Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.21 @ 23:28:52 Player: Matie Bal Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (126) 630 Value Destroyed (6189) 6189 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (10328) 10328 TOTAL SCORE: 26547 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1653 Follower Combat Kills 4933 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -358 Cogmind --------- Core Integrity 1329/1600 Matter 300/300 Energy 484/490 System Corruption 3% Temperature Cool (4) Movement Hovering (52) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Cooling System Improved Stasis Canceller Experimental ECM Suite Improved Maneuvering Thrusters Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON (3) ------- Compact Linear Accelerator > --- INVENTORY (4) ---- Particle Reactor Light Quantum Reactor Energy Well (500) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Stasis Canceller Advanced Reaction Control System Improved Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Advanced Datajack > --- INVENTORY -------- Light Particle Reactor Combat Linear Gravjet Improved Remote Force Field System Shield Advanced System Shield [Rating: 170] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Combat Linear Gravjet Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Improved Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Special Weapon Advanced Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . 1 1 . . . . . Utility 11 | . . . . . 2 1 . . . . 1 2 1 1 . 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 279 | . 8 . 1 1 34 20 2 4 4 26 14 9 31 18 38 26 4 16 23 Power 43 | . . . . . 4 2 . . . 2 3 2 6 4 6 6 . 5 3 Engine 9 | . . . . . 4 1 . . . 1 1 . 1 . . 1 . . . Core 10 | . . . . . . 1 . . . 1 2 2 4 . . . . . . Reactor 24 | . . . . . . . . . . . . . 1 4 6 5 . 5 3 Propulsion 76 | . 3 . . . 10 9 1 1 2 10 3 . 4 5 18 2 1 1 6 Treads 29 | . . . . . . 6 1 1 2 10 3 . 4 2 . . . . . Leg 16 | . 3 . . . 10 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . . 18 2 1 1 6 Flight 3 | . . . . . . . . . . . . . . 3 . . . . . Utility 99 | . 2 . 1 . 6 4 . . 2 6 6 3 15 8 11 12 3 9 11 Device 66 | . 1 . . . 3 2 . . 2 4 5 2 6 6 7 10 2 6 10 Storage 7 | . 1 . 1 . 1 1 . . . . . . . . . . 1 1 1 Processor 9 | . . . . . 2 1 . . . . 1 . 2 1 2 . . . . Hackware 6 | . . . . . . . . . . . . 1 . . 1 2 . 2 . Protection 11 | . . . . . . . . . . 2 . . 7 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 3 . . 1 14 5 1 3 . 8 2 4 6 1 3 6 . 1 3 Energy Gun 29 | . 2 . . 1 11 3 1 . . 6 1 2 . . . . . . 2 Energy Cannon 24 | . . . . . 1 2 . 2 . 1 1 2 6 1 3 4 . 1 . Ballistic Gun 5 | . 1 . . . 2 . . 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 21 | . . . . . 3 1 . . 1 . . . 1 4 1 4 1 . 5 Parts Lost 80 | . . . . . . . 1 4 . 18 . . 13 10 7 2 . 7 18 Power 9 | . . . . . . . . . . 1 . . 1 2 1 . . 1 3 Propulsion 18 | . . . . . . . . 2 . 5 . . 2 3 3 . . . 3 Utility 32 | . . . . . . . . . . 5 . . 5 4 3 2 . 4 9 Weapon 21 | . . . . . . . 1 2 . 7 . . 5 1 . . . 2 3 Highest Loss Streak 9 | . . . . . . . 1 2 . 9 . . 4 3 3 1 . 4 9 Average Slot Usage (%) 93 | . 96 100 100 100 99 99 99 96 98 88 88 93 92 31 71 97 98 96 66 Engine 4 | . 14 14 14 14 9 6 7 7 7 5 2 1 1 . . . . . . Core 2 | . . . . . . . . . . 1 9 9 7 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 1 7 12 13 12 9 Treads 16 | . . . . . . 22 29 27 28 27 22 23 24 2 . . . . . Leg 5 | . 28 28 28 28 27 7 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 22 26 26 24 20 Device 16 | . 10 14 14 14 18 15 15 15 15 15 15 17 19 16 19 19 19 17 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 4 . . . . 8 3 Processor 9 | . . . . . 9 15 15 15 15 3 3 5 7 4 12 13 13 9 4 Hackware 2 | . . . . . . . . . . . . 4 2 . 1 11 13 16 9 Protection 2 | . . . . . . . . . . 5 6 5 7 3 4 1 . . . Energy Gun 6 | . 14 14 14 14 20 13 6 1 . 9 11 5 2 . . . . . 1 Energy Cannon 7 | . . . . . . 8 15 16 15 2 5 10 12 . . 7 8 5 . Ballistic Gun 2 | . 14 14 14 14 6 . . 3 7 8 1 . . . . . . . . Naked Turns 34 | . . . . . . . . . . . . . 22 6 . . . . 6 Heaviest Build 118 | 11 17 17 17 18 40 63 63 67 62 79 95 105 112 30 49 94 111 118 117 Greatest Support 162 | 20 20 20 20 20 40 96 96 88 93 107 113 113 162 35 96 124 160 160 156 Greatest Overweight (x) 3 | . . . . . . . . 1 . 1 1 . . . 3 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 8 8 8 8 10 12 12 12 12 12 12 12 12 4 4 4 12 12 12 Average Capacity 10 | . 7 8 8 8 8 10 12 12 12 12 12 12 11 4 4 4 4 12 8 Most Carried 12 | . 8 8 8 8 10 12 12 12 12 12 12 12 12 4 4 4 6 8 10 Average Carried 9 | . 6 7 7 7 8 10 11 10 11 10 8 11 10 1 3 3 4 4 7 Final Capacity 12 | 6 8 8 8 8 10 12 12 12 12 12 12 12 4 4 4 4 12 12 4 Final Carried 12 | 6 8 8 8 8 10 12 11 12 12 5 12 12 4 2 4 4 5 7 3 Class Distribution -------------------- 32% | Scavenger-Skirmisher 19% | Tank 13% | Mutant 10% | Hacker-Mutant 9% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Matter Collected 3488 | 200 107 . . 20 461 227 38 74 40 567 137 127 324 55 340 388 . 170 213 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6569 | . 194 . . . 1121 570 358 213 . 1367 64 397 1981 . 188 . . 103 13 Parts 251 | . 13 . . . 46 11 7 14 . 42 1 20 79 . 12 . . 4 2 Haulers Intercepted 5 | . 1 . . . 1 2 . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 7 16 . 31 . . . . . . . . . Prevented 15 | . . . . . . . . 2 . 13 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Combat Hostiles Destroyed 103 | . 5 . . . 17 9 8 7 . 22 1 5 27 . 2 . . . . Guns 53 | . 5 . . . 16 6 2 2 . 19 1 . 2 . . . . . . Cannons 47 | . . . . . . 3 6 4 . 3 . 5 24 . 2 . . . . Classes Destroyed 16 | . 4 . . . 4 2 2 . . 2 . 1 1 . . . . . . Worker 5 | . 1 . . . 1 1 . . . . . 1 . . . . . . 1 Builder 3 | . . . . . . . . . . . . 1 2 . . . . . . Hauler 5 | . 1 . . . 1 2 . . . . . . 1 . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 6 | . . . . . 2 . . . . . . 1 2 . 1 . . . . Swarmer 11 | . 3 . . . . . . 6 . 2 . . . . . . . . . Grunt 42 | . 2 . . . 7 3 4 . . 12 1 . 13 . . . . . . Brawler 5 | . . . . . . . . . . 5 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . Sentry 21 | . . . . . 9 4 . . . 2 . 2 4 . . . . . . Hunter 7 | . . . . . 2 . . 1 . . . . 2 . 2 . . . . Programmer 12 | . . . . . . 2 . . . . . 3 7 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . Fireman 2 | . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 5 | . 3 . . . 2 2 4 3 . 5 1 2 5 . 2 . . 1 1 Combat Bots Only 5 | . 3 . . . 2 2 4 3 . 5 1 2 5 . 2 . . . . Max Kills in Single Turn 2 | . 1 . . . 2 1 1 1 . 1 1 2 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Damage Taken 17017 | . 316 . . . 897 637 513 512 . 2379 129 326 6042 1322 902 516 . 869 1657 Core 2643 | . 63 . . . 186 113 93 66 . 213 20 15 1012 414 74 103 . 112 159 Absorbed by Shields 585 | . . . . . . . . . . . 5 116 160 30 . 23 . 233 18 Core Remaining (%) 71 | 100 . . . 74 66 . . . . 30 97 98 12 . 62 . 92 . 83 Volleys Fired 462 | . 27 . . . 67 38 29 27 . 86 6 25 93 . 11 11 7 32 3 Largest 3 | . 2 . . . 3 3 3 3 . 3 3 3 3 . 1 1 1 1 2 Hottest 261 | . 70 . . . 182 215 140 160 . 171 223 261 261 . 113 120 120 120 153 Shots Fired 1094 | . 54 . . . 198 110 86 60 . 208 17 52 243 . 11 11 7 32 5 Gun 589 | . 54 . . . 198 64 29 16 . 187 12 12 13 . . . . . 4 Cannon 505 | . . . . . . 46 57 44 . 21 5 40 230 . 11 11 7 32 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 177 | . 27 . . . 37 . . 7 . 105 . . . . . . . . 1 Thermal 850 | . 27 . . . 132 110 86 44 . 93 17 52 224 . 11 11 7 32 4 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 67 | . . . . . 29 . . 9 . 10 . . 19 . . . . . . Robot Hit Streak 36 | . 11 . . . 13 14 26 14 . 30 10 7 36 . 3 2 . 2 1 Robot Miss Streak 7 | . 4 . . . 7 5 3 1 . 5 2 3 4 . 2 2 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 752 | . 32 . . . 123 79 71 37 . 150 15 34 181 . 6 10 4 9 1 Core Hits 284 | . 12 . . . 44 32 23 10 . 56 8 14 74 . 6 . . 1 4 Critical Hits 9 | . . . . . . . . . . 3 . 2 4 . . . . . . Critical Kills 4 | . . . . . . . . . . 1 . 1 2 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 2 . 1 1 . . . . . . Melee Attacks 22 | . . . . . . . . . . . . . . . . 10 4 8 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . 5 4 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16416 | . 317 . . . 1906 1512 1291 616 . 2653 274 1119 5903 . 362 157 . 173 133 Guns 6644 | . 317 . . . 1854 987 468 141 . 2154 194 218 270 . . . . . 41 Cannons 9318 | . . . . . . 525 823 475 . 499 80 800 5505 . 281 157 . 173 . Explosions 279 | . . . . . 52 . . . . . . 101 126 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 175 | . . . . . . . . . . . . . 2 . 81 . . . 92 Kinetic 1489 | . 73 . . . 282 . . 41 . 1093 . . . . . . . . . Thermal 13438 | . 244 . . . 1290 1512 1291 366 . 1331 274 1018 5460 . 281 157 . 173 41 Explosive 101 | . . . . . . . . . . . . 101 . . . . . . . Electromagnetic 1213 | . . . . . 334 . . 209 . 229 . . 441 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 3 3 3 12 2 3 15 1 2 . . . 3 Average Corruption 4 | . . . . . . 2 3 3 3 11 2 2 8 1 1 . . . 2 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . . . . . Effects 211 | . . . . . . 26 17 18 2 56 8 15 65 . 2 . . . 2 Message Errors 45 | . . . . . . 12 6 3 1 8 2 3 9 . 1 . . . . Matter Fused 32 | . . . . . . 1 5 3 . 4 . 6 12 . . . . . 1 Heat Flow Errors 24 | . . . . . . 3 3 4 . 7 2 1 4 . . . . . . Energy Discharges 16 | . . . . . . 4 2 1 . 1 1 2 4 . . . . . 1 Data Loss (minor) 24 | . . . . . . 3 . 2 1 4 2 2 9 . 1 . . . . Data Loss (major) 6 | . . . . . . . . . . 2 . . 4 . . . . . . Misfires 3 | . . . . . . . . . . 1 . . 2 . . . . . . Misdirections 6 | . . . . . . . . . . 4 . . 2 . . . . . . Targeting Errors 40 | . . . . . . 1 . 5 . 18 . . 16 . . . . . . Weapon Failures 15 | . . . . . . 2 1 . . 7 1 1 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 374 | . . . . . . 34 58 7 . . 5 7 207 . . 21 . 35 . Projectiles 374 | . . . . . . 34 58 7 . . 5 7 207 . . 21 . 35 . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . . . . . . . 70 1 . 40 . . . 45 Shots 1 | . . . . . . . . . . . . 1 . . . . . . . Rammed 10 | . . . . . . . . . . . . . 1 . 4 . . . 5 Targets Rammed 10 | . . . . . . . . . . . . . 1 . 4 . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 180 . . . 237 240 175 247 . 296 228 333 203 . 184 . . 250 . Average Temperature 67 | . 66 . . . 82 64 30 115 . 75 96 102 33 . 67 . . 83 . Received Heat Transfer 2586 | . 63 . . . 315 183 495 . . 651 60 29 513 48 105 63 . 34 27 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . . . . 5 . . 1 . . 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 . . . . . . Parts Melted 50 | . 1 . . . 7 13 4 1 . 1 . 8 15 . . . . . . Heat Transferred 21644 | . 703 . . . 2825 2845 2737 592 . 2421 585 1289 7092 . 259 111 . 148 37 Parts Sabotaged 5 | . . . . . . . . . . . . . 1 . 4 . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Peak Influence 1877 | . 183 70 . . 447 219 . . . . 259 539 1877 1387 1059 1398 840 1033 1525 Initial 1100 | . . 70 . . . 164 . . . . 33 126 263 1100 623 526 780 504 660 Average 532 | . 56 70 . . 210 67 . . . . 96 279 1227 1186 831 928 807 664 985 Maximum Alert Level 5 | . . . . . 2 1 . . . . 1 2 5 4 3 4 3 3 4 Low Security (%) 40 | . 100 100 . 100 52 96 . . . . 76 21 . . . . . . . Level 1 15 | . . . . . 35 3 . . . . 23 66 16 . . . . . . Level 2 11 | . . . . . 11 . . . . . . 12 6 . 20 35 . 62 21 Level 3 13 | . . . . . . . . . . . . . 5 33 79 28 100 37 40 Level 4 15 | . . . . . . . . . . . . . 53 66 . 35 . . 37 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . 18 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 . . . 6 9 . . . 1 2 3 26 2 . 6 1 7 3 Investigation 6 | . . . . . 1 . . . . . . . 1 1 . 1 . 2 . Extermination 14 | . . . . . . 4 . . . . 2 2 4 . . 1 . 1 . Reinforcement 13 | . 1 . . . . 2 . . . . . 1 4 . . . 1 2 2 Assault 26 | . . . . . . . . . . 1 . . 17 1 . 4 . 2 1 Garrison 8 | . . . . . 5 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Distress Signals 22 | . . . . . 4 2 . . . . . 1 3 . 3 2 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 11 . . . 29 17 12 9 . 34 9 16 98 28 58 36 6 53 44 Peak Tracking Total 42 | . 5 . . . 4 2 4 4 . 7 4 3 42 10 16 9 5 13 15 Tactical Retreats 39 | . . . . . 1 . 2 1 . 4 2 . 1 3 11 3 . 5 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Traps Triggered 18 | . . . . . . 1 . . . . 1 1 . 2 3 . . 4 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . . . . . . . . . . 15 . 35 . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . 1 . 4 . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Machines Disabled 36 | . . . . . 1 . . . . . . 6 19 . 3 3 1 2 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 1 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Machines Accessed 28 | . 3 . . . 4 6 . . 1 . . 3 3 . . 4 1 3 . Terminals 7 | . 2 . . . 2 3 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . 1 . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 6 | . . . . . 1 2 . . . . . 1 1 . . . 1 . . Garrison Access 6 | . . . . . 1 1 . . . . . . 1 . . 2 . 1 . Total Hacks 56 | . 7 . . . 6 9 . . 4 . . 5 13 . . 6 2 4 . Successful 31 | . 3 . . . 3 2 . . 4 . . 3 9 . . 4 2 1 . Failed 25 | . 4 . . . 3 7 . . . . . 2 4 . . 2 . 3 . Catastrophic 2 | . . . . . 1 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 155 | . 4 . . . 3 3 . . . . 9 11 9 3 15 28 24 33 13 Terminals 13 | . 5 . . . 4 4 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 4 . 1 . Repair Stations 6 | . . . . . . . . . . . . 2 4 . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 17 | . . . . . 1 4 . . . . . 2 8 . . . 2 . . Garrison Access 7 | . . . . . 1 1 . . . . . . 1 . . 2 . 2 . Terminal Hacks 8 | . 2 . . . 2 . . . 4 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . Report Inventory 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . Scanalyzer 14 | . . . . . . 2 . . . . . 2 8 . . . 2 . . Insert Component 6 | . . . . . . 1 . . . . . 1 3 . . . 1 . . Analyze 8 | . . . . . . 1 . . . . . 1 5 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . Reprogram 2 | . . . . . 1 . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 3 5 . . . . . 2 3 . . 3 1 2 . Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 3 . . 4 . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . Matter 351 | . . . . . . . . . . . . . . . . 351 . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . Part Schematics Acquired 32 | . . . . . . 1 . . 4 . . 1 3 . . . 23 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 1 . . . . . 1 3 . . . 1 . . Part Schematics Acquired 6 | . . . . . . 1 . . . . . 1 3 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . 7 3 4 . Non-combat 11 | . . . . . . . . . . . . . . . . 7 1 3 . Combat 3 | . . . . . . . . . . . . . . . . . 2 1 . Robot Hacks Applied 14 | . . . . . . . . . . . . . . . . 7 3 4 . parse_system 2 | . . . . . . . . . . . . . . . . 1 . 1 . no_distress 4 | . . . . . . . . . . . . . . . . . 1 3 . find_fabricator 2 | . . . . . . . . . . . . . . . . 2 . . . find_recycling 2 | . . . . . . . . . . . . . . . . 2 . . . check_alert 2 | . . . . . . . . . . . . . . . . 2 . . . find_scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 8 | . . . . . . . . . . 2 . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Total Allies 89 | . . 5 . . 1 3 . . 4 2 3 8 4 3 19 14 . 10 13 Largest Group 13 | . . 5 5 3 3 3 . . 4 4 3 9 10 3 8 7 . 3 13 Highest-Rated Group 1636 | . . 78 78 40 40 93 . . 156 156 126 598 849 288 504 711 . 361 1636 Highest-Rated Ally 268 | . . 31 31 16 16 31 . . 41 41 42 94 96 96 103 114 . 125 268 Zionite Dispatches 26 | . . . . . . . . . . . 2 3 2 1 5 6 . 7 . Heavy 4 | . . . . . . . . . . . . 2 . . 1 . . 1 . Light 5 | . . . . . . . . . . . . . 1 1 . 3 . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 2 . . . . Hacker 4 | . . . . . . . . . . . 1 1 . . 1 . . 1 . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 2 | . . . . . . . . . . . . . 1 . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders 19 | . . . . . . . . . 1 . 3 . 1 . 9 2 . 3 . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . . AID 6 | . . . . . . . . . . . . . . . 6 . . . . DROP 7 | . . . . . . . . . . . . . 1 . 1 2 . 3 . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 600 | . . . . . 31 36 . . . 45 31 50 73 10 53 113 . 57 101 Total Damage 27416 | . . . . . 391 610 . . . 1555 905 1562 4239 344 1719 5975 . 3077 7039 Kills 133 | . . . . . 3 5 . . . 5 7 12 30 4 11 21 . 16 19 Allies Corrupted 4 | . . . . . . 2 . . . 1 . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . 1 . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 1 . 1 . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . 1 . 1 . . 2 6 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 2 . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Turns Passed 15265 | . 348 171 381 359 934 2287 1124 774 1163 806 770 1195 2070 401 576 715 230 687 274 Spaces Moved 11643 | 1 197 133 314 294 481 1353 616 412 733 300 417 689 1034 551 1036 1205 374 1055 448 Core 110 | . . . . . . . . . . . . . 40 62 . . . . 8 Treads 5317 | . . . . . . 1053 616 412 733 300 417 689 994 103 . . . . . Legs 1720 | 1 197 133 314 294 481 300 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 4092 | . . . . . . . . . . . . . . . 1018 1205 374 1055 440 Flight 404 | . . . . . . . . . . . . . . 386 18 . . . . Fastest Speed 35 | 120 120 120 120 120 120 120 162 160 156 156 160 160 50 37 35 43 44 44 44 Average Speed 109 | 120 120 120 120 120 120 153 162 163 156 161 170 160 154 65 39 48 51 45 48 Slowest Speed 280 | 120 120 120 120 120 120 165 163 180 160 180 180 160 163 145 280 156 52 48 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 . 1 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 40 | 2 33 37 74 74 27 26 61 54 86 41 21 27 37 24 53 34 48 31 19 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 1 . . . . . . . . . . . 2 . 2 . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . . Scrap Searched 11 | . . . . 3 . . 3 1 3 1 . . . . . . . . . Spaces Dug 56 | . . . . . . . 4 4 . . . 5 7 . . 6 6 24 . Terrain Destroyed 166 | . . . . . 4 3 7 9 . 5 . 56 42 . 1 8 6 24 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . . . 3 7 9 . 5 . 10 21 . 1 8 6 24 1 AOE 71 | . . . . . 4 . . . . . . 46 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Acc Com Total 13246 | . 260 146 319 300 695 1480 674 463 745 447 459 735 1310 587 1184 1323 401 1228 490 Wait 472 | . 17 8 2 3 70 40 26 19 6 1 6 3 115 2 40 29 8 71 6 Move 11619 | . 196 132 313 293 480 1352 615 411 732 299 416 686 1033 548 1035 1204 373 1054 447 Hop 2 | . . . . . . . . . . . . 1 . 1 . . . . . Pick Up 98 | . 5 3 1 1 12 9 1 1 1 10 9 3 14 3 3 8 2 9 3 Fast Attach 131 | . 1 . . 1 12 9 . 3 1 3 5 5 5 11 33 16 2 5 19 Attach 67 | . . . . . 6 3 2 1 . 13 2 1 11 7 5 6 2 6 2 Detach 18 | . . . . . 3 . . 1 . . 2 . 2 2 3 5 . . . Swap 85 | . 7 . 1 . 16 8 . . 3 10 7 3 15 . 1 5 2 5 2 Drop 133 | . 7 3 2 2 29 21 1 . 2 7 6 8 18 1 9 14 1 2 . Fire 462 | . 27 . . . 67 38 29 27 . 86 6 25 93 . 11 11 7 32 3 Melee 22 | . . . . . . . . . . . . . . . . 10 4 8 . Ram 11 | . . . . . . . . . . . . . 2 . 4 . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 12 . . . . 3 Rewire 60 | . . . . . . . . . . 18 . . 2 . 40 . . . . Trap 51 | . . . . . . . . . . . . . . . . 15 . 36 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Armory -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 382 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 407 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 410 | -10/Mines | Found Prototype Device 443 | -10/Mines | Learned location of Storage (-7) 479 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 503 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Entered Exiles 520 | -10/Exiles | Accompanied by 5 allies 548 | -10/Exiles | Met 8R-AWN 550 | -10/Exiles | Led the pair of lost Derelicts to a safe place 567 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-DEC 663 | -10/Exiles | Visited The Gauntlet 886 | -10/Exiles | Discovered new exit (range 12) 901 | -10/Exiles | Entered Mines 901 | -9/Mines | Accompanied by 3 allies 1249 | -9/Mines | Discovered new exit (range 7) 1260 | -9/Mines | Entered Materials 1260 | -8/Materials | Accompanied by 3 allies 1260 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1261 | -8/Materials | Identified Exp. Sensor Array 1290 | -8/Materials | Garrison activated, responded to threat 1531 | -8/Materials | Garrison activated, responded to threat 1690 | -8/Materials | Garrison activated, responded to threat 1916 | -8/Materials | Build established: Scavenger-Skirmisher 2076 | -8/Materials | Discovered new exit (range 16) 2165 | -8/Materials | Identified exit to Factory 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3099 | -7/Factory | Allied Derelicts emerged from ambush trap array 3173 | -7/Factory | Discovered new exit (range 4) 3177 | -7/Factory | Identified exit to Lower Caves 4207 | -7/Factory | Garrison activated, responded to threat 4453 | -7/Factory | Build established: Skirmisher 4481 | -7/Factory | Entered Lower Caves 4869 | -7/Lower Caves | Med. Treads stolen by Master Thief 5208 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5360 | -7/Lower Caves | Ambushed by wild Derelicts 5493 | -7/Lower Caves | Discovered new exit (range 8) 5514 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5559 | -7/Lower Caves | Identified exit to Lower Caves 5582 | -7/Lower Caves | Learned Factory stockpile data 5605 | -7/Lower Caves | Entered another Lower Caves area 5605 | -7/Lower Caves | Discovered new exit (range 8) 5642 | -7/Lower Caves | Identified exit to Factory 6331 | -7/Lower Caves | Discovered new exit (range 6) 6338 | -7/Lower Caves | Identified exit to Zion 6379 | -7/Lower Caves | Entered Zion 6474 | -7/Zion | System corruption cleaned by Quarantine Array 6531 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6658 | -7/Zion | Learned Factory emergency access door positions 6672 | -7/Zion | Given the Hacking Drone Bay 6675 | -7/Zion | Found Prototype Device 6676 | -7/Zion | Identified Hacking Drone Bay 6762 | -7/Zion | Given A8's code to call for help 7218 | -7/Zion | Imprinted 7221 | -7/Zion | Declared Zion's savior 7477 | -7/Zion | Discovered new exit (range 12) 7536 | -7/Zion | Identified exit to Proximity Caves 7542 | -7/Zion | Entered Proximity Caves 7542 | -6/Proximity Caves | Accompanied by 4 allies 7607 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7653 | -6/Proximity Caves | Learned Factory stockpile data 7752 | -6/Proximity Caves | System corruption reached 10% 7754 | -6/Proximity Caves | Core integrity fell below 50% 7782 | -6/Proximity Caves | Lost 4 parts (1n3u) 8049 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8241 | -6/Proximity Caves | Lost 9 parts (3n2u4w) 8348 | -6/Proximity Caves | Entered Factory 8348 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8563 | -6/Factory | Zion Hacker squad teleported in 8587 | -6/Factory | Discovered new exit (range 4) 8606 | -6/Factory | Identified exit to Extension 8645 | -6/Factory | Build established: Scavenger-Tank 8721 | -6/Factory | Zion Recon squad teleported in 8733 | -6/Factory | P-60 Hacker assimilated allied Z-Drone 8968 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9021 | -6/Factory | Discovered new exit (range 10) 9034 | -6/Factory | Identified exit to Factory 9077 | -6/Factory | Build established: Tank 9118 | -6/Factory | Entered another Factory area 9118 | -5/Factory | Accompanied by 1 ally 9118 | -5/Factory | Evolved 2 slots: Utility x2 9285 | -5/Factory | Discovered new exit (range 8) 9304 | -5/Factory | Identified exit to Upper Caves 9779 | -5/Factory | Zion Hacker squad teleported in 10125 | -5/Factory | Zion Heavy squad teleported in 10173 | -5/Factory | Zion Heavy squad teleported in 10180 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10194 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10281 | -5/Factory | Discovered new exit (range 12) 10301 | -5/Factory | Identified exit to Factory 10313 | -5/Factory | Entered another Factory area 10313 | -4/Factory | Accompanied by 7 allies 10313 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10546 | -4/Factory | Zion Light squad teleported in 10852 | -4/Factory | First assault squad dispatched 11240 | -4/Factory | Crushed by falling debris 11249 | -4/Factory | Crushed by falling debris 11249 | -4/Factory | System corruption reached 10% 11376 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11377 | -4/Factory | Zion Defense Resupply teleported in 11520 | -4/Factory | Terminal network hard line cut 12007 | -4/Factory | High security lockdown imminent 12087 | -4/Factory | High security lockdown engaged 12308 | -4/Factory | Lost 4 parts (1p1n2w) 12361 | -4/Factory | Released all parts (10) 12366 | -4/Factory | Core integrity fell below 50% 12377 | -4/Factory | Discovered new exit (range 10) 12379 | -4/Factory | Core integrity fell below 20% 12383 | -4/Factory | Entered Research 12383 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12391 | -3/Research | Lost 3 parts (1n2u) 12400 | -3/Research | Zion Light squad teleported in 12426 | -3/Research | Found Prototype Protection 12426 | -3/Research | Identified Zio. Weapon Casing 12619 | -3/Research | Lost 3 parts (1p1n1u) 12633 | -3/Research | First assault squad dispatched 12707 | -3/Research | Spotted B-86 Titan 12746 | -3/Research | Lost 3 parts (1p1n1u) 12761 | -3/Research | Discovered new exit (range 15) 12784 | -3/Research | Entered Armory 12790 | -3/Armory | Zion Hover Resupply teleported in 12876 | -3/Armory | Zion Fire squad teleported in 13092 | -3/Armory | Zion Hacker squad teleported in 13105 | -3/Armory | Zion Heavy squad teleported in 13181 | -3/Armory | Build established: Scavenger-Mutant 13301 | -3/Armory | Zion Fire squad teleported in 13303 | -3/Armory | Spotted B-86 Titan 13357 | -3/Armory | Discovered new exit (range 5) 13360 | -3/Armory | Identified exit to Research 13360 | -3/Armory | Entered Research 13360 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13386 | -2/Research | Lost 3 parts (1p2u) 13463 | -2/Research | Spotted B-90 Cyclops 13488 | -2/Research | Retrieved Zion intel report: Unaware Schematics 13489 | -2/Research | Zion Light squad teleported in 13508 | -2/Research | Zion Light squad teleported in 13520 | -2/Research | Allies destroyed B-90 Cyclops 13610 | -2/Research | First assault squad dispatched 13707 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 13708 | -2/Research | Zion Light squad teleported in 13721 | -2/Research | Zion Zionite Resupply teleported in 13797 | -2/Research | Zion Demo squad teleported in 13808 | -2/Research | Zion Defense Resupply teleported in 13815 | -2/Research | Found Prototype Device 13815 | -2/Research | Identified Exp. Force Field 13838 | -2/Research | Build established: Hacker-Mutant 13960 | -2/Research | Fabricated H-77 Assassin? 14052 | -2/Research | Spotted B-90 Cyclops 14064 | -2/Research | Discovered new exit (range 22) 14074 | -2/Research | Identified exit to Quarantine 14075 | -2/Research | Entered Quarantine 14124 | -2/Quarantine | Retrieved Zion intel report: Branch Access 14163 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 14177 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 14215 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 14222 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 14281 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 14284 | -2/Quarantine | Discovered new exit (range 4) 14286 | -2/Quarantine | Identified exit to Access 14292 | -2/Quarantine | Found Alien Artifact 14293 | -2/Quarantine | Identified Subatomic Replicator 14297 | -2/Quarantine | Used Subatomic Replicator to replicate Cmb. Linear Gravjet 14305 | -2/Quarantine | Entered Access 14305 | -1/Access | Evolved 2 slots: Utility x2 14316 | -1/Access | Zion Hacker squad teleported in 14382 | -1/Access | Retrieved Zion intel report: Active Terminals 14523 | -1/Access | Spotted B-99 Colossus 14612 | -1/Access | Zion Heavy squad teleported in 14638 | -1/Access | Lost 4 parts (3u1w) 14766 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 14767 | -1/Access | Zion hero teleported in (AD-0RF) 14845 | -1/Access | First assault squad dispatched 14857 | -1/Access | Spotted B-99 Colossus 14923 | -1/Access | Zion Trap Resupply teleported in 14939 | -1/Access | Energy Cycler disabled 14965 | -1/Access | Zion Thermal Resupply teleported in 14969 | -1/Access | Zion Thermal Resupply teleported in 14976 | -1/Access | Discovered new exit (range 9) 14978 | -1/Access | Zion Resource Resupply teleported in 14980 | -1/Access | Identified exit to Command 14992 | -1/Access | Entered Command 15117 | -1/Command | Lost 4 parts (1p3u) 15135 | -1/Command | Spotted Executioner 15135 | -1/Command | Spotted Executioner 15135 | -1/Command | Spotted Striker 15135 | -1/Command | Spotted Alpha 7 15135 | -1/Command | Spotted Executioner 15135 | -1/Command | Spotted Executioner 15135 | -1/Command | Spotted Striker 15135 | -1/Command | Spotted Alpha 7 15152 | -1/Command | Retrieved Zion intel report: Main Access 15152 | -1/Command | Identified exit to Surface 15158 | -1/Command | Released all parts (11) 15160 | -1/Command | Disengaged cave seal 15160 | -1/Command | Zionites emerged from the dark tunnel 15160 | -1/Command | Allies destroyed Striker 15166 | -1/Command | Allies destroyed Striker 15183 | -1/Command | Allies destroyed Executioner 15191 | -1/Command | Allies destroyed Executioner 15194 | -1/Command | Allies destroyed Alpha 7 15199 | -1/Command | Allies destroyed Executioner 15200 | -1/Command | Allies destroyed Alpha 7 15207 | -1/Command | Found Prototype Device 15207 | -1/Command | Identified Exp. ECM Suite 15218 | -1/Command | Lost 9 parts (2p3n4u) 15242 | -1/Command | First assault squad dispatched 15251 | -1/Command | Spotted B-99 Colossus 15261 | -1/Command | Spotted B-99 Colossus 15266 | *** | Escaped! Last Messages --------------- 15260_ Penetrated by Slug. 15260_ Slug penetrates Wall. 15261_ B-99 Colossus activates siege mode. 15261_ Stasis field depleted. 15261_ The Access Shell folds into the floor. 15261_ Slug penetrates Wall. 15263_ Knocked back. 15263_ Slug penetrates B-99 Colossus. 15263_ Penetrated by Slug. 15263_ Adv. Heat Sink destroyed. 15264_ Triggered Stasis Trap. 15264_ A bubble of rippling energy engulfs the area. 15264_ Field strength at 22. 15265_ System corrupted: Energy discharge (-248). 15265_ Stasis field depleted. 15265_ Penetrated by Slug. 15265_ Zio. Biocell destroyed. 15265_ Penetrated by Slug. 15265_ Slug penetrates Wall. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?? ????# #???????????????????????????????????????? | | ??? ???#"#??#????????????????????????????????????? | | ?"? ?? ? ???????????????????????????????????## | | "" ? #?#"### ????????????????????????????????? | | ? ? "## ## ??????????????????????????#########?? | | ?#"#""## #?????????????????????????# ### | | """ ?# ## #????????###???##?????????# ## | | "" ?+ "# #?????####;####;####??????" ## | | " " # =####??# #?????"" ## | | "" # "##!#"#### #?????"" ## | | ## "" = %==## #????#T ##! | | ! !"# ==[!!%[%!### #????#"" ## | | "" %!! %=%=!#?# #?????"" ### | | #! !%!*![* *### @" #??????" #?? | | #?###"%*==!===% *%## "" #??????# #?? | | #####!!%!!*%%[ %### #??????# #?? | | !=!!!%=*! #?# ^ #??????# #?? | | =!%![*%!% ### ^^ ^^ #???????? ???? | | ####"=![![=!= "##BB BB #????######+###### | | ????####% #%*! ###BB BB #????# | | ??????# "%#!! "####; ;;##????# | | ??????##" #[= ##??# ^ ##?????# | | ???????#" #! "#??## ^ ##??????# "" | | ???????## #%! "#??# ^^ #??????# """" | | ????????# "###"#"# #?## ^ ^^##??????# """" | | ????????# "#?#######?# #??????# "" | | ????????# ##?????????## ^##??????# | | ????????# #??????????# ^ ^ #??????# | | ######### ##?????????## ^ ##??????# | | #??????????# #???????# """" | | #??????????##"+++##???????# """" | | #???????????# #????????# """" | | !#???????????# ######???# """" | | [%############# ##### | | = | | [ | | ################# | | #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 65 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Cloak Strength 4 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1425 Core Shielding 30 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Recoil Reduction 5 Stasis Canceling 2 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Adv. Heat Sink | -5/Factory | Scanalyzed Adv. Targeting Computer | -4/Factory | Scanalyzed Imp. Cooling System | -4/Factory | Scanalyzed Hrd. Medium Armor Plating | -4/Factory | Scanalyzed System Shield | -2/Quarantine | Scanalyzed Energy Mantle | -2/Quarantine | Z-intel Enh. Armored Heavy Treads | -2/Quarantine | Z-intel Imp. Lightning Gun | -2/Quarantine | Z-intel Hvy. Antimatter Reactor | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Enh. Armored Medium Treads | -2/Quarantine | Z-intel Exp. Core Analyzer | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Exp. Terrain Scan Processor | -2/Quarantine | Z-intel Lrn. Phase Cannon | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel Thunder Hammer | -2/Quarantine | Z-intel Inertial Stasis Machine | -2/Quarantine | Z-intel Exp. Thermal Generator | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Imp. KE Penetrator | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Hdn. Centrium Wheel | -2/Quarantine | Z-intel Adv. Matter Compressor | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Gravity Neutralizing Apparatus | -2/Quarantine | Z-intel Exp. Biometal Medium Treads | -2/Quarantine | Z-intel Robot Schematics ------------------ H-77 Assassin | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel G-73 Enforcer | -2/Research | Z-intel B-74 Champion | -2/Research | Z-intel A-15 Conveyor | -2/Research | Z-intel R-06 Scavenger | -2/Research | Z-intel Fabricated ------------ H-77 Assassin | x2 | -2/Research Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Alien Tech Beloved Deadly Force Derelict Escape Explorer Freeware Friend Of Zion Generalissimo Help From High Places Heroic Deeds Hunted Ooh, Shiny! Streaker Challenges ------------ None Game ------ Seed SniperBeamEdition Manual? 0 Play Time 04:17:21 Cumulative 42.7 hours Start 2021.09.17 @ 15:39:28 End 2021.09.21 @ 23:28:52 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f49fefb4-48f0-45ba-9157-27afb7c53920