15 | . 5 1 1 . 3 5 Failed 27 | . 5 . . . 5 17 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 34 | . 10 . 1 . 8 15 Terminals 33 | . 10 . . . 8 15 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 4 . . . 3 5 Terminals 11 | . 4 . . . 3 4 Assimilate 1 | . 1 . . . . . Botnet 10 | . 3 . . . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Researchers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . . 3 7 Full Trace Events 8 | . 2 . . . 2 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 724 | 6 65 35 110 34 125 349 Spaces Moved 1203 | 1 114 53 208 64 204 559 Core 985 | 1 114 53 208 64 198 347 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 218 | . . . . . 6 212 Fastest Speed 32 | 50 50 50 50 50 32 32 Average Speed 47 | 50 50 50 50 50 49 44 Slowest Speed 150 | 50 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 26 | 2 39 17 60 28 23 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 4 | . . . . . . 4 Melee 4 | . . . . . . 4 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1306 | 11 121 62 216 64 216 616 Wait 34 | . 5 6 . . 4 19 Move 1197 | . 113 52 207 63 203 559 Hop . | . . . . . . . Pick Up 9 | . . 2 4 . 1 2 Fast Attach 4 | . . . . 1 2 1 Attach 5 | . . . 1 . . 4 Detach 6 | 4 . . . . . 2 Swap . | . . . . . . . Drop 17 | 7 . 2 4 . 1 3 Fire 8 | . . . . . 2 6 Melee 19 | . . . . . . 19 Ram 4 | . 3 . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 3 | . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 11) 45 | -10/Materials | Discovered new exit (range 10) 45 | -10/Materials | Identified exit to Mines 71 | -10/Materials | Core integrity fell below 50% 72 | -10/Materials | Entered Mines 72 | -10/Mines | Accompanied by 1 ally 75 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 95 | -10/Mines | Discovered new exit (range 7) 102 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 102 | -10/Mines | Discovered new exit (range 5) 107 | -10/Mines | Entered Exiles 124 | -10/Exiles | Met 8R-AWN 132 | -10/Exiles | Met EX-HEX 146 | -10/Exiles | Met EX-BIN 152 | -10/Exiles | Aligned with FarCom system 152 | -10/Exiles | Given EX-Vault access code 164 | -10/Exiles | Opened EX-Vault 169 | -10/Exiles | Found AWS/Thermal 181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 195 | -10/Exiles | Met EX-DEC 213 | -10/Exiles | Discovered new exit (range 11) 217 | -10/Exiles | Left Exiles lab with AWS/Thermal 217 | -10/Exiles | Entered Mines 246 | -9/Mines | Discovered new exit (range 9) 251 | -9/Mines | Entered Materials 251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 317 | -8/Materials | Build established: Mutant 375 | -8/Materials | Discovered new exit (range 3) 376 | -8/Materials | Entered Factory 376 | -7/Factory | Evolved 2 slots: Utility x2 498 | -7/Factory | Crushed by falling debris 511 | -7/Factory | Core integrity fell below 50% 537 | -7/Factory | Lost 3 parts (2n1w) 564 | -7/Factory | Core integrity fell below 20% 585 | -7/Factory | Destroyed 7 combat bots 725 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 00645_ Connecting with Repair Station... 00645_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 00667_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00680_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 00685_ U-05 Engineer lays Concrete. 00689_ System corrupted: Matter fused (-6). 00689_ R-06 Scavenger collects Lgt. Ion Engine. 00690_ U-05 Engineer lays Concrete. 00693_ U-05 Engineer builds a Wall. 00698_ U-05 Engineer lays Concrete. 00703_ Dropped Rigged Fission Core. 00705_ Acquired 31 matter. 00706_ K-01 Serf collects debris. 00708_ R-06 Scavenger collects Aluminum Leg. 00709_ K-01 Serf collects debris. 00722_ Slug penetrates Door. 00723_ K-01 Serf collects debris. 00725_ Penetrated by Slug. 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